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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

My LSPDFR keeps Crashing when loading into game


Go to solution Solved by TymonZZ,

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I recently replaced policeold1 and policeold2 and when I tried to enter the game afterwards my game crashed. (I did also change the livery on both vehicles as well as change the handling id, audio for the car noise, and loading distance)

 

Here is the crash report

Spoiler

[2024-04-04 11:01:14 PM.325] Started new log on 2024-04-04 11:01:14 PM.325
[2024-04-04 11:01:14 PM.325] ====================================================================================================
[2024-04-04 11:01:14 PM.322] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2024-04-04 11:01:14 PM.325] Log verbosity: Trivial
[2024-04-04 11:01:14 PM.326] Initializing input system
[2024-04-04 11:01:14 PM.327] Initializing game console
[2024-04-04 11:01:14 PM.330] Console key has been set to F4 (key code: 115)
[2024-04-04 11:01:14 PM.353] Initializing console variable "ConsoleScrollAmount".
[2024-04-04 11:01:14 PM.353] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2024-04-04 11:01:14 PM.355] Read value: <null>
[2024-04-04 11:01:14 PM.355] Initializing console variable "ConsoleKey".
[2024-04-04 11:01:14 PM.355] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2024-04-04 11:01:14 PM.355] Read value: F4
[2024-04-04 11:01:14 PM.355] Setting value of console variable "ConsoleKey" to stored value.
[2024-04-04 11:01:14 PM.355] Console key has been set to F4 (key code: 115)
[2024-04-04 11:01:14 PM.355] Initializing console variable "PluginTimeoutThreshold".
[2024-04-04 11:01:14 PM.355] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2024-04-04 11:01:14 PM.356] Read value: 30000
[2024-04-04 11:01:14 PM.356] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2024-04-04 11:01:14 PM.356] Initializing console variable "AlwaysShowConsoleOutput".
[2024-04-04 11:01:14 PM.356] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2024-04-04 11:01:14 PM.357] Read value: <null>
[2024-04-04 11:01:14 PM.357] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2024-04-04 11:01:14 PM.357] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2024-04-04 11:01:14 PM.357] Read value: False
[2024-04-04 11:01:14 PM.357] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2024-04-04 11:01:14 PM.357] Initializing console variable "ShowOnScreenWarnings".
[2024-04-04 11:01:14 PM.357] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2024-04-04 11:01:14 PM.357] Read value: <null>
[2024-04-04 11:01:14 PM.357] Console initialized
[2024-04-04 11:01:14 PM.357] Initializing forms manager
[2024-04-04 11:01:14 PM.358] Cleaning temp folder
[2024-04-04 11:01:14 PM.358] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V
[2024-04-04 11:01:14 PM.361] ================ RAGE Plugin Hook ================
[4/4/2024 11:01:14 PM.363] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[4/4/2024 11:01:14 PM.363] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[4/4/2024 11:01:14 PM.365] Detected Windows 10 Home (64-bit) (10.0.22631.0)!
[4/4/2024 11:01:14 PM.365] Checking game support
[4/4/2024 11:01:14 PM.415] Product name: Grand Theft Auto V
[4/4/2024 11:01:14 PM.415] Product version: 1.0.3095.0
[4/4/2024 11:01:14 PM.415] Is steam version: True
[4/4/2024 11:01:14 PM.415] Initializing DirectX
[4/4/2024 11:01:14 PM.416] Initializing Direct3D
[4/4/2024 11:01:14 PM.416] Getting game swap chain
[4/4/2024 11:01:14 PM.431] Swap Chain created: 0x7FF6C47004F0
[4/4/2024 11:01:14 PM.431] Swap Chain VTable: 0x2577DC807B0
[4/4/2024 11:01:14 PM.431] 0x575655FFF5BFA5E9;0xEC8148B9246C8D48;0x25058B4800000090
[4/4/2024 11:01:14 PM.431] D3D11Present: 0x7FFEE84A4820
[4/4/2024 11:01:14 PM.431] D3D11ResizeBuffers: 0x7FFEE8493820
[4/4/2024 11:01:14 PM.431] D3D11ResizeTarget: 0x7FFEE84E56A0
[4/4/2024 11:01:14 PM.431] D3D11SetFullscreenState: 0x7FFEE8493E80
[4/4/2024 11:01:14 PM.431] Direct3D initialized
[4/4/2024 11:01:14 PM.431] Initialized DirectX
[4/4/2024 11:01:14 PM.431] Direct3D watcher thread spawned
[4/4/2024 11:01:14 PM.489] Getting device
[4/4/2024 11:01:14 PM.489] Retrieved device
[4/4/2024 11:01:14 PM.489] Creating wrapper
[4/4/2024 11:01:14 PM.516] Wrapper created
[4/4/2024 11:01:14 PM.518] Effect created
[4/4/2024 11:01:14 PM.518] Creating buffer
[4/4/2024 11:01:14 PM.518] Created buffer
[4/4/2024 11:01:14 PM.519] Creating blend state
[4/4/2024 11:01:14 PM.519] Created blend state
[4/4/2024 11:01:14 PM.519] Done with creation
[4/4/2024 11:01:14 PM.539] Initializing texture system.
[4/4/2024 11:01:14 PM.539] Initializing texture system; phase 1
[4/4/2024 11:01:14 PM.539] Initializing texture system; phase 2
[4/4/2024 11:01:14 PM.545] Initializing texture system; phase 3
[4/4/2024 11:01:14 PM.545] Initializing texture system; phase 4
[4/4/2024 11:01:14 PM.550] Initializing texture system; phase 5
[4/4/2024 11:01:14 PM.551] Initializing texture system; phase 6
[4/4/2024 11:01:14 PM.551] Initializing texture system; phase 7
[4/4/2024 11:01:14 PM.553] Initializing texture system; phase 8
[4/4/2024 11:01:14 PM.554] Initializing texture system; phase 9
[4/4/2024 11:01:14 PM.554] Initializing texture system; phase 10
[4/4/2024 11:01:14 PM.555] Initializing texture system; phase 11
[4/4/2024 11:01:14 PM.555] Initializing texture system; phase 12
[4/4/2024 11:01:14 PM.556] Initializing texture system; phase 13
[4/4/2024 11:01:14 PM.556] Initializing texture system; phase 14
[4/4/2024 11:01:19 PM.433] Direct3D watcher thread ended
[4/4/2024 11:01:47 PM.766] LoadingScreenMsg: Initializing game support
[4/4/2024 11:01:48 PM.016] Initializing game support
[4/4/2024 11:01:53 PM.332] LoadingScreenMsg: Velocity limit removed
[4/4/2024 11:01:53 PM.622] Compatibility level: 0
[4/4/2024 11:01:53 PM.622] Supported version detected
[4/4/2024 11:01:53 PM.622] ==================================================
[4/4/2024 11:01:53 PM.622] LoadingScreenMsg: Patching code
[4/4/2024 11:01:53 PM.873] LoadingScreenMsg: Waiting for game initialization
[4/4/2024 11:01:54 PM.124] Waiting for game initialization
[4/4/2024 11:01:54 PM.225] LoadingScreenMsg: Initializing core
[4/4/2024 11:01:54 PM.475] Initializing hook
[4/4/2024 11:01:59 PM.483] LoadingScreenMsg: Completing interoperability
[4/4/2024 11:01:59 PM.734] Completing interoperability
[4/4/2024 11:01:59 PM.734] Initialization code 1.
[4/4/2024 11:01:59 PM.734] Initialization code 2.
[4/4/2024 11:01:59 PM.734] Initialization code 3.
[4/4/2024 11:01:59 PM.738] 1 Address: 0x00007FF6C244DE18
[4/4/2024 11:01:59 PM.738] Calling func 1
[4/4/2024 11:01:59 PM.746] 2 Address: 0x00007FF6C302CC52
[4/4/2024 11:01:59 PM.746] 3 Address: 0x00007FF6C1A061D2
[4/4/2024 11:01:59 PM.765] Address: 0x00007FF6C302CBFC
[4/4/2024 11:01:59 PM.765] Unknown var: 0x00007FF6C4087510
[4/4/2024 11:01:59 PM.765] Initialization code 4.
[4/4/2024 11:01:59 PM.765] Initialization code 5.
[4/4/2024 11:01:59 PM.765] Completing interoperability, phase 1
[4/4/2024 11:01:59 PM.765] Completing interoperability, phase 2
[4/4/2024 11:01:59 PM.765] Completing interoperability, phase 3
[4/4/2024 11:01:59 PM.765] Completing interoperability, phase 4
[4/4/2024 11:01:59 PM.765] Completing interoperability, phase 5
[4/4/2024 11:01:59 PM.765] Completing interoperability, phase 6
[4/4/2024 11:01:59 PM.765] Completing interoperability, phase 7
[4/4/2024 11:01:59 PM.765] LoadingScreenMsg: 
[4/4/2024 11:02:00 PM.018] LoadingScreenMsg: Loading Story Mode
[4/4/2024 11:02:00 PM.269] LoadingScreenMsg: Loading and Populating Game World
[4/4/2024 11:02:00 PM.519] LoadingScreenMsg: 
[4/4/2024 11:02:04 PM.336] Initializing console variable "IsDeveloperModeEnabled".
[4/4/2024 11:02:04 PM.337] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/4/2024 11:02:04 PM.337] Read value: <null>
[4/4/2024 11:02:04 PM.337] Initializing console variable "TimeScale".
[4/4/2024 11:02:04 PM.337] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/4/2024 11:02:04 PM.337] Read value: <null>
[4/4/2024 11:02:04 PM.343] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[4/4/2024 11:02:04 PM.345] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll".

 

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  • Solution
1 hour ago, Omega13 said:

It still crashed when loading in

Try installing mods like:
PackfileLimitAdjuster
HeapAdjuster and maybe
WeaponLimitsAdjuster

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You should only reply here to ask for more information from Omega13 or to answer the person's issue.

Reply to this thread only to offer help or assistance to Omega13.
If you want support, create your own thread in the appropriate forum. Non-relevant replies, derailing posts, "me too", disinformation and other support requests will be removed without warning.

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