-
Posts
83 -
Joined
-
Last visited
Content Type
Forums
Gallery
Downloads
Tutorials
News Stories
Wiki
Community Guidelines
LSPDFR BOLO Series
GTA5 Native Database
GTA5 Native Parameters
Release Highlights
LSPDFR Mod Showcase
LML User Contributions
Posts posted by Run and Hide Gamer
-
-
This is a must see episode. Adam-12 is on patrol near the airport when people start screaming and running. We stop and investigate and that is when we receive the callout. This leads to an episode full of action, destroyed cars and a lot of people dying.
-
1-Adam-12 has just finished an action packed chase through the streets of Metro Los Santos with lots of gunfire from the back of a van resulting in an incredible 2 cars crashing through a fence and ending up in the harbor. That was really enjoyable.
Editing the footge now and will upload within the next hour or two. Must see footage.
-
I started my patrol today and within seconds I had cops firing at me and a number of patrol cars chasing me through the streets of Elcipse Boulevard........
-
While on patrol through Sinners Passage we notice a red blip on our onboard map....a vehicle has been flagged of interest. The vehicle then speeds past us and we begin an epic chase through the streets of Textile City that can only end one way.
-
A Robbery Is Taking Place At A Delivery Store And Several Units Arrive To Ambush The Robbers.
-
We respond to a callout for assistance after an armed robber steals a fire truck and leads us on a chase.
-
A heart stopping moment as 2 people run in front of my patrol car mid chase. This was an epic chase as a van driver decided to try and outrun the law, causing massive property damage along the way.
-
This was insane...... People on narcotics driving beat-up old cars, a garbage truck driver high on everything and a motorbike on the wrong side of the road.
-
We have an epic pursuit of a white van fleeing a robbery with unknown suspects on board. Multiple units joined the chase through Los Santos. We were shocked to discover that the van was actually full of heavily armed clowns.
-
looks good.
-
In LSFPDR it is always important to take note of the messages at the top of the screen. The message told us to check the passenger...... however we made the mistake of checking the driver instead.
We come across a suspicious vehicle and follow it. After tailing it for a while the car is pulled over. While talking to the driver the front passenger steps out wearing a bike helmet.
-
We are involved with a lengthy hot pursuit with multiple police backup involved, ending with my being forced to ram the getaway car.
An Epic Chase Scene......
-
We receive a callout that a heavily intoxicated driver is swerving across the road and is a danger to other drivers around him. We catch up with him and observe him crashing into parked cars and fences..... he even crashed into us.
This was an interesting callout as we tested new mods added into LSPDFR.
As you can see below he got into trouble and we had to rescue him.
-
I am testing the first batch of mods added to LSPDFR has not broken the game.
In this video I am involved in police chases and assist in arresting the perpertrators.
-
Hey Adien........ Just seen your media here and currently watching your Season 4 E31 video about Covid...... very well down..... will have to look how to add in the covid scenarios for my gaming channel.
Well done.
Have subscribed to your channel so I can watch your future content.
-
Currently updating my scripting and mods to get LSPDFR the way I like it.........
Have also changed my profile name to Run and Hide Gamer to match my gaming channel name.
-
The 2nd episode had an epic car chase followed by a chase on foot...... caught up with him eventually.
I really need to get the latest mods so I can do a proper arrest.......
Don't worry....he didn't get away.
-
I have been playing LSPDFR for ages and now that I have a decent gaming machine I have setup a gaming channel under Run and Hide Gamer.
Today I have started a new series of LSPDFR called LSPDFR | GTA 5 Police Academy
The first episode is my first go at controlling the patrrol car since last playing in March.
However the 2nd episode is much better with an epic car chase and takedown of a criminal.
Looking at adding 3 to 5 LSPDFR videos a day so please check out my media
First video is below.....
2 more videos have being produced and will be added to my channel later today
Run and Hide Gamer
-
Quad core? Ok.... I thought I read some where dual core was the minimum and my issue was my graphics card needed more memory
-
I have to admit that my pc is not the best for running GTA5.... looking at getting a more powerful machine at the end of the year.
Windows 10 Home 64-bit
CPU AMD A4-6300
Richland 32nm TechnologyCores 2
Threads 2
Name AMD A4-6300
Code Name Richland
Package Socket FM2 (904)
Technology 32nm
Specification AMD A4-6300 APU with Radeon HD Graphics
Family F
Extended Family 15
Model 3
Extended Model 13
Stepping 1
Revision RL-A1
Instructions MMX (+), SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, AMD 64, NX, VMX, AES, AVX, FMA3, FMA4
Virtualization Supported, Disabled
Hyperthreading Not supported
Fan Speed 994 RPM
Bus Speed 99.8 MHz
Stock Core Speed 3700 MHz
Stock Bus Speed 100 MHz
Average Temperature 54 °CRAM 4.00GB Single-Channel DDR3 @ 798MHz (11-11-12-28)
GRAPHICS Generic Non-PnP Monitor (1600x1200@60Hz)
768MB ATI AMD Radeon HD 8370D (HP)ATI AMD Radeon HD 8370D
Manufacturer ATI
Model AMD Radeon HD 8370D
Device ID 1002-9998
Subvendor HP (103C)
Current Performance Level Level 0
Voltage 1.274 V
GPU Clock 760.0 MHz
Temperature 5 °C
Core Voltage 1.274 V
Driver version 15.200.1046.2
Memory Type DDR3
Memory 768 MB
Bandwidth 12.8 GB/s -
I think I have my graphics as low as they can go.
-
ooops i meant LSPD plugin not login......
-
The LSPD login crashed after I had called a tow truck so I had to reload it...... probably shown in the log above somewhere.
-
Have added the log below.
I have been able to do plate checks which come up with the plate results in that area above the map...as well as for information when I call for a tow truck..... but still not getting the dispatch screen as shown in the picture.
[20/08/2015 6:10:34 AM.131] Started new log on 20/08/2015 6:10:34 AM.131
[20/08/2015 6:10:34 AM.202] ====================================================================================================
[20/08/2015 6:10:34 AM.126] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[20/08/2015 6:10:34 AM.245] Log verbosity: Verbose
[20/08/2015 6:10:34 AM.279] Initializing input system
[20/08/2015 6:10:34 AM.286] Initializing game console
[20/08/2015 6:10:34 AM.370] Console key has been set to F4 (key code: 115)
[20/08/2015 6:10:35 AM.343] Initializing console variable "SkipGameIntro".
[20/08/2015 6:10:35 AM.344] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[20/08/2015 6:10:35 AM.413] Read value: <null>
[20/08/2015 6:10:35 AM.413] Initializing console variable "DisableRenderVersionText".
[20/08/2015 6:10:35 AM.414] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[20/08/2015 6:10:35 AM.457] Read value: False
[20/08/2015 6:10:35 AM.457] Setting value of console variable "DisableRenderVersionText" to stored value.
[20/08/2015 6:10:35 AM.458] Initializing console variable "DisableCustomLoadingScreen".
[20/08/2015 6:10:35 AM.458] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[20/08/2015 6:10:35 AM.459] Read value: False
[20/08/2015 6:10:35 AM.459] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[20/08/2015 6:10:35 AM.459] Initializing console variable "ConsoleKey".
[20/08/2015 6:10:35 AM.459] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[20/08/2015 6:10:35 AM.461] Read value: <null>
[20/08/2015 6:10:35 AM.461] Initializing console variable "PluginTimeoutThreshold".
[20/08/2015 6:10:35 AM.461] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[20/08/2015 6:10:35 AM.462] Read value: 10000
[20/08/2015 6:10:35 AM.462] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[20/08/2015 6:10:35 AM.462] Initializing console variable "AlwaysShowConsoleOutput".
[20/08/2015 6:10:35 AM.462] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[20/08/2015 6:10:35 AM.463] Read value: <null>
[20/08/2015 6:10:35 AM.463] Initializing console variable "WarnOnPluginLoad".
[20/08/2015 6:10:35 AM.463] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[20/08/2015 6:10:35 AM.464] Read value: True
[20/08/2015 6:10:35 AM.464] Setting value of console variable "WarnOnPluginLoad" to stored value.
[20/08/2015 6:10:35 AM.464] Initializing console variable "ShowOnScreenWarnings".
[20/08/2015 6:10:35 AM.464] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[20/08/2015 6:10:35 AM.465] Read value: <null>
[20/08/2015 6:10:35 AM.465] Console initialized
[20/08/2015 6:10:35 AM.465] Initializing forms manager
[20/08/2015 6:10:35 AM.662] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[20/08/2015 6:10:37 AM.449] ================ RAGE Plugin Hook ================
[20/08/2015 6:10:37 AM.563] Checking game support
[20/08/2015 6:10:37 AM.610] Product name: Grand Theft Auto V
[20/08/2015 6:10:37 AM.610] Product version: 1.0.393.4
[20/08/2015 6:10:37 AM.610] Is steam version: True
[20/08/2015 6:10:37 AM.611] Initializing DirectX
[20/08/2015 6:10:37 AM.615] Initializing Direct3D
[20/08/2015 6:10:37 AM.615] Loading C:\WINDOWS\system32\d3d11.dll
[20/08/2015 6:10:37 AM.615] Loaded at 0x7FF8DBC70000
[20/08/2015 6:10:37 AM.615] D3D11CreateDeviceAndSwapChain at 0x7FF8DBC88100
[20/08/2015 6:10:37 AM.615] Creating Direct3D 11 device and swap chain
[20/08/2015 6:10:37 AM.630] Swap Chain created: 0xB6EF0693B0
[20/08/2015 6:10:37 AM.630] Swap Chain VTable: 0xB6EF0693B0
[20/08/2015 6:10:37 AM.630] Swap Chain VTable_2: 0x7FF8DBC2EF40
[20/08/2015 6:10:37 AM.630] 0x5756550553F225E9;0x5741564155415441;0xEC8148D9246C8D48
[20/08/2015 6:10:37 AM.630] D3D11Present: 0x7FF8DBBE1DA0
[20/08/2015 6:10:37 AM.630] D3D11ResizeBuffers: 0x7FF8DBBE5D10
[20/08/2015 6:10:37 AM.630] D3D11ResizeTarget: 0x7FF8DBC20E90
[20/08/2015 6:10:37 AM.630] D3D11SetFullscreenState: 0x7FF8DBBEC730
[20/08/2015 6:10:37 AM.739] Getting device
[20/08/2015 6:10:37 AM.739] Retrieved device
[20/08/2015 6:10:37 AM.739] Creating wrapper
[20/08/2015 6:10:38 AM.173] Direct3D initialized
[20/08/2015 6:10:38 AM.174] Initialized DirectX
[20/08/2015 6:10:38 AM.229] Direct3D watcher thread spawned
[20/08/2015 6:10:38 AM.424] Waiting for CurrentGame->ShouldInitializeNow()
[20/08/2015 6:10:39 AM.949] Wrapper created
[20/08/2015 6:10:40 AM.601] Effect created
[20/08/2015 6:10:40 AM.601] Creating buffer
[20/08/2015 6:10:40 AM.601] Created buffer
[20/08/2015 6:10:40 AM.601] Creating blend state
[20/08/2015 6:10:40 AM.601] Created blend state
[20/08/2015 6:10:40 AM.601] Done with creation
[20/08/2015 6:10:43 AM.229] Direct3D watcher thread ended
[20/08/2015 6:10:44 AM.004] Initializing texture system.
[20/08/2015 6:10:44 AM.005] Initializing texture system; phase 1
[20/08/2015 6:10:44 AM.005] Initializing texture system; phase 2
[20/08/2015 6:10:44 AM.164] Initializing texture system; phase 3
[20/08/2015 6:10:44 AM.180] Initializing texture system; phase 4
[20/08/2015 6:10:44 AM.300] Initializing texture system; phase 5
[20/08/2015 6:10:44 AM.337] Initializing texture system; phase 6
[20/08/2015 6:10:44 AM.340] Initializing texture system; phase 7
[20/08/2015 6:10:44 AM.367] Initializing texture system; phase 8
[20/08/2015 6:10:44 AM.370] Initializing texture system; phase 9
[20/08/2015 6:10:44 AM.372] Initializing texture system; phase 10
[20/08/2015 6:10:44 AM.494] Pixel Shader 5.0 not supported. Falling back to 4.0.
[20/08/2015 6:10:44 AM.499] Initializing texture system; phase 11
[20/08/2015 6:10:44 AM.499] Initializing texture system; phase 12
[20/08/2015 6:10:44 AM.502] Initializing texture system; phase 13
[20/08/2015 6:10:44 AM.502] Initializing texture system; phase 14
[20/08/2015 6:11:19 AM.492] Initializing game support
[20/08/2015 6:11:45 AM.131] Compatibility level: 0
[20/08/2015 6:11:45 AM.131] Supported version detected
[20/08/2015 6:11:45 AM.147] ==================================================
[20/08/2015 6:11:45 AM.399] Patched IsDebuggerPresent
[20/08/2015 6:11:45 AM.650] Waiting for game initialization
[20/08/2015 6:11:46 AM.031] Initializing hook
[20/08/2015 6:11:46 AM.500] Completing interoperability
[20/08/2015 6:11:46 AM.626] Initialization code 1.
[20/08/2015 6:11:46 AM.626] Initialization code 2.
[20/08/2015 6:11:46 AM.626] Initialization code 3.
[20/08/2015 6:11:46 AM.737] 1 Address: 0x00007FF64412430C
[20/08/2015 6:11:46 AM.737] Calling func 1
[20/08/2015 6:11:46 AM.768] 2 Address: 0x00007FF644BAFF82
[20/08/2015 6:11:46 AM.939] 3 Address: 0x00007FF643775CE6
[20/08/2015 6:11:46 AM.967] Address: 0x00007FF644BAFF20
[20/08/2015 6:11:46 AM.967] Unknown var: 0x00007FF645A805E0
[20/08/2015 6:11:46 AM.967] Initialization code 4.
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 1
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 2
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 3
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 4
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 5
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 6
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 7
[20/08/2015 6:12:55 AM.667] Initializing console variable "IsDeveloperModeEnabled".
[20/08/2015 6:12:55 AM.678] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[20/08/2015 6:12:55 AM.737] Read value: <null>
[20/08/2015 6:12:55 AM.737] Initializing console variable "TimeScale".
[20/08/2015 6:12:55 AM.737] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[20/08/2015 6:12:55 AM.739] Read value: <null>
[20/08/2015 6:12:57 AM.358] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[20/08/2015 6:12:57 AM.534]
[20/08/2015 6:12:57 AM.535] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[20/08/2015 6:12:57 AM.536] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[20/08/2015 6:13:04 AM.520] <UNLOADED PLUGIN>: Initializing input system
[20/08/2015 6:13:04 AM.543] <UNLOADED PLUGIN>: Initializing game console
[20/08/2015 6:13:04 AM.548] <UNLOADED PLUGIN>: Initializing forms manager
[20/08/2015 6:13:05 AM.162] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[20/08/2015 6:13:06 AM.410] ---------------------------------------------------------------------
[20/08/2015 6:13:06 AM.411] LSPD FIRST RESPONSE
[20/08/2015 6:13:06 AM.411] Version 0.2b
[20/08/2015 6:13:06 AM.411] A G17 Media Modification
[20/08/2015 6:13:06 AM.411] - Developed by LMS & Sam
[20/08/2015 6:13:06 AM.411] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[20/08/2015 6:13:06 AM.411] © Copyright 2015, G17 Media, www.lspdfr.com
[20/08/2015 6:13:06 AM.411] ---------------------------------------------------------------------
[20/08/2015 6:13:06 AM.412] LSPD First Response: Running LSPD First Response 0.2b
[20/08/2015 6:13:06 AM.412] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[20/08/2015 6:13:07 AM.335] Cached police
[20/08/2015 6:13:07 AM.335] Cached police2
[20/08/2015 6:13:07 AM.335] Cached policet
[20/08/2015 6:13:07 AM.335] Cached sheriff2
[20/08/2015 6:13:07 AM.335] Cached sheriff
[20/08/2015 6:13:07 AM.335] Cached police4
[20/08/2015 6:13:07 AM.335] Cached policeb
[20/08/2015 6:13:07 AM.335] Cached policeb
[20/08/2015 6:13:07 AM.335] Cached policeb
[20/08/2015 6:13:07 AM.335] Cached fbi2
[20/08/2015 6:13:07 AM.335] Cached policeold1
[20/08/2015 6:13:07 AM.335] Cached policeold2
[20/08/2015 6:13:07 AM.335] Cached policeold2
[20/08/2015 6:13:07 AM.335] Cached buzzard
[20/08/2015 6:13:07 AM.335] Cached polmav
[20/08/2015 6:13:07 AM.335] Cached frogger2
[20/08/2015 6:13:07 AM.335] Cached ambulance
[20/08/2015 6:13:07 AM.335] Cached firetruk
[20/08/2015 6:13:07 AM.618] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[20/08/2015 6:13:07 AM.776] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[20/08/2015 6:13:08 AM.755] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[20/08/2015 6:13:08 AM.757] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[20/08/2015 6:13:08 AM.936] LSPD First Response: Creating plugin: PoliceRadio.Main
[20/08/2015 6:13:09 AM.774] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[20/08/2015 6:13:09 AM.923] LSPD First Response: [Code 3 Callouts] Settings loaded
[20/08/2015 6:13:09 AM.933] LSPD First Response: Police Radio Loaded
[20/08/2015 6:13:09 AM.933] LSPD First Response: We have 1 callouts registered
[20/08/2015 6:13:09 AM.934] LSPD First Response: CalloutManager initialized
[20/08/2015 6:13:15 AM.551] ______________________________________________________________________________________________
[20/08/2015 6:13:15 AM.551] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[20/08/2015 6:13:15 AM.551] [Created by : FinKone]
[20/08/2015 6:13:15 AM.551]
[20/08/2015 6:13:15 AM.551] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[20/08/2015 6:13:15 AM.568] Audio loaded...
[20/08/2015 6:13:15 AM.940] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[20/08/2015 6:20:39 AM.522] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
[20/08/2015 6:20:40 AM.225] RagePluginHook
[20/08/2015 6:20:40 AM.283] at Rage.WeaponAsset.LoadAndWait()
[20/08/2015 6:20:40 AM.283] at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[20/08/2015 6:20:40 AM.283] at LSPD_First_Response.Duty.ToggleDuty()
[20/08/2015 6:20:40 AM.283] at LSPD_First_Response.Duty.?()
[20/08/2015 6:20:40 AM.290] at ?.?()
[20/08/2015 6:36:18 AM.048] LSPD First Response:
[20/08/2015 6:36:18 AM.091] LSPD First Response: ==============================
[20/08/2015 6:36:18 AM.096] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[20/08/2015 6:36:18 AM.096] LSPD First Response: ------------------------------
[20/08/2015 6:36:18 AM.097] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[20/08/2015 6:36:18 AM.097] LSPD First Response: ------------------------------
[20/08/2015 6:36:18 AM.097] LSPD First Response: Exception type: System.InvalidOperationException
[20/08/2015 6:36:18 AM.097] LSPD First Response: Exception message: Model with hash 0xb12314e0 could not be loaded within a reasonable time. It may be invalid
[20/08/2015 6:36:18 AM.097] LSPD First Response: ------------------------------
[20/08/2015 6:36:18 AM.097] LSPD First Response: Inner exceptions:
[20/08/2015 6:36:18 AM.097] LSPD First Response: ------------------------------
[20/08/2015 6:36:18 AM.097] LSPD First Response: Stack trace:
[20/08/2015 6:36:18 AM.111] LSPD First Response: at Rage.Model.LoadAndWait()
[20/08/2015 6:36:18 AM.111] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[20/08/2015 6:36:18 AM.111] at ????????????????????????????????????????.????????????????????????????????????????()
[20/08/2015 6:36:18 AM.122] at ????????????????????????????????????????.????????????????????????????????????????()
[20/08/2015 6:36:18 AM.122] at PoliceRadio.PoliceRadio.????????????????????????????????????????()
[20/08/2015 6:36:18 AM.122] at PoliceRadio.PoliceRadio.MainThread()
[20/08/2015 6:36:18 AM.122] at Rage.GameFiber.Main()
[20/08/2015 6:36:18 AM.122] LSPD First Response: ==============================
[20/08/2015 6:36:18 AM.122] LSPD First Response:
[20/08/2015 6:38:10 AM.448]
[20/08/2015 6:38:10 AM.464] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[20/08/2015 6:38:10 AM.464] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD first response.dll
[20/08/2015 6:38:14 AM.621] <UNLOADED PLUGIN>: Initializing input system
[20/08/2015 6:38:14 AM.691] <UNLOADED PLUGIN>: Initializing game console
[20/08/2015 6:38:14 AM.709] <UNLOADED PLUGIN>: Initializing forms manager
[20/08/2015 6:38:15 AM.158] Plugin "LSPD First Response" was loaded from "LSPD first response.dll".
[20/08/2015 6:38:15 AM.919] ---------------------------------------------------------------------
[20/08/2015 6:38:15 AM.919] LSPD FIRST RESPONSE
[20/08/2015 6:38:15 AM.919] Version 0.2b
[20/08/2015 6:38:15 AM.919] A G17 Media Modification
[20/08/2015 6:38:15 AM.919] - Developed by LMS & Sam
[20/08/2015 6:38:15 AM.919] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[20/08/2015 6:38:15 AM.919] © Copyright 2015, G17 Media, www.lspdfr.com
[20/08/2015 6:38:15 AM.919] ---------------------------------------------------------------------
[20/08/2015 6:38:15 AM.919] LSPD First Response: Running LSPD First Response 0.2b
[20/08/2015 6:38:15 AM.919] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[20/08/2015 6:38:18 AM.388] Cached police
[20/08/2015 6:38:18 AM.388] Cached police2
[20/08/2015 6:38:18 AM.388] Cached policet
[20/08/2015 6:38:18 AM.389] Cached sheriff2
[20/08/2015 6:38:18 AM.389] Cached sheriff
[20/08/2015 6:38:18 AM.389] Cached police4
[20/08/2015 6:38:18 AM.389] Cached policeb
[20/08/2015 6:38:18 AM.389] Cached policeb
[20/08/2015 6:38:18 AM.389] Cached policeb
[20/08/2015 6:38:18 AM.389] Cached fbi2
[20/08/2015 6:38:18 AM.390] Cached policeold1
[20/08/2015 6:38:18 AM.390] Cached policeold2
[20/08/2015 6:38:18 AM.390] Cached policeold2
[20/08/2015 6:38:18 AM.390] Cached buzzard
[20/08/2015 6:38:18 AM.390] Cached polmav
[20/08/2015 6:38:18 AM.390] Cached frogger2
[20/08/2015 6:38:18 AM.390] Cached ambulance
[20/08/2015 6:38:18 AM.407] Cached firetruk
[20/08/2015 6:38:18 AM.693] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[20/08/2015 6:38:19 AM.011] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[20/08/2015 6:38:19 AM.874] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[20/08/2015 6:38:19 AM.876] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[20/08/2015 6:38:20 AM.069] LSPD First Response: Creating plugin: PoliceRadio.Main
[20/08/2015 6:38:21 AM.928] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[20/08/2015 6:38:22 AM.061] LSPD First Response: [Code 3 Callouts] Settings loaded
[20/08/2015 6:38:22 AM.065] LSPD First Response: Police Radio Loaded
[20/08/2015 6:38:22 AM.065] LSPD First Response: We have 1 callouts registered
[20/08/2015 6:38:22 AM.066] LSPD First Response: CalloutManager initialized
[20/08/2015 6:38:23 AM.651] ______________________________________________________________________________________________
[20/08/2015 6:38:23 AM.651] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[20/08/2015 6:38:23 AM.651] [Created by : FinKone]
[20/08/2015 6:38:23 AM.651]
[20/08/2015 6:38:23 AM.651] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[20/08/2015 6:38:23 AM.656] Audio loaded...
[20/08/2015 6:38:23 AM.921] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[20/08/2015 6:48:26 AM.916] LSPD First Response: Respawning
[20/08/2015 6:48:48 AM.804] LSPD First Response: Done

.png.fdab16d62ab8306ef34cec59284f4b12.png.9d5e6cf9427ad028178843acb6c725cb.png)
Season 1 of LSPDFR - Night Of The Killer Clowns
in Media
Posted
We knew it was just a matter of time but the Killer Clowns are back in the city !!!