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MJSillah67

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Posts posted by MJSillah67

  1. Only recently had some time to load up the game.  I prefer marked slicktops and played around with the San Diego model and I like it.

    BTW,  have you made any tahoes for SD Police?  They look pretty nice as well.  :smile:   

     

    San Diego Police Recruiting Unit

     

    No, I don't want to do SDPD cars with the old lightbar. I wanted to do the Expedition, but I couldn't find any model.

  2. The SDPD and SDSO pack is so close to being finished. I think it's ready to be released, but I want people to BETA test it first since it will be released locked and last thing I need is a huge problem.

    Templates will be included in the release (I did not put them in this file on purpose) as well as a surprise.

    If you had already downloaded the first BETA, make sure to reinstall everything including the ELS files, model files, and texture files.

    Enjoy!

    San Diego Police and Sheriff pack - BETA 2.rar 

    Changelog:

    - Added vehicle (SDPD 2010 Ford Taurus SHO Undercover).
    - Updated Spotlights (new model + functional).
    - No bouncing/shaking at all.
    - Updated light patterns on San Diego Sheriff's Office vehicles equipped with the Federal Signal Valor lightbar.  
    - Overhauled light package on the San Diego Police Department - Ford Crown Victoria Slicktop.
    - More accurate light patterns on the San Diego Police Department - Ford Crown Victoria equipped with the Federal Signal Arjent S2 lightbar.
    - Replaced rear Fed Sig Micropulse for a Whelen Vertex on the San Diego Sheriff's Office - 2012 Dodge Charger Pursuit.
    - Updated Federal Signal Valor on the San Diego Police Department - 2013 Ford Police Interceptor Utility.
    - Updated ELS files.
    - New credits.

    KD2EZkd.jpgIE3SYrz.jpglqZwb6U.jpgaoIYq9s.jpgHp7pydz.jpgamJb8nf.jpgi8ihUgj.jpgZcjdqzQ.jpgRfLmP77.jpg

     ZyHh0Q0.jpg

  3. UPDATE:

    The San Diego pack is so close to being done, but the SDPD Explorer and Sheriff 2012 Charger won't spawn for some stupid ass reason. When I try to spawn it, I instantly crash and get an RC20 error. :angry:

    Other than that, it going great. I changed the spotlight models and now the spotlights are functional. When you hit the takedowns key, it will light up the spotlights on both sides.

     

  4.  

     

    Never mind the stuff you see above (I don't know how that got there).

    For increased accuracy due to California law, I manually added a front licence plate on the SDSO 2012 Dodge Charger Pursuit.

    2f4a540c8d4b216c84b7f6f65a3a4198.png

    I also switched out the hideously inaccurate rear micropulse with an accurate Whelen Vertex. I knew the micropulse was inaccurate; it was a placeholder until I found out what that particular part was.

    Before:

    2f164b85b49d848aae891884ea088154.png

    Now:

     

    5ec4a9ab25af9df931cf016290cf9e92.png

    Real life:

    sdso_car_osidenews.jpg?resize=620%2C330

     

     

  5. I want to make an NYPD Highway Patrol car with working highrisers, but I just can't get them to work right. I renamed the highrisers to boot and bonnet, and I moved the pivot, but the just slide up instead of moving sideways.

    Can someone please help me get this working right?

    5c946d7d33b2ff12db963701cc92e34d.png

     

    17f5596ca958abad29f363cee25563ad.pngc1d8582ee549b876fb24827f983f9b06.png

     

  6. It turns out that the SDPD Crown Victoria slicktop actually has a Feniex Pegasus in the rear instead of a Whelen Inner Edge, so I made sure to promptly update that. Special thanks to Roegen TV for the awesome Feniex Pegasus model.

    4f7f53354ae4651e745ef38709d36484.png

     

    By the way, if you want to know what's keeping me from releasing the NYPD FPIS', then here are the reasons:

    The rotators on the marked units are all over the place, and only the left side reverse light strobe flashes for some reason like you see in this video of an older BETA. 

     

     

  7. Hi everyone.

    First of all, I'm NOT dead.

    Second, I plan on finishing off the San Diego Pack soon.

    Third, the NYPD Tauruses are getting an updated base model.

    Fourth, the NYC Taxi & NYPD Altima is low on my priority list (sorry but the things above are more important)

  8. ​That's really strange...  The only two things I've came across is "taillight" and "brakelight".  Are they hidden in "boot" as a subsection?  (I don't know if you checked there or not!)

    ​They aren''t hidden in the boot section either.

     

    ​That's really strange...  The only two things I've came across is "taillight" and "brakelight".  Are they hidden in "boot" as a subsection?  (I don't know if you checked there or not!)

    ​I'm trying to completely revamp IronicRainbow's Ford Police Interceptor Sedan. If you don't mind, can you please download it and take a screenshot of the brakelight dictionary?

     

    If my memory serves me correct, it should be "taillight_L" and "taillight_R".

    Those are for the taillights, not brakelights.

    Posts merged - Staff

  9. Can someone help me how to find the brakelights in Zmodeler? For some reason when I import a car on zmodeler, I can only find the 3rd brakelight (brakelight_m) but I can't find the left and right brakelight. I looked everywhere for it. Then, I think "Ok, the car must've not have come with brakelights". However, when I spawn it in game, it has brakelights. Even though it has it, I can't find it anywhere in the object dictionary on Zmodeler at all. Somebody please help me.

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