Reputation Activity
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DivineHustle reacted to AndreiH for a file, RAGE Trainer (0.3b - 0.4.108a - inDev_0.4.148)RAGE Trainer
Beta: 0.3b (16106) | Alpha: 0.4.108a (16109) | inDev: 0.4.148 (16113)
Just another trainer aiming to do things differently
Hello everyone! I would like to present to you my first and latest mod for GTA V, the RAGE Trainer. Now, you might say, "Another trainer?!", to which I say, "Yes!". This trainer is unique in that it uses RAGEPluginHook by MulleDK19, rather than an ASI loader. An ASI loader is nice and all, but if you want to play both modded SP and vanilla MP with ease, this trainer is for you.
The trainer is currently in it's infancy days, this being the first public release. It misses many, many features a good trainer would have, but worry not! I am working on adding new features and improving existing ones. Now, why did I release it with this few features? The reason is that I want my trainer to be built for you, which means I want to hear from you from the very first builds. This way I can make sure to focus on features that players want most.
NOTE: The first ever version from the inDev branch, inDev_0.4.145, has been published! The inDev versions contain the freshest and best features, however, they might not be extensively tested, thus, the inDev versions are the buggiest of all. If you do wish to use an inDev version, please keep this in mind, and also, if you do find any bugs, PLEASE report them to me (via PMs or comments). Any support is greatly appreciated! Thank you!
AS OF ALPHA 0.4.46: The Quick Access data has been migrated from the INI file to a local SQLite database. This extends the capacity of the Quick Access menu from 5 to, technically, inifinite, but is limited to 10 due to the finite height of your monitor. If you are updating from an older version of the mod, please follow the instructions under the Update section in the ReadMe.txt file, as this will keep your current Quick Access settings and automatically migrate them to the database. If you do not wish to keep them, you can update using the old method (overwriting everything). An example of what the INI files look like:
NOTE: Again, I can not stress this enough, this is in it's INFANCY DAYS. Everything you see is subject to change! Also, keep in mind that the only public release is currently on the Alpha branch, meaning there may be bugs! Please report any bugs by posting bellow.
NOTE: I'm currently working on a big new feature for the trainer: bodyguards! For this reason, I have promoted the last stable release to the Beta branch and any new builds containing the new feature will be on the Alpha branch. Thank you for your continued support!
BEWARE: For bug reports please message me with the bug you're having and make sure to include RagePluginHook.log and the latest log of the trainer, if available, from <root>\Plugins\RAGE Trainer\Logs\.
Installation:
Extract the Installation folder to the GTA V root directory Start game Load the plugin by typing into the RAGE console LoadPlugin "RAGE Trainer.dll" Press F5 for the main menu (default, can be changed in RAGE Trainer.ini) Press F6 for the quick access menu (default, can be changed in RAGE Trainer.ini) Enjoy!
NOTE: To add items to the quick access menu, press the K (default, can be changed in RAGE Trainer.ini) key while the desired option is selected. To remove an item from the quick access menu, press the K key over an item that has a star next to it's name.
Latest version:
Beta: 0.3b (16106) Alpha: 0.4.108a (16109) inDev: 0.4.148 (16113)
Features:
Console Commands:
Dependencies:
RAGE Plugin Hook - min. v0.38 (Download) RAGENativeUI - min. v1.3.1.0 (Included) SQLite - min. v1.0.98.0 (Included) SQLite.Interop - min. v1.0.98.0 (Included) Special thanks to:
MulleDK19, LMS, alexguirre -
DivineHustle reacted to TheUniT for a file, Pursuit on the Fly!Do you remember this one feature LCPDFR has that lets you force a pursuit on any ped?
Ever felt that you encounter way too many people littering, taking photos of your car or honking at you for hours while you're busy beating someone with a phone book? Ever had someone flee after you tried to do an unarmed arrest? Ever wanted to have a chase with these individuals or any specific vehicle?
Now you can!
Pursuit on the fly lets you force a pursuit with a press of a button. Just aim at your preferred suspect and hit T (can be configured in the .ini). It also works when you're inside your vehicle. You can have multiple pursuits with as many peds as you want/the game allows.
If you have any suggestions or ideas what I could add to this rather small plugin, let me know!
Installation instructions are included in the readme!
Small feature/what-you-should-know overview:
Force a pursuit on almost any ped or vehicle you want. You can force multiple pursuits at once. You can't force a pursuit on cops. You are unable to force pursuit of sea and air vehicles. You are able to force a pursuit from inside a vehicle.
Have a look at this .gif for an impression (you need to pay attention to the minimap though).
http://i.imgur.com/59SeLO3.gifv
Known issues:
None so far. Feel free to report any bugs.
Credits:
Thanks to @Albo1125 for helping me out with loads of things, giving some tips and letting me bother him with questions and results. 😛 Also thanks to @LukeD for some tips and answering questions. Thanks to @SuperStumpje for testing. And of course, thanks to everyone who develops RagePluginHook, LSPDFR and all the great plugins available here!
Happy chasing!
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DivineHustle reacted to Virzza for a file, San Andreas Police PackInformation
Looking for a pack that will replace the main police vehicles and fits perfectly into Grand Theft Auto V's atmosphere?
Look no longer! So far this pack includes 4 new vehicles!
police - Ford Crown Victoria with a Federal Signal Arjent
police2 - Ford Crown Victoria with a Code 3 MX7000
police3 - 2013 Dodge Charger with a Federal Signal Arjent
sheriff - Ford Crown Victoria with a Federal Signal Arjent
Installation and Usage
Installation for these vehicles is very simple! No need to worry about a difficult process! Installation was made easy with a folder path!
When you download the modification simply follow the path of each folder in OpenIV to successfully replace the vehicles. Make sure to install everything included! Those who don't will not be given support!
Planned Features
Add more vehicles!
Miscellaneous
Please, PM me any bug or crash reports. I'll try my best to fix any unseen issues that might happen. Thanks
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DivineHustle reacted to Virzza for a file, Blaine County Sheriff CVPIInformation
Looking for a sexy Ford Crown Victoria to replace your bland sheriff slot? Download this today and you won't be able to go back!
With an amazing light bar, HD interior, and the fact it's a classic CVPI it's a great fit for any user!
Installation and Usage
Installation for this modification is very straightforward!
To install simply navigate to the following path in OpenIV!
update.rpf\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
Planned Features
Add hubcaps as the default wheel. Make hubcaps and steelies a wheelmod.
Miscellaneous
Please, PM me any bug or crash reports. I'll try my best to fix any unseen issues that might happen. Thanks
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DivineHustle reacted to w35 for a file, Yet Another Partner Mod 1.7.04.1750Yet Another Partner Mod for LSPDFR extends Your game experience by :
selectable partner among policemen, partner will attack, when shots are fired, closest attacker - if he was in following mode, You can order partner to attack closest attacking/fleeing/covering Ped, if ped is fleeing he will chase him, and kill him If Ped who attacked is under arrest or is arrested partner will hold aim, but will stop shooting, until suspect arrest is done, then he will go back to car - if previously was in follow mode, You can order partner to follow You (he will get into Your vehicle when You get in, or get out, when You get out), You can order partner to halt, he will stop all actions, and wait for further orders, You can order partner to arrest closest suspect, partner will equip weapon, hold aim, and force suspect to knee, and put hands on neck, When player has been revived in hospital, partner will get last car and drive to hospital (it can take some time) - NEEDS TESTING, When Partner is dead or was accidentally despawned You can get a new one, To select a partner after going on-duty, walk close to any police officer and press select key (default NumPad0 - for rest of configurable keybindings look inside provided *.ini file), partner will follow You, and will be under Your command. Until he dies, he is in the same group as You, under Your command. When he dies go to nearest police station or any policeman on street and select him to repeat process.
Why I have written this plugin if there are others like this ? Because I wanted to do it myself, my way.
There are no plans for including into this mod any callouts, or ambient events, except partner itself. This mod is focused on partner only.
Requires :
- Rage Plugin Hook 0.52 (may work on older versions)
- LSPDFR 0.3.1
Installation :
- unpack archive file with plugin (7-zip),
- copy "YetAnotherPartnerMod.dll" and "YetAnotherPartnerMod.ini" file to Your GTA5/Plugins/LSPDFR directory
- LSPDFR will load plugin
Please do not re-upload this plugin to other sites as You do not have My permission to do so.
This plugin is Work In Progress - see this thread for development details and discussion :
Future development :
add vehicle service stations for lspd and lssd, so player can repair vehicle in more RP-way add ability to heal in clinic, if player is injured (for better RP) -
DivineHustle reacted to w35 for a file, Arrest Warrant Callout 0.172.28.1205Arrest Warrant Callout for LSPDFR extends Your game experience by :
arrest warrant callout for various criminals including various reasons (murder, assault, robbery, rape etc.) prison escape callout (2 various suspects with variable models, usually armed, sometimes heavy armed, using variable car models, escaping to variable location) where player have to locate escaping criminals - there is only some area known where they are, and this area is from time to time updated with notification from control, arrest warrant callout executed at suspect's workplace (mostly based on talking, and checking suspects ID in LSPD computer, but chances are also that suspect will panic and try to escape or fight) adding new spawn locations for suspect and more calm callout with roleplay features show player area to serch for wanted criminal near felon’s home, or en-route, or supposed hideout, criminal sometimes waits for Police unaware of arrest warrant, sometimes is fleeing (in such case player will have to locate – car, or person on foot) to seaport, airport, or he/she is hiding in mountains criminal is sometimes armed, sometimes not, sometimes he/she will be heavy armed and considered dangerous – player will be notified about severity of arrest warrant, but there’s some probability of incorrect intel, sometimes criminal will try to fight with player, sometimes he will try to escape, and sometimes if injured he will surrender, depending on current situation – I have put some logic for this inside callout besides this what we have in LSPDFR. dead criminal is best dealt with FinKone’s coroner van, you can also leave scene – at some distance suspect will despawn arrested criminal can be transported with transport van (from Albo’s modification) or by built-in LSPDFR 0.3 prisoner transport This mod has more than 900 possible random variations of how it goes (given above random conditions), which all count as 3 callouts.
Arrest Warant Callout : 5 diffrent cars x 9 diffrent ped models x 4 different variations describing suspects initial agenda (flee, hide in hideout, walk by streets) x 3 different arrest warrant severity (+ some chances for incorrect intel) x 3 different behaviour when player arrives at scene (escape, fight, walk by) and more... PLUS
Prison Escape Callout : 5 different car models x 9 different ped models x 2 destinations x 2 different behavior when player catch up escaping suspects x 3 different arrest warrant severity (+ some chances for incorrect intel) and more ...
Arrest Warrant at Workplace : 9 different ped models x 4 different spawn locations x 3 different actions suspect will perform when player arrives at scene (escape, fight, walk by) + dialogue option and checking ped's ID in police computer and some more ...
This callout has been featured in this Yotube video made by LordMarshal : https://www.youtube.com/watch?v=aNwric58CX4
Thanks for this awesome video and spreading the word about my plugin !
Plugin is still in development - see development thread for details http://www.lcpdfr.com/forums/topic/54758-wiprel-arrest-warrant-callout/
Please do not re-upload this plugin to other sites as You do not have My permission to do so.
Comments section or mod forum thread is right place for discussion about bugs and suggestions, if You think You have spotted a bug try to be specific, and try provide as much information as possible, this will shorten much time needed to narrow down possible bug cause. Thank You.
Requires :
Rage Plugin Hook 0.52 (may work with older versions) LSPDFR 0.3.1 Installation :
- unpack archive file with plugin (7-zip),
- copy "ArrestWarrantCallout.dll" and "ArrestWarrantCallout.ini" file to Your GTA5/Plugins/LSPDFR directory
- LSPDFR will load plugin
Future Development :
add more groups of criminals. additional cars, more types of arrest warrant callout (barricaded suspect - SWAT assault, suspect at home etc.) more variety of target locations to which criminal will flee BUG FIXES add more dialogues to player - suspect interaction add choices for player (RP wise)
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DivineHustle reacted to Patrinus for a file, HEROCOP BETA 0.5bTHIS MOD IS NOT ACTIVE ANYMORE
- Patrinus
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DivineHustle reacted to Straysify for a file, Bait CarI can be found on both the Rage Plugin Hook discord as well as the Bait Car discord if you have any questions, or feel free to PM me on here.
Join the new Bait Car discord here! (For support and general discussion)
About
Bait Car is a plugin that allows you to catch car thieves in the act. Select a vehicle model, wait for it to arrive, park it somewhere, hide down the street, and wait for the car thieves to come in. Once someone steals the vehicle, follow them and the on screen prompts to proceed. Vehicle models, Ped models, Weapons used in scenarios, wait times, keybinds, etc. are fully customizable in the configuration file. Vehicles can be re-used multiple times. Multiple suspects can now take the bait car!
Currently Supports
RAGE Plugin Hook 1.89 & 1.90 (Latest)
LSPDFR 0.4.9 (Build 8037+ required for new API functions. Older versions will work, but will crash the plugin when you call for backup)
Installation
Extract the included zipped folder to any location (ex. your desktop) Drag all files from the "Grand Theft Auto V" folder included with this plugin into your main Grand Theft Auto V game folder. If asked to replace any files, select replace. Once all files have been copied, start up your game, and go on duty with LSPDFR to load the plugin. Installation is complete
Support
If you need support, be sure to:
Report issues at https://github.com/bmk-dev/Bait-Car/issues, or message me/leave a comment and I'll add them there (easier to track) Please ALWAYS include your RagePluginHook.log file from your main directory (the text document) with any support request State your issue, what you were doing when you caused it, details on how I can replicate it, etc. -
DivineHustle reacted to Pumpk1in for a file, HD Uniden Scanner and realistic display for PoliceradioTHE MOD IS NOW INCLUDED WITH POLICE RADIO. YOU DON'T NEED IT ANYMORE. Thanks to FinKone.
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Replace the PNG from the Police Radio plugin to have a better deep-etch & quality of the scanner and realistic display.
The little things make the biggest differences
Only for FinKone's Police Radio 0.22
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DivineHustle reacted to PieRGud for a file, Cop HolsterCop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
Here's a neat little GFY showing it in action:
Requirements
RAGEPluginHook 0.23 or higher.
Installation
Place CopHolster.dll and CopHolster.xml in your Plugins folder.
When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
Features
Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.
Questions
Does this come with RDE support?
The RDE Cop Holster config file is in the RDE 3.1 download.
Does this come with EUP support?
Yes. Cop Holster comes with support for EUP 7.5.
How does Cop Holster work?
All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.
I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
See the readme in the download.
Support
If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
Either myself or someone else will be more than happy to help you out!
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DivineHustle reacted to Lt.Caine for a file, Train Simulation ModTSM–Train Simulation Mod is a script modification that allows the player to operate trains in San Andreas while offering unique features, such as custom GUIs, stops, and speed limits.
DESCRIPTION
− Take control of any train in San Andreas.
− TSM attempts to strike a balance between realism and casual gameplay.
− Features a unique custom GUI for both train types, stations/stops, speed limits, sounds, and a unique control scheme.
− Features dynamic acceleration and braking values based on the actual layout of a given train.
− TSM takes engine power, train mass, friction, and inclination into account.
− Features an additional view mode (to look behind).
− Online, players riding a train under the user’s control will be notified via game SMS of the next station or stop.
NOTES
− Consult the DEFAULT CONTROLS file to view the list of default TSM control keys.
− Consult the FEATURE INFO file for some useful information regarding TSM.
− Press Alt + F12 near any locomotive to enter it. Once inside, press F12 to take control.
− Reverse the above process to exit the train.
− If improper information is displayed in GUI, the train must be calibrated by approaching a station.
− In single player, the metro train should be exited at a station rather than between stops.
− Players using the PLD mod should temporarily disable it by pressing Alt + Ctrl + L.
− Speed limits are still a WIP.
INSTALLATION
− A GTAV ScriptHook must be installed for any .asi modification to work. The original may be found here.
− Using script modifications in GTA Online can result in a temporary or permanent ban from the service.
− 1. Place the .asi file provided in the download inside your main GTAV game directory.
− 2. Start your game.
CREDITS
− TSM is coded by Lt.Caine.
− Thank you to Alexander Blade without whose work scripting for GTAV would not be possible.
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DivineHustle reacted to Sam for a file, LSPD First ResponseIf you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018. LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
Please see the following resources for more information about LSPDFR and its features:
LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/
Part of the First Response Mods family.