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officercornish

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  1. Sneak preview! :D (please note improved rear light covers (semi-transparent) - much better than vanilla, in my opinion)
  2. A sneak preview of a wholesale texture revamp of of law enforcement vehicles. Any or all design choices liable to change up to release. No timescale as of yet, but will post more images next week.
  3. A sneak preview of a wholesale texture revamp of of law enforcement vehicles. Any or all design choices liable to change up to release. No timescale as of yet, but will post more images next week.
  4. Hey guys (or gals) Will soon be uploading new files, tweaked designs and more vehicle choices :) Watch this space!
  5. Version 1.1

    960 downloads

    This pack includes all the files you need (textures, model and data files) to fully update your game with a bit of colour in the countryside... Unit numbers have been assigned to not conflict with the LSPD units. Includes bonus USCG predator for the water babies. Please [read] the read me file for installation guide (it's quite involved...) and for author comments This pack includes elements from the works of Yard1 , BobJaneTMart/Camo & obajtektsw92. Full credit is duly given by me and all relevant tags remain in the data files. Please support them and see more of their work at https://www.gta5-mods.com/users/Yard1 , https://www.gta5-mods.com/users/BobJaneTMart & https://www.gta5-mods.com/users/obajtektsw92
  6. ​Thanks - thought the mermaid was appropriate! The cruiser isn't possible (yet) due to the R* texture mapping not supporting two-tone colour scheme AND double-door decals... I would actually prefer the stanier for the sheriff cruiser, leaving the interceptor for SAHP. I'll give it some time for the tech bods to enable vehicle editing!
  7. not truly related to this topic, but my sheriff textures are available here http://www.lcpdfr.com/forums/topic/50744-sheriff-department-textures-bonus-uscg-predator/?do=findComment&comment=334785 On topic - this is great news! So much easier to see vehicle texture mods without having to start the game up each time! :D
  8. *** UPDATE *** The 'bonus' textures are ready first (the coastguard ones) ;) If you haven't already used Yard1's coast guard update, these are based on them, but more in canon with the GTA style than based on reality. Will update the vest patch for the coast guard ped's at a later point, I'm concentrating on vehicles at the moment. Installation: please refer to Yard1's guide, the .ytd files go where his do! (the .png is for your reference only) predator.ytd predator+hi.ytd
  9. After being inspired by Yard1's work in this area, I have created a HQ package with GTA "in-game universe" livery. This pack includes all the files you need, (textures and model files) to fully update your game with a bit of colour in the countryside... Unit numbers have been assigned to not conflict with the LSPD units (such as a chase between areas) 'missing' textures' in the Sheriff Maverick have been located and are present in this pack. Includes bonus USCG predator for the water babies. nb. until we are able to modify car files and proper texture mapping is available, the sheriff cruiser's door decals are compromised (simple flipped only) LSSD_USCG_2015.zip
  10. Sorry guys, textures will not be uploaded (I can't test them!) until R* gives me back access to my GTA V - apparently I'm subject to an 'account restriction' now :(
  11. Thanks for all your likes, everyone! more pics (and a download) coming soon :)
  12. Hi! My intention is to use this model instead of the vanilla sheriff cruiser. I'm then able to go two-tone (white/green) with sign writing over the two doors. If I used the LSPD cruiser as a base, would be restricted to single door decal :/ As it is it's imperfect anyway as the side you don't see in the photo is simple flipped, so the sheriff star is at the back of the vehicle, but it's the best compromise until model editing becomes possible. I intend to clean up my design and release complete sheriff livery (Interceptor / Granger / Sheriff maverick) soon, which should complement nicely Yard1's 'SEB' work :)
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