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ScenarioFakeTrafficStop #1 causes crash.


Go to solution Solved by Tripp Foxx,

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[6/2/2024 20:43:31.712] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/2/2024 20:43:31.712] at yPREIEAKFxJBIeRZbeWsEHtHlgbb.rvCXLhprSsjXHfBnMgVxcaIUhMTr() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/2/2024 20:43:33.222] LSPD First Response: [TRACE] Spawned with 272.9521
[6/2/2024 20:43:33.224] LSPD First Response: [TRACE] Spawned with 12.29837
[6/2/2024 20:43:33.227] LSPD First Response: [TRACE] Spawned with 0.6045532
[6/2/2024 20:43:33.227] LSPD First Response: [TRACE] Using 780.9558, -1092.104, 28.22057 Heading: 186.2459 and 781.7037, -1099.675, 28.22816 Heading: 185.902 as base positions
[6/2/2024 20:43:33.234] LSPD First Response: [TRACE] Preloading poleveron
[6/2/2024 20:43:33.234] LSPD First Response: [TRACE] Preloading KURUMA
[6/2/2024 20:43:33.234] LSPD First Response: [TRACE] Preloading poleveron
[6/2/2024 20:43:33.234] LSPD First Response: [TRACE] Created poleveron at X:780.9558 Y:-1092.104 Z:28.22057
[6/2/2024 20:43:33.282] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/2/2024 20:43:33.282] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/2/2024 20:43:33.284] LSPD First Response: [TRACE] Mamada Diallo (MP_M_FREEMODE_01) was set as a cop
[6/2/2024 20:43:33.284] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[6/2/2024 20:43:33.284] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[6/2/2024 20:43:33.304] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[6/2/2024 20:43:33.713] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/2/2024 20:43:33.713] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/2/2024 20:43:33.713] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/2/2024 20:43:33.713] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/2/2024 20:43:33.713] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/2/2024 20:43:33.713] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/2/2024 20:43:33.713] at yPREIEAKFxJBIeRZbeWsEHtHlgbb.rvCXLhprSsjXHfBnMgVxcaIUhMTr() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/2/2024 20:43:33.803] LSPD First Response: 
[6/2/2024 20:43:33.803] LSPD First Response: ==============================
[6/2/2024 20:43:33.803] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/2/2024 20:43:33.803] LSPD First Response: ------------------------------
[6/2/2024 20:43:33.803] LSPD First Response: Origin: Game fiber "CruiseAwareOfEntity".
[6/2/2024 20:43:33.803] LSPD First Response: ------------------------------
[6/2/2024 20:43:33.803] LSPD First Response: Exception type: System.AccessViolationException
[6/2/2024 20:43:33.803] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/2/2024 20:43:33.803] LSPD First Response: ------------------------------
[6/2/2024 20:43:33.803] LSPD First Response: Inner exceptions:
[6/2/2024 20:43:33.803] LSPD First Response: ------------------------------
[6/2/2024 20:43:33.803] LSPD First Response: Stack trace:
[6/2/2024 20:43:33.803] LSPD First Response: at FKTDKsdwXEhwkbwyQvMjfCoqXLvZ.sEotYMtxslYbqeucMWVMrrZLiTIA(Vehicle ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\RageVehicleExtension.cs:line 566
[6/2/2024 20:43:33.803] at qeddYkCbaRBRGFstYwwmgPIfJhGs.afulqFIbsGsudxCIYMfgBGPZlFHN() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\CruiseAwareOfEntity.cs:line 78
[6/2/2024 20:43:33.803] at NzBBpLVQiZkhHxmsiZDMxwbrukQe.XyedJTDrqDPlhQgFIIHFxaIjSZjdA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[6/2/2024 20:43:33.803] at Rage.GameFiber.Main()
[6/2/2024 20:43:33.803] LSPD First Response: ==============================
[6/2/2024 20:43:33.803] LSPD First Response: 
[6/2/2024 20:43:33.805] LSPD First Response: [FATAL] Forced termination
[6/2/2024 20:43:33.805] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[6/2/2024 20:43:34.752] LSPD First Response: [INFO] LSPDFR has shut down

LSPDFR will launch and will work on duty, but the game crashes at any point that ScenarioFakeTrafficStop #1 is called.

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