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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Did most of you guys end up just reverting back?


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2 minutes ago, SoUThPHiLLY20 said:

i waited about a extra day before i updated but once i fixed the whole update rpf in openiv i havent had anymore problems yet luckily 

If you don't mind me asking, what did you fix with update rpf in open iv?

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2 minutes ago, OfficerKLove said:

If you don't mind me asking, what did you fix with update rpf in open iv?

not at all ..once you go into openiv it says u need to update rpf and then u also have to go in your mods folder in openiv and fix that update rpf in there to then it has worked fine for me since then and i have lots of plugins and callouts 

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4 hours ago, OfficerKLove said:

I thinking I should just revert back to the previous version before the update. Is there anyone having additional problems? And what did you end up doing?

I'll probably wait a few days until I see most of the scripts I use updated. So I am still running on Rage Hook version 36 with all previous version scripts. 

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Updating was more of a pain this time around. I had to reinstall all my vehicles. My old trick of just copying and pasting folders in OpenIV led to the game crashing. Most of the scripts I use have either been updated to Ragehook 37 or seem to work with it. I miss EUP though.

I have the game backed up to run on Ragehook 36 if need be.

MSI MPG Z490 GAMING EDGE WIFI, Core™ i7-10700 8-Core 2.9 - 4.8GHz Turbo, MSI GeForce RTX™ 2070 TRI FROZR, 16GB Kit (2 x 8GB) HyperX FURY DDR4 2666MHz, 500GB Black SN750 2280 M.2 SSD, 1TB MX500 7mm, 560 SSD

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1 hour ago, Ranger61 said:

Updating was more of a pain this time around. I had to reinstall all my vehicles. My old trick of just copying and pasting folders in OpenIV led to the game crashing. Most of the scripts I use have either been updated to Ragehook 37 or seem to work with it. I miss EUP though.

I have the game backed up to run on Ragehook 36 if need be.

That's so weird, why was it an issue this time. Usually I copy and paste everything over besides the vehicle.meta, which I do more spesificaly. For example, if I replace a vehicle slot or something and changed up the meta then I would spesificaly move the data per car over to the new meta file. 

What all do you copy and paste?

i also use the Blain county dlc so when I update I have to manually change the dlclist.xml file to include eup and  bcso

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Have no idea? I just copy and pasted the mpChristmas2, patchday3 & 4 folders from my old mods update folder to the new one. Perhaps the meta files in those folders were messed with. I didn't investigate what went wrong. I knew something happened, and started the process of adding vehicles in groups of 1's and twos. With ingame testing took, a little over an hour to complete.

MSI MPG Z490 GAMING EDGE WIFI, Core™ i7-10700 8-Core 2.9 - 4.8GHz Turbo, MSI GeForce RTX™ 2070 TRI FROZR, 16GB Kit (2 x 8GB) HyperX FURY DDR4 2666MHz, 500GB Black SN750 2280 M.2 SSD, 1TB MX500 7mm, 560 SSD

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On 3/20/2016 at 5:17 PM, SoUThPHiLLY20 said:

not at all ..once you go into openiv it says u need to update rpf and then u also have to go in your mods folder in openiv and fix that update rpf in there to then it has worked fine for me since then and i have lots of plugins and callouts 

Well, I ended up just redoing everything and I got it working again. Thanks for the heads up on the open iv thing though.

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do we still know if it is ok to update the GTAV, RAGE and Scripthookv and ScripthhookDOTnet yet, (already updated openiv on 3.22.16) or are they only interfering with mods now ?

if they are, ill update them first then the mods i can that i know that are compatible

i just want to know if it is safe to update those 4 main Apps (GTAV, RAGE and Scripthookv and ScripthhookDOTnet) if not, im not doing a thing till they all four don't interfere with each other

 

thanks

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