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Posts posted by PattyB0Y
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Brampton Fire is unfortunately, not as popular as the other fire services in the GTA. Regardless, maybe myself or someone else will do it in the future.
In regard to Peel Paramedics, expect something soon (not from me).
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1 hour ago, LMS said:
I was able to fix the C++ ScriptHook earlier today, will have to see how much work SHDN, AdvancedHook and LCPDFR are. If it is reasonable and only takes a few hours, I will probably update them.
Thank you!
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Can anyone PM me the link please??
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10 hours ago, CrazyJoker said:
Hey!
To fix this problem you must go to "Game Setting" (when you launch the game with RPH click on the thing to the left of the red cross) and after check case "DirectX 11" and "Force Windowed Mode" .
Save and launch the game! :)
(For me it's work!)
Thank you! this works for me!
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** UPDATE 5/24/17 - FIXED **
This issue has been fixed thanks to CrazyJoker! This post will be used to help those who have the same issue.
HOW TO FIX:
Go to "Game Setting" (when you launch the game with RPH click on the thing to the left of the red cross) and after check case "DirectX 11" and "Force Windowed Mode" .
** ORIGINAL POST **
Hello! My RAGE Plugin isn't working in-game. I have the latest game version, latest RAGE Plugin hook, and all of the requirements. I've even tried using the troubleshooter by Albo1125 and 0 errors were found. Before I start the game, the logo appears. When in the loading screen, information such as "Loading and Populating Game World" doesn't appear in the middle of my screen. When I go in game, it doesn't show RAGE Plugin at the bottom right corner of my screen. Entering police stations for LSPDFR doesn't work, nor can I open the console by pressing F4. However, police station icons appear on the map. Below is my log. I hope you can help me!
[5/21/2017 7:48:25 PM.233] Started new log on 5/21/2017 7:48:25 PM.233
[5/21/2017 7:48:25 PM.236] ====================================================================================================
[5/21/2017 7:48:25 PM.226] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/21/2017 7:48:25 PM.239] Log verbosity: Trivial
[5/21/2017 7:48:25 PM.240] Initializing input system
[5/21/2017 7:48:25 PM.243] Initializing game console
[5/21/2017 7:48:25 PM.255] Console key has been set to F4 (key code: 115)
[5/21/2017 7:48:25 PM.351] Initializing console variable "ConsoleScrollAmount".
[5/21/2017 7:48:25 PM.351] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/21/2017 7:48:25 PM.354] Read value: <null>
[5/21/2017 7:48:25 PM.354] Initializing console variable "DisableRenderVersionText".
[5/21/2017 7:48:25 PM.355] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[5/21/2017 7:48:25 PM.360] Read value: False
[5/21/2017 7:48:25 PM.360] Setting value of console variable "DisableRenderVersionText" to stored value.
[5/21/2017 7:48:25 PM.361] Initializing console variable "ConsoleKey".
[5/21/2017 7:48:25 PM.361] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/21/2017 7:48:25 PM.362] Read value: F4
[5/21/2017 7:48:25 PM.362] Setting value of console variable "ConsoleKey" to stored value.
[5/21/2017 7:48:25 PM.362] Console key has been set to F4 (key code: 115)
[5/21/2017 7:48:25 PM.362] Initializing console variable "PluginTimeoutThreshold".
[5/21/2017 7:48:25 PM.362] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/21/2017 7:48:25 PM.363] Read value: 10000
[5/21/2017 7:48:25 PM.363] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/21/2017 7:48:25 PM.364] Initializing console variable "AlwaysShowConsoleOutput".
[5/21/2017 7:48:25 PM.364] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/21/2017 7:48:25 PM.364] Read value: <null>
[5/21/2017 7:48:25 PM.364] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/21/2017 7:48:25 PM.365] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/21/2017 7:48:25 PM.365] Read value: <null>
[5/21/2017 7:48:25 PM.366] Initializing console variable "ShowOnScreenWarnings".
[5/21/2017 7:48:25 PM.366] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/21/2017 7:48:25 PM.367] Read value: <null>
[5/21/2017 7:48:25 PM.367] Console initialized
[5/21/2017 7:48:25 PM.367] Initializing forms manager
[5/21/2017 7:48:25 PM.370] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[5/21/2017 7:48:25 PM.377] ================ RAGE Plugin Hook ================
[5/21/2017 7:48:25 PM.386] Detected Windows 10 Home (64-bit) (10.0.15063.0)!
[5/21/2017 7:48:25 PM.387] Checking game support
[5/21/2017 7:48:25 PM.583] Product name: Grand Theft Auto V
[5/21/2017 7:48:25 PM.584] Product version: 1.0.1032.1
[5/21/2017 7:48:25 PM.585] Is steam version: True
[5/21/2017 7:48:25 PM.586] Initializing DirectX
[5/21/2017 7:48:25 PM.588] Initializing Direct3D
[5/21/2017 7:48:25 PM.588] Loading C:\WINDOWS\system32\d3d11.dll
[5/21/2017 7:48:25 PM.590] Loaded at 0x7FFE7C590000
[5/21/2017 7:48:25 PM.590] D3D11CreateDeviceAndSwapChain at 0x7FFE7C5F0980
[5/21/2017 7:48:25 PM.591] Creating Direct3D 11 device and swap chain
[5/21/2017 7:48:25 PM.618] Attempting feature level 10_1
[5/21/2017 7:48:25 PM.650] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[5/21/2017 7:48:25 PM.676] Attempting feature level 10_1 for fallback
[5/21/2017 7:48:25 PM.702] Fall back attempt failed with: 887a0001!
[5/21/2017 7:48:25 PM.703] Initialized DirectX
[5/21/2017 7:48:57 PM.289] LoadingScreenMsg: Initializing game support
[5/21/2017 7:48:57 PM.542] Initializing game support
[5/21/2017 7:48:58 PM.283] LoadingScreenMsg: Velocity limit removed
[5/21/2017 7:48:58 PM.745] Compatibility level: 0
[5/21/2017 7:48:58 PM.746] Supported version detected
[5/21/2017 7:48:58 PM.747] ==================================================
[5/21/2017 7:48:58 PM.748] LoadingScreenMsg: Patching code
[5/21/2017 7:48:58 PM.999] LoadingScreenMsg: Waiting for game initialization
[5/21/2017 7:48:59 PM.250] Waiting for game initialization
[5/21/2017 7:48:59 PM.352] LoadingScreenMsg: Initializing core
[5/21/2017 7:48:59 PM.604] Initializing hook
[5/21/2017 7:48:59 PM.605] LoadingScreenMsg: Completing interoperability
[5/21/2017 7:48:59 PM.856] Completing interoperability
[5/21/2017 7:48:59 PM.857] Initialization code 1.
[5/21/2017 7:48:59 PM.858] Initialization code 2.
[5/21/2017 7:48:59 PM.859] Initialization code 3.
[5/21/2017 7:48:59 PM.872] 1 Address: 0x00007FF7DBC43E1C
[5/21/2017 7:48:59 PM.873] Calling func 1
[5/21/2017 7:48:59 PM.898] 2 Address: 0x00007FF7DC734DDA
[5/21/2017 7:48:59 PM.900] 3 Address: 0x00007FF7DB255CB6
[5/21/2017 7:48:59 PM.937] Address: 0x00007FF7DC734D78
[5/21/2017 7:48:59 PM.938] Unknown var: 0x00007FF7DD687D00
[5/21/2017 7:48:59 PM.939] Initialization code 4.
[5/21/2017 7:48:59 PM.940] Initialization code 5.
[5/21/2017 7:48:59 PM.941] Completing interoperability, phase 1
[5/21/2017 7:48:59 PM.941] Completing interoperability, phase 2
[5/21/2017 7:48:59 PM.942] Completing interoperability, phase 3
[5/21/2017 7:48:59 PM.943] Completing interoperability, phase 4
[5/21/2017 7:48:59 PM.943] Completing interoperability, phase 5
[5/21/2017 7:48:59 PM.944] Completing interoperability, phase 6
[5/21/2017 7:48:59 PM.945] Completing interoperability, phase 7
[5/21/2017 7:48:59 PM.945] LoadingScreenMsg:
[5/21/2017 7:49:00 PM.197] LoadingScreenMsg: Loading Story Mode
[5/21/2017 7:49:14 PM.734] LoadingScreenMsg: Loading and Populating Game World
[5/21/2017 7:49:14 PM.986] LoadingScreenMsg:
[5/21/2017 7:49:22 PM.510] Initializing console variable "IsDeveloperModeEnabled".
[5/21/2017 7:49:22 PM.511] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/21/2017 7:49:22 PM.512] Read value: False
[5/21/2017 7:49:22 PM.513] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[5/21/2017 7:49:22 PM.514] Initializing console variable "TimeScale".
[5/21/2017 7:49:22 PM.515] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/21/2017 7:49:22 PM.516] Read value: <null>
[5/21/2017 7:49:25 PM.832] <UNLOADED PLUGIN>: Initializing input system
[5/21/2017 7:49:25 PM.834] <UNLOADED PLUGIN>: Initializing game console
[5/21/2017 7:49:25 PM.837] <UNLOADED PLUGIN>: Initializing forms manager
[5/21/2017 7:49:26 PM.353] ---------------------------------------------------------------------
[5/21/2017 7:49:26 PM.353] LSPD FIRST RESPONSE
[5/21/2017 7:49:26 PM.353] Version 0.3.1
[5/21/2017 7:49:26 PM.353] A G17 Media Modification
[5/21/2017 7:49:26 PM.353] - Developed by LMS & Sam
[5/21/2017 7:49:26 PM.353] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[5/21/2017 7:49:26 PM.353] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[5/21/2017 7:49:26 PM.353] ---------------------------------------------------------------------
[5/21/2017 7:49:26 PM.353] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[5/21/2017 7:49:26 PM.353] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[5/21/2017 7:49:26 PM.423]
[5/21/2017 7:49:26 PM.585] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/21/2017 7:49:26 PM.585] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/21/2017 7:49:26 PM.588] Callouts: 250
[5/21/2017 7:49:26 PM.608] [TRACE] Thread CopManager #1 initialized
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Step 1: Navigate to your GTA IV Directory:
For Steam, go to: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\LCPDFR
For Retail, go to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\LCPDFR
Step 2: Running Diagnostics Tool
Open up 'LCPDFR Diagnostics Tool'
Then 'Check your installation'
If you have a red bar on one of your modules, double click it, and it should give you more details.
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- A legal copy of Grand Theft Auto V or other supported game.
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Either of the following operating systems:
- Windows 7 with Service Pack 1
- Windows 8
- Windows 8.1
- Windows 10
- Microsoft .NET Framework 4.6, or higher.
- Microsoft Visual C++ 2010 SP1 Redistributable Package (x64)
- Visual C++ Redistributable for Visual Studio 2015 (x64)
Do you have all of the above? These are the requirements for RAGE to run successfully.
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See attached log below. Thanks!
Diagnostics_5.12.2015_22_19_27.log
[Asi loader] Using xliveless
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Failed to find MSVCR110.DLL (exists in game folder, but is expected to be in systems folder only)
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Failed to find MSVCP110.DLL (exists in game folder, but is expected to be in systems folder only)
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\Windows\SysWOW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\Windows\SysWOW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.5.51641
Full 4.5.51641
v4.0
Client 4.0.0.0
[System dependencies] The .NET Framework version 4.5.1 is installed (Windows 8.1)
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\Windows\SysWOW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\Windows\SysWOW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\Windows\SysWOW64\SHELL32.dll
[System dependencies] Resolved MSVCR110.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\MSVCP110.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved MSVCR110.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\MSVCP110.dll
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\Windows\SysWOW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\Windows\SysWOW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\Windows\SysWOW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] ScriptHookDotNet.log doesn't find loader script
[Log Check] ScriptHookDotNet.log doesn't start loader script
[Log Check] 2015-12-05 22:03:57 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)[Log Check] ScriptHook.log doesn't start SHDN thread
[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Sat Dec 05 22:03:57 2015
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0x1f0000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] Script Hook - Shutdown
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10 hours ago, mg8090 said:10 hours ago, mg8090 said:
Okay so i'm using the retail version 1.0.505.2 with RPH 28 & LSPDFR 0.2b. I am also using a over 50 modded cars but that doesn't seem to be the problem. I tried removing all outdated plugins & i got prompted with same crash different error in the log: http://pastebin.com/EeB9WLZ2 (Is it Herocop?)
System specs:
i7 4790k, GTX 970, Windows 8.1 Pro. 12gb ram (game was running flawlessly a month & half ago.)
Also i triple-checked the installation process, everything is in it's proper place.
Okay so i'm using the retail version 1.0.505.2 with RPH 28 & LSPDFR 0.2b. I am also using a over 50 modded cars but that doesn't seem to be the problem. I tried removing all outdated plugins & i got prompted with same crash different error in the log: http://pastebin.com/EeB9WLZ2 (Is it Herocop?)
System specs:
i7 4790k, GTX 970, Windows 8.1 Pro. 12gb ram (game was running flawlessly a month & half ago.)
Also i triple-checked the installation process, everything is in it's proper place.
Interesting. If I were you, I would copy your GTA 5 folder to your desktop as backup. Then I would reinstall the game. Have you tried a fresh reinstall at all during all of this?
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Haven't heard of any so far. Keep browsing LSPDFR daily.
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Do you have all of the following?
- A legal copy of Grand Theft Auto V
- Latest Version of RageHook (Open Alpha 0.28)
- Latest Version of LSPDFR (0.2b Beta)
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Either of the following operating systems:
- Windows 7 with Service Pack 1
- Windows 8
- Windows 8.1
- Windows 10
- Microsoft .NET Framework 4.6, or higher.
- Microsoft Visual C++ 2010 SP1 Redistributable Package (x64)
- Visual C++ Redistributable for Visual Studio 2015 (x64)
- RageHook 0.28
- LSPDFR 0.2b
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Most likely not. There have been rumors that it would take place back in Liberty City, but with a bigger map than IV. However, we still don't have enough information on that right now. All we know is that it has been confirmed by Rockstar Games and the release date is expected to be 2019.
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Do you have the latest version of Rage Hook installed? And do you have all of the requirements to run Rage Hook?
- Microsoft .NET Framework 4.6, or higher.
- Microsoft Visual C++ 2010 SP1 Redistributable Package (x64)
- Visual C++ Redistributable for Visual Studio 2015 (x64)
- RAGE Plugin Hook - Open Alpha - 0.28.766.5281
Cheers!
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When it's done.
Thanks!
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When is the release date?
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How do i Install Police Radio into my Plugins-->LSPDFR folder i have the ini and the folder plus the dll I can't load them through the console (F4) and LSPDFR crashes now all the time. Thanks for helping me with the folder issue
There should be a new hotfix released for that mod. Make sure you download "22" instead of "20" on the download menu. Then go back to GTA V - Plugins - LSPDFR and drop all those files in there. Make sure you running RAGE instead of steam or RG launcher. Also, make sure it is ran as administrator.
In addition, can you please show your RagePluginHook.log?
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I'm not saying v0.27 isn't compatible but to be on the safe side, I'd stick with v0.26 as that's the stated working version for LSPDFR.
It also might cause stability issues for any other mod you are using, as might 0.26 of course trial and error as always.
I tested 0.27 and it seems to be working fine. No crashes so far :D
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I believe RagedDrew may be right, however the latest version of RAGE is 27, not 26. I'm sure the dev team will add that into the LSPDFR 0.3 update.
The latest version of RAGE: here (Download Version 0.27)
Make sure you also have ALL the requirements to run RAGE
- Microsoft .NET Framework 4.6 or higher
- Microsoft Visual C++ 2010 SP1 Redistributable Package (x64)
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Forums can be found here
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Hello Jamesgunners,
have you tried reinstalling LSPDFR manually? Trying installing it again by clicking this link and selecting "lspdfr02b.zip". Once you have downloaded it, extract all the contents and replace your current files in your GTA 5 directory. This should renew/refresh your LSPDFR mod.
Cheers
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Get the RPH log then send it here.
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^^^^^^^^^^^^^^^^^
This is most likely to work. Follow Hystery's instructions.
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Did you modify "police" and "police4"?
If not, you might have to use a mod menu to spawn the vehicle, or some "traffic flow" script for gta 5. I don't know if they have one yet.


[WIP|REL] EMS Mod
in Script, Ped & File Modifications Showroom
Posted · Edited by PattyB0Y
Patient always dies before arrival.
Versions:
EMS Mod - v0.8.4
ScripthookV - v1.0.1868.4
NativeUI - 1.9.1
GTA 5 - v1.0.1868.1
ScripthookVDotNet.log
[21:26:21] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[21:26:21] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[21:26:21] [DEBUG] Loading scripts from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts ...
[21:26:21] [DEBUG] Loading assembly BetterVehicleFirstPerson.dll ...
[21:26:21] [INFO] Found 1 script(s) in BetterVehicleFirstPerson.dll resolved to API 2.10.13.
[21:26:21] [DEBUG] Loading assembly EMS Mod.dll ...
[21:26:21] [INFO] Found 1 script(s) in EMS Mod.dll resolved to API 2.10.13.
[21:26:21] [DEBUG] Loading assembly NativeUI.dll ...
[21:26:21] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.13.
[21:26:21] [DEBUG] Instantiating script BetterVehicleFirstPerson.BVFP ...
[21:26:21] [INFO] Started script BetterVehicleFirstPerson.BVFP.
[21:26:21] [DEBUG] Instantiating script EMS_Mod.EMS_Mod ...
[21:26:22] [INFO] Started script EMS_Mod.EMS_Mod.
[21:26:22] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
[21:26:22] [INFO] Started script NativeUI.BigMessageThread.