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Joe C Wilson

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File Comments posted by Joe C Wilson

  1. 11 hours ago, alex030 said:

    which file i should edit to change region?

    i want power station region patrol by sheriff instead of park ranger

    thanks

    Regions.xml in the data folder if you wish to change the default backup menu, or Custom Regions in Ultimate Backup if you wish to set LSSD or BCSO to the power station.

    Just find <Zone>PALMPOW</Zone> and take that out of the Custom Regions file.

    4 hours ago, Spectre32A said:

    Is it safe to assume that this will not work with the 9.4 and above versions of EUP?

    That's correct. This is setup for the public version 9.3.

  2. 18 hours ago, JBMaybach said:

    When I installed this it I already modded my game everything works. But shouldn't the Blaine County guys spawn at their station and the firetruck I selected in agency_eup xml.

    My modification does not affect the "pop cycle" settings for GTA 5. This includes default peds and vanilla vehicles from spawning. Default peds spawning is native to GTA 5 and can not be changed unless you edit them and for the vehicles, it uses the park vehicle function to spawn a vehicle closest to you at a parking spot. At that specific station, it's usually on the sidewalk, or near the side of the building. I do not know how to change pop cycle settings. LSPDFR only "adds on" new content to the world instead of replacing them from native GTA 5 if that makes sense. I wouldn't know how to disable them natively.

  3. 20 hours ago, JBMaybach said:

    Having trouble getting correct agencies to spawn in their respected jurisdictions. For example Blaine County Firemen to hang outside the Sandy Shores station, and Paleto Bay Fire Station. Also to have Blaine County Firetruck, an addon vehicle to spawn ambiently. This applies to Los Santos County Fire as well. I have defined their vehicle's in the agency_eup xml, and ultimate backup Default Regions xml but that has no effect. Already tried surfing but found no answers. 

    Are you installing everything from the San Andreas Ultimate Backup [EUP] Complete Edition folder into a clean vanilla copy of LSPDFR? As far as I know, a station for Los Santos County Fire doesn't exist so I didn't make a configuration for that, but everything else should be working for you.

  4. 3 hours ago, DiabloRambo said:

    I have been using this for a month with only just one problem

     

    I need to mention I had edited the FBI HRT units as I was bothered by their choice of protective headwear, i edited the prop ID to the default FAST helmets with ID 118, they show up fine in game, but they are stuck to using pistols now, no shotguns nor rifles, just pistols. Not really sure why, i have double checked their weapons lines to other units and they are identical, so now they show up only using their pistols

    The HRT seems to have the right weapons for me. Perhaps you installed something wrong or it didn't copy right when you installed it?

  5. On 6/21/2022 at 2:57 AM, VadimVadimov said:

    do you plan to make these configurations for EUP version 9.4?

    When the 9.4 version becomes public someday I will update my configurations with the new EUP.

     

    On 6/21/2022 at 3:24 PM, Yan the Yam said:

    Just making sure: are motorcycle units supposed to be wearing a hi-vis vest?

    Yes.

  6. 6 hours ago, birusss said:

    hello! I wanna switch the regions of BCSO and LSSD but I can't seem to find how to this within Customregions.xml and DefaultRegions.xml. Is it fixed so I can't change their regions or am I just missing something? thanks!

    Do you want to change just one region of BCSO to LSSD for example?

     

    Or do you want to completely change BCSO to LSSD?

     

    I will be covering both the default backup menu and for ultimate backup also.

     

    For the first option, go to regions in the data folder and locate which region you want to change.

     

    You can reference region names here - https://www.lcpdfr.com/wiki/lspdfr/04/modding/doc/zone/

     

     

    You can then go to BlaineCounty and take one zone from that section to then add that to LosSantosCounty.

     

    Now for ultimate backup you can go to CustomRegions.xml and create a section to add a region to LSSD in place of BCSO.

     

    You can add local patrol backup, female local patrol backup, k9 backup, transport, S.W.A.T., to this file if you wish.

     

    Anything within this file will automatically overwrite the default regions file for ultimate backup.

     

    Here's an example of changing one region from BCSO to LSSD (click spoiler tag).

     

    This is an example for the local patrol section of the CustomRegions.xml file.

     

    Spoiler

    <LocalPatrol>
            <CustomRegion label="LosSantosCounty">
                <Zones>
                                    <Zone>GRAPES</Zone>
                </Zones>
                <VehicleSet spawn_distance="250">
                    <Vehicles>
                        <Vehicle chance="50" pax="1" pax_chance="50">SHERIFF</Vehicle>
                        <Vehicle chance="50" pax="1" pax_chance="50">SHERIFF2</Vehicle>
                    </Vehicles>
                    <Peds>
    <!--Male Class A-->
    <!--Deputy-->        <Ped chance="20" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="1" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_shirtoverlay="201" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_m_freemode_01</Ped>
    <!--Deputy II-->    <Ped chance="15" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="1" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="12" tex_decals="1" comp_shirtoverlay="201" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_m_freemode_01</Ped>
    <!--Master FTO-->    <Ped chance="12" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="2" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="12" tex_decals="4" comp_shirtoverlay="201" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_m_freemode_01</Ped>
    <!--Sergeant-->    <Ped chance="7" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="2" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="12" tex_decals="3" comp_shirtoverlay="201" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_m_freemode_01</Ped>
    <!--Lieutenant-->    <Ped chance="5" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="3" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="46" tex_decals="7" comp_shirtoverlay="201" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_m_freemode_01</Ped>
    <!--Captain-->        <Ped chance="3" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="4" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="46" tex_decals="8" comp_shirtoverlay="201" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_m_freemode_01</Ped>
    <!--Male Class B-->
    <!--Deputy-->        <Ped chance="20" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="1" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_shirtoverlay="194" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Deputy II-->    <Ped chance="15" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="1" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="12" tex_decals="1" comp_shirtoverlay="194" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Master FTO-->    <Ped chance="12" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="2" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="12" tex_decals="4" comp_shirtoverlay="194" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Sergeant-->    <Ped chance="7" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="2" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="12" tex_decals="3" comp_shirtoverlay="194" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_m_freemode_01</Ped>
    <!--Lieutenant-->    <Ped chance="5" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="3" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="45" tex_decals="7" comp_shirtoverlay="194" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Captain-->        <Ped chance="3" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="4" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="45" tex_decals="8" comp_shirtoverlay="194" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Male Class C-->
    <!--Deputy-->        <Ped chance="20" comp_shirt="12" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="1" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_shirtoverlay="191" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Deputy II-->    <Ped chance="15" comp_shirt="12" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="1" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="2" tex_decals="1" comp_shirtoverlay="191" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Master FTO-->    <Ped chance="10" comp_shirt="12" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="2" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="3" tex_decals="1" comp_shirtoverlay="191" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Sergeant-->    <Ped chance="7" comp_shirt="12" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="2" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="11" tex_decals="1" comp_shirtoverlay="191" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Lieutenant-->    <Ped chance="5" comp_shirt="12" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="3" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="45" tex_decals="7" comp_shirtoverlay="191" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Captain-->        <Ped chance="3" comp_shirt="12" comp_pants="26" tex_pants="1" comp_hands="54" tex_hands="4" comp_shoes="52" comp_eyes="9" comp_accessories="54" tex_accessories="1" comp_tasks="15" comp_decals="45" tex_decals="8" comp_shirtoverlay="191" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Male Coat-->
    <!--Deputy-->            <Ped snow_outfit="true" chance="50" comp_shirt="43" comp_pants="26" tex_pants="1" comp_hands="49" comp_shoes="52" comp_accessories="16" comp_tasks="27" tex_tasks="2" comp_shirtoverlay="17" tex_shirtoverlay="2" prop_hats="9" tex_hats="2">mp_m_freemode_01</Ped>
    <!--Male Coat 2-->
    <!--Deputy-->            <Ped snow_outfit="true" chance="25" comp_shirt="39" tex_shirt="1" comp_pants="26" tex_pants="1" comp_hands="65" tex_hands="2" comp_shoes="52" comp_eyes="9" comp_accessories="54" comp_tasks="14" tex_tasks="1" comp_shirtoverlay="266" tex_shirtoverlay="2" prop_hats="9" tex_hats="2">mp_m_freemode_01</Ped>
    <!--Deputy-->            <Ped snow_outfit="true" chance="25" comp_shirt="39" tex_shirt="1" comp_pants="26" tex_pants="1" comp_hands="65" tex_hands="2" comp_shoes="52" comp_eyes="9" comp_accessories="54" comp_tasks="14" tex_tasks="1" comp_shirtoverlay="267" tex_shirtoverlay="2" prop_hats="9" tex_hats="2">mp_m_freemode_01</Ped>
    <!--Male Jacket-->
    <!--Deputy-->        <Ped rain_outfit="true" chance="10" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="49" comp_shoes="52" comp_eyes="9" comp_accessories="57" comp_tasks="29" tex_tasks="2" comp_shirtoverlay="31" tex_shirtoverlay="1" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Deputy II-->    <Ped rain_outfit="true" chance="10" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="49" comp_shoes="52" comp_eyes="9" comp_accessories="57" comp_tasks="29" tex_tasks="2" comp_shirtoverlay="31" tex_shirtoverlay="2" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Master FTO-->    <Ped rain_outfit="true" chance="10" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="49" comp_shoes="52" comp_eyes="9" comp_accessories="57" comp_tasks="29" tex_tasks="2" comp_shirtoverlay="31" tex_shirtoverlay="3" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Sergeant-->        <Ped rain_outfit="true" chance="10" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="49" comp_shoes="52" comp_eyes="9" comp_accessories="57" comp_tasks="29" tex_tasks="2" comp_shirtoverlay="31" tex_shirtoverlay="4" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Male Jacket 2-->
    <!--Deputy-->        <Ped rain_outfit="true" chance="10" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="49" comp_shoes="52" comp_eyes="9" comp_accessories="54" comp_tasks="29" tex_tasks="2" comp_shirtoverlay="188" tex_shirtoverlay="2" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Male Raincoat-->
    <!--OPEN-->         <Ped rain_outfit="true" chance="20" comp_shirt="5" comp_pants="26" tex_pants="1" comp_hands="54" comp_shoes="52" comp_accessories="66" tex_accessories="2" comp_tasks="33" tex_tasks="1" comp_shirtoverlay="190" tex_shirtoverlay="8" prop_hats="14" tex_hats="1">mp_m_freemode_01</Ped>    
    <!--CLOSED-->        <Ped rain_outfit="true" chance="15" comp_shirt="5" comp_pants="26" tex_pants="1" comp_shoes="52" comp_accessories="16" tex_accessories="1" comp_shirtoverlay="189" tex_shirtoverlay="8" prop_hats="14" tex_hats="1">mp_m_freemode_01</Ped>
    <!--HOOD-->         <Ped rain_outfit="true" chance="5" comp_shirt="5" comp_pants="26" tex_pants="1" comp_shoes="52" comp_accessories="16" tex_accessories="1" comp_shirtoverlay="219" tex_shirtoverlay="10" prop_hats="136" tex_hats="23">mp_m_freemode_01</Ped>
    <!--Female Class A-->
    <!--Deputy-->        <Ped chance="20" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="1" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_shirtoverlay="203" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_f_freemode_01</Ped>
    <!--Deputy II-->    <Ped chance="15" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="1" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="11" comp_shirtoverlay="203" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_f_freemode_01</Ped>
    <!--Master FTO-->    <Ped chance="12" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="2" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="11" tex_decals="4" comp_shirtoverlay="203" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_f_freemode_01</Ped>
    <!--Sergeant-->    <Ped chance="7" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="2" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="11" tex_decals="3" comp_shirtoverlay="203" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_f_freemode_01</Ped>
    <!--Lieutenant-->    <Ped chance="5" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="3" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="54" tex_decals="7" comp_shirtoverlay="203" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_f_freemode_01</Ped>
    <!--Captain-->        <Ped chance="3" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="4" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="54" tex_decals="8" comp_shirtoverlay="203" tex_shirtoverlay="3" prop_hats="14" tex_hats="1">mp_f_freemode_01</Ped>
    <!--Female Class B-->
    <!--Deputy-->        <Ped chance="20" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="1" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_shirtoverlay="196" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Deputy II-->    <Ped chance="15" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="1" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="11" comp_shirtoverlay="196" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Master FTO-->    <Ped chance="12" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="2" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="11" tex_decals="4" comp_shirtoverlay="196" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Sergeant-->    <Ped chance="7" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="2" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="11" tex_decals="3" comp_shirtoverlay="196" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Lieutenant-->    <Ped chance="5" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="3" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="53" tex_decals="7" comp_shirtoverlay="196" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Captain-->        <Ped chance="3" comp_shirt="4" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="4" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="53" tex_decals="8" comp_shirtoverlay="196" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Female Class C-->
    <!--Deputy-->        <Ped chance="20" comp_shirt="10" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="1" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_shirtoverlay="193" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Deputy II-->    <Ped chance="15" comp_shirt="10" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="1" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="2" tex_decals="1" comp_shirtoverlay="193" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Master FTO-->    <Ped chance="12" comp_shirt="10" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="2" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="3" tex_decals="1" comp_shirtoverlay="193" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Sergeant-->    <Ped chance="7" comp_shirt="10" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="2" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="10" tex_decals="1" comp_shirtoverlay="193" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Lieutenant-->    <Ped chance="5" comp_shirt="10" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="3" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="53" tex_decals="7" comp_shirtoverlay="193" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Captain-->        <Ped chance="3" comp_shirt="10" comp_pants="42" tex_pants="2" comp_hands="54" tex_hands="4" comp_shoes="53" comp_eyes="9" comp_accessories="52" tex_accessories="1" comp_tasks="15" comp_decals="53" tex_decals="8" comp_shirtoverlay="193" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Female Coat-->
    <!--Deputy-->            <Ped snow_outfit="true" chance="50" comp_shirt="43" comp_pants="42" tex_pants="2" comp_shoes="53" comp_hands="49" comp_accessories="15" comp_tasks="29" tex_tasks="2" comp_shirtoverlay="45" tex_shirtoverlay="2" prop_hats="9" tex_hats="2">mp_f_freemode_01</Ped>
    <!--Female Coat 2-->
    <!--Deputy-->            <Ped snow_outfit="true" chance="25" comp_shirt="50" tex_shirt="1" comp_pants="42" tex_pants="2" comp_shoes="53" comp_hands="65" tex_hands="2" comp_accessories="52" comp_tasks="15" tex_tasks="1" comp_shirtoverlay="275" tex_shirtoverlay="2" prop_hats="9" tex_hats="2">mp_f_freemode_01</Ped>
    <!--Deputy-->            <Ped snow_outfit="true" chance="25" comp_shirt="50" tex_shirt="1" comp_pants="42" tex_pants="2" comp_shoes="53" comp_hands="65" tex_hands="2" comp_accessories="52" comp_tasks="15" tex_tasks="1" comp_shirtoverlay="276" tex_shirtoverlay="2" prop_hats="9" tex_hats="2">mp_f_freemode_01</Ped>
    <!--Female Jacket-->
    <!--Deputy-->        <Ped rain_outfit="true" chance="10" comp_shirt="4" comp_pants="42" tex_pants="2" comp_shoes="53" comp_hands="49" comp_eyes="9" comp_accessories="34" comp_tasks="31" tex_tasks="2" comp_shirtoverlay="280" tex_shirtoverlay="1" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Deputy II-->    <Ped rain_outfit="true" chance="10" comp_shirt="4" comp_pants="42" tex_pants="2" comp_shoes="53" comp_hands="49" comp_eyes="9" comp_accessories="34" comp_tasks="31" tex_tasks="2" comp_shirtoverlay="280" tex_shirtoverlay="2" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Master FTO-->        <Ped rain_outfit="true" chance="10" comp_shirt="4" comp_pants="42" tex_pants="2" comp_shoes="53" comp_hands="49" comp_eyes="9" comp_accessories="34" comp_tasks="31" tex_tasks="2" comp_shirtoverlay="280" tex_shirtoverlay="3" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Sergeant-->        <Ped rain_outfit="true" chance="10" comp_shirt="4" comp_pants="42" tex_pants="2" comp_shoes="53" comp_hands="49" comp_eyes="9" comp_accessories="34" comp_tasks="31" tex_tasks="2" comp_shirtoverlay="280" tex_shirtoverlay="4" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Female Jacket 2-->
    <!--Deputy-->        <Ped rain_outfit="true" chance="10" comp_shirt="2" comp_pants="42" tex_pants="2" comp_hands="49" comp_shoes="53" comp_eyes="9" comp_accessories="52" comp_tasks="31" tex_tasks="2" comp_shirtoverlay="190" tex_shirtoverlay="2" prop_hats="136" tex_hats="23">mp_f_freemode_01</Ped>
    <!--Female Raincoat-->
    <!--OPEN-->         <Ped rain_outfit="true" chance="20" comp_shirt="4" comp_pants="42" tex_pants="2" comp_shoes="53" comp_accessories="46" tex_accessories="2" comp_tasks="37" tex_tasks="1" comp_shirtoverlay="192" tex_shirtoverlay="8" prop_hats="14" tex_hats="1">mp_f_freemode_01</Ped>    
    <!--CLOSED-->        <Ped rain_outfit="true" chance="15" comp_shirt="4" comp_pants="42" tex_pants="2" comp_shoes="53" comp_accessories="15" tex_accessories="1" comp_shirtoverlay="191" tex_shirtoverlay="8" prop_hats="14" tex_hats="1">mp_f_freemode_01</Ped>
    <!--HOOD-->         <Ped rain_outfit="true" chance="5" comp_shirt="4" comp_pants="42" tex_pants="2" comp_shoes="53" comp_accessories="15" tex_accessories="1" comp_shirtoverlay="229" tex_shirtoverlay="10" prop_hats="135" tex_hats="23">mp_f_freemode_01</Ped>
                        </Peds>
                    <NonLethals>
                        <NonLethal>WEAPON_STUNGUN</NonLethal>
                        <NonLethal>WEAPON_NIGHTSTICK</NonLethal>
                    </NonLethals>
                    <HandGuns>
                        <HandGun chance="100" comp_1="COMPONENT_AT_PI_FLSH">WEAPON_COMBATPISTOL</HandGun>
                    </HandGuns>
                    <LongGuns>
                        <LongGun chance="50" comp_1="COMPONENT_AT_AR_FLSH">WEAPON_CARBINERIFLE</LongGun>
                        <LongGun chance="50" comp_1="COMPONENT_AT_AR_FLSH">WEAPON_PUMPSHOTGUN</LongGun>
                    </LongGuns>
                </VehicleSet>
            </CustomRegion>
        </LocalPatrol>

     

    Now, for the second option.

     

    If you wish to replace BCSO entirely and only have LSSD you can change the following.

     

    In the backup.xml in the data folder as well as the custom data folder you can change it to this (click spoiler tag).

     

    Spoiler

    <BlaineCounty>
                <Agency>lssd</Agency>
            </BlaineCounty>

     

    For ultimate backup, you can locate BlaineCounty in DefaultRegions.xml and replace them all with LosSantosCounty.

     

    Don't forget to add female local patrol backup, k9 backup, transport, S.W.A.T., sections to the CustomRegions.xml file if you wish.

     

    Additionally, you can change the specialunits.xml file to LosSantosCounty also.

     

    Hopefully, this solves your question.

  7. On 5/8/2022 at 7:37 AM, Marekk said:

    I have a problem. When i call for backup on sandy shores or paleto bay always park ranger is responding. How i can change this for lssd or bcso?

    This is intentional as the newest update of EUP introduced the National Park Service among other ranger departments.

     

    You can go to lspdfr\data and select the regions file. Go down to NPS and remove <Zone>DESRT</Zone>.

     

    Now within that same file scroll back up to where you see Parks and remove the line <Zone>PALFOR</Zone>.

     

    Now that we've disabled their ambient spawning (and for the default backup menu), we can now go to plugins\LSPDFR\UltimateBackup and select CustomRegions.

     

    Do the same thing again, by locating the zone lines and simply remove them from their appropriate sections.

     

    Now with the lines above add these zone sections back to the BCSO section or LSSD.

  8. 1 hour ago, Imanoobgtavplayer said:

    Hey,can you make a version that uses the EUPFR UE vehicles?(I like the lore-friendly vehicles they use but I want ultimate backup too and all the hours changing the backup and agency files is driving me crazy)

    You can use notepad and press Control + F to search for specific lines in the data files. That's the fastest way.

  9. 5.7 is the last update for awhile. I had mistakenly left body cameras on certain units that shouldn't have had them. I am actively working on a trailer for EUP 9.3 and hope to capture all 60 departments within this modification more or less. Last time for EUP 8.2 I aimed for 12 minutes with most local patrol units including special units. This time I hope to expand with more departments and variety. If you come across any issues or have a suggestion for the modification please let me know, thank you.

  10. I was made aware traffic vests (specifically) motor units have an incorrect vest for Ultimate Backup.

     

    I did not notice that traffic vests were moved to a new slot (as they remain the same for EUP Menu and the data folder).

     

    I will upload a fix as soon as I can.

  11. Daily reminder that this modification will NOT work with any additional EUP backup modifications including EUPFR, EUP Ultimate Backup Configurations, or anything relating to that category.

     

    This modification is my rendition of those modifications to be used all at once. Using them alongside this modification will lead to confliction issues with LSPDFR.

     

    This is the only modification to include EUP backup for the default backup menu as well as ultimate backup (including EUP menu as a bonus).

     

    I include all EUP departments that are available for the default backup menu and ultimate backup as well.

     

    I include all of the required data folder files and personally customize them to be used for this modification.

     

    I created this modification for 3 main reasons.

     

    1. This modification was created before EUPFR had the addon departments included with the modification (Rockford Hills Police, Del Perro Police, Port Police, Airport Police, Blaine County Sheriff's Office, FIB Police, etc).

    2. Alex_Ashfold has specified he won't create ultimate backup EUP configurations

    3. This modification originated in the days of EUP 8.1 and all other related modifications at the time were outdated or the modification authors were not active in development.

    4. This is how I play LSPDFR.

     

    In conclusion, I have lots of bonus features within this modification, and using other related modifications will cause them to stop working.

     

    See the readme for the full list of bonus features.

     

    Custom Ambient Spawning System!

    Custom Stations

    Custom Drop Off Locations

    EUP Backup Included Within The Default Backup Menu

    EUP Backup Included Within The Ultimate Backup Menu

    EUP Badge Props Configurations

    Exclusive EUP Uniform Selection Within The Duty Selection Menu/EUP Menu

    Exclusive EUP Units

    Weather Variations! [Rain/Snow]

     

    I want you guys to be able to use this modification to its fullest protentional, and thank you all for your support since day one!

     

    I'm in the process of adding body cameras to this modification as well as a no hats version which is soon to come.

     

    Thank you for your patience.

     

    This modification conflicts with other EUP backup configurations use caution when installing!

     

    If installing for the first time or updating to 5.3 please install all files from the San Andreas Ultimate Backup [EUP] Complete Edition folder into a clean vanilla folder of GTA V!

  12. 10 hours ago, Daamu32 said:

    Thank you, it worked. As a suggestion, would a noose k9 be possible?

    They already exist with the special addon departments from Ultimate Backup.

     

    9 hours ago, songwan said:

    Do you have a jurisdiction map for these,Or Discord. thanks!

    No, but every department is in their respective jurisdiction. You can checkout the regions.xml file in the data folder to see what departments patrol where.

     

    If you wish to customize them feel free to reference the wiki page from lspdfr.

     

     

  13. 10 hours ago, Daamu32 said:

    Hi, does anyone know why my Ultimate backup swat looks like this?

    You're on Law & Order 9.3 + Serve & Rescue 1.5 right? That's non-existent on my side.

     

    Wait your shirt says LSPD, but it says Sheriff on the vest.. something is definitely broken on your side.

     

    I recommend reinstalling Ultimate Backup on a clean vanilla folder and try again.

  14. Almost done with the body camera version. Just finished eup menu and all of the custom data folder files, now i just have to work on ultimate backup then begin working on a no hats version afterwards.

    This is also a good time to let me know any feedback, suggestions or anything that needs to be fixed for San Andreas Ultimate Backup [EUP] Complete Edition 5.4

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