-
Posts
2,957 -
Joined
-
Days Won
41
Content Type
Forums
Gallery
Downloads
Tutorials
News Stories
Wiki
Community Guidelines
LSPDFR BOLO Series
GTA5 Native Database
GTA5 Native Parameters
Release Highlights
LSPDFR Mod Showcase
LML User Contributions
File Comments posted by thegreathah
-
-
1 hour ago, Clez Development said:
You would need blender for wiring correct
You can do it with zmodeler using the extrude tool to pull the wiring, then rotating the vertices to make the curves. Blender, I think, is what most people use though.
-
Nice work for your first car! Adding wiring to some of the components like the radar and radio/controller would really give it a great amount of detail. Keep it up!
-
On 4/9/2022 at 5:30 PM, frankyboy said:
Are you actually using the add on as a dlc, or are you trying to take specific vehicles out and put them in slots. If it is the latter, you will run into issues because of the veshare.
-
4 hours ago, frankyboy said:
Hey just fyi, when viewing them on openIV they all are white, cant see which is which like what which type of marked and unmarked
I am aware. It is not a bug. Because its a DLC pack with high poly models I opted to use veshare. So while you cannot see them in OpenIV they should provide better performance and less strain on your cpu.
-
15 hours ago, tobaroo91 said:
I installed the dlc and all of the vehicles are pure white with no color
In-game or in OpenIV? They will be white in OpenIV since it uses veshare to help computer performance.
-
3 hours ago, HTTR2008 said:
Where is the DLC.XML list located?
C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf\common\data
it's named dlclist.xml
-
2 hours ago, OfficerBape said:
should put window visors on rear doors too if your gonna put em in the front to match
I understand that from a typical perspective, however Sarasota County only uses them on the front in real life, which is the look I was attempting to achieve.
-
On 3/30/2022 at 4:10 PM, hefeweizenguy09 said:
Awesome I’ll send you some if I see any out while driving
That would be a humungous help! I've been actively searching. South County seems to have a few running around and there are a ton at the Tom Knight vehicle facility on Honore but they are behind fencing and tough to see... Next update won't have them but I think I will get enough for the one after that.
-
On 3/2/2022 at 7:43 AM, hefeweizenguy09 said:
Any plans on making model of the 2021 Tahoe that both scso and spd recently added to their patrol?
In the works. Been intermittently seeing the 2021 Tahoe more and more - I have the reference I need for SPD already. I need some more pics of the 2021 SCSO tahoe to add (I got a couple the other day but not enough to get the full idea of their lighting setup).
-
21 minutes ago, chadc78 said:
They will be fine in game. They pull textures from veshares to reduce the load on your GPU/CPU
43 minutes ago, ThinBueLie said:Where did you find this model?
Part of an older edition of the pack. It was removed in an update.
40 minutes ago, Echooo said:10/10 pack, these vehicles look absolutely amazing!
Appreciate the feedback!
-
19 minutes ago, Redeye Modifications said:
Newest update: No ELS files included.
You are absolutely correct. My mistake - will be uploading them as a separate file. Thanks for noticing!
-
Awesome work. So Nice to see a hq low poly printer model with a mount.
Keep it up!
-
Nice work!
-
-
Great work. Definitely needed something like this!
-
-
-
-
3 minutes ago, flacofdny said:
i love it but it is not going 3 stage so dont like
You can set it to do that in the file yourself by switching the line from auto to manual. But irl the vehicles do not use multi-stage lighting so it isn't included here.
-
On 9/5/2021 at 2:50 PM, hefeweizenguy09 said:
Hey love the pack almost spot on only the 2017 Tahoe PPV has a amber traffic advisor in the light bar at stage 2 lighting
again awesome pack just didn’t know if you were trying to be spot on
Thanks! And yeah, I actually tried implementing the TA because I've seen it in use a lot more recently, unfortunately the way ELS is set up it made it super annoying that the TA and the rear window dominator was just wayyyy too synced up - just looked super wrong. I think the Impala still has the TA function in the pack, so you can see where my mind was at with that lol. I still may try to implement it at some point in the future if I can figure out how to make it look nice.
-
52 minutes ago, Prodigy74 said:
10/10 rating very spot on vehicles. No corrections needed at all! The only thing this pack is missing is their Motorcycles and the street crimes unmarked Tahoe which is the equivalent to the 2017 K9 Tahoe (with the the HG2 running board lights from the 2020 Tahoe's). Anyways here is a footage of your amazing work!! Stay tuned for more videos with your vehicles!!
Definitely looking to add the street crimes Tahoe at some point in the future, the thing is just so sweet! Thanks for the video!
Also! You play the game EXACTLY how I play and it's great to see someone using all the features correctly and realistically.
-
1 minute ago, gintikia said:
I fixed it lol. For some reason my texture quality was set to normal. Reverting it back to high resolved the issued sorry about that
Glad to hear it!
-
1 hour ago, M.Williams said:
What handling line would you use for the caprice?
Police 3 is probably the best for the sedan, but I do admit that no handling line is perfect. All of them feel a bit too fast and bit too janky.
-



[ELS/DLC] Sarasota Sheriff's Office Based Pack
in Vehicle Models
Posted
Probably a site-issue. Try again now. Sometimes the site is a bit slow with loading.
Cool idea. I like PCB's newer set up. Maybe in the future!