Deactivated Member 0 Posted August 25, 2016 Share Posted August 25, 2016 (edited) Title says it all Log file [Asi loader] Using xliveless [ScriptHookDotNet] Found [ScriptHookDotNet] Valid [System dependencies] Verifying dependencies integrity [System dependencies] Checking MSVCR110.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking MSVCP110.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWoW64\MSVCR110.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking MSCOREE.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking SCRIPTHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWoW64\USER32.dll [System dependencies] Check passed [System dependencies] Checking MSVCR100.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking D3DX9_43.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWoW64\msvcrt.dll [System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWoW64\GDI32.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll [System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWoW64\ADVAPI32.dll [System dependencies] Check passed [System dependencies] Checking ScriptHookDotNet.asi [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll [System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHook.dll [System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWoW64\MSVCR100.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWoW64\USER32.dll [System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWoW64\d3dx9_43.dll [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWoW64\mscoree.dll [System dependencies] Check passed [System dependencies] v1.1.4322 SP0 1033 SP0 v2.0.50727 2.0.50727.4927 SP2 v3.0 3.0.30729.4926 SP2 v3.5 3.5.30729.4926 SP1 v4 Client 4.6.01586 Full 4.6.01586 v4.0 Client 4.0.0.0 [System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1) [System dependencies] Checking ADVANCEDHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHook.dll [System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWoW64\VERSION.dll [System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWoW64\PSAPI.DLL [System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWoW64\dbghelp.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWoW64\USER32.dll [System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWoW64\SHELL32.dll [System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWoW64\MSVCR110.dll [System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWoW64\MSVCP110.dll [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWoW64\mscoree.dll [System dependencies] Check passed [System dependencies] Checking ADVANCEDHOOKINIT.ASI [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWoW64\VERSION.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWoW64\USER32.dll [System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWoW64\MSVCR110.dll [System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWoW64\MSVCP110.dll [System dependencies] Check passed [System dependencies] Checking SLIMDX.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWoW64\MSVCR100.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll [System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWoW64\ole32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWoW64\USER32.dll [System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWoW64\GDI32.dll [System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWoW64\WINMM.dll [System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWoW64\ADVAPI32.dll [System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWoW64\MSVCP100.dll [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWoW64\mscoree.dll [System dependencies] Check passed [System dependencies] No problems found [LCPD First Response] Checking LCPDFR installation [LCPD First Response] No problems found [Log Check] Checking log files [Log Check] asilog.txt seems okay [Log Check] ScriptHookDotNet.log lists one or more errors [Log Check] 2016-08-25 20:34:46 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2016-08-25 20:34:46 - Direct3D device created! 2016-08-25 20:34:46 - SEARCHING FOR SCRIPTS... 2016-08-25 20:34:46 - Loading scripts in Assembly 'scripts\BaitCar.net.dll' ... 2016-08-25 20:34:46 - ...found script 'BaitCar.net.window'! 2016-08-25 20:34:46 - Loading scripts in Assembly 'scripts\LCPDANPR.net.dll' ... 2016-08-25 20:34:46 - ...found script 'Braveheart.ANPR_System'! 2016-08-25 20:34:46 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ... 2016-08-25 20:34:46 - ...found script 'LCPDFR_Loader.Loader'! 2016-08-25 20:34:46 - ...found script 'LCPDFR_Loader.PublicScript'! 2016-08-25 20:34:46 - Loading scripts in Assembly 'scripts\Policing.net.dll' ... 2016-08-25 20:34:46 - ...found script 'Policing.Policing'! 2016-08-25 20:34:46 - ...found script 'Policing_Breathalyser.Policing_Breathalyser'! 2016-08-25 20:34:46 - ...found script 'Policing_Resist.Policing_Resist'! 2016-08-25 20:34:46 - Loading scripts in Assembly 'scripts\TrafficFlow.net.dll' ... 2016-08-25 20:34:46 - ...found script 'TrafficFlow.Taxi'! 2016-08-25 20:34:46 - DONE! 8 valid scripts found! 2016-08-25 20:34:46 - STARTING SCRIPTS... 2016-08-25 20:34:46 - INFO: Phone number checks are not available! 2016-08-25 20:34:46 - ...successfully started script 'TrafficFlow.Taxi'! 2016-08-25 20:34:46 - ...successfully started script 'Policing_Resist.Policing_Resist'! 2016-08-25 20:34:46 - ...successfully started script 'Policing_Breathalyser.Policing_Breathalyser'! 2016-08-25 20:34:46 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2016-08-25 20:34:46 - ...successfully started script 'LCPDFR_Loader.Loader'! 2016-08-25 20:34:46 - ...successfully started script 'Braveheart.ANPR_System'! 2016-08-25 20:34:46 - ...successfully started script 'BaitCar.net.window'! 2016-08-25 20:34:46 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 244 at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2016-08-25 20:34:49 - ...successfully started script 'Policing.Policing'! 2016-08-25 20:36:08 - Direct3D device lost! 2016-08-25 20:36:08 - SCRIPTS TERMINATED! 2016-08-25 20:36:08 - Direct3D device lost! [Log Check] LCPDFR.log doesn't finish initialize [Log Check] LCPDFR.log lists one or more errors [Log Check] ------------------------ [INFO - 8:30:22 PM] [Log] Started [INFO - 8:30:22 PM] [Main] Main: Initializing... [INFO - 8:30:22 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 8:30:22 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 8:30:22 PM] [] System.FieldAccessException: Attempt by method '..ctor()' to access field 'GTA.base.HandleObject.pHandle' failed. at ..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 33 at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162 at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222 ------------------------ [INFO - 8:34:46 PM] [Log] Started [INFO - 8:34:46 PM] [Main] Main: Initializing... [INFO - 8:34:46 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 8:34:46 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 8:34:46 PM] [] System.FieldAccessException: Attempt by method '..ctor()' to access field 'GTA.base.HandleObject.pHandle' failed. at ..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 33 at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162 at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222 I've installed some scripts and plugins which are Bait Car, Policing Script, Callouts and few other. I dunno why it doesn't start. So please help me. Another error is LCPDFR_Loader.Loader Edited August 25, 2016 by GreenBoy818 Quote Link to comment Share on other sites More sharing options...
aany 4 Posted August 26, 2016 Share Posted August 26, 2016 (edited) I dont know much to make out of these error logs, but apparently ur .net framework is less 4.5. Kindly update it to 4.5 and then see if it addresses the problem. Btw, ur scripts are loading fine, just ur lcpdfr isnt loading and my best bet is the .net framework Edited August 26, 2016 by aany wrong spelling Quote Link to comment Share on other sites More sharing options...
sjain 210 Posted August 26, 2016 Share Posted August 26, 2016 (edited) @GreenBoy818 do the instructions listed in the post by CouthInk4 here: http://www.lcpdfr.com/forums/topic/67218-hey-guys-i-need-help/?#comment-442069 Then follow the shortcut part of this guide: http://www.lcpdfr.com/forums/topic/65921-new-fixing-those-bugs-improving-iv-performance/ Your paths are also very absurd. Make sure GTA IV is installed in a folder called "GTAIV" (without quotes) and install lcpdfr inside that. e.g: Edited August 26, 2016 by N4Cer Quote i7 5820K @ 4.5Ghz - Asus X99-A - Zotac GTX 980Ti 2-way SLI Full PC Specs Link to comment Share on other sites More sharing options...
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