Jump to content

PED should fight against everybody


comy123

Recommended Posts

Hi,

ย 

Trying actually to write my first callout plugin.

But have problems to sway my PED to shoot on everybody like cops and civils. Not only me.

ย 

Actually my PED is shooting only on me. I have made some tests with the Relationshipgroups, but was net successful.

Maybe anybody can get me the right tip what is to do or where I can find in in the RAGE SDK documentation. I missing a search function there ๐Ÿ™‚

ย 

        public override bool OnCalloutAccepted()
        {
            Rogue.Inventory.GiveNewWeapon("WEAPON_PISTOL", -1, true);

            RBlip = Rogue.AttachBlip();
            

            return base.OnCalloutAccepted();
        }

        public override void OnCalloutNotAccepted()
        {
            base.OnCalloutNotAccepted();
            if (Rogue.Exists()) Rogue.Delete();
          
            if (RBlip.Exists()) RBlip.Delete();
        }


        public override void Process()
        {

            base.Process();


            /*Rogue.RelationshipGroup = "Killer";
            Game.LocalPlayer.Character.RelationshipGroup = "Cop";
            Game.SetRelationshipBetweenRelationshipGroups("Killer", "Cop", Relationship.Hate);*/
            Rogue.Tasks.FightAgainst(Game.LocalPlayer.Character);


                 if (Game.LocalPlayer.Character.IsDead || Rogue.IsDead)
            {
                this.End();
            }

        }

ย 

Link to comment
Share on other sites

  • 5 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...