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Showing content with the highest reputation on 04/11/2020 in File Reviews
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Fire Callouts ( Structure Fires, Brush Fires, Extraction Saw & More)
Panos1221 reacted to cammando205 for a file
Having played the 1.4.0 version now, I'm updating the review. So, a bunch of new callouts have been added- Structure fires have more locations now, courtesy of the open interiors mod. There is now a menu you can use to acquire a fire extinguisher with infinite "ammo", and start a specific type of callout. In addition to more variants of the structure fire, there is now a five alarm fire at the O'Neil ranch- Make sure you are using open interiors, otherwise you'll be picking through the house after its collapsed. There are several outdoor structure fires in Fort Zancudo, and one larger one in the ATC tower, which I didn't realize even had an interior. Be ready to climb some stairs. There's a fire in the LifeInvader offices. There are house fires at the various player houses in the base game such as Floyd's apartment, Trevor's trailer, Michael's house, Franklin's Aunt's house, Lester's house, and Franklin's house. There are more wildfires, and every callout has a massive smoke plume that spawns so you'll see the smoke from miles away. There's a hazmat callout where you'll have to journey into the depths of the Humane Labs to plug a gas leak and rescue some poisoning victims. In addition to the new callouts, other new features include a SCBA system that, while turned on(K by default), offers a nice breathing effect and immunity to fire. The extraction saw has a sound effect now. You can perform CPR now, manually, in a similar way to GTA San Andreas's minigames where you press a button to pump the person's chest. There is also a headlamp that you can activate. This is a fantastic callout pack, and I cannot wait to see what comes next. A few minutes ago I responded to a fire at Trevor's convenience store. Trevor of course wasn't there for obvious reasons, but a clerk was. I could hear him screaming when I pulled up. Its immediately clear this is going to require backup so I call in extra firefighters and stop traffic. After knocking down the large flames in front of the doors, we enter and begin using extinguishers to knock down the interior blazes. The clerk meanwhile is lying behind the counter, burned beyond recognition. Poor guy. While we're trying to put out the interior fire, its burning as hot as ever on the outside. I call in another fire unit. Meanwhile, I start hearing gunshots outside and turn to see a random jeep parked in the middle of the fire scene and its occupants shooting it out with the BCSD. Guess the traffic stop triggered some road rage. Anyway, after a minute or so the gunshots subside and I go out to drag the gunned down road ragers away from the fire and summon ambos to deal with the rapidly mounting casualties. Finally the interior is under control so I go in and drag the clerk out of the store so the paramedics can deal with him. He survived. So did a cop that got too close to the fire. The angry drivers expired either from the gunshots or the flames. Outside there's fire on the roof so I power up my Brush truck's water cannon and later go up with an extinguisher to finish the job. I really wish I'd recorded this call. All in all this was a lot of fun and having multiple agencies respond as the call got closer and closer to becoming out of hand was borderline epic. So what else? Well, I really haven't encountered any bugs so far that I can think of. I would highly recommend using Stop the Ped and Ultimate Backup. STP will allow you to stop traffic and drag people as was mentioned in the anecdote above. Ultimate Backup will allow you to summon firefighters and paramedics to reinforce you at fire scenes. I would also recommend downloading a mod to stop AI from panicking when a fire extinguisher is used.1 point -
Fire Callouts ( Structure Fires, Brush Fires, Extraction Saw & More)
Panos1221 reacted to ChristianM.0498 for a file
1 point -
[ELS] LSPD Mega Pack [Manual/DLC] || All Blue || Code 3 Lighting Package
Matt Eldridge reacted to Nite92 for a file
1 point -
New South Wales Police Ford Falcon Unmarked
OblongGaming reacted to Jack Borne for a file
1 point -
[ELS] SAHP Code 3 Pack
FirefighterProdigy reacted to PepperMods for a file
1 point -
New South Wales Police Ford Falcon Unmarked
OblongGaming reacted to AussieGrillGamR for a file
1 point -
New South Wales Police Ford Falcon Unmarked
OblongGaming reacted to davoboii for a file
1 point -
Los Santos Port Authority 2010 Silverado
cameronhendry5 reacted to Vision7124 for a file
1 point -
Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)
1 Lincoln 18 116 reacted to mj2020 for a file
This has turned into an amazing mod. It adds so much to the game, I can't play the game without it anymore. Keeps you busy all the time. Got cones? Yep Ambient events popping up? Yep Speed Radar? Yep Parking Tickets? Yep Move that idiot to the side of the road? Yep Autodoorlock? Thank heavens yes. Love watching the ped try to open the door and steal my squadcar and now I have time to bash him in the head.1 point

