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Showing content with the highest reputation on 04/11/2020 in File Reviews

    Having played the 1.4.0 version now, I'm updating the review. So, a bunch of new callouts have been added- Structure fires have more locations now, courtesy of the open interiors mod. There is now a menu you can use to acquire a fire extinguisher with infinite "ammo", and start a specific type of callout. In addition to more variants of the structure fire, there is now a five alarm fire at the O'Neil ranch- Make sure you are using open interiors, otherwise you'll be picking through the house after its collapsed. There are several outdoor structure fires in Fort Zancudo, and one larger one in the ATC tower, which I didn't realize even had an interior. Be ready to climb some stairs. There's a fire in the LifeInvader offices. There are house fires at the various player houses in the base game such as Floyd's apartment, Trevor's trailer, Michael's house, Franklin's Aunt's house, Lester's house, and Franklin's house. There are more wildfires, and every callout has a massive smoke plume that spawns so you'll see the smoke from miles away. There's a hazmat callout where you'll have to journey into the depths of the Humane Labs to plug a gas leak and rescue some poisoning victims. In addition to the new callouts, other new features include a SCBA system that, while turned on(K by default), offers a nice breathing effect and immunity to fire. The extraction saw has a sound effect now. You can perform CPR now, manually, in a similar way to GTA San Andreas's minigames where you press a button to pump the person's chest. There is also a headlamp that you can activate. This is a fantastic callout pack, and I cannot wait to see what comes next. A few minutes ago I responded to a fire at Trevor's convenience store. Trevor of course wasn't there for obvious reasons, but a clerk was. I could hear him screaming when I pulled up. Its immediately clear this is going to require backup so I call in extra firefighters and stop traffic. After knocking down the large flames in front of the doors, we enter and begin using extinguishers to knock down the interior blazes. The clerk meanwhile is lying behind the counter, burned beyond recognition. Poor guy. While we're trying to put out the interior fire, its burning as hot as ever on the outside. I call in another fire unit. Meanwhile, I start hearing gunshots outside and turn to see a random jeep parked in the middle of the fire scene and its occupants shooting it out with the BCSD. Guess the traffic stop triggered some road rage. Anyway, after a minute or so the gunshots subside and I go out to drag the gunned down road ragers away from the fire and summon ambos to deal with the rapidly mounting casualties. Finally the interior is under control so I go in and drag the clerk out of the store so the paramedics can deal with him. He survived. So did a cop that got too close to the fire. The angry drivers expired either from the gunshots or the flames. Outside there's fire on the roof so I power up my Brush truck's water cannon and later go up with an extinguisher to finish the job. I really wish I'd recorded this call. All in all this was a lot of fun and having multiple agencies respond as the call got closer and closer to becoming out of hand was borderline epic. So what else? Well, I really haven't encountered any bugs so far that I can think of. I would highly recommend using Stop the Ped and Ultimate Backup. STP will allow you to stop traffic and drag people as was mentioned in the anecdote above. Ultimate Backup will allow you to summon firefighters and paramedics to reinforce you at fire scenes. I would also recommend downloading a mod to stop AI from panicking when a fire extinguisher is used.
    1 point
    he's ALIVE !!!!! and back with a BANGER!!! lessss goooo such a great car. About to stream it on twitch!
    1 point
    Love the mod so far! It adds a lot of functions and it's simple to use! My favourite is door system which adds new level of realism, and theres much more to expect in this mod! Very good job done! Keep up with your amazing work!
    1 point
    I absolutely love the models in this pack. The collisions are amazing.
    1 point
    The fact that its just a callout pack means its super easy to install and run. Easy to use, fun, and hopefully more callouts to come. I love it! Good idea making it a callout pack rather than a standalone plugin like rescuemodv.
    1 point
    Fantastic work, such a welcome addition to the game. Had great fun cutting doors off cars.
    1 point
    Another amazing pack! I will be getting some screenshots with these!
    1 point
    Cant wait for it to break down in-game and bring it into the shop! Love the model Fui, great work
    1 point
    Like a succulent Chinese meal, would steal and become internet famous (Not really, I would never do such a thing.) Very good model!
    1 point
    There goes no nut November for me. Thanks to this I have nothing saved up for destroy dick December.
    1 point
    I wouldn't recommend to download this, as the quality of the image and the way it's cropped is just incredibly bad. Which is probably why the author did not add any ingame screenshots or previews for actual file. In case you're wondering, here you go:
    1 point
    This has turned into an amazing mod. It adds so much to the game, I can't play the game without it anymore. Keeps you busy all the time. Got cones? Yep Ambient events popping up? Yep Speed Radar? Yep Parking Tickets? Yep Move that idiot to the side of the road? Yep Autodoorlock? Thank heavens yes. Love watching the ped try to open the door and steal my squadcar and now I have time to bash him in the head.
    1 point
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