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File Comments posted by Pumpk1in
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21 minutes ago, MrPotato said:
well idk, i didnt do the mapping but if you want the light to flash red just copy the red and place it over the blues.
Ok ;) Odd jobs

EDIT : "lol", on the emis2, only the orange texture under "static" is used x)
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Nice !
If we want to have a full blue setup, which textures do we have to edit ?
There is tons of emerglights textures in the ytd

Thanks ;)
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1 hour ago, OfficerFive0 said:
This is exactly the video I was looking ;)
Only one light is illuminated on each side, on both front and rear of the lightbar (one blue and one red)
On your liberty, you have two red and 2 blue light visible on the rear. (visible on my screenshot)
And only one red and one blue on the front (like it should be)
But as you said : you design the lightbar the way you want ;) Just not accurate with the video you linked
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Mhhhh.. can we stop the middle brake light ?
I found it weird to see it flashing. Even if I remove all the brakelight instructions, it keeps flashing.
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Hi

This is normal ?

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10 hours ago, Dippa said:
How did you get the files for the live feed bro?
On http://www.broadcastify.com/listen/ you can search for a feed.
Then, for exemple here : http://www.broadcastify.com/listen/feed/22913
Select "Real player" in player selection then right-click on the play icon on the left and download the file ;)My files were not made that way but it will work the same.
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15 hours ago, LTKarma said:
Great audio! I have been listening to it in the background through windows. I just cant seem to get it working in game :/ Self Radio doesn't show up. Any ideas?
Thanks!
If I may give you an advice, never use ingame self radio. It use a lot of CPU for nothing. Better playing it with VLC.
Second advice, forget about those MP3 and listen to realtime radio if you have internet connection !
You can use the two files I provided and play it with VLC ;) It will play real live radio.-
Dippa and
Deactivated Member -
2
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Dippa and
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On 10/10/2016 at 0:49 AM, thegreathah said:
I'm pretty sure they just do things to try and fuck us over now. lol
Maybe because of the new "Tron" motorcycle ? The motorcycle is very overbright with visualsettings edits.
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The leds in the rear and on the lightbar are way too dim with realistic radiance.
Bxbugs cars (like his last cvpi) have leds waaaaaay brighter (maybe too bright IMO) with the same settings.That can be fixed with model or texture edit ? I don't want to set my emissive settings to 350 like in default radiance

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Ola @Bxbugs123 !
Now that the carcols is unlocked for siren tweaking, do you plan to update your old vehicles with custom patterns ?
Like the arjent cvpi you made, used by maybe everyone here ?
Thank you for your answer !
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14 hours ago, addedaman said:
Is it possible to use the custom light pattern with blue and red setup? I tried to install the carcol and not the blue textures but it doesnt look very good lol.
I edited the one from Bxbugs to keep red/blue lightings :)
Beware, this siren is ID15 so edit your carvariation to assign siren15 to the cvpi :)Spoiler<!-- madeByBxbugs123(8.13.2016.For.CVPI.V1.7U) Red/blue edit by Pumpk1in --> <Item> <id value="15"/> <name>BlueRedPoliceLightsBxbugs</name> <timeMultiplier value="1.00000000"/> <lightFalloffMax value="90.00000000"/> <lightFalloffExponent value="90.00000000"/> <lightInnerConeAngle value="2.29061000"/> <lightOuterConeAngle value="70.00000000"/> <lightOffset value="0.00000000"/> <textureName>VehicleLight_sirenlight</textureName> <sequencerBpm value="530"/> <leftHeadLight> <sequencer value="16711935"/> </leftHeadLight> <rightHeadLight> <sequencer value="4278255360"/> </rightHeadLight> <leftTailLight> <sequencer value="4278255360"/> </leftTailLight> <rightTailLight> <sequencer value="16711935"/> </rightTailLight> <leftReversingLight> <sequencer value="0"/> </leftReversingLight> <rightReversingLight> <sequencer value="0"/> </rightReversingLight> <leftHeadLightMultiples value="1"/> <rightHeadLightMultiples value="1"/> <leftTailLightMultiples value="1"/> <rightTailLightMultiples value="1"/> <leftReversingLightMultiples value="1"/> <rightReversingLightMultiples value="1"/> <useRealLights value="true"/> <sirens> <!-- siren1 --> <Item> <rotation> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="1.57079600"/> <start value="4.71238900"/> <speed value="1.00000000"/> <sequencer value="168430090"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.20000000"/> <faceCamera value="false"/> </corona> <color value="0xFFFF0300"/> <intensity value="0.50000000"/> <lightGroup value="0"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="true"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren2 --> <Item> <rotation> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="2694881365"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.20000000"/> <faceCamera value="false"/> </corona> <color value="0xFFFF0300"/> <intensity value="0.50000000"/> <lightGroup value="0"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren3 --> <Item> <rotation> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="true"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="3.14159300"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="613566757"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.20000000"/> <faceCamera value="false"/> </corona> <color value="0xFFFF0300"/> <intensity value="0.50000000"/> <lightGroup value="0"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren4 --> <Item> <rotation> <delta value="-0.01000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="true"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="3.14159300"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="2454267026"/> <multiples value="2"/> <direction value="false"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFF000AFF"/> <intensity value="1.00000000"/> <lightGroup value="1"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren5 --> <Item> <rotation> <delta value="-0.01000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="168430250"/> <multiples value="2"/> <direction value="false"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFF000AFF"/> <intensity value="1.00000000"/> <lightGroup value="1"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren6 --> <Item> <rotation> <delta value="-0.01000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="4.71238900"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="2694881440"/> <multiples value="2"/> <direction value="false"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFF000AFF"/> <intensity value="1.00000000"/> <lightGroup value="1"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="true"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren7 --> <Item> <rotation> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="0.00000000"/> <start value="0.50000000"/> <speed value="0.10000000"/> <sequencer value="168430090"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFFFF0300"/> <intensity value="0.50000000"/> <lightGroup value="0"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren8 --> <Item> <rotation> <delta value="-0.01000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="0.00000000"/> <start value="0.50000000"/> <speed value="0.1000000"/> <sequencer value="2694881440"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFF000AFF"/> <intensity value="1.00000000"/> <lightGroup value="1"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren9 --> <Item> <rotation> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="168430090"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFFFF0300"/> <intensity value="0.50000000"/> <lightGroup value="0"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren10 --> <Item> <rotation> <delta value="-0.01000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="2694881440"/> <multiples value="2"/> <direction value="false"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFF000AFF"/> <intensity value="1.00000000"/> <lightGroup value="1"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren11 --> <Item> <rotation> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="3.14159300"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="1431647027"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.20000000"/> <faceCamera value="false"/> </corona> <color value="0xFFFF0300"/> <intensity value="0.50000000"/> <lightGroup value="0"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren12 --> <Item> <rotation> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="3.14159300"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="2694881450"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFFFF0300"/> <intensity value="0.50000000"/> <lightGroup value="0"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren13 --> <Item> <rotation> <delta value="-0.01000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="3.09400900"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="2863320268"/> <multiples value="2"/> <direction value="false"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFF000AFF"/> <intensity value="1.00000000"/> <lightGroup value="1"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren14 --> <Item> <rotation> <delta value="-0.01000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="3.14159300"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="168430165"/> <multiples value="2"/> <direction value="false"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFF0A0AFF"/> <intensity value="1.00000000"/> <lightGroup value="1"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren15 --> <Item> <rotation> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="3.14159300"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="2694881365"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.20000000"/> <faceCamera value="false"/> </corona> <color value="0xFFFF0300"/> <intensity value="0.50000000"/> <lightGroup value="0"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren16 --> <Item> <rotation> <delta value="-0.01000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="3.14159300"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="168430250"/> <multiples value="2"/> <direction value="false"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFF000AFF"/> <intensity value="1.00000000"/> <lightGroup value="1"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren17 --> <Item> <rotation> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="0.00000000"/> <start value="4.71238900"/> <speed value="1.00000000"/> <sequencer value="168430164"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.20000000"/> <faceCamera value="false"/> </corona> <color value="0xFFFF0300"/> <intensity value="0.50000000"/> <lightGroup value="0"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="true"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren18 --> <Item> <rotation> <delta value="-0.01000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="0.00000000"/> <sequencer value="2694881450"/> <multiples value="2"/> <direction value="false"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.15000000"/> <faceCamera value="false"/> </corona> <color value="0xFF000AFF"/> <intensity value="1.00000000"/> <lightGroup value="1"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="true"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- siren19 --> <Item> <rotation> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="1.00000000"/> <sequencer value="0"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="false"/> </rotation> <flashiness> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="100.00000000"/> <sequencer value="168430090"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.10000000"/> <faceCamera value="false"/> </corona> <color value="0xFF000AFF"/> <intensity value="1.00000000"/> <lightGroup value="0"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="false"/> <castShadows value="false"/> </Item> <!-- siren20 --> <Item> <rotation> <delta value="-0.01000000"/> <start value="0.00000000"/> <speed value="3.00000000"/> <sequencer value="4294967295"/> <multiples value="1"/> <direction value="false"/> <syncToBpm value="true"/> </rotation> <flashiness> <delta value="0.00000000"/> <start value="0.00000000"/> <speed value="100.00000000"/> <sequencer value="2694881440"/> <multiples value="2"/> <direction value="true"/> <syncToBpm value="true"/> </flashiness> <corona> <intensity value="50.00000000"/> <size value="1.20000000"/> <pull value="0.20000000"/> <faceCamera value="false"/> </corona> <color value="0xFFFF0300"/> <intensity value="0.50000000"/> <lightGroup value="1"/> <rotate value="false"/> <scale value="true"/> <scaleFactor value="2"/> <flash value="true"/> <light value="false"/> <spotLight value="true"/> <castShadows value="false"/> </Item> <!-- madeByBxbugs123(8.13.2016.For.CVPI.V1.7U) Red/blue edit by Pumpk1in -->
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Argh :( The file here is not updated and the one on GPM is no more downloadable... what's happening @Bxbugs123 ? x)
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Hey @PimDSLR I have this strange lighting bug. In your screenshots you don't seesm to have it. Anything I can do ?
Light is correctly visible on the other side :) (and perfect for the red)
Thanks !
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@Stealth22 is the CalmPedsOnFoot=false working ?
I have lot of framedrops when I enable keepcalm. Seems to be related to peds.
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KeepCam CalmPedsOnFoot=true (entitypersistence disabled)
- Peds enabled in trainer = framedrop
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Peds totally disabled in trainer = smooth
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KeepCam CalmPedsOnFoot=false (entitypersistence disabled)
- Peds enabled in trainer = framedrop
- Peds totally disabled in trainer = smoot
It seems that KeepCalm will always try to calm peds even if disabled in KeepCalm.ini
Any help ? ^^
Thanks !
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KeepCam CalmPedsOnFoot=true (entitypersistence disabled)
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Hi @Lt.Caine !
Always crash to desktop when I'm here on the map :) (screenshot)
I have the game in French. If I set the game to english, no more crash :)Don't know if it can be fixed ;) I'm playing in english for now.
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Hi @Thehurk ! Amazing work :)
Only two little things :
- The antena on the right side of the Ford SUV is not "stick" to the car. It flies :p
- I think one headlight texture is missing on the CVPI ?
Pictures attached ;)
1st picture : your CVPI on the left, Bxbugs cvpi on the right. Same problem occurs on your slicktop cvpi.Thank you if you can fix it and sorry if it was already in the comments ! :)
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15 hours ago, Stealth22 said:
there is nothing else I can do.
I wans not asking you to do something
Just reporting I had problems like some people. I actually still use your plugins
I understand you can't fix something you can't reproduce
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2 hours ago, Stealth22 said:
I haven't had a single person report performance issues with ALPR+. Like I said above, framerates fluctuate for so many reasons, its impossible to tell what it is. Just because you get frame drops after installing a plugin, and the issues go away after uninstalling said plugin, that doesn't necessarily mean that the plugin is to blame.
Same thing goes for Keep Calm. Hundreds of people have used my plugins without any problems.
I don't mean to be disrespectful, but please don't make unsubstantiated insinuations that my plugins create performance issues.
When the plugin is loaded there is no problem. It only occurs when I activate the alpr with F8.
Maybe its not your plugin, I don't know. Maybe its an incompatibility with another plugin, as I said I don't know, I just noticed that problem after using it so it seems logic to point an accusing finger to the last plugin installed, its not an attack against you.
Strange reaction.
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Lot of fps drop in the city when ALPR is active !
Can't drive with it enabled ^^ Other than that, the plugin is nice and realistic :)
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14 hours ago, Ranger61 said:
I saw a performance drop as well, and removed. I tried turning off the pedestrian option, and reducing the radius to 100. Things were still pretty choppy. I'll try it again.
Edit: Tried a reboot and reinstall mod. That didn't work. The framerate seems to really drop in the populated areas. Head out to Blaine County, around Harmony and everything is fine.
Same here, 10-15fps drop in the center of the city. No problem at all in less populated areas :)
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On 18/5/2016 at 3:11 PM, SoarHawk said:
I replaced the park ranger and now it works fine. Doors will not make noise though, but everyone has that problem.
I'm using it as park ranger and it's working okay for me.
You can use it in any slot with gauges working if you add this to your vehicles.meta right after <txdRelationships>.
Don't forget to replace "sheriff3" with the name of your model ;)<Item> <parent>vehicles_cav_interior</parent> <child>sheriff3</child> </Item>

.png.fdab16d62ab8306ef34cec59284f4b12.png.9d5e6cf9427ad028178843acb6c725cb.png)



(screen)



Unmarked Potato ELS
in Vehicle Models
Posted · Edited by Pumpk1in
For all blue, use this.
Dont forget the XML : fbi2.xml