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File Comments posted by Maxmov
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Car works fine and dandy (installed into police 2), but when I add my own textures to replace the stock livery's, or any other textures for that matter, the car doesn't spawn at all. Does anyone know how to fix this??
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On 8/27/2016 at 0:18 PM, Sereous said:
I love this man- Great job. I live in Boise as well and have been waiting for a decent skin, do you have any plans to do a ADA county sheriff for the Tahoes? State police would be appreciated as well. This one was a custom one made for me for the Ada county sheriff https://gyazo.com/3a17525620e5ba2bb1447d2c32fffdcc. Would be could to see a WHOLE pack for Blaine country based off the ada county livery ya think?
I am currently working on a sheriff pack, but based off of the Canyon County sheriff. I have thought about doing ada, but they really only use the tahoes (I can make the old Vans and CVPI's though). State Police is next after Canyon County, and then maybe I can do some Ada. Can you send me the author's info on that Tahoe skin? Ada's skins are kinda challenging and I would love to be able to use some of that skin. Thanks for the suggestions man!
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56 minutes ago, flwpheonix said:
Hey Albo!
Having a slight issue. Installed it just like the tutorial says, and when I go to load it, it crashed upon loading. Tried everything, and no joy.
I had crashing issues also, and then this is what I found to get my game working again-
look though the vehiclesirensetup document, and make sure none of your sirens have a custom siren as part of the different patterns. If you don't have any custom sirens installed in one of the folders inside the siren mastery plugin folder, this will cause your game to crash. Just remove the lines with the custom sirens inside the vehiclesirensetup.
Hope this helps!
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1 minute ago, thegreathah said:
These look sweet! The only thing I would add is licence plates.
Thanks! I've also been thinking about that. Trying to find a good Idaho plate template, to add the unit number to for each car. It might be in the next update!
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13 minutes ago, jamesRasmussen said:
Is there a Red&Blue version of this?
Yep. Textures included in the file
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2 minutes ago, Black Jesus said:
It does, extra spawning
Oh sweet!! Looks like I'm off to OpenIV right away!
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Looks great! Can't wait to throw it in game. I only wish it had a pushbar...
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Love this! Good combo of more cars and more cops! Definitely adds more realism into the game. I do have a quick question, is there a way to change what cars spawn where? For example I'd like to add unmarked cars instead of sheriff SUV's in davis etc.... I briefly looked through the files but I was unsure what to do.
After playing with it in game for a while, I do have a few comments. The army thing seems a little unrealistic especially in downtown vinewood. If there is a way to replace or remove these vehicles from these sections, that would be great. Also, I did think that there were far too many bikes on the roads in the rockford/morningwood area. In future versions, perhaps adding customization options would be great, or just let me know what lines to change and I will do it for my game. Other than that, this truly is an amazing mod.
Also, let me know if you would want me to make some hi-res screenshots or possibly a showcase video for your mod!
Cheers man,
Max
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Looks great! Can't wait to try it out in game!
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5 hours ago, rebelpolice said:
Go ahead and do it man. I eventually want to make a California pack for a bunch of different cars but we'll see
That would be sweet! I am new to texturing so it would be a learning process. If you do end up making new stuff, let me know and I can trow it in game and make some videos for you on my youtube channel!
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36 minutes ago, rebelpolice said:
Yeah I can do one no problem. Idk when tho because I'm busy a lot but it should be within this week
Sweet! I might also try tackling a CHP skin unless you have plans for doing one
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Cant wait to try it out! Any chance you could make a LASD version?
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13 minutes ago, TheAGamer said:
Thank you, I'm going to try it now!
It's what I do with all my vehicles and it works for me! Good luck!
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1 minute ago, TheAGamer said:
Where should it go then?
try patchday9, or patchday10. It should overwrite all other fbi2 models. You wont see a model to replace in those folders, but just drop all the model files in and you should be good to go!
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Looks amazing! Finally someone with skins for the new Interceptor!! Any specific plans for more vehicles? I personally would love to see TheHurks FPIU and Captain14's Tahoe. Can't wait to see what you do next!
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Is there a way to set these as the default wheels for police vehicles? Id love to replay the standard gta steel rims. I am fairly inexperienced with advanced modeling so I don't know a whole lot. I saw a new tahoe model that had stock rims, just wondering how to add these for all the spawning models. Sorry if I am not making much sense...
Here is what I am talking about

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Looking through all my followed content and found this again. It'd be sweet if you could make some skins for newer cars (2016 FPIU, or bxbugs' charger or cvpi). Still makes me smile when I see my local PD here
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Any plans for Bxbugs' cvpi?
I absolutely LOVE this pack!
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19 hours ago, nichankinson said:
just rename the skin to "silverado" with out the quotation marks. so for instance, if the skin is in ".png" format, it will look like this: silverado.png
Is there a way to make it multi livery?
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In your description you said to rename and import files accordingly for additional skins. Just wondering what to rename them to since the skin says "silverado"
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Any way you could throw the LSPD text on the car like the BPD Chargers have? It may just be me but it also looks like the blues are a bit lighter than in real life. Amazing textures though!

.png.fdab16d62ab8306ef34cec59284f4b12.png.9d5e6cf9427ad028178843acb6c725cb.png)

2011 CROWN VICTORIA - CVPI 1.8L
in Vehicle Models
Posted
For me I am pretty sure Extra 12 is a set of red and blue strobes right above the rear license plate.