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Help with a few bugs!


MlgAtTracing

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Hello there, I have two bugs that are in my game.

1. When I go on duty as Franklin, the game recognizes the police officer as Michael, meaning that when I try to go into the city, the game will spawn Martin's Henchmen to kill me. (Because I got to that point in the story.)

2. When I call for Local Backup for a pursuit, the cruisers are static, and do not move at all. They stand in the middle of the road, doing nothing. This also occurs with NOOSE SWAT and Local SWAT.

If you could fix these bugs, that would be great! 

Edited by MlgAtTracing
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9 minutes ago, MlgAtTracing said:

Hello there, I have two bugs that are in my game.

1. When I go on duty as Franklin, the game recognizes the police officer as Michael, meaning that when I try to go into the city, the game will spawn Martin's Henchmen to kill me. (Because I got to that point in the story.)

2. When I call for Local Backup for a pursuit, the cruisers are static, and do not move at all. They stand in the middle of the road, doing nothing. This also occurs with NOOSE SWAT and Local SWAT.

If you could fix these bugs, that would be great! 

1. Continue the story until you're past that point.

2. Make sure "police ignore player" is turned off in your trainer, sounds like you've got that on.

quack.png

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3 minutes ago, SuperStumpje said:

1. Continue the story until you're past that point.

2. Make sure "police ignore player" is turned off in your trainer, sounds like you've got that on.

Good point, I had "everyone ignore player" on since of Martin's annoying henchmen.

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