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File Comments posted by BlueLine Vibes
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Love this plugin. However, I am getting a dependency version check with Rage Hook. More than likely its benign as I have been able to run it. But I am getting a FPS loss only with this plugin. I take it out the fps area bout 10-15 higher. Still love the mod though. Will wait for future updates.
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5 hours ago, F5544 said:
and does it work now?
Rockstar Games\Grand Theft Auto V\Mods\update\x64\dlcpacks\mpapartment\dlc.rpf\common\data
because i don't have fun in it anymore.
Take a break bro. I always like your work
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On 6/6/2016 at 6:02 PM, Boston87 said:
im gettin a error also
Some files not imported, more information below.
vehicles.oac(Line 16): File "vehicles\0x000E3CFA.wav" not found.
First take the vehicle.awc and put it into a folder labeled something like ORIGINAL AUDIO vehicles. That way if things go wrong you can just replace with the original. Now in the white area of the pathway just Right click, "Import OpenFormats" find the new siren labled with the vehicles.oac and import it. WARNING IT WILL OVEWRITE the original. This is why you want to save the original. If you do not do this, you will have a non working game.
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Hey F5544,
Help me out here bro. I am placing this in my Police2 slot. I renamed the files, I renamed in Carvariations as well. However, I am unsure if this file comes with a handeling or not. I am flipping the car around corners. Thanks for any input, I am sure I am doing something wrong here.
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Quick question on this vehicle. Is it possible to perhaps rename this to police? Would I have to mess with the carvariations as well to mimic the police3? Rename that too perhaps?
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1 hour ago, Casey Washington said:
mines not working aswell pressing e or f9 does nothing but the plugin loads up
dude how u get it to work i shouldnt haqve to keep loading the game
@Casey Washington - Did you post a RageHook Log txt? Can't help much unless we see that. its found below your RagePluginHook.exe Post it as a Spoiler (the eye icon) in this thread
Hey Albo, forgive me if you posted this somewhere or answered it aleady. I love this thing for sure. Is there anyway to add some of these features into Traffic Policer, for example getting all IDs of the occupants of the car etc.
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1 hour ago, Nezboiiiii said:
On The Way!
Ya I would like to hear this. Thanks !
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I should get this. I have been a Fire Fighter and a Paramedic for 22 years now.
Currently I am just doing LSPDFR episodes on my channel here https://www.youtube.com/channel/UCCAfshFkLmgQwke6ga202Xw
However, I keep seeing this type of mod and it looks great -
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Thanks for this. I do a lot of YouTube LSPDFR Episodes on "Benzo Effect" I got tired of calling out the same plate all the time. So thank you for improving my channel.
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On 5/13/2016 at 3:21 AM, ScottehBoyy said:
@OfficerBenzo Hello, thank you for your feedback I will definitely be taking it on board. As for your first issue with the green dot that should be fairly easy to short with a couple lines of code. For your second issue, have you played GTA 5 since that crash? If not then get a hold of your RagePluginHook log and put it into a pastebin.com or upload the file and I can have a look and see exactly what caused the crash. Thanks again.
Thanks for the reply. It was probably a random crash. Not much sense. Good callout package
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Looking good thus far. However, I have had a few issues with some callouts of some individuals. I am assuming it is the Code Red callouts. Customer refusing to pay? Customer pulls knife stabs manager, I lay into the suspect with a shotgun and no way to end the call out. Still have the green dot on my screen. Is there a menu here? I apologize if you mentioned this before but I could not find a readme or in your description on how to end the call, so I have this permanent green dot on my screen the rest of a recorded episode.
I went ahead and called Coroner, as soon as the body bag appeared I get the crash. It probably has to do with, this is not how the callout was intended to take place, perhaps an arrest etc. but he was actively stabbing someone so I had I shot first asked questions later ;)
Thanks for any response. -
On 5/1/2016 at 2:02 PM, alexguirre said:
Most likely you have a key set to 'i' when it should be 'I', in uppercase. Check the .ini or post it here so I can check it.
Very possible. Thanks Alex!
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Hey Alex,
You had asked for a Log file. I am going to attach it here as a Spoiler. I really do not have a ton of mods installed. I am running the Latest LSPDFR, RPH 0.38
It is doing an insta crashSpoiler[5/1/2016 2:07:20 PM.468] Started new log on 5/1/2016 2:07:20 PM.468
[5/1/2016 2:07:20 PM.469] ====================================================================================================
[5/1/2016 2:07:20 PM.455] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/1/2016 2:07:20 PM.470] Log verbosity: Verbose
[5/1/2016 2:07:20 PM.472] Initializing input system
[5/1/2016 2:07:20 PM.477] Initializing game console
[5/1/2016 2:07:20 PM.485] Console key has been set to F4 (key code: 115)
[5/1/2016 2:07:20 PM.571] Initializing console variable "SkipGameIntro".
[5/1/2016 2:07:20 PM.571] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[5/1/2016 2:07:20 PM.576] Read value: <null>
[5/1/2016 2:07:20 PM.577] Initializing console variable "DisableRenderVersionText".
[5/1/2016 2:07:20 PM.577] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[5/1/2016 2:07:20 PM.586] Read value: True
[5/1/2016 2:07:20 PM.586] Setting value of console variable "DisableRenderVersionText" to stored value.
[5/1/2016 2:07:20 PM.587] Initializing console variable "ConsoleKey".
[5/1/2016 2:07:20 PM.587] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/1/2016 2:07:20 PM.588] Read value: F2
[5/1/2016 2:07:20 PM.588] Setting value of console variable "ConsoleKey" to stored value.
[5/1/2016 2:07:20 PM.589] Console key has been set to F2 (key code: 113)
[5/1/2016 2:07:20 PM.589] Initializing console variable "PluginTimeoutThreshold".
[5/1/2016 2:07:20 PM.590] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/1/2016 2:07:20 PM.591] Read value: 10000
[5/1/2016 2:07:20 PM.591] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/1/2016 2:07:20 PM.592] Initializing console variable "AlwaysShowConsoleOutput".
[5/1/2016 2:07:20 PM.592] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/1/2016 2:07:20 PM.593] Read value: <null>
[5/1/2016 2:07:20 PM.594] Initializing console variable "StartWithDeveloperModeEnabledId".
[5/1/2016 2:07:20 PM.595] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[5/1/2016 2:07:20 PM.596] Read value: <null>
[5/1/2016 2:07:20 PM.596] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/1/2016 2:07:20 PM.597] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/1/2016 2:07:20 PM.598] Read value: False
[5/1/2016 2:07:20 PM.598] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/1/2016 2:07:20 PM.599] Initializing console variable "ShowOnScreenWarnings".
[5/1/2016 2:07:20 PM.600] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/1/2016 2:07:20 PM.601] Read value: <null>
[5/1/2016 2:07:20 PM.601] Console initialized
[5/1/2016 2:07:20 PM.602] Initializing forms manager
[5/1/2016 2:07:20 PM.606] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[5/1/2016 2:07:20 PM.621] ================ RAGE Plugin Hook ================
[5/1/2016 2:07:20 PM.633] Checking game support
[5/1/2016 2:07:21 PM.165] Product name: Grand Theft Auto V
[5/1/2016 2:07:21 PM.165] Product version: 1.0.678.1
[5/1/2016 2:07:21 PM.166] Is steam version: True
[5/1/2016 2:07:21 PM.167] Initializing DirectX
[5/1/2016 2:07:21 PM.170] Initializing Direct3D
[5/1/2016 2:07:21 PM.171] Loading C:\Windows\system32\d3d11.dll
[5/1/2016 2:07:21 PM.172] Loaded at 0x7FEF1ED0000
[5/1/2016 2:07:21 PM.172] D3D11CreateDeviceAndSwapChain at 0x7FEF1EEFEF0
[5/1/2016 2:07:21 PM.173] Creating Direct3D 11 device and swap chain
[5/1/2016 2:07:21 PM.201] Attempting feature level 10_1
[5/1/2016 2:07:21 PM.229] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[5/1/2016 2:07:21 PM.248] Swap Chain created: 0x5909ECA0
[5/1/2016 2:07:21 PM.251] Swap Chain VTable: 0x5909ECA0
[5/1/2016 2:07:21 PM.252] Swap Chain VTable_2: 0x7FEF8E85AE0
[5/1/2016 2:07:21 PM.252] 0x24548922DAA645E9;0x485708244C894810;0x302444C650EC83
[5/1/2016 2:07:21 PM.253] D3D11Present: 0x7FEDA126000
[5/1/2016 2:07:21 PM.253] D3D11ResizeBuffers: 0x7FEDA0C494B
[5/1/2016 2:07:21 PM.254] D3D11ResizeTarget: 0x7FEF8EB07D8
[5/1/2016 2:07:21 PM.254] D3D11SetFullscreenState: 0x7FEF8EB0B64
[5/1/2016 2:07:21 PM.266] Direct3D initialized
[5/1/2016 2:07:21 PM.267] Initialized DirectX
[5/1/2016 2:07:21 PM.268] Direct3D watcher thread spawned
[5/1/2016 2:07:21 PM.524] Getting device
[5/1/2016 2:07:21 PM.524] Retrieved device
[5/1/2016 2:07:21 PM.525] Creating wrapper
[5/1/2016 2:07:21 PM.661] Wrapper created
[5/1/2016 2:07:21 PM.670] Effect created
[5/1/2016 2:07:21 PM.671] Creating buffer
[5/1/2016 2:07:21 PM.672] Created buffer
[5/1/2016 2:07:21 PM.672] Creating blend state
[5/1/2016 2:07:21 PM.673] Created blend state
[5/1/2016 2:07:21 PM.674] Done with creation
[5/1/2016 2:07:21 PM.739] Initializing texture system.
[5/1/2016 2:07:21 PM.739] Initializing texture system; phase 1
[5/1/2016 2:07:21 PM.740] Initializing texture system; phase 2
[5/1/2016 2:07:21 PM.751] Initializing texture system; phase 3
[5/1/2016 2:07:21 PM.751] Initializing texture system; phase 4
[5/1/2016 2:07:21 PM.768] Initializing texture system; phase 5
[5/1/2016 2:07:21 PM.771] Initializing texture system; phase 6
[5/1/2016 2:07:21 PM.773] Initializing texture system; phase 7
[5/1/2016 2:07:21 PM.777] Initializing texture system; phase 8
[5/1/2016 2:07:21 PM.779] Initializing texture system; phase 9
[5/1/2016 2:07:21 PM.781] Initializing texture system; phase 10
[5/1/2016 2:07:21 PM.787] Initializing texture system; phase 11
[5/1/2016 2:07:21 PM.788] Initializing texture system; phase 12
[5/1/2016 2:07:21 PM.791] Initializing texture system; phase 13
[5/1/2016 2:07:21 PM.791] Initializing texture system; phase 14
[5/1/2016 2:07:26 PM.269] Direct3D watcher thread ended
[5/1/2016 2:07:53 PM.225] Initializing game support
[5/1/2016 2:07:54 PM.362] Compatibility level: 0
[5/1/2016 2:07:54 PM.362] Supported version detected
[5/1/2016 2:07:54 PM.363] ==================================================
[5/1/2016 2:07:54 PM.613] Patched IsDebuggerPresent
[5/1/2016 2:07:54 PM.864] Waiting for game initialization
[5/1/2016 2:07:55 PM.214] Initializing hook
[5/1/2016 2:07:55 PM.464] Completing interoperability
[5/1/2016 2:07:55 PM.465] Initialization code 1.
[5/1/2016 2:07:55 PM.465] Initialization code 2.
[5/1/2016 2:07:55 PM.466] Initialization code 3.
[5/1/2016 2:07:55 PM.483] 1 Address: 0x000000013FAA1C70
[5/1/2016 2:07:55 PM.484] Calling func 1
[5/1/2016 2:07:55 PM.516] 2 Address: 0x00000001405568F6
[5/1/2016 2:07:55 PM.517] 3 Address: 0x000000013F0D5D3E
[5/1/2016 2:07:55 PM.564] Address: 0x0000000140556894
[5/1/2016 2:07:55 PM.565] Unknown var: 0x0000000141421D80
[5/1/2016 2:07:55 PM.566] Initialization code 4.
[5/1/2016 2:07:55 PM.567] Completing interoperability, phase 1
[5/1/2016 2:07:55 PM.567] Completing interoperability, phase 2
[5/1/2016 2:07:55 PM.568] Completing interoperability, phase 3
[5/1/2016 2:07:55 PM.569] Completing interoperability, phase 4
[5/1/2016 2:07:55 PM.570] Completing interoperability, phase 5
[5/1/2016 2:07:55 PM.571] Completing interoperability, phase 6
[5/1/2016 2:07:55 PM.572] Completing interoperability, phase 7
[5/1/2016 2:08:30 PM.988] Initializing console variable "TimeScale".
[5/1/2016 2:08:30 PM.989] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/1/2016 2:08:30 PM.990] Read value: <null>
[5/1/2016 2:08:36 PM.920] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[5/1/2016 2:08:42 PM.036] <UNLOADED PLUGIN>: Initializing input system
[5/1/2016 2:08:42 PM.039] <UNLOADED PLUGIN>: Initializing game console
[5/1/2016 2:08:42 PM.042] <UNLOADED PLUGIN>: Initializing forms manager
[5/1/2016 2:08:47 PM.181] <UNLOADED PLUGIN>: Initializing input system
[5/1/2016 2:08:47 PM.184] <UNLOADED PLUGIN>: Initializing game console
[5/1/2016 2:08:47 PM.187] <UNLOADED PLUGIN>: Initializing forms manager
[5/1/2016 2:08:52 PM.416] <UNLOADED PLUGIN>: Initializing input system
[5/1/2016 2:08:52 PM.419] <UNLOADED PLUGIN>: Initializing game console
[5/1/2016 2:08:52 PM.422] <UNLOADED PLUGIN>: Initializing forms manager
[5/1/2016 2:08:57 PM.603] <UNLOADED PLUGIN>: Initializing input system
[5/1/2016 2:08:57 PM.606] <UNLOADED PLUGIN>: Initializing game console
[5/1/2016 2:08:57 PM.609] <UNLOADED PLUGIN>: Initializing forms manager
[5/1/2016 2:09:02 PM.700] <UNLOADED PLUGIN>: Initializing input system
[5/1/2016 2:09:02 PM.703] <UNLOADED PLUGIN>: Initializing game console
[5/1/2016 2:09:02 PM.706] <UNLOADED PLUGIN>: Initializing forms manager
[5/1/2016 2:09:07 PM.795] <UNLOADED PLUGIN>: Initializing input system
[5/1/2016 2:09:07 PM.797] <UNLOADED PLUGIN>: Initializing game console
[5/1/2016 2:09:07 PM.800] <UNLOADED PLUGIN>: Initializing forms manager
[5/1/2016 2:09:13 PM.015] <UNLOADED PLUGIN>: Initializing input system
[5/1/2016 2:09:13 PM.017] <UNLOADED PLUGIN>: Initializing game console
[5/1/2016 2:09:13 PM.021] <UNLOADED PLUGIN>: Initializing forms manager
[5/1/2016 2:09:18 PM.224] <UNLOADED PLUGIN>: Initializing input system
[5/1/2016 2:09:18 PM.226] <UNLOADED PLUGIN>: Initializing game console
[5/1/2016 2:09:18 PM.229] <UNLOADED PLUGIN>: Initializing forms manager
[5/1/2016 2:09:18 PM.819] FootPursuitAid: Foot Pursuit Aid 2.2.0.1 by Albo1125 has been loaded successfully.
[5/1/2016 2:09:18 PM.926] FootPursuitAid: Albo1125.Common.dll 5.4.0.1 starting dependency check for Foot Pursuit Aid
[5/1/2016 2:09:18 PM.966] FootPursuitAid: GAME VERSION: 1.0.678.1
[5/1/2016 2:09:18 PM.975] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.38
[5/1/2016 2:09:19 PM.657] ---------------------------------------------------------------------
[5/1/2016 2:09:19 PM.658] LSPD FIRST RESPONSE
[5/1/2016 2:09:19 PM.658] Version 0.3.1
[5/1/2016 2:09:19 PM.658] A G17 Media Modification
[5/1/2016 2:09:19 PM.658] - Developed by LMS & Sam
[5/1/2016 2:09:19 PM.658] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[5/1/2016 2:09:19 PM.658] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[5/1/2016 2:09:19 PM.658] ---------------------------------------------------------------------
[5/1/2016 2:09:19 PM.658] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[5/1/2016 2:09:19 PM.658] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[5/1/2016 2:09:20 PM.133]
[5/1/2016 2:09:20 PM.352] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/1/2016 2:09:20 PM.353] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/1/2016 2:09:20 PM.356] Callouts: 250
[5/1/2016 2:09:20 PM.588] Spotlight Mod:
[5/1/2016 2:09:20 PM.589] Spotlight Mod: ==============================
[5/1/2016 2:09:20 PM.590] Spotlight Mod: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/1/2016 2:09:20 PM.590] Spotlight Mod: ------------------------------
[5/1/2016 2:09:20 PM.591] Spotlight Mod: Origin: Game fiber "Plugin "Spotlight Mod" main thread".
[5/1/2016 2:09:20 PM.591] Spotlight Mod: ------------------------------
[5/1/2016 2:09:20 PM.592] Spotlight Mod: Exception type: System.TypeInitializationException
[5/1/2016 2:09:20 PM.593] Spotlight Mod: Exception message: The type initializer for 'Spotlight.EntryPoint' threw an exception.
[5/1/2016 2:09:20 PM.593] Spotlight Mod: ------------------------------
[5/1/2016 2:09:20 PM.594] Spotlight Mod: Inner exceptions:
[5/1/2016 2:09:20 PM.595] Spotlight Mod: Exception type: System.ArgumentException
[5/1/2016 2:09:20 PM.595] Spotlight Mod: Exception message: Requested value 'i' was not found.
[5/1/2016 2:09:20 PM.596] Spotlight Mod: ------------------------------
[5/1/2016 2:09:20 PM.597] Spotlight Mod: Stack trace:
[5/1/2016 2:09:20 PM.597] Spotlight Mod: at Spotlight.EntryPoint.Main()
[5/1/2016 2:09:20 PM.598] at Rage.GameFiber.Main()
[5/1/2016 2:09:20 PM.598] Spotlight Mod: ==============================
[5/1/2016 2:09:20 PM.599] Spotlight Mod:
[5/1/2016 2:09:21 PM.076] FootPursuitAid: Checking Albo1125.Common for updates.
[5/1/2016 2:09:21 PM.142] [TRACE] Thread CopManager #1 initialized
[5/1/2016 2:09:21 PM.448] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[5/1/2016 2:09:22 PM.409] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[5/1/2016 2:09:22 PM.412] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[5/1/2016 2:09:30 PM.418] setting up new cop: null
[5/1/2016 2:09:30 PM.432] [TRACE] New ped recognized as cop
[5/1/2016 2:09:32 PM.031] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[5/1/2016 2:09:32 PM.031] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[5/1/2016 2:09:32 PM.032] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[5/1/2016 2:09:32 PM.037] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[5/1/2016 2:09:32 PM.039] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[5/1/2016 2:09:32 PM.482] setting up new cop: S_F_Y_Cop_01
[5/1/2016 2:09:32 PM.482] [TRACE] New ped recognized as cop
[5/1/2016 2:09:32 PM.482] setting up new cop: null
[5/1/2016 2:09:32 PM.482] [TRACE] New ped recognized as cop
[5/1/2016 2:09:32 PM.482] setting up new cop: null
[5/1/2016 2:09:32 PM.482] [TRACE] New ped recognized as cop
[5/1/2016 2:09:32 PM.482] setting up new cop: null
[5/1/2016 2:09:32 PM.482] [TRACE] New ped recognized as cop
[5/1/2016 2:09:32 PM.482] setting up new cop: null
[5/1/2016 2:09:32 PM.482] [TRACE] New ped recognized as cop
[5/1/2016 2:09:34 PM.165] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[5/1/2016 2:09:35 PM.165] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[5/1/2016 2:09:35 PM.533] setting up new cop: null
[5/1/2016 2:09:35 PM.533] [TRACE] New ped recognized as cop
[5/1/2016 2:09:35 PM.533] setting up new cop: null
[5/1/2016 2:09:35 PM.534] [TRACE] New ped recognized as cop
[5/1/2016 2:09:35 PM.534] setting up new cop: null
[5/1/2016 2:09:35 PM.535] [TRACE] New ped recognized as cop
[5/1/2016 2:09:35 PM.535] setting up new cop: null
[5/1/2016 2:09:35 PM.535] [TRACE] New ped recognized as cop
[5/1/2016 2:09:35 PM.536] setting up new cop: null
[5/1/2016 2:09:35 PM.536] [TRACE] New ped recognized as cop
[5/1/2016 2:09:36 PM.475] FootPursuitAid: Albo1125.Common is up to date.
[5/1/2016 2:09:36 PM.854] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[5/1/2016 2:09:37 PM.372] [TRACE] Populated PD
[5/1/2016 2:09:37 PM.550] setting up new cop: null
[5/1/2016 2:09:37 PM.551] [TRACE] New ped recognized as cop
[5/1/2016 2:09:37 PM.551] setting up new cop: null
[5/1/2016 2:09:37 PM.551] [TRACE] New ped recognized as cop
[5/1/2016 2:09:41 PM.386] setting up new cop: null
[5/1/2016 2:09:41 PM.386] [TRACE] New ped recognized as cop
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Video with Vocal Dispatch
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Like it, could be a tad louder as the horn is perfectly loud but the main siren is a tad bit low. Other than that pretty cool. Might want to include some further instruction on the main page about import the new file.
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On 2/4/2016 at 7:48 AM, alexguirre said:
The current version works with the latest RPH and LSPDFR 0.3
Getting insta crash during loading screen. Any lines I need to add Alex?
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19 minutes ago, festivalmatt said:
@OfficerBenzoThe clipping from the hat on the head is because the hat wasnt meant for this ped, nothing anyone can do about that till modtools come out.
Gotcha thanks
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2 minutes ago, festivalmatt said:
Its been a while since i had this ped installed so not 100% sure but i dont remember any issues. Sorry.
Ok thanks, ya there appears to be some clipping on this hat around the head as well. I will leave it off for now.
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On 4/5/2016 at 3:43 PM, festivalmatt said:
Until Jake updates the description, the current cop location is : update / x64 / dlcpacks / patchday9ng / dlc.rpf / x64 / models / cdimages / patchday9ng.rpf
Thank you Matt
Quick question if you know. The officer that I downloaded here and installed via OpenIV still has the black ring around hat instead of red. Anyway to change this? Does yours do this as well?
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On 4/5/2016 at 3:43 PM, festivalmatt said:
Until Jake updates the description, the current cop location is : update / x64 / dlcpacks / patchday9ng / dlc.rpf / x64 / models / cdimages / patchday9ng.rpf
Thank you Matt
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On 3/22/2016 at 10:47 PM, bizzlezx10r said:
I'm glad that you're thrilled hammer horny.
Not sure if anyone else is getting a memory error type crash or not. Not going to give bad stars based on that because it may be due to my end. So need some confirmation.
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Very interesting Idea here. I agree with the others here, would be really cool to perhaps a button press just to switch camera angles during a chase from the new heli back to your car for example. Or have the New Heli hang around for about 15 more seconds or so after the chase, then you can switch to that camera to get a birds eye view of what the outcome looks like from the sky. Would make for some kick ass video episodes ;)
-
Immediate crash to desktop while pressing Right Alt
Spoiler[3/13/2016 8:50:26 PM.611] Started new log on 3/13/2016 8:50:26 PM.611
[3/13/2016 8:50:26 PM.613] ====================================================================================================
[3/13/2016 8:50:26 PM.600] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/13/2016 8:50:26 PM.613] Log verbosity: Verbose
[3/13/2016 8:50:26 PM.616] Initializing input system
[3/13/2016 8:50:26 PM.621] Initializing game console
[3/13/2016 8:50:26 PM.628] Console key has been set to F4 (key code: 115)
[3/13/2016 8:50:26 PM.719] Initializing console variable "SkipGameIntro".
[3/13/2016 8:50:26 PM.719] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[3/13/2016 8:50:26 PM.723] Read value: <null>
[3/13/2016 8:50:26 PM.723] Initializing console variable "DisableRenderVersionText".
[3/13/2016 8:50:26 PM.724] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/13/2016 8:50:26 PM.732] Read value: True
[3/13/2016 8:50:26 PM.732] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/13/2016 8:50:26 PM.733] Initializing console variable "ConsoleKey".
[3/13/2016 8:50:26 PM.733] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/13/2016 8:50:26 PM.734] Read value: F2
[3/13/2016 8:50:26 PM.734] Setting value of console variable "ConsoleKey" to stored value.
[3/13/2016 8:50:26 PM.735] Console key has been set to F2 (key code: 113)
[3/13/2016 8:50:26 PM.735] Initializing console variable "PluginTimeoutThreshold".
[3/13/2016 8:50:26 PM.736] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/13/2016 8:50:26 PM.737] Read value: 10000
[3/13/2016 8:50:26 PM.737] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/13/2016 8:50:26 PM.738] Initializing console variable "AlwaysShowConsoleOutput".
[3/13/2016 8:50:26 PM.738] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/13/2016 8:50:26 PM.739] Read value: <null>
[3/13/2016 8:50:26 PM.740] Initializing console variable "StartWithDeveloperModeEnabledId".
[3/13/2016 8:50:26 PM.740] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[3/13/2016 8:50:26 PM.741] Read value: <null>
[3/13/2016 8:50:26 PM.741] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/13/2016 8:50:26 PM.742] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/13/2016 8:50:26 PM.743] Read value: False
[3/13/2016 8:50:26 PM.743] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/13/2016 8:50:26 PM.744] Initializing console variable "ShowOnScreenWarnings".
[3/13/2016 8:50:26 PM.744] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/13/2016 8:50:26 PM.745] Read value: <null>
[3/13/2016 8:50:26 PM.746] Console initialized
[3/13/2016 8:50:26 PM.746] Initializing forms manager
[3/13/2016 8:50:26 PM.750] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[3/13/2016 8:50:26 PM.764] ================ RAGE Plugin Hook ================
[3/13/2016 8:50:26 PM.775] Checking game support
[3/13/2016 8:50:26 PM.963] Product name: Grand Theft Auto V
[3/13/2016 8:50:26 PM.964] Product version: 1.0.617.1
[3/13/2016 8:50:26 PM.965] Is steam version: True
[3/13/2016 8:50:26 PM.966] Initializing DirectX
[3/13/2016 8:50:26 PM.969] Initializing Direct3D
[3/13/2016 8:50:26 PM.969] Loading C:\Windows\system32\d3d11.dll
[3/13/2016 8:50:26 PM.970] Loaded at 0x7FEF6210000
[3/13/2016 8:50:26 PM.971] D3D11CreateDeviceAndSwapChain at 0x7FEF622FEF0
[3/13/2016 8:50:26 PM.971] Creating Direct3D 11 device and swap chain
[3/13/2016 8:50:26 PM.998] Attempting feature level 10_1
[3/13/2016 8:50:27 PM.024] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[3/13/2016 8:50:27 PM.042] Swap Chain created: 0x56F1A440
[3/13/2016 8:50:27 PM.043] Swap Chain VTable: 0x56F1A440
[3/13/2016 8:50:27 PM.043] Swap Chain VTable_2: 0x7FEF99A5AE0
[3/13/2016 8:50:27 PM.044] 0x24548918BAA645E9;0x485708244C894810;0x302444C650EC83
[3/13/2016 8:50:27 PM.044] D3D11Present: 0x7FEE40F6000
[3/13/2016 8:50:27 PM.045] D3D11ResizeBuffers: 0x7FEE409494B
[3/13/2016 8:50:27 PM.045] D3D11ResizeTarget: 0x7FEF99D07D8
[3/13/2016 8:50:27 PM.046] D3D11SetFullscreenState: 0x7FEF99D0B64
[3/13/2016 8:50:27 PM.057] Direct3D initialized
[3/13/2016 8:50:27 PM.058] Initialized DirectX
[3/13/2016 8:50:27 PM.059] Direct3D watcher thread spawned
[3/13/2016 8:50:27 PM.303] Getting device
[3/13/2016 8:50:27 PM.304] Retrieved device
[3/13/2016 8:50:27 PM.304] Creating wrapper
[3/13/2016 8:50:27 PM.305] PTR: 0x141FC53E0
[3/13/2016 8:50:27 PM.427] Wrapper created
[3/13/2016 8:50:27 PM.435] Effect created
[3/13/2016 8:50:27 PM.436] Creating buffer
[3/13/2016 8:50:27 PM.437] Created buffer
[3/13/2016 8:50:27 PM.437] Creating blend state
[3/13/2016 8:50:27 PM.438] Created blend state
[3/13/2016 8:50:27 PM.438] Done with creation
[3/13/2016 8:50:27 PM.500] Initializing texture system.
[3/13/2016 8:50:27 PM.500] Initializing texture system; phase 1
[3/13/2016 8:50:27 PM.501] Initializing texture system; phase 2
[3/13/2016 8:50:27 PM.511] Initializing texture system; phase 3
[3/13/2016 8:50:27 PM.512] Initializing texture system; phase 4
[3/13/2016 8:50:27 PM.527] Initializing texture system; phase 5
[3/13/2016 8:50:27 PM.529] Initializing texture system; phase 6
[3/13/2016 8:50:27 PM.532] Initializing texture system; phase 7
[3/13/2016 8:50:27 PM.535] Initializing texture system; phase 8
[3/13/2016 8:50:27 PM.538] Initializing texture system; phase 9
[3/13/2016 8:50:27 PM.539] Initializing texture system; phase 10
[3/13/2016 8:50:27 PM.544] Initializing texture system; phase 11
[3/13/2016 8:50:27 PM.545] Initializing texture system; phase 12
[3/13/2016 8:50:27 PM.548] Initializing texture system; phase 13
[3/13/2016 8:50:27 PM.548] Initializing texture system; phase 14
[3/13/2016 8:50:32 PM.060] Direct3D watcher thread ended
[3/13/2016 8:50:58 PM.959] Initializing game support
[3/13/2016 8:50:59 PM.805] Compatibility level: 0
[3/13/2016 8:50:59 PM.805] Supported version detected
[3/13/2016 8:50:59 PM.806] ==================================================
[3/13/2016 8:51:00 PM.056] Patched IsDebuggerPresent
[3/13/2016 8:51:00 PM.307] Waiting for game initialization
[3/13/2016 8:51:00 PM.657] Initializing hook
[3/13/2016 8:51:00 PM.907] Completing interoperability
[3/13/2016 8:51:00 PM.908] Initialization code 1.
[3/13/2016 8:51:00 PM.908] Initialization code 2.
[3/13/2016 8:51:00 PM.909] Initialization code 3.
[3/13/2016 8:51:00 PM.923] 1 Address: 0x000000013FBC1314
[3/13/2016 8:51:00 PM.924] Calling func 1
[3/13/2016 8:51:00 PM.954] 2 Address: 0x00000001406775BE
[3/13/2016 8:51:00 PM.955] 3 Address: 0x000000013F1F5C36
[3/13/2016 8:51:01 PM.000] Address: 0x000000014067755C
[3/13/2016 8:51:01 PM.000] Unknown var: 0x0000000141543B70
[3/13/2016 8:51:01 PM.001] Initialization code 4.
[3/13/2016 8:51:01 PM.002] Completing interoperability, phase 1
[3/13/2016 8:51:01 PM.002] Completing interoperability, phase 2
[3/13/2016 8:51:01 PM.003] Completing interoperability, phase 3
[3/13/2016 8:51:01 PM.003] Completing interoperability, phase 4
[3/13/2016 8:51:01 PM.004] Completing interoperability, phase 5
[3/13/2016 8:51:01 PM.004] Completing interoperability, phase 6
[3/13/2016 8:51:01 PM.005] Completing interoperability, phase 7
[3/13/2016 8:51:23 PM.343] Initializing console variable "TimeScale".
[3/13/2016 8:51:23 PM.344] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/13/2016 8:51:23 PM.345] Read value: <null>
[3/13/2016 8:51:30 PM.784] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[3/13/2016 8:51:37 PM.647] <UNLOADED PLUGIN>: Initializing input system
[3/13/2016 8:51:37 PM.649] <UNLOADED PLUGIN>: Initializing game console
[3/13/2016 8:51:37 PM.652] <UNLOADED PLUGIN>: Initializing forms manager
[3/13/2016 8:51:44 PM.348] <UNLOADED PLUGIN>: Initializing input system
[3/13/2016 8:51:44 PM.350] <UNLOADED PLUGIN>: Initializing game console
[3/13/2016 8:51:44 PM.353] <UNLOADED PLUGIN>: Initializing forms manager
[3/13/2016 8:51:51 PM.510] <UNLOADED PLUGIN>: Initializing input system
[3/13/2016 8:51:51 PM.512] <UNLOADED PLUGIN>: Initializing game console
[3/13/2016 8:51:51 PM.515] <UNLOADED PLUGIN>: Initializing forms manager
[3/13/2016 8:51:58 PM.239] <UNLOADED PLUGIN>: Initializing input system
[3/13/2016 8:51:58 PM.242] <UNLOADED PLUGIN>: Initializing game console
[3/13/2016 8:51:58 PM.245] <UNLOADED PLUGIN>: Initializing forms manager
[3/13/2016 8:52:04 PM.761] <UNLOADED PLUGIN>: Initializing input system
[3/13/2016 8:52:04 PM.763] <UNLOADED PLUGIN>: Initializing game console
[3/13/2016 8:52:04 PM.766] <UNLOADED PLUGIN>: Initializing forms manager
[3/13/2016 8:52:11 PM.614] <UNLOADED PLUGIN>: Initializing input system
[3/13/2016 8:52:11 PM.616] <UNLOADED PLUGIN>: Initializing game console
[3/13/2016 8:52:11 PM.619] <UNLOADED PLUGIN>: Initializing forms manager
[3/13/2016 8:52:17 PM.911] <UNLOADED PLUGIN>: Initializing input system
[3/13/2016 8:52:17 PM.914] <UNLOADED PLUGIN>: Initializing game console
[3/13/2016 8:52:17 PM.917] <UNLOADED PLUGIN>: Initializing forms manager
[3/13/2016 8:52:23 PM.897] <UNLOADED PLUGIN>: Initializing input system
[3/13/2016 8:52:23 PM.899] <UNLOADED PLUGIN>: Initializing game console
[3/13/2016 8:52:23 PM.902] <UNLOADED PLUGIN>: Initializing forms manager
[3/13/2016 8:52:30 PM.655] <UNLOADED PLUGIN>: Initializing input system
[3/13/2016 8:52:30 PM.658] <UNLOADED PLUGIN>: Initializing game console
[3/13/2016 8:52:30 PM.661] <UNLOADED PLUGIN>: Initializing forms manager
[3/13/2016 8:52:33 PM.073] FootPursuitAid: Foot Pursuit Aid 2.2.0.0 by Albo1125 has been loaded successfully.
[3/13/2016 8:52:33 PM.173] FootPursuitAid: Albo1125.Common.dll 5.4.0.0 starting dependency check for Foot Pursuit Aid
[3/13/2016 8:52:33 PM.208] FootPursuitAid: GAME VERSION: 1.0.617.1
[3/13/2016 8:52:33 PM.217] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.36
[3/13/2016 8:52:33 PM.862] ---------------------------------------------------------------------
[3/13/2016 8:52:33 PM.862] LSPD FIRST RESPONSE
[3/13/2016 8:52:33 PM.862] Version 0.3.1
[3/13/2016 8:52:33 PM.862] A G17 Media Modification
[3/13/2016 8:52:33 PM.863] - Developed by LMS & Sam
[3/13/2016 8:52:33 PM.863] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[3/13/2016 8:52:33 PM.863] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[3/13/2016 8:52:33 PM.863] ---------------------------------------------------------------------
[3/13/2016 8:52:33 PM.863] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[3/13/2016 8:52:33 PM.863] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[3/13/2016 8:52:34 PM.321]
[3/13/2016 8:52:34 PM.565] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/13/2016 8:52:34 PM.565] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/13/2016 8:52:34 PM.569] Callouts: 250
[3/13/2016 8:52:35 PM.108] Traffic Control: [Traffic Control] v1.0.0.0 Loaded
[3/13/2016 8:52:36 PM.009] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[3/13/2016 8:52:36 PM.011] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[3/13/2016 8:52:36 PM.302] FootPursuitAid: Checking Albo1125.Common for updates.
[3/13/2016 8:52:36 PM.342] [TRACE] Thread CopManager #1 initialized
[3/13/2016 8:52:41 PM.740] setting up new cop: S_F_Y_Cop_01
[3/13/2016 8:52:41 PM.753] [TRACE] New ped recognized as cop
[3/13/2016 8:52:41 PM.754] setting up new cop: S_F_Y_Cop_01
[3/13/2016 8:52:41 PM.754] [TRACE] New ped recognized as cop
[3/13/2016 8:52:42 PM.240] setting up new cop: null
[3/13/2016 8:52:42 PM.241] [TRACE] New ped recognized as cop
[3/13/2016 8:52:42 PM.463] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/13/2016 8:52:42 PM.464] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/13/2016 8:52:42 PM.465] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/13/2016 8:52:42 PM.469] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/13/2016 8:52:42 PM.472] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/13/2016 8:52:42 PM.742] setting up new cop: S_F_Y_Cop_01
[3/13/2016 8:52:42 PM.742] [TRACE] New ped recognized as cop
[3/13/2016 8:52:42 PM.742] setting up new cop: null
[3/13/2016 8:52:42 PM.742] [TRACE] New ped recognized as cop
[3/13/2016 8:52:42 PM.743] setting up new cop: null
[3/13/2016 8:52:42 PM.743] [TRACE] New ped recognized as cop
[3/13/2016 8:52:42 PM.743] setting up new cop: S_F_Y_Cop_01
[3/13/2016 8:52:42 PM.743] [TRACE] New ped recognized as cop
[3/13/2016 8:52:42 PM.743] setting up new cop: null
[3/13/2016 8:52:42 PM.743] [TRACE] New ped recognized as cop
[3/13/2016 8:52:42 PM.743] setting up new cop: S_F_Y_Cop_01
[3/13/2016 8:52:42 PM.744] [TRACE] New ped recognized as cop
[3/13/2016 8:52:42 PM.744] setting up new cop: null
[3/13/2016 8:52:42 PM.745] [TRACE] New ped recognized as cop
[3/13/2016 8:52:42 PM.745] setting up new cop: null
[3/13/2016 8:52:42 PM.746] [TRACE] New ped recognized as cop
[3/13/2016 8:52:42 PM.746] setting up new cop: null
[3/13/2016 8:52:42 PM.747] [TRACE] New ped recognized as cop
[3/13/2016 8:52:43 PM.065] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/13/2016 8:52:43 PM.067] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/13/2016 8:52:43 PM.071] [TRACE] Populated PD
[3/13/2016 8:52:43 PM.246] setting up new cop: null
[3/13/2016 8:52:43 PM.246] [TRACE] New ped recognized as cop
[3/13/2016 8:52:43 PM.246] setting up new cop: null
[3/13/2016 8:52:43 PM.247] [TRACE] New ped recognized as cop
[3/13/2016 8:52:43 PM.247] setting up new cop: null
[3/13/2016 8:52:43 PM.248] [TRACE] New ped recognized as cop
[3/13/2016 8:52:47 PM.868] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[3/13/2016 8:52:48 PM.261] FootPursuitAid: Error while checking Albo1125.Common for updates.
[3/13/2016 8:52:48 PM.952] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:52:48 PM.954] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:52:48 PM.956] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:52:48 PM.957] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:52:48 PM.959] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:52:48 PM.960] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:52:48 PM.962] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:52:48 PM.968] setting up new cop: null
[3/13/2016 8:52:48 PM.969] [TRACE] New ped recognized as cop
[3/13/2016 8:52:51 PM.499] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:52:51 PM.542] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:52:51 PM.548] setting up new cop: null
[3/13/2016 8:52:51 PM.549] [TRACE] New ped recognized as cop
[3/13/2016 8:52:53 PM.933] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:52:54 PM.122] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:52:54 PM.124] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:52:54 PM.129] setting up new cop: null
[3/13/2016 8:52:54 PM.130] [TRACE] New ped recognized as cop
[3/13/2016 8:52:54 PM.642] setting up new cop: null
[3/13/2016 8:52:54 PM.643] [TRACE] New ped recognized as cop
[3/13/2016 8:52:54 PM.643] setting up new cop: null
[3/13/2016 8:52:54 PM.643] [TRACE] New ped recognized as cop
[3/13/2016 8:53:06 PM.299] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:53:06 PM.515] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:53:06 PM.521] setting up new cop: null
[3/13/2016 8:53:06 PM.522] [TRACE] New ped recognized as cop
[3/13/2016 8:53:07 PM.546] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:53:08 PM.585] setting up new cop: null
[3/13/2016 8:53:08 PM.586] [TRACE] New ped recognized as cop
[3/13/2016 8:53:08 PM.586] setting up new cop: null
[3/13/2016 8:53:08 PM.586] [TRACE] New ped recognized as cop
[3/13/2016 8:53:08 PM.786] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:53:09 PM.091] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:53:09 PM.097] setting up new cop: null
[3/13/2016 8:53:09 PM.098] [TRACE] New ped recognized as cop
[3/13/2016 8:53:11 PM.097] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:53:11 PM.153] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:53:11 PM.159] setting up new cop: null
[3/13/2016 8:53:11 PM.160] [TRACE] New ped recognized as cop
[3/13/2016 8:53:13 PM.578] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:53:13 PM.736] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:53:13 PM.742] setting up new cop: null
[3/13/2016 8:53:13 PM.743] [TRACE] New ped recognized as cop
[3/13/2016 8:53:15 PM.978] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:53:16 PM.319] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:53:16 PM.324] setting up new cop: null
[3/13/2016 8:53:16 PM.325] [TRACE] New ped recognized as cop
[3/13/2016 8:53:18 PM.451] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:53:30 PM.770] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:53:30 PM.776] setting up new cop: null
[3/13/2016 8:53:30 PM.777] [TRACE] New ped recognized as cop
[3/13/2016 8:53:32 PM.663] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:53:33 PM.868] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:53:33 PM.874] setting up new cop: null
[3/13/2016 8:53:33 PM.875] [TRACE] New ped recognized as cop
[3/13/2016 8:53:35 PM.863] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:54:12 PM.651] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:54:12 PM.656] setting up new cop: null
[3/13/2016 8:54:12 PM.657] [TRACE] New ped recognized as cop
[3/13/2016 8:55:00 PM.037] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:55:03 PM.768] setting up new cop: null
[3/13/2016 8:55:03 PM.769] [TRACE] New ped recognized as cop
[3/13/2016 8:55:03 PM.988] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:55:16 PM.558] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:55:16 PM.887] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:55:17 PM.001] setting up new cop: null
[3/13/2016 8:55:17 PM.002] [TRACE] New ped recognized as cop
[3/13/2016 8:55:25 PM.843] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:55:26 PM.190] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:55:26 PM.196] setting up new cop: null
[3/13/2016 8:55:26 PM.197] [TRACE] New ped recognized as cop
[3/13/2016 8:55:26 PM.737] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:55:27 PM.232] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:55:27 PM.238] setting up new cop: null
[3/13/2016 8:55:27 PM.238] [TRACE] New ped recognized as cop
[3/13/2016 8:55:29 PM.197] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:55:29 PM.311] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:55:29 PM.317] setting up new cop: null
[3/13/2016 8:55:29 PM.318] [TRACE] New ped recognized as cop
[3/13/2016 8:55:31 PM.531] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:55:31 PM.900] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:55:31 PM.906] setting up new cop: null
[3/13/2016 8:55:31 PM.907] [TRACE] New ped recognized as cop
[3/13/2016 8:55:32 PM.276] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:55:32 PM.413] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:55:32 PM.419] setting up new cop: null
[3/13/2016 8:55:32 PM.420] [TRACE] New ped recognized as cop
[3/13/2016 8:55:33 PM.526] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:55:33 PM.968] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:55:33 PM.974] setting up new cop: null
[3/13/2016 8:55:33 PM.975] [TRACE] New ped recognized as cop
[3/13/2016 8:55:34 PM.123] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:55:34 PM.997] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:55:35 PM.002] setting up new cop: null
[3/13/2016 8:55:35 PM.003] [TRACE] New ped recognized as cop
[3/13/2016 8:55:48 PM.299] s_m_y_cop_01_white_mini_03
[3/13/2016 8:55:51 PM.711] INIT
[3/13/2016 8:55:51 PM.734] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[3/13/2016 8:55:51 PM.762] LSPD First Response: Arrest Manager, Version=5.6.0.0, Culture=neutral, PublicKeyToken=null
[3/13/2016 8:55:51 PM.764] LSPD First Response: AssortedCallouts, Version=0.0.7.0, Culture=neutral, PublicKeyToken=null
[3/13/2016 8:55:51 PM.768] LSPD First Response: Code 3 Callouts, Version=0.6.0.0, Culture=neutral, PublicKeyToken=null
[3/13/2016 8:55:51 PM.779] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/13/2016 8:55:51 PM.780] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/13/2016 8:55:51 PM.782] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/13/2016 8:55:51 PM.785] LSPD First Response: PoliceRadio, Version=0.45.0.0, Culture=neutral, PublicKeyToken=null
[3/13/2016 8:55:51 PM.787] LSPD First Response: Traffic Policer, Version=6.3.0.1, Culture=neutral, PublicKeyToken=null
[3/13/2016 8:55:51 PM.792] LSPD First Response: VocalDispatch, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[3/13/2016 8:55:51 PM.793] LSPD First Response: Wilderness Callouts, Version=0.5.1.37579, Culture=neutral, PublicKeyToken=null
[3/13/2016 8:55:51 PM.797] LSPD First Response: Creating plugin: Arrest_Manager.Main
[3/13/2016 8:55:52 PM.041] LSPD First Response: Creating plugin: AssortedCallouts.Main
[3/13/2016 8:55:52 PM.157] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[3/13/2016 8:55:52 PM.279] LSPD First Response: Creating plugin: CrazyCallouts.Main
[3/13/2016 8:55:52 PM.281] LSPD First Response: Creating plugin: HighPriority.Main
[3/13/2016 8:55:52 PM.281] LSPD First Response: Creating plugin: APIExample.Main
[3/13/2016 8:55:52 PM.403] LSPD First Response: Creating plugin: PoliceRadio.Main
[3/13/2016 8:55:52 PM.516] LSPD First Response: Creating plugin: Traffic_Policer.Main
[3/13/2016 8:55:52 PM.635] LSPD First Response: Creating plugin: VocalDispatch.Main
[3/13/2016 8:55:52 PM.635] LSPD First Response: Creating plugin: WildernessCallouts.Main
[3/13/2016 8:55:52 PM.639] LSPD First Response: Arrest Manager 5.6.0.0, developed by Albo1125, loaded successfully!
[3/13/2016 8:55:52 PM.639] LSPD First Response: Please go on duty to start Arrest Manager.
[3/13/2016 8:55:52 PM.640] LSPD First Response: Assorted Callouts 0.0.7.0, developed by Albo1125, has been initialised.
[3/13/2016 8:55:52 PM.643] LSPD First Response: Go on duty to start Assorted Callouts.
[3/13/2016 8:55:52 PM.662] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[3/13/2016 8:55:52 PM.677] LSPD First Response: [Code 3 Callouts] Settings loaded
[3/13/2016 8:55:52 PM.679] LSPD First Response: CrazyCalloutsV0.5.5 Plugin loaded!
[3/13/2016 8:55:52 PM.680] LSPD First Response: Callouts Plugin loaded!
[3/13/2016 8:55:52 PM.689] LSPD First Response: File succesful loaded !
[3/13/2016 8:55:52 PM.738] LSPD First Response: inizialised !
[3/13/2016 8:55:52 PM.739] LSPD First Response: Law Menu initialized
[3/13/2016 8:55:52 PM.740] LSPD First Response: ---LawCallouts---
[3/13/2016 8:55:52 PM.741] LSPD First Response: Version: 1.2.2
[3/13/2016 8:55:52 PM.741] LSPD First Response: Developped by Trinyx !
[3/13/2016 8:55:52 PM.742] LSPD First Response: Officer name : 06 LINCOLN 08, and the name audio is DIV_05 OCEAN BEAT_05
[3/13/2016 8:55:52 PM.742] LSPD First Response: -----------------
[3/13/2016 8:55:52 PM.745] LSPD First Response: Police Radio Loaded
[3/13/2016 8:55:52 PM.750] LSPD First Response: Traffic Policer 6.3.0.1, developed by Albo1125, has been initialised.
[3/13/2016 8:55:52 PM.750] LSPD First Response: Go on duty to start Traffic Policer.
[3/13/2016 8:55:52 PM.950] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.951] VocalDispatch:
[3/13/2016 8:55:52 PM.951] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.951] VocalDispatch:
[3/13/2016 8:55:52 PM.951] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.951] VocalDispatch:
[3/13/2016 8:55:52 PM.951] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.952] VocalDispatch:
[3/13/2016 8:55:52 PM.952] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.952] VocalDispatch:
[3/13/2016 8:55:52 PM.952] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.952] VocalDispatch:
[3/13/2016 8:55:52 PM.952] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.952] VocalDispatch:
[3/13/2016 8:55:52 PM.953] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.953] VocalDispatch:
[3/13/2016 8:55:52 PM.953] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.953] VocalDispatch:
[3/13/2016 8:55:52 PM.953] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.953] VocalDispatch:
[3/13/2016 8:55:52 PM.953] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.954] VocalDispatch:
[3/13/2016 8:55:52 PM.954] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.954] VocalDispatch:
[3/13/2016 8:55:52 PM.954] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.954] VocalDispatch:
[3/13/2016 8:55:52 PM.954] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.954] VocalDispatch:
[3/13/2016 8:55:52 PM.954] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.955] VocalDispatch:
[3/13/2016 8:55:52 PM.955] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.955] VocalDispatch:
[3/13/2016 8:55:52 PM.955] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.955] VocalDispatch:
[3/13/2016 8:55:52 PM.955] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.956] VocalDispatch:
[3/13/2016 8:55:52 PM.956] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.956] VocalDispatch:
[3/13/2016 8:55:52 PM.956] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.956] VocalDispatch:
[3/13/2016 8:55:52 PM.956] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.956] VocalDispatch:
[3/13/2016 8:55:52 PM.956] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.957] VocalDispatch:
[3/13/2016 8:55:52 PM.957] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.957] VocalDispatch:
[3/13/2016 8:55:52 PM.957] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.957] VocalDispatch:
[3/13/2016 8:55:52 PM.957] LSPD First Response: VocalDispatch:
[3/13/2016 8:55:52 PM.958] VocalDispatch:
[3/13/2016 8:55:53 PM.528] LSPD First Response: VocalDispatch: Loaded with 25 phrases.
[3/13/2016 8:55:53 PM.528] VocalDispatch: Loaded with 25 phrases.
[3/13/2016 8:55:53 PM.531] =============================================== Wilderness Callouts ===============================================
[3/13/2016 8:55:53 PM.531] Created by: alexguirre
[3/13/2016 8:55:53 PM.541] Version: 0.5.1.37579
[3/13/2016 8:55:53 PM.543] RAGEPluginHook Version: 0.36.877.6833
[3/13/2016 8:55:53 PM.544] RAGENativeUI Version: 1.3.0.0
[3/13/2016 8:55:53 PM.544]
[3/13/2016 8:55:53 PM.544] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[3/13/2016 8:55:53 PM.544] Enjoy!
[3/13/2016 8:55:53 PM.544] =============================================== Wilderness Callouts ===============================================
[3/13/2016 8:55:53 PM.547] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.36
[3/13/2016 8:55:53 PM.551] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[3/13/2016 8:55:53 PM.551] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[3/13/2016 8:55:53 PM.552] LSPD First Response: We have 1 callouts registered
[3/13/2016 8:55:53 PM.552] LSPD First Response: CalloutManager initialized
[3/13/2016 8:55:53 PM.554] [TRACE] WorldEventManager: Allowing up to 2 events
[3/13/2016 8:55:53 PM.559] [INFO] Model preloading enabled
[3/13/2016 8:55:53 PM.559] [TRACE] Preloading POLICE
[3/13/2016 8:55:53 PM.559] [TRACE] Preloading POLICE2
[3/13/2016 8:55:53 PM.559] [TRACE] Preloading POLICE3
[3/13/2016 8:55:53 PM.559] [TRACE] Preloading POLICET
[3/13/2016 8:55:53 PM.559] [TRACE] Preloading SHERIFF2
[3/13/2016 8:55:53 PM.559] [TRACE] Preloading SHERIFF
[3/13/2016 8:55:53 PM.560] [TRACE] Preloading POLICE4
[3/13/2016 8:55:53 PM.560] [TRACE] Preloading POLICEB
[3/13/2016 8:55:53 PM.560] [TRACE] Preloading FBI2
[3/13/2016 8:55:53 PM.560] [TRACE] Preloading POLICEOLD1
[3/13/2016 8:55:53 PM.560] [TRACE] Preloading POLICEOLD2
[3/13/2016 8:55:53 PM.560] [TRACE] Preloading BUZZARD
[3/13/2016 8:55:53 PM.560] [TRACE] Preloading POLMAV
[3/13/2016 8:55:53 PM.560] [TRACE] Preloading FROGGER2
[3/13/2016 8:55:53 PM.560] [TRACE] Preloading AMBULANCE
[3/13/2016 8:55:53 PM.560] [TRACE] Preloading FIRETRUK
[3/13/2016 8:55:53 PM.561] [TRACE] Preloading asset 453432689
[3/13/2016 8:55:53 PM.561] [TRACE] Preloading asset 487013001
[3/13/2016 8:55:53 PM.561] [TRACE] Preloading asset 101631238
[3/13/2016 8:55:53 PM.561] [TRACE] Preloading asset 1737195953
[3/13/2016 8:55:53 PM.561] [TRACE] Preloading asset 911657153
[3/13/2016 8:55:53 PM.561] [TRACE] Preloading asset 2210333304
[3/13/2016 8:55:53 PM.577] LSPD First Response: Albo1125.Common.dll 5.4.0.0 starting dependency check for Arrest Manager
[3/13/2016 8:55:53 PM.603] LSPD First Response: GAME VERSION: 1.0.617.1
[3/13/2016 8:55:53 PM.614] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.36
[3/13/2016 8:55:53 PM.621] LSPD First Response: Albo1125.Common.dll 5.4.0.0 starting dependency check for Assorted Callouts
[3/13/2016 8:55:53 PM.624] LSPD First Response: GAME VERSION: 1.0.617.1
[3/13/2016 8:55:53 PM.629] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.36
[3/13/2016 8:55:53 PM.629] LSPD First Response: Assorted Callouts not in beta.
[3/13/2016 8:55:53 PM.635] LSPD First Response: Assorted Callouts is not in beta.
[3/13/2016 8:55:53 PM.660] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/13/2016 8:55:53 PM.660] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/13/2016 8:55:53 PM.661] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/13/2016 8:55:53 PM.661] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/13/2016 8:55:53 PM.661] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/13/2016 8:55:53 PM.661] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/13/2016 8:55:53 PM.669] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.6.0.0
[3/13/2016 8:55:53 PM.681] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[3/13/2016 8:55:53 PM.684] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[3/13/2016 8:55:53 PM.684] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[3/13/2016 8:55:53 PM.684] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[3/13/2016 8:55:53 PM.685] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[3/13/2016 8:55:53 PM.685] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[3/13/2016 8:55:53 PM.685] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[3/13/2016 8:55:53 PM.686] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[3/13/2016 8:55:53 PM.686] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[3/13/2016 8:55:53 PM.686] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[3/13/2016 8:55:53 PM.687] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[3/13/2016 8:55:53 PM.687] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[3/13/2016 8:55:53 PM.688] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[3/13/2016 8:55:53 PM.688] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[3/13/2016 8:55:53 PM.688] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[3/13/2016 8:55:53 PM.689] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[3/13/2016 8:55:53 PM.689] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[3/13/2016 8:55:53 PM.689] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[3/13/2016 8:55:53 PM.690] LSPD First Response: [Code 3 Callouts] All callouts registered
[3/13/2016 8:55:53 PM.692] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[3/13/2016 8:55:53 PM.692] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[3/13/2016 8:55:53 PM.692] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[3/13/2016 8:55:53 PM.692] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[3/13/2016 8:55:53 PM.693] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[3/13/2016 8:55:53 PM.693] LSPD First Response: Registering callout HighPriority.Callouts.Sniper
[3/13/2016 8:55:53 PM.694] LSPD First Response: Registering callout HighPriority.Callouts.Massacer
[3/13/2016 8:55:53 PM.694] LSPD First Response: Registering callout HighPriority.Callouts.VehicleRobbery
[3/13/2016 8:55:53 PM.694] LSPD First Response: Registering callout HighPriority.Callouts.GTA
[3/13/2016 8:55:53 PM.694] LSPD First Response: Registering callout HighPriority.Callouts.Turfwar
[3/13/2016 8:55:53 PM.695] LSPD First Response: Registering callout HighPriority.Callouts.GetAway
[3/13/2016 8:55:53 PM.695] LSPD First Response: Registering callout HighPriority.Callouts.Terror
[3/13/2016 8:55:53 PM.712] LSPD First Response: Registering callout APIExample.Callouts.TerroristAttack
[3/13/2016 8:55:53 PM.713] LSPD First Response: Registering callout APIExample.Callouts.BusStolen
[3/13/2016 8:55:53 PM.714] LSPD First Response: Registering callout APIExample.Callouts.GRiot
[3/13/2016 8:55:53 PM.714] LSPD First Response: Registering callout APIExample.Callouts.CKid
[3/13/2016 8:55:53 PM.715] LSPD First Response: Registering callout APIExample.Callouts.Burglary
[3/13/2016 8:55:53 PM.716] LSPD First Response: Registering callout APIExample.Callouts.Prostituation
[3/13/2016 8:55:53 PM.716] LSPD First Response: Registering callout APIExample.Callouts.Murder
[3/13/2016 8:55:53 PM.717] LSPD First Response: Registering callout APIExample.Callouts.StolenTruck
[3/13/2016 8:55:53 PM.718] LSPD First Response: Registering callout APIExample.Callouts.SpeedPursuit
[3/13/2016 8:55:53 PM.718] LSPD First Response: Registering callout APIExample.Callouts.HomeInvasion
[3/13/2016 8:55:53 PM.719] LSPD First Response: Registering callout APIExample.Callouts.HomelessPeople
[3/13/2016 8:55:53 PM.720] LSPD First Response: Registering callout APIExample.Callouts.EmergencyCarjacking
[3/13/2016 8:55:53 PM.792] [TRACE] Thread Ambient #1 initialized
[3/13/2016 8:55:53 PM.862] [TRACE] Thread ArrestManager #1 initialized
[3/13/2016 8:55:53 PM.927] LSPD First Response: Albo1125.Common 5.4.0.0, developed by Albo1125.
[3/13/2016 8:55:53 PM.928] LSPD First Response: Arrest Manager INI found.
[3/13/2016 8:55:53 PM.931] LSPD First Response: Not checking for Arrest Manager updates, 4.
[3/13/2016 8:55:53 PM.940] LSPD First Response: Albo1125.Common 5.4.0.0, developed by Albo1125.
[3/13/2016 8:55:53 PM.941] LSPD First Response: AssortedCalloutsIni found.
[3/13/2016 8:55:53 PM.952] LSPD First Response: Albo1125.Common 5.4.0.0, developed by Albo1125.
[3/13/2016 8:55:53 PM.952] LSPD First Response: Traffic Policer INI found.
[3/13/2016 8:55:53 PM.954] LSPD First Response: Not checking for Traffic Policer updates, 4.
[3/13/2016 8:55:54 PM.143] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.36
[3/13/2016 8:55:54 PM.147] ______________________________________________________________________________________________
[3/13/2016 8:55:54 PM.148] [Loaded Police Radio 0.45 - Intended use RagePluginHook 0.34]
[3/13/2016 8:55:54 PM.148] [Created by : FinKone]
[3/13/2016 8:55:54 PM.148] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[3/13/2016 8:55:54 PM.148]
[3/13/2016 8:55:54 PM.148] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[3/13/2016 8:55:54 PM.152] Audio loaded...
[3/13/2016 8:55:54 PM.197] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[3/13/2016 8:55:54 PM.228] [TRACE] Thread WorldEventManager #1 initialized
[3/13/2016 8:55:54 PM.230] [TRACE] Thread PlayerChaseManager #1 initialized
[3/13/2016 8:55:54 PM.242] [TRACE] Thread TrafficControl #1 initialized
[3/13/2016 8:55:54 PM.247] LSPD First Response: Checking Albo1125.Common for updates.
[3/13/2016 8:55:54 PM.295] LSPD First Response: Transport Vehicle attempted set to: POLICET
[3/13/2016 8:55:54 PM.296] LSPD First Response: Spawning & Checking Transport Vehicle
[3/13/2016 8:55:54 PM.298] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[3/13/2016 8:55:54 PM.300] LSPD First Response: [LC] Commandes is load!
[3/13/2016 8:55:54 PM.336] LSPD First Response: Assorted Callouts is up to date.
[3/13/2016 8:55:54 PM.402] LSPD First Response: Error while checking Albo1125.Common for updates.
[3/13/2016 8:55:55 PM.136] LSPD First Response: Adding transport vehicle to list: POLICET
[3/13/2016 8:55:55 PM.136] LSPD First Response: Transport Vehicle attempted set to: POLICE
[3/13/2016 8:55:55 PM.137] LSPD First Response: Spawning & Checking Transport Vehicle
[3/13/2016 8:55:55 PM.138] LSPD First Response: Adding transport vehicle to list: POLICE
[3/13/2016 8:55:55 PM.138] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[3/13/2016 8:55:55 PM.138] LSPD First Response: Spawning & Checking Transport Vehicle
[3/13/2016 8:55:55 PM.139] LSPD First Response: Adding transport vehicle to list: POLICE2
[3/13/2016 8:55:55 PM.140] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[3/13/2016 8:55:55 PM.140] LSPD First Response: Spawning & Checking Transport Vehicle
[3/13/2016 8:55:55 PM.141] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[3/13/2016 8:55:55 PM.141] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[3/13/2016 8:55:55 PM.141] LSPD First Response: Spawning & Checking Transport Vehicle
[3/13/2016 8:55:55 PM.439] LSPD First Response: Adding transport vehicle to list: SHERIFF
[3/13/2016 8:55:55 PM.440] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[3/13/2016 8:55:55 PM.447] Police Station Jail blips created.
[3/13/2016 8:55:59 PM.495] LSPD First Response: Albo1125.Common.dll 5.4.0.0 starting dependency check for Traffic Policer
[3/13/2016 8:55:59 PM.498] LSPD First Response: GAME VERSION: 1.0.617.1
[3/13/2016 8:55:59 PM.503] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.36
[3/13/2016 8:55:59 PM.516] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[3/13/2016 8:55:59 PM.517] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[3/13/2016 8:55:59 PM.517] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[3/13/2016 8:55:59 PM.518] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[3/13/2016 8:55:59 PM.518] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[3/13/2016 8:55:59 PM.519] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[3/13/2016 8:55:59 PM.519] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[3/13/2016 8:55:59 PM.520] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[3/13/2016 8:55:59 PM.521] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[3/13/2016 8:55:59 PM.521] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[3/13/2016 8:55:59 PM.522] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[3/13/2016 8:55:59 PM.522] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[3/13/2016 8:55:59 PM.523] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[3/13/2016 8:55:59 PM.523] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[3/13/2016 8:55:59 PM.572] LSPD First Response: Loading Traffic Policer settings...
[3/13/2016 8:55:59 PM.619] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/13/2016 8:55:59 PM.619] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/13/2016 8:55:59 PM.620] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/13/2016 8:55:59 PM.627] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[3/13/2016 8:55:59 PM.654] LSPD First Response: Traffic Policer Speed Checker started.
[3/13/2016 8:55:59 PM.703] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[3/13/2016 8:55:59 PM.719] LSPD First Response: [Wilderness Callouts] Functions fiber started
[3/13/2016 8:56:01 PM.322] 3
[3/13/2016 8:56:01 PM.340] Removing options for Menu
[3/13/2016 8:56:01 PM.341]
[3/13/2016 8:56:01 PM.341] > Idle
[3/13/2016 8:56:01 PM.341] > Drink Coffee
[3/13/2016 8:56:01 PM.341] > Drink eCola
[3/13/2016 8:56:01 PM.341] > Eat Donut
[3/13/2016 8:56:01 PM.341] > Eat P's & Q's
[3/13/2016 8:56:01 PM.341]
[3/13/2016 8:56:01 PM.341] > Hello
[3/13/2016 8:56:01 PM.341] > Thanks
[3/13/2016 8:56:01 PM.341] > Shocked
[3/13/2016 8:56:01 PM.341] > Provoke
[3/13/2016 8:56:01 PM.341] > Insult
[3/13/2016 8:56:01 PM.342] [TRACE] Preloading 0xdc586841
[3/13/2016 8:56:01 PM.342] [TRACE] Preloading PROP_ECOLA_CAN
[3/13/2016 8:56:01 PM.342] [TRACE] Preloading PROP_DONUT_02
[3/13/2016 8:56:01 PM.342] [TRACE] Preloading PROP_CANDY_PQS
[3/13/2016 8:56:03 PM.186] 4
[3/13/2016 8:56:03 PM.186] Removing options for Menu
[3/13/2016 8:56:03 PM.186] Not in vehicle so added all
[3/13/2016 8:56:04 PM.015] Removing options for Menu
[3/13/2016 8:56:04 PM.015] Not in vehicle so added all
[3/13/2016 8:56:05 PM.655] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:56:05 PM.856] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:56:06 PM.146] setting up new cop: null
[3/13/2016 8:56:06 PM.146] [TRACE] New ped recognized as cop
[3/13/2016 8:56:06 PM.337] 3
[3/13/2016 8:56:06 PM.337] Removing options for Menu
[3/13/2016 8:56:06 PM.337] Not in vehicle so added all
[3/13/2016 8:56:06 PM.337] [TRACE] Preloading 0xdc586841
[3/13/2016 8:56:06 PM.337] [TRACE] Preloading PROP_ECOLA_CAN
[3/13/2016 8:56:06 PM.337] [TRACE] Preloading PROP_DONUT_02
[3/13/2016 8:56:06 PM.337] [TRACE] Preloading PROP_CANDY_PQS
[3/13/2016 8:56:06 PM.852] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:56:07 PM.157] setting up new cop: null
[3/13/2016 8:56:07 PM.157] [TRACE] New ped recognized as cop
[3/13/2016 8:56:07 PM.419] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:56:08 PM.054] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:56:08 PM.171] setting up new cop: null
[3/13/2016 8:56:08 PM.172] [TRACE] New ped recognized as cop
[3/13/2016 8:56:08 PM.462] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:56:14 PM.574] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:56:14 PM.688] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:56:14 PM.876] setting up new cop: null
[3/13/2016 8:56:14 PM.877] [TRACE] New ped recognized as cop
[3/13/2016 8:56:16 PM.408] setting up new cop: null
[3/13/2016 8:56:16 PM.409] [TRACE] New ped recognized as cop
[3/13/2016 8:56:16 PM.783] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/13/2016 8:56:18 PM.491] setting up new cop: null
[3/13/2016 8:56:18 PM.491] [TRACE] New ped recognized as cop
[3/13/2016 8:56:18 PM.995] setting up new cop: S_F_Y_Cop_01
[3/13/2016 8:56:18 PM.996] [TRACE] New ped recognized as cop
[3/13/2016 8:56:18 PM.996] setting up new cop: null
[3/13/2016 8:56:18 PM.997] [TRACE] New ped recognized as cop
[3/13/2016 8:56:19 PM.025] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/13/2016 8:56:19 PM.437] Emergency Strobes: StrobedVehiclesPool - Vehicle added

.png.fdab16d62ab8306ef34cec59284f4b12.png.9d5e6cf9427ad028178843acb6c725cb.png)
Better EMS
in Script Modifications & Plugins
Posted
Ya just saw the dependency comments sorry. Ya its pretty much as soon as I load up LSPDFR the fps is a noticable drop