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HP Deskjet

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Everything posted by HP Deskjet

  1. Yeah, I'm working on fixing that as well as some more lighting issues. No, the strip when the headlights are on is solid.
  2. Unfortunately, with the way the car is, you can't add your own livery. I'll be adding an alternative version hopefully today, my GTA is having issues.
  3. I have a 2016 Charger that I pulled the taillights off of, moved up a hair and re-colored. The problem I'm having is they aren't as bright as the middle taillight. (if you know what I'm talking about) I'm curious as to if this has something to do with the Vehicle ID's or if it's just not possible? I have tried changing the Vehicle ID's several times, exporting with a different ID and changing back to 0... Nothing seems to be working. I supplied two screenshots of the issue. The top one is the light by itself. The bottom one is a comparison. https://prnt.sc/kekyx6
  4. So to get this thread started, I will post a WIP I've been working on for a while. It is not a vehicle, it's a dev part. The most current vehicle I have / am still working on is my Georgia based 2017 Dodge Charger found here : Of course, if you follow my work, you know I LOVE lights and love antenna bombing everything I make. Idk why but I like looking at a confusing mess on my models. I make very few cars that have little lighting, or little antenna bomb and all that... With that in mind, let this thread begin. So if you pay attention to screenshots, you'll know I posted a mount for the current Motorola Workstation floating around in the dev models. This is the progress (it is also released within that 2017 charger above).
  5. Version 2.1

    63,761 downloads

    Based off of a Georgia Police Ghost unit, this pack started as a 2016 Dodge Charger and sprouted into the super ultra mega pack that it is now. I released these on this day as a tribute to the victims of 9/11. It's an upsetting day for some families, individuals and communities. This is my way of supporting you. God bless. Features: EXTRA 12 - Plate readers on Rambar Working takedowns Turning and working spotlight (uses arrowboard feature) Functioning Cencom Sapphire console (interior) For some reason people need to know how to install this. I have a custom game and DO NOT install over the default vehicles. But here is a way to install... Using OPENIV, navigate to: GTA V/update/x64/dlcpacks/patchdayXXng/dlc.rpf/x64/levels/gta5/vehicles.rpf and drop the .ytd and .yft files in there. The ELS VCF for this vehicles goes into "Grand Theft Auto V/ELS/pack_default PatchdayXXng stands for the latest patchday folder, which would be Patchday19ng by the time I'm writing this. ( thanks Sebo ) I highly suggest using these as ADDONS. I do not replace vanilla cars in my game so I am unsure of how to replace vanilla vehicles! Follow the tutorial here : Dodge Charger videos. All vehicles have basically the same light setup.
  6. I agree with you, however I see the older vehicles all have antenna's bent and being held in position by something just above the doorframe. I'm curious as to why they would do this, lol.
  7. I'm pretty sure this is a CB Antenna, but what is the purpose of it being bent? What is it being held down by, and does anyone have any photos of this from a different angle? It's a very interesting touch to a police vehicle, and honestly, I've never seen it on any other police departments.
  8. Interesting. Thank you for this. I must not have updated the YTD. I'll check over Zmod again and hopefully have an updated pack soon. Tahoe is next incoming.
  9. I plan on adding other vehicles, yes. Next is to be determined. It should be updated sometime tomorrow with a new vehicle.
  10. Taurus has been added and hopefully the rambar issue has been fixed! Enjoy!
  11. Interesting bug you found. I will look into it. The lightbar uses generic_mud for the dirt I believe. Yeah, I'm trying to sign in, but unfortunately I can't reset my password or anything. Looks like it'll be a while, lol. Thank you for your response to that issue, though! And thank you for reviewing it!
  12. This is the Albany County Sheriff's office Tahoe. Unit 113 (retired).
  13. It's not bother. But the shadow bug has not been fixed. I will look into it today, but I cannot promise anything as I cannot test models until I fix an issue with my GTA. If you're looking to have it fixed, you can test it for me?
  14. The issue has been fixed. However my social club is giving me issues so I can't get in game to test. Also have another vehicle ready for release!
  15. I had this Vic and a Taurus in progress. Vic I finished up a long time ago and gave out now. I can finish up the Taurus and have that out. I’d rather not do an FPIU cuz I have a really crappy model. But if you want one, I can add one eventually!
  16. Version 1.1

    681 downloads

    Westchester County Police in New York. This is based off of units 1445 and 1418. Had this laying around for a long time, never released it. So here ya go. Enjoy Everything seen is backed by videos and photographs of the Westchester vehicle/s that are currently in service. File/s included: > Westchester based Ford Crown Victoria model >Westchester based Ford Police Interceptor Sedan > ELS.vcf Video (Only CVPI) :
  17. Thank you for your help. Changing the VCF from slicktop=false fixed it.
  18. For some reason, every car I create, the environmental lighting for every extra always faces the rear. I've adjusted the dummies countless times, rotated mesh... I've tried literally everything and for some reason, my env. lighting only faces the rear. Any solutions?
  19. If you say so. There are more than just lighting mistakes, but equipment mistakes as well. You asked. The white light in the middle of the lightbar doesn't flash on it's own, it flashes with the inner two reds. On the cite, the dashes don't flash opposite, the four lights in the grille flash top together, bottom together and I believe the side lights are red/blue. The spotlights are wrong on all of the FTPI's. None of the cars use stalker radar modules. They don't use PIP's plate readers. The 'reflective' texture you used is wrong. NYS police don't tint their windows, minus the rear windows on SUV's... A few units here and there are tinted, but all of these have tint. All of your units have their unit numbers on the roof. NYSP doesn't do that on all their units. The rear TA is nice. I like the use of 7, 8 and 9. The use of 2+3 is excellent. full rear lighting, front dead. MPH-900 use is nice. I love the E-Z Pass's on these. Interior's are nice. Love the texture on the laptop display. Color of the lightbar is nice, while retaining light brightness. Really like the use of the unit numbers and the background of the unit.
  20. It's not a big deal man, don't worry, it's just a nitpick to minimal detail. The cars look excellent and you've dumped alot of time into these. Good work, my man.
  21. Lighting on some of the cars are inaccurate, but it's cool. Traffic advisor is <3 Good work, man. Very cute.
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