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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crashing with NVE


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So after installing NVE my game keeps crashing if i load up lspdfr. The Compatibillity patch is also installed

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[19.05.2024 22:56:02.139] Started new log on 19.05.2024 22:56:02.138
[19.05.2024 22:56:02.140] ====================================================================================================
[19.05.2024 22:56:02.133] Log path: Y:\STEAM\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[19.05.2024 22:56:02.140] Log verbosity: Trivial
[19.05.2024 22:56:02.144] Initializing input system
[19.05.2024 22:56:02.146] Initializing game console
[19.05.2024 22:56:02.154] Console key has been set to F4 (key code: 115)
[19.05.2024 22:56:02.201] Initializing console variable "ConsoleScrollAmount".
[19.05.2024 22:56:02.201] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[19.05.2024 22:56:02.202] Read value: <null>
[19.05.2024 22:56:02.202] Initializing console variable "ConsoleKey".
[19.05.2024 22:56:02.202] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[19.05.2024 22:56:02.203] Read value: F4
[19.05.2024 22:56:02.203] Setting value of console variable "ConsoleKey" to stored value.
[19.05.2024 22:56:02.203] Console key has been set to F4 (key code: 115)
[19.05.2024 22:56:02.203] Initializing console variable "PluginTimeoutThreshold".
[19.05.2024 22:56:02.203] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[19.05.2024 22:56:02.204] Read value: 60000
[19.05.2024 22:56:02.204] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[19.05.2024 22:56:02.204] Initializing console variable "AlwaysShowConsoleOutput".
[19.05.2024 22:56:02.204] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[19.05.2024 22:56:02.205] Read value: <null>
[19.05.2024 22:56:02.205] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[19.05.2024 22:56:02.205] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[19.05.2024 22:56:02.205] Read value: False
[19.05.2024 22:56:02.205] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[19.05.2024 22:56:02.205] Initializing console variable "ShowOnScreenWarnings".
[19.05.2024 22:56:02.205] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[19.05.2024 22:56:02.205] Read value: <null>
[19.05.2024 22:56:02.205] Console initialized
[19.05.2024 22:56:02.205] Initializing forms manager
[19.05.2024 22:56:02.206] Cleaning temp folder
[19.05.2024 22:56:02.208] Version: RAGE Plugin Hook v1.109.1337.16564 for Grand Theft Auto V
[19.05.2024 22:56:02.216] ================ RAGE Plugin Hook ================
[5/19/2024 10:56:02 PM.219] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[5/19/2024 10:56:02 PM.220] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[5/19/2024 10:56:02 PM.223] Detected Windows 10 Home (64-bit) (10.0.22631.0)!
[5/19/2024 10:56:02 PM.224] Checking game support
[5/19/2024 10:56:02 PM.337] Product name: Grand Theft Auto V
[5/19/2024 10:56:02 PM.337] Product version: 1.0.3179.0
[5/19/2024 10:56:02 PM.337] Is steam version: True
[5/19/2024 10:56:02 PM.339] Initializing DirectX
[5/19/2024 10:56:02 PM.340] Initializing Direct3D
[5/19/2024 10:56:02 PM.340] Getting game swap chain
[5/19/2024 10:56:02 PM.361] Swap Chain created: 0x7FF66AE15470
[5/19/2024 10:56:02 PM.361] Swap Chain VTable: 0x1ACFEC8B0F0
[5/19/2024 10:56:02 PM.361] 0x575655F307BBA5E9;0xEC8148B9246C8D48;0x65058B4800000090
[5/19/2024 10:56:02 PM.361] D3D11Present: 0x7FFA7F2C48E0
[5/19/2024 10:56:02 PM.361] D3D11ResizeBuffers: 0x7FFA7F2B3A30
[5/19/2024 10:56:02 PM.361] D3D11ResizeTarget: 0x7FFA7F305600
[5/19/2024 10:56:02 PM.361] D3D11SetFullscreenState: 0x7FFA7F2B4090
[5/19/2024 10:56:02 PM.362] Direct3D initialized
[5/19/2024 10:56:02 PM.362] Initialized DirectX
[5/19/2024 10:56:02 PM.362] Direct3D watcher thread spawned
[5/19/2024 10:56:02 PM.366] Getting device
[5/19/2024 10:56:02 PM.366] Retrieved device
[5/19/2024 10:56:02 PM.366] Creating wrapper
[5/19/2024 10:56:02 PM.428] Wrapper created
[5/19/2024 10:56:02 PM.432] Effect created
[5/19/2024 10:56:02 PM.432] Creating buffer
[5/19/2024 10:56:02 PM.432] Created buffer
[5/19/2024 10:56:02 PM.432] Creating blend state
[5/19/2024 10:56:02 PM.432] Created blend state
[5/19/2024 10:56:02 PM.432] Done with creation
[5/19/2024 10:56:02 PM.511] Initializing texture system.
[5/19/2024 10:56:02 PM.511] Initializing texture system; phase 1
[5/19/2024 10:56:02 PM.511] Initializing texture system; phase 2
[5/19/2024 10:56:02 PM.523] Initializing texture system; phase 3
[5/19/2024 10:56:02 PM.524] Initializing texture system; phase 4
[5/19/2024 10:56:02 PM.535] Initializing texture system; phase 5
[5/19/2024 10:56:02 PM.539] Initializing texture system; phase 6
[5/19/2024 10:56:02 PM.540] Initializing texture system; phase 7
[5/19/2024 10:56:02 PM.541] Initializing texture system; phase 8
[5/19/2024 10:56:02 PM.543] Initializing texture system; phase 9
[5/19/2024 10:56:02 PM.544] Initializing texture system; phase 10
[5/19/2024 10:56:02 PM.547] Initializing texture system; phase 11
[5/19/2024 10:56:02 PM.548] Initializing texture system; phase 12
[5/19/2024 10:56:02 PM.549] Initializing texture system; phase 13
[5/19/2024 10:56:02 PM.549] Initializing texture system; phase 14
[5/19/2024 10:56:07 PM.363] Direct3D watcher thread ended
[5/19/2024 10:56:42 PM.280] LoadingScreenMsg: Initializing game support
[5/19/2024 10:56:42 PM.531] Initializing game support
[5/19/2024 10:56:47 PM.962] LoadingScreenMsg: Velocity limit removed
[5/19/2024 10:56:48 PM.263] Compatibility level: 0
[5/19/2024 10:56:48 PM.263] Supported version detected
[5/19/2024 10:56:48 PM.263] ==================================================
[5/19/2024 10:56:48 PM.263] LoadingScreenMsg: Patching code
[5/19/2024 10:56:48 PM.515] LoadingScreenMsg: Waiting for game initialization
[5/19/2024 10:56:48 PM.766] Waiting for game initialization
[5/19/2024 10:56:48 PM.867] LoadingScreenMsg: Initializing core
[5/19/2024 10:56:49 PM.118] Initializing hook
[5/19/2024 10:56:54 PM.130] LoadingScreenMsg: Completing interoperability
[5/19/2024 10:56:54 PM.381] Completing interoperability
[5/19/2024 10:56:54 PM.381] Initialization code 1.
[5/19/2024 10:56:54 PM.381] Initialization code 2.
[5/19/2024 10:56:54 PM.381] Initialization code 3.
[5/19/2024 10:56:54 PM.386] 1 Address: 0x00007FF668B5D750
[5/19/2024 10:56:54 PM.386] Calling func 1
[5/19/2024 10:56:54 PM.398] 2 Address: 0x00007FF66974062A
[5/19/2024 10:56:54 PM.398] 3 Address: 0x00007FF668115F6A
[5/19/2024 10:56:54 PM.423] Address: 0x00007FF6697405D4
[5/19/2024 10:56:54 PM.423] Unknown var: 0x00007FF66A79C6A0
[5/19/2024 10:56:54 PM.423] Initialization code 4.
[5/19/2024 10:56:54 PM.423] Initialization code 5.
[5/19/2024 10:56:54 PM.423] Completing interoperability, phase 1
[5/19/2024 10:56:54 PM.423] Completing interoperability, phase 2
[5/19/2024 10:56:54 PM.423] Completing interoperability, phase 3
[5/19/2024 10:56:54 PM.423] Completing interoperability, phase 4
[5/19/2024 10:56:54 PM.423] Completing interoperability, phase 5
[5/19/2024 10:56:54 PM.423] Completing interoperability, phase 6
[5/19/2024 10:56:54 PM.423] Completing interoperability, phase 7
[5/19/2024 10:56:54 PM.423] LoadingScreenMsg: 
[5/19/2024 10:56:54 PM.673] LoadingScreenMsg: Loading Story Mode
[5/19/2024 10:56:54 PM.924] LoadingScreenMsg: Loading and Populating Game World
[5/19/2024 10:56:55 PM.175] LoadingScreenMsg: 
[5/19/2024 10:57:04 PM.620] Initializing console variable "IsDeveloperModeEnabled".
[5/19/2024 10:57:04 PM.620] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/19/2024 10:57:04 PM.620] Read value: <null>
[5/19/2024 10:57:04 PM.620] Initializing console variable "TimeScale".
[5/19/2024 10:57:04 PM.620] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/19/2024 10:57:04 PM.620] Read value: <null>
[5/19/2024 10:57:04 PM.634] Loading plugin "Y:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[5/19/2024 10:57:06 PM.422] <UNLOADED PLUGIN>: Initializing input system
[5/19/2024 10:57:06 PM.423] <UNLOADED PLUGIN>: Initializing game console
[5/19/2024 10:57:06 PM.424] <UNLOADED PLUGIN>: Initializing forms manager
[5/19/2024 10:57:06 PM.719] LSPD First Response: [TRACE] Started loading LSPDFR
[5/19/2024 10:57:06 PM.719] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
[5/19/2024 10:57:06 PM.720] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
[5/19/2024 10:57:06 PM.720] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[5/19/2024 10:57:09 PM.357] LSPD First Response: 
[5/19/2024 10:57:09 PM.357] LSPD First Response: ==============================
[5/19/2024 10:57:09 PM.357] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/19/2024 10:57:09 PM.357] LSPD First Response: ------------------------------
[5/19/2024 10:57:09 PM.357] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[5/19/2024 10:57:09 PM.357] LSPD First Response: ------------------------------
[5/19/2024 10:57:09 PM.357] LSPD First Response: Exception type: System.AccessViolationException
[5/19/2024 10:57:09 PM.357] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[5/19/2024 10:57:09 PM.357] LSPD First Response: ------------------------------
[5/19/2024 10:57:09 PM.357] LSPD First Response: Inner exceptions:
[5/19/2024 10:57:09 PM.357] LSPD First Response: ------------------------------
[5/19/2024 10:57:09 PM.357] LSPD First Response: Stack trace:
[5/19/2024 10:57:09 PM.358] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[5/19/2024 10:57:09 PM.358] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[5/19/2024 10:57:09 PM.358] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[5/19/2024 10:57:09 PM.358] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.pSqhYDmwthbtPqHfwwWMMIqfElJV() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464
[5/19/2024 10:57:09 PM.358] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.LYQcAzdrFHjKBhYJUzSGuNDMVVrbA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155
[5/19/2024 10:57:09 PM.358] at Rage.GameFiber.Main()
[5/19/2024 10:57:09 PM.358] LSPD First Response: ==============================
[5/19/2024 10:57:09 PM.358] LSPD First Response: 
[5/19/2024 10:57:09 PM.359] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[5/19/2024 10:57:09 PM.363] LSPD First Response: [FATAL] Forced termination

 

 

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21 hours ago, Flame455 said:

So after installing NVE my game keeps crashing if i load up lspdfr. The Compatibillity patch is also installed

 

Rename mods folder to _mods and try again. If it works - you have corrupted mods folder, rename it back and revert recent changes or start new mods folder.

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11 hours ago, Dozel said:

Rename mods folder to _mods and try again. If it works - you have corrupted mods folder, rename it back and revert recent changes or start new mods folder.

i've rename mods folder into _mods, it works. but i have my half screen black. there is no problem with my graphic settings before i install lspdfr, its fine with nve only

Could contain: clothing, man, screenshot, outdoor, person, road, ground, night

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You should only reply here to ask for more information from Flame455 or to answer the person's issue.

Reply to this thread only to offer help or assistance to Flame455.
If you want support, create your own thread in the appropriate forum. Non-relevant replies, derailing posts, "me too", disinformation and other support requests will be removed without warning.

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