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How would i change a ydd models name?


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I'm working on a FiveM Clientside model/texture replacer for some clothing items I want to make more "me". The issue is i'm able to change the model itself however the textures don't get applied. My theory is that it's not lining up with the actual "name" as highlighted in the below screenshot. The left hand name is the original file "P_Head_011" whilst the top section is the "name" in open IV and the file it's replacing, "P_Head_003".

 

so how would i chnage it's original name? I've tried renaming it in OpenIV, Replacing it with a renamed file, changing it in windows and then importing it. I'm not sure. 

 

I'm just assuming that's why the texture does not show up, as you can see through my screenshots P_Head_003 doesn't have an "attached" texture like it does in the original directory, I'm able to apply one so i know it fits and works.

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Upon further investigation, it appears to be pulling the texture still from the base game file even though i should have replaced it correctly.

 

(Image 1 shows the MODEL replaced in game, however it seems to be using the texture from the base game file for the replaced item. Image 2 shows the texture it is drawing from. Image 3 shows the naming system of my items in the rpf)

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