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File Comments posted by Quasar
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11 hours ago, SRS Bladez said:
@Quasar So I've done that, it's just got to be "manually reviewed" because it's a 7.zip file. So when it's completely done, I'll let you know, unless you's can see it
Also, there's a callout called "Severe Vehicle Crash" but I wouldn't accept it as it's still like 10% beta. But if you do, just press X to end the callout. If that doesn't work, go to the scene and arrest the suspect
Whoops sorry, maybe i downloaded too quick, had gotten a couple notifications saying a new version was released and assumed it was the manual review. I’ll check it out again soon
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@SRS Bladez It will still do the same thing. See screenshot below on what I believe will need to be changed so that future version do not duplicate installation.
The V 1.1 needs to taken out of the .dll and the .pdb file Leaving just Roadincident callouts.dll and Roadincident Callouts.pdb. That way when you release new updates and users drag the files into their GTA V folders it will ask if they want to copy the new files over the existing version of the callouts. Hope this helps, and keep up the good work!

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10 hours ago, SRS Bladez said:
@Quasar I've just re-done this, so I deleted the files (when it says to re-upload a new version or something) and put in a completely new file, so I hope that works
@SRS Bladez Cool, I’ll check it out later tonight or in morning once im home from work.
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Good work so far. One thing I caught is the naming structure of the file. The new version does not overwrite the existing install. I believe this is because you have the version number listed in the file name. I caught it before running the game the first time, so I am not sure if running both versions would crash the game or what. Otherwise just make sure you go in and delete v 1.0 if upgraded to 1.1
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I cannot wait to see the new skins. Thanks!
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13 hours ago, Officer Cooley said:
No matter what I do, I can't change the skin on this ambulance. It changes in openiv but in game its still the red skin. I even checked other patchdays for another installation of the ambulance model and there isnt one.
Im mobile at moment, but make sure you have the skin named exactly the same so open iv overwrites the old skin, and check for a hi version of the file the skins are installed in some hi quality models needs the skin files in both to work right, and i cant remember anymore if this one is one of them.
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Having big issues with lights, they dont seem to work except for the taillight flashers. Cars themselves look amazing and all add-ons working. Using radiance v with newest version of all three packs downloaded last night and started over with fresh mod folder. I Dunno what i am doing wrong.
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are these cars or skins? May want to move it to the right section.
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8 minutes ago, downcoldkiller said:
Still being worked on
Oops, sorry! Saw the update 1 hour ago and thought it already released.
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What is the update? It seems to be the same version as before?
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52 minutes ago, PNWParksFan said:
Please check the date and time settings on your computer and make sure they are set correctly to today's current date.
Lol
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27 minutes ago, iGoDPrince said:
when i dispatched an ambulance it doesn't use all the liveries available only 2
You have to go into the xml files in the emsmod folder and edit the various ambulance lines at each of the "stations" to use the livieries you want.
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58 minutes ago, matthewforeal said:
Does it work with the new RPH 0.51?
Seems to be so far, haven't found anything weird yet.
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Is the coronas in the wrong place a carvariation issue? or sirensettings issue? Do ELS models even use sirensettings at all?
I'm trying like crazy to get this to work. Fully upgraded steam version, brand new mods folder cause I felt like a total revamp with all the new ELS stuff. no crashes everything BUT this Ambulance spawns perfectly. I am literally baffled by this one. I replaced the files in X64E, I tried putting the files in Patchday13. When I spawn it with simpletrainer, it says it spawns but the ambulance never appears. If i dial 911 from the cell phone in game the paramedics never arrive LOL. And if I try and request EMS via betterEMS it spawns a firetruck, and it tries for an ambo for awhile and then LSPDFR crashes. Anybody have any ideas at all?
Solved!! I attempted to setup this model the same as the Rambulance, using 10 different liverys so it would act like various departments were responding from the various stations in Better EMS. That does not work on this model, I am guessing it made the file size too big and wouldn't spawn. I cut it back to 5 liverys and everything works great!! Amazing Ambulance!!
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Downloading NOW!!!
wait, what do we do with the .cwvg files? Never seen that extension in a GTA mod before, and see nothing in the readme?
Also, Florida Highway Patrol had a fleet of these as unmarked cars back in 2003-2004. Might be another cool version to consider creating in the future.
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14 minutes ago, billiarboy said:
I only got 4 of the 7 cars.Did not get
police5 - 2016 Ford Police Interceptor Utility
police6 - 2013 Chevrolet Tahoe PPV K-9 Unit (slicktop)
police7 - 2011 Ford Crown Victoria Police Interceptor
What Am I doing wrong?
These are awesome model that I did get
Those three are basically add on cars so spawn them with simple trainer or similar by typing in the vehicle name you want to spawn.
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23 minutes ago, Quakex64 said:
delete the gtavlauncher.exe and gta5.exe then verify cache to get them to redownload..... the gta5.exe version should still be 1.0877.1, as the update was just for online, and nothing having to do with storymode aspect like cars or weapons, the launcher (which is more related to online, I think) should be the 1.0918.1
once redownloaded from steam, right click on both and click details and you (should) will see the version number.... this is why I think update checker is saying update, but we cant because Rockstar hasnt updated the game to the new version of the launcher... Everyone expects that come end of December with the import/export update:
https://socialclub.rockstargames.com/news/article/60055/GTA-Online-Import-Export-Coming-December
Nailed it!! My Launcher is indeed already version 918 and the gtaV.exe is 1.0877. So I think this is where the confusion may be happening. The updater is saying gtav.exe needs an update to 1.0918 which now I am thinking may not exist.
Thanks Quakex
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Mine is the Steam version and its the same thing as others. No updates to this 1.0918 version. Ive tried verifying files to see if it would force a messed up update, but nothing. I get no crashes at all, just the update manager saying I should update. Its very strange. Could the version update be RETAIL only?
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Thanks for the update @Kompetenzz
It seems to work great now, with the all red fire and ambulance options. I only have one remaining question, and that is The wig-wag headlights option doesn't seem to work on Captain14's pack. I am assuming this is because he already has a custom carcols included as part of his mod. If this mod doesn't override his carcols, is there something I could edit or a possible optional future update that you could consider that would be compatible with captain14"s LSPD, Sheriff, and FBI packs so all my cars have the wig wag lights at least?
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cool, I will follow the file and wait patiently. Thank you for your help and explanations!
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Ok I gotcha, So is there an all red or red/white number for Ambulance and fire truck? I really would prefer no blue in my fire units if possible.
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26 minutes ago, Kompetenzz said:
You can change it for the firetruck. :)
Any idea on which siren setting it should be? That is the one thing I haven't really learned yet, is what each number changes on the sirensettings. Or should I just play around with it and see if I can find a working one?
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So I think I partially fixed the issues, it remains installed as my initial post stated above. I went back thru the readme and went in and checked the mpvalentines carvariations.meta. I discovered that the ambulance was still on sirensettings '1' so I changed that to '4" per info in your change log, This has now fixed all the lighting positions on the ambulance, The only minor issue is the two LED's in the lightbar on the sides directly above each door are blue under the red dome. Would love to figure out how to fix that, but not the end of the world at the moment.
Secondly, Once I changed the sirensettings, I happened to notice that the entry for the firetruck was mis-spelled it was entered as 'firetuk' Once I corrected this to 'firetruk' to match the game model, the lightbar is now back to all red as it should be, but some of the led's do not work correctly, and also there are odd white boxes popping thru the lightbar, does the sirensettings number need to be changed for the firetruck also? It currently is set on '1' in the carvarations.I definitely like what I am seeing, but any guidance to fix these very few issues would be very helpful.
Thanks!

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Lol
this will be a definite add to my game asap.
Airport Callouts [No Longer Under Development]
in Script Modifications & Plugins
Posted
I don’t neccessarily disagree with any of the comments or reviews, if the file needs many improvements. Then it needs improvements. I do however have an issue with how rude some of them are. Everybody starts somewhere, some better than others. But if we want to continue to have newer members try modding, and contribute to the future of LSPDFR. Can we be a little bit less rude and more helpful?? Keep up the way we are going and no one is going to even bother trying.