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Othrin

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File Comments posted by Othrin

  1. 11 minutes ago, ThatGuyShire said:

    Addon coming soon?

    Since it's only 3 cars I decided not to do an addon pack, plus my singleplayer game doesn't want to cooperate, I'd recommend watching Albo's Modding DLC tutorial on how to convert it to addon if you wish to pursue that option.

    3 minutes ago, LSPDFR Officer 165 said:

    I am new to zmod and i was wondering how did you get your dominator to flash like that

     

    I used a Non-ELS sequencer since this pack was originally Non-ELS. I believe you can do something similar with the ELS flashers since they are mapped to 7, 8, and 9.

  2. 4 minutes ago, Aquarices said:

    Will it work for FiveM? I am about of a FiveM community just starting out and remembered this pack and I was wondering if it will work because I didn't see anything about it.

    This pack is ELS, there is a non-els version available on my discord, more information is posted there

  3. On 2/21/2022 at 5:37 PM, itsevantime said:

    this is a awesome pack, I have a quick question, I live in maryland, and Iv been to a county called Prince George, this packs textures look almost Identical to Pg county police car textures, did you do that on purpose? I really like that!

    Yes, the skins are loosely based on PGCPD

     

  4. On 1/20/2022 at 12:57 PM, krul said:

    The straight, dominator looking RST is for trucks. Btw all the RSTs and FSTs are vehicle specific, theres no universal one

    I am aware as I have flipped through the service manuals for references, but thanks for pointing that out.

  5. On 10/26/2021 at 9:39 PM, Brad Philips Townley said:

    YouTube.

     

     

    Everything seems to be working great with the exception of the Silverado, which appears to have some LOD issues. But I think that might be because I put it in the Sheriff2 slot? Not sure. I put one of the chargers in the Sheriff slot and it doesn't have any LOD issues, so I'm not sure what's going on with that.

    If you use it as a replacement, the LODs will not show up correctly unless you change the LOD values in the vehicle.meta file for sheriff2

  6. 8 hours ago, mhulcio576 said:

    Awsome work. Any chance you could have all blue options for the other vehicles? And what about possibly making an option to have rambars as an extra?

    Thank you. In the description I noted that I will not be making any changes to these vehicles. I have, however, provided a templated light map for you to be able to change each individual light module to your heart's content.

  7. 7 hours ago, IrishGreen13 said:

    Any chance to add South Carolina’s new charger setup? Westin pit elite that’s almost identical to Georgia’s light wise, soundoff mpower, soundoff deck lights etc. Looks pretty mean.

    I will be working on an update, however SCHP does not use any Soundoff products, their new setup actually is a complete Federal Signal Pathfinder system with an FedSig Allegiant. Other setups use Impaxx, and Ions, and they use a Whelen Inner Edge RST for the deck light. I have a neighbor who just got the new slicktop setup.

  8. On 5/19/2021 at 9:09 AM, hill21 said:

    I think I may know what's wrong, I would attempt to fix it my self but I do not have the program to do so, what did you use to make the models? 

     

    The models in the .ytf file is missing a lot of the elements like the ALPR, the ram bar, the sliding drawer in back of the SUVs and other interior vehicle stuff that the ytf_hi file has, I do not know if its like this with all vehicles, but from what I can tell the 2019 Tahoe, the 2020 FPIU the 2018 FPIS, the 2017 Silverado ( which is missing a texture file cause when you walk to far away the truck goes green and wheels go missing and bunch of stuff, the ytf_hi model has texture but the ytf model does not), the 2011 Vic has some differences, and the 2020 Charger, this might explain why those elements disappear sometimes but not always, I opened other models I have in, and the ytf and ytf_hi models look the same and the extras still worked and nothing disappeared. I am not bashing this pack at all, it is sooo cool. Just its my opinion of what's wrong. If you tell me what program you use to build the models, I'd gladly try fix it for you if you don't want to your self but if you do try yourself try making the models of the YTF and YTF_HI the same

    Okay let me address this in bits:

    First off, you have to enable the the component in the mod menu of your trainer, then fix your car. Every time I do this, the desired component appears. 
    Second, I did not provide the models with LODs 1...4, this is because it eats up file size, I have provided the vehicles.meta to fix this. If it is still not working, try increasing the number under "LOD distance" in the meta I provided. If you don't have a beefy computer, this may not be an option and for that I apologize.

    Third, make sure you have installed the cars with the files I provided and in a correct manner, this is to be used with a dlc addon pack such as Albo's for which I have provided a link to, it is in a reply  above.
    Lastly, no end user shall edit the files I have provided, nor will I provide these models in an unlocked state as this violates numerous terms of use by the modders I have acquired these parts/base models from.

  9. 16 minutes ago, OFFICERDOWNING said:

    I've been trying to install the newest version for over an hour now. The readme says it expects me to know how to install the pack but i can't seem to figure out what im doing wrong. I created a dlc folder, updated dlclist, put the vehicles in vehicles.rpf, put the metas in the data folder but the vehicles dont show up in my spawner. Any help is appreciated. 🙂

    This video should show you everything you need to know regarding addon DLCs

    Just now, Othrin said:

    This video should show you everything you need to know regarding addon DLCs

    "I created a dlc folder, updated dlclist, put the vehicles in vehicles.rpf, put the metas in the data folder"
    When you create a dlc, you have to also edit content.xml and setup2.xml, for some reason I cannot create a dlc that works, which is why I provided the files in the format that they are in.

  10. 1 minute ago, Reddington said:

    @Othrin  This was a happy surprise! Any chance of an addon DLC, please?

    All of my attempts to make a standalone dlc pack have failed, perhaps this is out of my skill range or competency at the moment. I did provide these with the intent to be used with Albo's modding DLC pack. If anyone would like to convert this into a standalone DLC pack and send it to me, I will upload a version of that so it's more or less "drag and drop" Thanks Red!

  11. 18 minutes ago, Mud said:

    The Crown Vic Reverse lights still flash red/blue even with the textures installed and the VCF changed to all blue, there isn't a texture in the ytd for this though I think its part of the model itself.

    No, there is a texture for that as well. I probably used an existing emissive texture

     

    7 hours ago, kjlannie said:

    @Othrin so i changed the lights to blue however on the crown vic the two rear lights next to the plate that flash, one of them (the left) is still flashing red,  help?

    You will need to find all red emissive textures and make them blue.

    emrgindicator.thumb.png.19268c88afb26c2569cb6375aba1954b.png

    Here is the emissive texture I used for the reverse lights, simply copy and paste the blue texture over the red and it should work

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