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victoriousV11

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File Comments posted by victoriousV11

  1. is it possible to add controller binds so you can use with a controller also maybe do a distance limiter in the modifier such as (if x meters away from vehicle it won't lock) and also other vehicles options such as options to change siren tones open trunk, toggle headlights, etc etc

    LAPD SLICKTOPS

       6,418    28

    hey so I think when you exported the YTF u missed out the main LOD as whenever I spawn it sometimes it spawns in LOD 0 LOD 1 which makes the rear dash lights disappear any chance you can fix this i love using this alongside canes caprice as well.

  2. hey, do button binds work with these?? or is it only keybinds?? if only keybinds maybe could you code these to be called with button binds aswell kinda similar to your Policesmartradio mod none the less great mod.


    Transportkey=D9
    TransportModifierKey=None
    JailRouteKey=D0
    JailRouteModifierKey=None
    ReleaseKey=D8
    ReleaseModifierKey=None
    SceneManagementKey=H

    // You can set this to 'None' to disable it.
    SceneManagementModifierKey=LControlKey
    GrabPedKey=G
    GrabPedModifierKey=LControlKey

    2016 FPIU Legend

       5,313    12

    any chance you could add the spotlights on boths side like your previous model the 14 charger/15 Taurus??? these look great all we need now is a CVPI:tongue::thumbsup: nice work great skin aswell

     

    23 hours ago, erodriguez11 said:

    Any chance we could see a ‘16 Explorer and Taurus with a Liberty Bar? Maybe some lighting similar to the Pennsylvania State Police? Either way, keep up the awesome work!

    here's a link to the Taurus he's already made:

    And regarding my above comment does this CVPI have a similar ELS system:woot::

    have a similar ELS system:woot:

    Spotlight

       472,460    459

    aite so hears my Rage Plugin Paste log my game keeps crashing when I press F11 and I know my EditorKey method is the insert button but for some reason, the plugin doesn't recognize this and still uses F11, everything on my game is updated and it only happens after opening the menu the 3rd/ 4th time etc etc. This has happened in twice now PM if you want me to do anything else or test it out a few times more to generate other crash logs.

  3. Is there any chance you can code something which allows you to Set either Class 1/2/3 as a default class that automatically spawns/loads when you go on duty with LSPDFR similar to 'On duty loadouts' plugin (which spawns a set loadout automatically) rather than fathing around with menus. something like default class=1/2/3 or default class=none/0

     

     

    Update I see you have no read this and implemented it i'm editing your INI as we speak and it's pending Patrol duty with this, I've used ODloadouts for a long time now and it looks like you've just changed that. also, i do have some other suggestion if your willing to hear let me know @sr7066

     

    yes il review once ive used it and can point out the Pros and if any cons aswell. thanks for listening and your hard work lkeep it up

  4. hey i heard from your discord you may update this pack.. just to let you know I see you replaced the PoliceT with an SUV but still have guys entering the rear passenger doors and sitting as if its a van (Not an SUV aka granger) if you wanna fix this go in the vehicle .meta and replace the

    <layout>LAYOUT_VAN</layout> with <layout>LAYOUT_RANGER</layout> under the PoliceT value.

    So this should fix it and make people enter the vehicle like an SUV and also shoot their weapons like an SUV and sit like in an SUV. let me know if this works for you.

    also for users who use WOV, they would have a sheriff3 slot for a sedan so you could make an addon vehicle part of this pack.

    Based on realism I see Marin county uses vehicles such as a Tahoe or Dodge Ram alternatively or you could just make your 2014 Dodge Charger Sheriff have steady burns as that fits well with the other vehicles.

     

    also, I've noticed some other bugs with the lighting such as the Tahoe rear brake, red lights flash weirdly and unsynchronized, and for some reason, the steady burns do not work on their vehicles when used by the AI i would pm PIC to your discord via PM 

  5. @RobertTM hey I love how I can use this alongside your bay area pack, only one small request could you make a simple version with the steady burn similar to your BCSO FPIU (In the bay area Pack) i believe you used extra ten for the FPIU and you can copy the XML or I can send you one I made which is exactly the same just missing that extra 10.

    Overall great car, love the simplicity and glad I can use it alongside your bay area pack apart from that little steady burn missing

    Modding DLC Pack V

       143,886    263
    On 16/04/2017 at 5:48 AM, Narobic said:

    You should add a custom carcols option ✌

     

    I just added one to mine and I'm about to test if it works

    any idea if your has wroked i might plan on doing the same??

  6. 2 hours ago, Baud0412 said:

    I understand, but if really you want it as a lore friendly swat I invite you to make or own texture, and maybe share it ;)
    As I said it's not in my project list, but maybe one day it will be !
    But just to let you know, I've made a lot of other US model !

    Well actually im more Vehicles based I may try Peds later on but at the moment i'm getting more into zm3

    so thanks for the invite but maybe later on.

    I'm in the middle of making Lore friendly Vanilla vehicles ;)

    so dont worry i am playing my part one step at a time!

  7. 2 hours ago, Baud0412 said:

    Well, this mod is a French special forces mod, so the purpose is not to be lore friendly ^^
    Those are not SWAT !

    But I'm on other project at this time, so a SWAT texture is not my priorities !

    I understand this is a French SF mod but it was a suggestion!

    Many/majority of users here are lore friendly if not atleast US based so they may use your pack one way or another IF this was to have some relevance to the game as the game based in the US.

     

    Apart from that nice models. its such a shame that you can't create an American model tho.

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