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File Comments posted by Dippa
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@Echooo that sounds great my friend! Excellent mod, excellent work! One other thing, is there a way to increase the time they are spotted on the map. I'm always looking for those twin question marks but when I do see them I can't just head their way to pursue like real life, instead I have to drop everything driving crazy and unrealistic trying to get to them before the question marks vanish. It don't seem to allow me to be very far before they vanish
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@Echooo is it possible on the street race event to make it so once you catch one racer the event will not end? Some time I like to go pursue the other but it will end even if AI officers are chasing the other at the time. I LOVE those pursuits!
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10 hours ago, Echooo said:
It will be fixed in the next update. I have to remove the traffic stop outcome entirely and make them always flee. As a temporary fix, just enable AlwaysFlee in the ini file
Is it possible to make the second racer (should he get away while we chance the other) continue to stay marked on the map so we can pursue him, like a BOLO, after arresting the first one? I noticed when it crashed once, the question marks stayed blipped on the one that got away. He was riding around on the map so I thinking, it would be cool if this was the case all the time. Like say another unit spots him and starts a pursuit the same as how you have the BOLO callout or I can go to his location and catch him. Or even if his car is parked at a home and we come arrest him based off the tag. I look forward to those racers popping up on the map but they vanish to soon.
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@Echooo first I have to say I LOVE the race callout. the way they drive is outstanding! Since the update however now when I try to pull one over and get out the car when they stop ( they keep driving for a while) LSPDFR crasRagePluginHook.loghes. Here is my log.
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1 minute ago, khorio said:
You don't need to send me anything, if you want intro and outro sounds played before and after the Background scanner files when using the local files I will need to add it in code.
Oh ok, my mistake. Thanks.
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2 hours ago, khorio said:
What did you put in for keybinds?
And what custom audio didn't work?Wdym make it work on your belt radio?
I can add intro and outro's before playing each local chatter file, i can't do the same if you're using a broadcastify stream
@khorioHow do I send the two files to you?
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52 minutes ago, khorio said:
If you're using local files sure, but I'd have to add it.
When you say local files are you refering to mp3 or wav files? I have the two files, how would you like me to send them to you?
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@khorio is it possible to have the intro and outro sounds play before and after the background chatter as well?
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@khorio I don't know if you're interested in this idea, but would it be possible to make a small plugin that make vehicles in front of your change lanes with a push of a button? You know like even when police are driving faster than the rest and come up behind cars they often change lanes to allow the officer to pass (cause nobody likes the police riding behind them). I see it when often on YouTube when officers are moving at a fast pace but do not have their lights on, people tend to still move to the side as in lane change to allow them to pass. I know we can only currently do this with code 3 but they stop and pull over to the side (sometimes), but I just think if they just changed lanes but did not stop driving if we pressed a button of something for realism. What do you think?
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@khorio Ok I got it working again. What I did was delete all the files instead of writing over them, and I turned off "Enable playback on NPC vehicles (turn this off if you experience lag)
EnableOnNPCVehicles=false" and everything was working fine again
4 hours ago, JayCapone said:is this working for anybody else?
Yep its working
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1 hour ago, khorio said:
Can't reproduce. Take out XScanner and test again.
Ok took it out and put the prior version back in and everything works fine?
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@khorio Hey bro, something is amiss since this update I just put in. I can't accept any callouts now. I press the button to accept then nothing happens?
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57 minutes ago, khorio said:
You can just name them differently and change the intro and outro sound name in the ini. it looks for any matching wav/ogg/mp3 file in
Plugins/LSPDFR/XScanner/Audioand
LSPDFR/Audio/Scanner
Is there a certain folder within the audio folders I need to put them in? Reason being I don't see any files you had in any of the folders that say "Intro" or "outro".
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22 minutes ago, khorio said:
XScanner's volume should not affect anything outside of what XScanner plays.
I actually did include a spamcontrol because I was worried this sort of thing would happen but I never got round to implementing it, will update after I do some more testing.
If I gave you my intro and outro sounds I created and been using for years in Moreradio mod, could you convert them to the file type you are using here so I can use those? I really like this mod!
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Idea: random Police having vehicles pulled over doing a traffic stop that you could pull up to or just sit and watch until the officer is finished with the traffic stop. (like along the highways all over the map)
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@againstallodds I know you over there in the lab attempting to find the cure for cancer but is it possible to make the dialogue area a bit wider around the subject we may be speaking to use Y? Just that sometimes I have to get all in their face from different angle to get Y to trigger
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I noticed a weird bug were the hazard lights keep turning on and off with this mod. Also are the backup units suppose to stay or just arrive and leave? When I get to the scene there was only one there and it left when I pulled up.
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@Dominic1337 Thanks for the adjustment to our request so quickly bro! It's much appreciated

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No question you came out swinging with this callout pack. I'm getting you was tired of the same cookie cut callouts and searching for something new so you went in the lab and got to work! Hats off to you for this being your first release and having this much depth. You blessed the site with this one
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@OJDoesIt This still works like a charm! I set it up lastnight for the first time and it works great! I did notice one thing that could improve on this should you do an update on it, the modifier button acts as the "off" button as well as the modifier button. This should be seprated so that the off button can be chosen by the user should they want to sync the buttons with ELS. I was trying to get it to engage with the same on and off used when engaing ELS siren but wasn't able to do so because the mod turns on with just a single press of the cycle button but only turn off with a modifier button. Having the ability to use or not the modifier feature button while still having the ability to change which button can turn it off or on would be ground breaking! You did a outstanding job on this bro please come back to it!
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8 hours ago, Veteranfighter said:
That's really odd. I will see what I can do until the next regular update.
Bro I had the same thing happen when the cut scene started it all went south lol I LOVE this callout pack tho!
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Simply outstanding work!
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On 6/1/2022 at 1:21 PM, dantemansilla said:
Hi i have a problem, i dont know if was asked before, i have a peep sound random in the game when activated els, its so annoying , its happen maybe every 1 minute or so, . What i notice is start when i press J for lights or "O" to use backup ultimate, someone experience some similar?
Also do you have "RichsPoliceEnhancements" mod installed? If so there is a priority radio traffic (PRT) feature where a priority traffic tone will beep periodically when selected in PoliceSmartRadio. If PursuitUpdates is enabled, this tone will begin automatically when a pursuit starts.
// Default is false
EnablePriorityRadioTraffic=false -
On 6/2/2022 at 5:43 AM, Milosh15 said:
I have a problem, as soon as I try to insert AdvancedHookV.dll and start the game it crashes and from TaskManager it says "Not Responding".
If I then delete AdvancedHookV.dll the game goes without problems but ELS does not start.
I've been losing my mind for 4 days and I can't solve it. Can anyone help me?
Can you take a screen shot of your GTA main directory folder and post it?
On 5/30/2022 at 8:56 AM, Dustindelveccio said:Hey Guys
How can I change Controller controlls ? Is it possible ?
Thanks and Greetings !
No.
On 5/10/2022 at 11:54 PM, Extremecasual said:Does this mod still work in 2022?
Yes
On 6/1/2022 at 10:57 PM, HaSrT1206 said:That is your Visualsettings.dat file, not ELS. Did you add a visual lighting mod to your game?
On 4/11/2022 at 12:56 AM, NFSLover said:When Playing Game I Noticed That In Few Moments Siren Sound Off Like In Pursuit SIREN_2 Off But Other Still Working I Hope You Fix This For This Reason I Use Non-els Vehicles Only!Please Just Do Something That This Never Or Ever Happen!



I Want To Attempt AI Use Scan Siren How Can I Do That?
That is not ELS doing that. Areyou using another mod like "RichsPoliceEnhancements"?
On 6/1/2022 at 1:21 PM, dantemansilla said:Hi i have a problem, i dont know if was asked before, i have a peep sound random in the game when activated els, its so annoying , its happen maybe every 1 minute or so, . What i notice is start when i press J for lights or "O" to use backup ultimate, someone experience some similar?
Can you post a screenshot of your plugins folder and your LSPDFR folder that is INSIDE the plugins folder.


ELSSirenExtender
in Script Modifications & Plugins
Posted
Ok, I am getting features such as the honk, and it said it's loaded on screen when I first get in game, however the siren does not cut out when getting out of the car. I use a controller to turn it ELS on and off, so do you think this is why it may not be working? If it is only looking for keybinding and not controller support, possibly?