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Maxmov

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File Comments posted by Maxmov

  1. On September 7, 2016 at 11:22 PM, Matsukichi0 said:

    Is the Extra #12 working for anybody? It says that it is a trunk antenna but it's not showing up for me. Can someone tell me if its working or not?

    For me I am pretty sure Extra 12 is a set of red and blue strobes right above the rear license plate. 

  2. On 8/27/2016 at 0:18 PM, Sereous said:

      I love this man- Great job.  I live in Boise as well and have been waiting for a decent skin, do you have any plans to do a ADA county sheriff for the Tahoes?  State police would be appreciated as well.  This one was a custom one made for me for the Ada county sheriff  https://gyazo.com/3a17525620e5ba2bb1447d2c32fffdcc.  Would be could to see a WHOLE pack for Blaine country based off the ada county livery ya think?

    I am currently working on a sheriff pack, but based off of the Canyon County sheriff. I have thought about doing ada, but they really only use the tahoes (I can make the old Vans and CVPI's though). State Police is next after Canyon County, and then maybe I can do some Ada. Can you send me the author's info on that Tahoe skin? Ada's skins are kinda challenging and I would love to be able to use some of that skin. Thanks for the suggestions man!

  3. 56 minutes ago, flwpheonix said:

    Hey Albo!

    Having a slight issue. Installed it just like the tutorial says, and when I go to load it, it crashed upon loading. Tried everything, and no joy.

    RagePluginHook.log

    I had crashing issues also, and then this is what I found to get my game working again-

    look though the vehiclesirensetup document, and make sure none of your sirens have a custom siren as part of the different patterns. If you don't have any custom sirens installed in one of the folders inside the siren mastery plugin folder, this will cause your game to crash. Just remove the lines with the custom sirens inside the vehiclesirensetup. 

    Hope this helps!

  4. Love this! Good combo of more cars and more cops! Definitely adds more realism into the game. I do have a quick question, is there a way to change what cars spawn where? For example I'd like to add unmarked cars instead of sheriff SUV's in davis etc.... I briefly looked through the files but I was unsure what to do.

    After playing with it in game for a while, I do have a few comments. The army thing seems a little unrealistic especially in downtown vinewood. If there is a way to replace or remove these vehicles from these sections, that would be great. Also, I did think that there were far too many bikes on the roads in the rockford/morningwood area. In future versions, perhaps adding customization options would be great, or just let me know what lines to change and I will do it for my game. Other than that, this truly is an amazing mod.

    Also, let me know if you would want me to make some hi-res screenshots or possibly a showcase video for your mod! 

    Cheers man,

    Max

  5. 5 hours ago, rebelpolice said:

    Go ahead and do it man. I eventually want to make a California pack for a bunch of different cars but we'll see

    That would be sweet! I am new to texturing so it would be a learning process. If you do end up making new stuff, let me know and I can trow it in game and make some videos for you on my youtube channel!

  6. Is there a way to set these as the default wheels for police vehicles? Id love to replay the standard gta steel rims. I am fairly inexperienced with advanced modeling so I don't know a whole lot. I saw a new tahoe model that had stock rims, just wondering how to add these for all the spawning models. Sorry if I am not making much sense... 

     

    Here is what I am talking about

    20160527202646_1.jpg.b2b9476207045e22493

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