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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

random crashing


kree89

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Here is the log file for my latest crash.

Any help would be appreciated

 

Spoiler

[12/31/2021 9:32:39 PM.558] Started new log on 12/31/2021 9:32:39 PM.558
[12/31/2021 9:32:39 PM.559] ====================================================================================================
[12/31/2021 9:32:39 PM.542] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/31/2021 9:32:39 PM.559] Log verbosity: Trivial
[12/31/2021 9:32:39 PM.562] Initializing input system
[12/31/2021 9:32:39 PM.564] Initializing game console
[12/31/2021 9:32:39 PM.572] Console key has been set to F4 (key code: 115)
[12/31/2021 9:32:39 PM.636] Initializing console variable "ConsoleScrollAmount".
[12/31/2021 9:32:39 PM.636] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/31/2021 9:32:39 PM.642] Read value: <null>
[12/31/2021 9:32:39 PM.642] Initializing console variable "ConsoleKey".
[12/31/2021 9:32:39 PM.642] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/31/2021 9:32:39 PM.647] Read value: F4
[12/31/2021 9:32:39 PM.647] Setting value of console variable "ConsoleKey" to stored value.
[12/31/2021 9:32:39 PM.647] Console key has been set to F4 (key code: 115)
[12/31/2021 9:32:39 PM.647] Initializing console variable "PluginTimeoutThreshold".
[12/31/2021 9:32:39 PM.647] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/31/2021 9:32:39 PM.653] Read value: 60000
[12/31/2021 9:32:39 PM.653] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/31/2021 9:32:39 PM.653] Initializing console variable "AlwaysShowConsoleOutput".
[12/31/2021 9:32:39 PM.653] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/31/2021 9:32:39 PM.656] Read value: <null>
[12/31/2021 9:32:39 PM.656] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/31/2021 9:32:39 PM.656] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/31/2021 9:32:39 PM.660] Read value: False
[12/31/2021 9:32:39 PM.660] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[12/31/2021 9:32:39 PM.660] Initializing console variable "ShowOnScreenWarnings".
[12/31/2021 9:32:39 PM.660] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/31/2021 9:32:39 PM.663] Read value: <null>
[12/31/2021 9:32:39 PM.663] Console initialized
[12/31/2021 9:32:39 PM.663] Initializing forms manager
[12/31/2021 9:32:39 PM.664] Cleaning temp folder
[12/31/2021 9:32:39 PM.666] Version: RAGE Plugin Hook v1.89.1297.16275 for Grand Theft Auto V
[12/31/2021 9:32:39 PM.674] ================ RAGE Plugin Hook ================
[12/31/2021 9:32:39 PM.679] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[12/31/2021 9:32:39 PM.680] Command line option "DX11" is specified twice. Please remove one.
[12/31/2021 9:32:39 PM.680] Command line option "windowed" is specified twice. Please remove one.
[12/31/2021 9:32:39 PM.680] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[12/31/2021 9:32:39 PM.688] Detected Windows 10 Home (64-bit) (10.0.22000.0)!
[12/31/2021 9:32:39 PM.689] Checking game support
[12/31/2021 9:32:39 PM.860] Product name: Grand Theft Auto V
[12/31/2021 9:32:39 PM.860] Product version: 1.0.2545.0
[12/31/2021 9:32:39 PM.860] Is steam version: True
[12/31/2021 9:32:39 PM.862] Initializing DirectX
[12/31/2021 9:32:39 PM.863] Initializing Direct3D
[12/31/2021 9:32:39 PM.863] Getting game swap chain
[12/31/2021 9:32:39 PM.897] Swap Chain created: 0x7FF60689ED60
[12/31/2021 9:32:39 PM.897] Swap Chain VTable: 0x2ACCE8ECBD0
[12/31/2021 9:32:39 PM.897] 0x748948FFF7EFB5E9;0x8D48564157552024;0x170EC814890246C
[12/31/2021 9:32:39 PM.897] D3D11Present: 0x7FFC318114D0
[12/31/2021 9:32:39 PM.897] D3D11ResizeBuffers: 0x7FFC31837B20
[12/31/2021 9:32:39 PM.897] D3D11ResizeTarget: 0x7FFC31887280
[12/31/2021 9:32:39 PM.897] D3D11SetFullscreenState: 0x7FFC318386E0
[12/31/2021 9:32:39 PM.898] Direct3D initialized
[12/31/2021 9:32:39 PM.898] Initialized DirectX
[12/31/2021 9:32:39 PM.898] Direct3D watcher thread spawned
[12/31/2021 9:32:40 PM.199] Getting device
[12/31/2021 9:32:40 PM.199] Retrieved device
[12/31/2021 9:32:40 PM.199] Creating wrapper
[12/31/2021 9:32:40 PM.269] Wrapper created
[12/31/2021 9:32:40 PM.275] Effect created
[12/31/2021 9:32:40 PM.275] Creating buffer
[12/31/2021 9:32:40 PM.275] Created buffer
[12/31/2021 9:32:40 PM.275] Creating blend state
[12/31/2021 9:32:40 PM.275] Created blend state
[12/31/2021 9:32:40 PM.275] Done with creation
[12/31/2021 9:32:40 PM.324] Initializing texture system.
[12/31/2021 9:32:40 PM.325] Initializing texture system; phase 1
[12/31/2021 9:32:40 PM.325] Initializing texture system; phase 2
[12/31/2021 9:32:40 PM.334] Initializing texture system; phase 3
[12/31/2021 9:32:40 PM.335] Initializing texture system; phase 4
[12/31/2021 9:32:40 PM.347] Initializing texture system; phase 5
[12/31/2021 9:32:40 PM.348] Initializing texture system; phase 6
[12/31/2021 9:32:40 PM.349] Initializing texture system; phase 7
[12/31/2021 9:32:40 PM.352] Initializing texture system; phase 8
[12/31/2021 9:32:40 PM.353] Initializing texture system; phase 9
[12/31/2021 9:32:40 PM.354] Initializing texture system; phase 10
[12/31/2021 9:32:40 PM.358] Initializing texture system; phase 11
[12/31/2021 9:32:40 PM.358] Initializing texture system; phase 12
[12/31/2021 9:32:40 PM.360] Initializing texture system; phase 13
[12/31/2021 9:32:40 PM.360] Initializing texture system; phase 14
[12/31/2021 9:32:44 PM.899] Direct3D watcher thread ended
[12/31/2021 9:33:11 PM.542] LoadingScreenMsg: Initializing game support
[12/31/2021 9:33:11 PM.794] Initializing game support
[12/31/2021 9:33:17 PM.364] LoadingScreenMsg: Velocity limit removed
[12/31/2021 9:33:17 PM.682] Compatibility level: 0
[12/31/2021 9:33:17 PM.682] Supported version detected
[12/31/2021 9:33:17 PM.682] ==================================================
[12/31/2021 9:33:17 PM.682] LoadingScreenMsg: Patching code
[12/31/2021 9:33:17 PM.933] LoadingScreenMsg: Waiting for game initialization
[12/31/2021 9:33:18 PM.184] Waiting for game initialization
[12/31/2021 9:33:18 PM.285] LoadingScreenMsg: Initializing core
[12/31/2021 9:33:18 PM.536] Initializing hook
[12/31/2021 9:33:23 PM.562] LoadingScreenMsg: Completing interoperability
[12/31/2021 9:33:23 PM.814] Completing interoperability
[12/31/2021 9:33:23 PM.814] Initialization code 1.
[12/31/2021 9:33:23 PM.814] Initialization code 2.
[12/31/2021 9:33:23 PM.814] Initialization code 3.
[12/31/2021 9:33:23 PM.830] 1 Address: 0x00007FF60470C200
[12/31/2021 9:33:23 PM.830] Calling func 1
[12/31/2021 9:33:23 PM.848] 2 Address: 0x00007FF6052B9A92
[12/31/2021 9:33:23 PM.848] 3 Address: 0x00007FF603CD61E6
[12/31/2021 9:33:23 PM.876] Address: 0x00007FF6052B9A3C
[12/31/2021 9:33:23 PM.876] Unknown var: 0x00007FF60632DA00
[12/31/2021 9:33:23 PM.876] Initialization code 4.
[12/31/2021 9:33:23 PM.876] Initialization code 5.
[12/31/2021 9:33:23 PM.876] Completing interoperability, phase 1
[12/31/2021 9:33:23 PM.876] Completing interoperability, phase 2
[12/31/2021 9:33:23 PM.876] Completing interoperability, phase 3
[12/31/2021 9:33:23 PM.876] Completing interoperability, phase 4
[12/31/2021 9:33:23 PM.876] Completing interoperability, phase 5
[12/31/2021 9:33:23 PM.876] Completing interoperability, phase 6
[12/31/2021 9:33:23 PM.876] Completing interoperability, phase 7
[12/31/2021 9:33:23 PM.876] LoadingScreenMsg: 
[12/31/2021 9:33:24 PM.126] LoadingScreenMsg: Loading Story Mode
[12/31/2021 9:33:29 PM.992] LoadingScreenMsg: Loading and Populating Game World
[12/31/2021 9:33:30 PM.243] LoadingScreenMsg: 
[12/31/2021 9:33:53 PM.122] Initializing console variable "IsDeveloperModeEnabled".
[12/31/2021 9:33:53 PM.122] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/31/2021 9:33:53 PM.125] Read value: <null>
[12/31/2021 9:33:53 PM.125] Initializing console variable "TimeScale".
[12/31/2021 9:33:53 PM.125] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/31/2021 9:33:53 PM.128] Read value: <null>
[12/31/2021 9:35:19 PM.406] <UNLOADED PLUGIN>: Initializing input system
[12/31/2021 9:35:19 PM.408] <UNLOADED PLUGIN>: Initializing game console
[12/31/2021 9:35:19 PM.410] <UNLOADED PLUGIN>: Initializing forms manager
[12/31/2021 9:35:22 PM.395] <UNLOADED PLUGIN>: Initializing input system
[12/31/2021 9:35:22 PM.396] <UNLOADED PLUGIN>: Initializing game console
[12/31/2021 9:35:22 PM.397] <UNLOADED PLUGIN>: Initializing forms manager
[12/31/2021 9:35:35 PM.071] LSPD First Response: [TRACE] Started loading LSPDFR
[12/31/2021 9:35:35 PM.072] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468)
[12/31/2021 9:35:35 PM.072] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC
[12/31/2021 9:35:35 PM.072] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/31/2021 9:35:41 PM.549] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[12/31/2021 9:35:43 PM.142] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:43 PM.147] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:43 PM.150] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[12/31/2021 9:35:43 PM.258] LSPD First Response: [WARN] No name for outfit variation at line 23
[12/31/2021 9:35:43 PM.258] LSPD First Response: [WARN] No name for outfit variation at line 31
[12/31/2021 9:35:43 PM.258] LSPD First Response: [WARN] No name for outfit variation at line 39
[12/31/2021 9:35:43 PM.258] LSPD First Response: [WARN] No name for outfit variation at line 64
[12/31/2021 9:35:43 PM.259] LSPD First Response: [WARN] No name for outfit variation at line 72
[12/31/2021 9:35:43 PM.259] LSPD First Response: [WARN] No name for outfit variation at line 80
[12/31/2021 9:35:43 PM.259] LSPD First Response: [WARN] No name for outfit variation at line 111
[12/31/2021 9:35:43 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 138
[12/31/2021 9:35:43 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 174
[12/31/2021 9:35:43 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 207
[12/31/2021 9:35:43 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 220
[12/31/2021 9:35:43 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 259
[12/31/2021 9:35:43 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 273
[12/31/2021 9:35:43 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 309
[12/31/2021 9:35:43 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 323
[12/31/2021 9:35:43 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 363
[12/31/2021 9:35:43 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 391
[12/31/2021 9:35:43 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 425
[12/31/2021 9:35:43 PM.264] LSPD First Response: [WARN] No name for outfit variation at line 453
[12/31/2021 9:35:43 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 484
[12/31/2021 9:35:43 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 502
[12/31/2021 9:35:43 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 529
[12/31/2021 9:35:43 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 547
[12/31/2021 9:35:43 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 581
[12/31/2021 9:35:43 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 615
[12/31/2021 9:35:43 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 650
[12/31/2021 9:35:43 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 677
[12/31/2021 9:35:43 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 711
[12/31/2021 9:35:43 PM.265] LSPD First Response: [WARN] No name for outfit variation at line 741
[12/31/2021 9:35:43 PM.267] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:43 PM.267] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:43 PM.267] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No name for outfit variation at line 25
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No name for outfit variation at line 32
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No name for outfit variation at line 39
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No name for outfit variation at line 47
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No name for outfit variation at line 56
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[12/31/2021 9:35:43 PM.270] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 85
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 92
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 100
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 129
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 136
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 143
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 151
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 160
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 189
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 196
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 204
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 233
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 240
[12/31/2021 9:35:43 PM.271] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 247
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 255
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 264
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 293
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 300
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 308
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[12/31/2021 9:35:43 PM.272] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 494
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 520
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 546
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 572
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 598
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 624
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 732
[12/31/2021 9:35:43 PM.275] LSPD First Response: [WARN] No name for outfit variation at line 764
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 796
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 828
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 951
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 976
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1002
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1028
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1054
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1133
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1160
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1187
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1214
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1241
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1268
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1297
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1330
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1363
[12/31/2021 9:35:43 PM.276] LSPD First Response: [WARN] No name for outfit variation at line 1396
[12/31/2021 9:35:43 PM.277] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[12/31/2021 9:35:43 PM.939] LSPD First Response: [TRACE] Adding Ben J. as character
[12/31/2021 9:35:44 PM.049] LSPD First Response: [TRACE] Adding Michelle Meto as character
[12/31/2021 9:35:44 PM.052] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[12/31/2021 9:35:44 PM.054] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[12/31/2021 9:35:44 PM.328] LSPD First Response: [TRACE] Adding Jerry Smith as character
[12/31/2021 9:35:44 PM.376] LSPD First Response: [TRACE] Adding Lloyd Evans as character
[12/31/2021 9:35:44 PM.394] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:44 PM.394] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:44 PM.394] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[12/31/2021 9:35:44 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:44 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:44 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[12/31/2021 9:35:44 PM.403] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:44 PM.403] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:44 PM.403] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[12/31/2021 9:35:44 PM.443] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:44 PM.443] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:44 PM.443] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[12/31/2021 9:35:44 PM.457] LSPD First Response: [TRACE] Failed to parse  as chance
[12/31/2021 9:35:44 PM.462] LSPD First Response: [TRACE] Player was in vehicle: False
[12/31/2021 9:35:44 PM.462] LSPD First Response: [TRACE] Last selected character was Jerry Smith, should spawn as last character True
[12/31/2021 9:35:44 PM.462] LSPD First Response: [TRACE] Loading last selected character Jerry Smith
[12/31/2021 9:35:44 PM.464] LSPD First Response: [INFO] Changing current player character to Jerry Smith
[12/31/2021 9:35:44 PM.480] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[12/31/2021 9:35:44 PM.480] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[12/31/2021 9:35:44 PM.481] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[12/31/2021 9:35:45 PM.173] LSPD First Response: [TRACE] Cached 1349 decorators for index 3
[12/31/2021 9:35:45 PM.183] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03
[12/31/2021 9:35:45 PM.184] LSPD First Response: [TRACE] CharacterSelected: 112
[12/31/2021 9:35:45 PM.184] LSPD First Response: [TRACE] Character changed, creating new stats object
[12/31/2021 9:35:49 PM.220] LSPD First Response: [TRACE] Set last player walk style back: Gangster
[12/31/2021 9:35:49 PM.232] LSPD First Response: [TRACE] Initialized telemtry service
[12/31/2021 9:35:49 PM.298] LSPD First Response: We have 4 appartments registered
[12/31/2021 9:35:49 PM.304] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[12/31/2021 9:35:49 PM.311] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[12/31/2021 9:35:49 PM.312] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[12/31/2021 9:35:49 PM.313] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[12/31/2021 9:35:49 PM.314] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[12/31/2021 9:35:49 PM.315] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[12/31/2021 9:35:49 PM.317] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[12/31/2021 9:35:49 PM.317] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[12/31/2021 9:35:49 PM.317] LSPD First Response: ApartmentManager initialized
[12/31/2021 9:35:49 PM.322] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[12/31/2021 9:35:49 PM.323] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[12/31/2021 9:35:49 PM.325] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[12/31/2021 9:35:49 PM.388] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[12/31/2021 9:35:49 PM.537] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[12/31/2021 9:35:49 PM.537] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[12/31/2021 9:35:49 PM.539] LSPD First Response: [TRACE] Saved apt: 
[12/31/2021 9:35:49 PM.552] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[12/31/2021 9:35:49 PM.560] LSPD First Response: [TRACE] Thread Marker #1 initialized
[12/31/2021 9:35:49 PM.610] LSPD First Response: [TRACE] Thread Marker #2 initialized
[12/31/2021 9:35:49 PM.610] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[12/31/2021 9:35:49 PM.610] LSPD First Response: [TRACE] Thread Marker #3 initialized
[12/31/2021 9:35:49 PM.610] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[12/31/2021 9:35:49 PM.610] LSPD First Response: [TRACE] Thread Marker #4 initialized
[12/31/2021 9:35:49 PM.611] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[12/31/2021 9:35:49 PM.769] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[12/31/2021 9:35:49 PM.777] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[12/31/2021 9:35:49 PM.784] LSPD First Response: [TRACE] Set title to Jerry Smith for Interaction Menu
[12/31/2021 9:35:49 PM.784] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[12/31/2021 9:35:49 PM.787] LSPD First Response: [TRACE] Set title to Jerry Smith for Police Radio
[12/31/2021 9:35:49 PM.796] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[12/31/2021 9:35:49 PM.799] LSPD First Response: [TRACE] Set title to Jerry Smith for Vehicle Options
[12/31/2021 9:35:49 PM.804] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[12/31/2021 9:35:49 PM.805] LSPD First Response: [TRACE] Set title to Jerry Smith for Inventory
[12/31/2021 9:35:49 PM.807] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[12/31/2021 9:35:49 PM.809] LSPD First Response: [TRACE] Set title to Jerry Smith for Settings
[12/31/2021 9:35:49 PM.813] LSPD First Response: [TRACE] Saved apt: 
[12/31/2021 9:35:49 PM.845] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[12/31/2021 9:35:49 PM.870] LSPD First Response: [TRACE] Requested Audio
[12/31/2021 9:35:49 PM.878] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[12/31/2021 9:35:50 PM.313] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[12/31/2021 9:35:50 PM.445] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:50 PM.445] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:35:50 PM.445] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[12/31/2021 9:35:50 PM.473] LSPD First Response: [INFO] Vinewood Police Station
[12/31/2021 9:35:50 PM.474] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[12/31/2021 9:35:50 PM.474] LSPD First Response: [INFO] La Mesa Police Station
[12/31/2021 9:35:50 PM.474] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[12/31/2021 9:35:50 PM.474] LSPD First Response: [INFO] Rockford Hills Police Station
[12/31/2021 9:35:50 PM.474] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[12/31/2021 9:35:50 PM.474] LSPD First Response: [INFO] Vespucci Police Station
[12/31/2021 9:35:50 PM.474] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[12/31/2021 9:35:50 PM.474] LSPD First Response: [INFO] Downtown Police Station
[12/31/2021 9:35:50 PM.474] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Davis Sheriff Station
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Beaver Bush Ranger Station
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Bolingbroke Penitentiary
[12/31/2021 9:35:50 PM.475] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[12/31/2021 9:35:50 PM.488] LSPD First Response: [TRACE] Auto started component Debug #1
[12/31/2021 9:35:50 PM.489] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[12/31/2021 9:35:50 PM.489] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[12/31/2021 9:35:50 PM.490] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[12/31/2021 9:35:50 PM.490] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[12/31/2021 9:35:50 PM.490] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[12/31/2021 9:35:50 PM.491] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[12/31/2021 9:35:50 PM.492] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[12/31/2021 9:35:50 PM.493] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[12/31/2021 9:35:50 PM.494] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[12/31/2021 9:35:50 PM.495] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[12/31/2021 9:35:50 PM.496] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[12/31/2021 9:35:50 PM.497] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[12/31/2021 9:35:50 PM.499] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[12/31/2021 9:35:50 PM.500] LSPD First Response: [TRACE] Preloading node data
[12/31/2021 9:35:51 PM.158] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[12/31/2021 9:35:51 PM.159] LSPD First Response: [TRACE] Terminal server version: 0.2
[12/31/2021 9:35:51 PM.159] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ed0d75e1-1c52-450f-90c4-a46bdbba0838. Enhanced features available.
[12/31/2021 9:35:51 PM.183] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[12/31/2021 9:35:51 PM.185] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[12/31/2021 9:35:51 PM.185] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[12/31/2021 9:35:52 PM.488] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[12/31/2021 9:35:54 PM.821] LSPD First Response: [TRACE] Done preloading node data
[12/31/2021 9:35:54 PM.821] LSPD First Response: [TRACE] Preloading node data
[12/31/2021 9:35:54 PM.821] LSPD First Response: [TRACE] Done preloading node data
[12/31/2021 9:35:54 PM.832] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[12/31/2021 9:35:54 PM.841] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[12/31/2021 9:35:54 PM.841] LSPD First Response: [TRACE] Disabling ambient game police chases
[12/31/2021 9:35:54 PM.849] LSPD First Response: [TRACE] Disabled ambient game police chases
[12/31/2021 9:35:54 PM.850] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[12/31/2021 9:35:54 PM.852] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[12/31/2021 9:35:54 PM.856] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[12/31/2021 9:35:54 PM.856] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[12/31/2021 9:35:55 PM.909] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[12/31/2021 9:35:55 PM.909] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[12/31/2021 9:35:55 PM.945] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[12/31/2021 9:35:55 PM.947] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[12/31/2021 9:35:55 PM.947] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[12/31/2021 9:35:55 PM.948] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[12/31/2021 9:35:55 PM.948] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[12/31/2021 9:35:55 PM.949] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[12/31/2021 9:35:55 PM.955] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[12/31/2021 9:35:55 PM.961] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[12/31/2021 9:35:55 PM.963] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[12/31/2021 9:35:55 PM.963] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[12/31/2021 9:35:55 PM.965] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[12/31/2021 9:35:55 PM.990] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[12/31/2021 9:35:55 PM.996] LSPD First Response: [TRACE] Thread Marker #5 initialized
[12/31/2021 9:35:55 PM.996] LSPD First Response: [TRACE] Thread Debug #1 initialized
[12/31/2021 9:35:56 PM.001] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[12/31/2021 9:35:56 PM.002] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[12/31/2021 9:35:56 PM.018] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[12/31/2021 9:35:56 PM.026] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[12/31/2021 9:35:56 PM.030] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[12/31/2021 9:36:27 PM.979] LSPD First Response: [TRACE] Preloading POLICE3
[12/31/2021 9:36:27 PM.980] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:36:28 PM.009] LSPD First Response: [TRACE] Preloading POLICE3
[12/31/2021 9:36:28 PM.178] LSPD First Response: [TRACE] Created police3 at X:-622.8839 Y:273.2521 Z:82.25984
[12/31/2021 9:36:28 PM.212] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:36:28 PM.224] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:36:28 PM.335] LSPD First Response: [TRACE] Fred Collins (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:36:28 PM.369] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:36:28 PM.377] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:36:28 PM.385] LSPD First Response: [TRACE] Dan Fernando (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:36:28 PM.418] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[12/31/2021 9:37:38 PM.497] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:37:38 PM.498] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:37:38 PM.562] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:37:38 PM.951] LSPD First Response: [TRACE] Created police at X:-655.504 Y:27.79377 Z:39.68302
[12/31/2021 9:37:38 PM.978] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:37:38 PM.987] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:37:38 PM.995] LSPD First Response: [TRACE] Jake Linford (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:37:39 PM.015] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:37:39 PM.030] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:37:39 PM.038] LSPD First Response: [TRACE] Eric Smith (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:37:39 PM.060] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[12/31/2021 9:37:49 PM.600] LSPD First Response: [TRACE] Jackson Aleksen (A_C_PUG) was damaged.
[12/31/2021 9:40:04 PM.376] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:40:04 PM.376] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:40:04 PM.442] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:40:04 PM.975] LSPD First Response: [TRACE] Created police2 at X:-745.3303 Y:233.0132 Z:76.7799
[12/31/2021 9:40:05 PM.012] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:40:05 PM.026] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:40:05 PM.035] LSPD First Response: [TRACE] Deion Banks (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:40:05 PM.056] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:40:05 PM.063] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:40:05 PM.078] LSPD First Response: [TRACE] Micheal Dominic (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:40:05 PM.101] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[12/31/2021 9:40:59 PM.689] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:40:59 PM.689] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:40:59 PM.755] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:40:59 PM.757] LSPD First Response: [TRACE] Created police2 at X:-648.9782 Y:50.83688 Z:42.57539
[12/31/2021 9:40:59 PM.788] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:40:59 PM.803] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:40:59 PM.818] LSPD First Response: [TRACE] James Edwards (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:40:59 PM.841] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:40:59 PM.857] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:40:59 PM.867] LSPD First Response: [TRACE] Andrei Zonov (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:40:59 PM.890] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[12/31/2021 9:41:29 PM.860] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:41:29 PM.861] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:41:29 PM.924] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:41:29 PM.925] LSPD First Response: [TRACE] Created police at X:-912.3049 Y:248.2785 Z:71.43528
[12/31/2021 9:41:29 PM.961] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:41:29 PM.969] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:41:29 PM.977] LSPD First Response: [TRACE] Mario Enni (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:41:30 PM.003] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:41:30 PM.014] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:41:30 PM.022] LSPD First Response: [TRACE] Alexander Sparrow (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:41:30 PM.043] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[12/31/2021 9:41:55 PM.004] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:41:55 PM.005] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:41:55 PM.069] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:41:55 PM.070] LSPD First Response: [TRACE] Created police2 at X:-941.1669 Y:90.02824 Z:52.65151
[12/31/2021 9:41:55 PM.102] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:41:55 PM.113] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:41:55 PM.122] LSPD First Response: [TRACE] Julian Calderon (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:41:55 PM.146] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:41:55 PM.155] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:41:55 PM.169] LSPD First Response: [TRACE] John Scofeild (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:41:55 PM.189] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[12/31/2021 9:43:20 PM.489] LSPD First Response: [TRACE] Preloading POLICEB
[12/31/2021 9:43:20 PM.490] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[12/31/2021 9:43:20 PM.558] LSPD First Response: [TRACE] Preloading POLICEB
[12/31/2021 9:43:20 PM.755] LSPD First Response: [TRACE] Created policeb at X:-1072.762 Y:222.7872 Z:63.62266
[12/31/2021 9:43:20 PM.789] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[12/31/2021 9:43:20 PM.792] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:43:20 PM.799] LSPD First Response: [TRACE] Ethan Mack (S_M_Y_HWAYCOP_01) was set as a cop
[12/31/2021 9:43:20 PM.824] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[12/31/2021 9:43:30 PM.548] LSPD First Response: [TRACE] Preloading POLICEB
[12/31/2021 9:43:30 PM.548] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[12/31/2021 9:43:30 PM.615] LSPD First Response: [TRACE] Preloading POLICEB
[12/31/2021 9:43:30 PM.616] LSPD First Response: [TRACE] Created policeb at X:-1074.589 Y:230.283 Z:64.08116
[12/31/2021 9:43:30 PM.646] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[12/31/2021 9:43:30 PM.648] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:43:30 PM.650] LSPD First Response: [TRACE] Liam Thomson (S_M_Y_HWAYCOP_01) was set as a cop
[12/31/2021 9:43:30 PM.679] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[12/31/2021 9:43:40 PM.603] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:43:40 PM.604] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:43:40 PM.678] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:43:40 PM.679] LSPD First Response: [TRACE] Created police at X:-716.5452 Y:231.0669 Z:79.99298
[12/31/2021 9:43:40 PM.855] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:43:40 PM.880] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:43:40 PM.935] LSPD First Response: [TRACE] Cached 1360 decorators for index 4
[12/31/2021 9:43:40 PM.941] LSPD First Response: [TRACE] Romina Tarducci (MP_F_FREEMODE_01) was set as a cop
[12/31/2021 9:43:41 PM.082] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:43:41 PM.097] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:43:41 PM.110] LSPD First Response: [TRACE] Samantha Parker (MP_F_FREEMODE_01) was set as a cop
[12/31/2021 9:43:41 PM.135] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[12/31/2021 9:45:02 PM.004] LSPD First Response: [TRACE] Preloading POLICE3
[12/31/2021 9:45:02 PM.004] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:45:02 PM.070] LSPD First Response: [TRACE] Preloading POLICE3
[12/31/2021 9:45:02 PM.071] LSPD First Response: [TRACE] Created police3 at X:-660.8895 Y:-18.73502 Z:40.1543
[12/31/2021 9:45:02 PM.103] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:45:02 PM.113] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:45:02 PM.126] LSPD First Response: [TRACE] Kate Andrews (MP_F_FREEMODE_01) was set as a cop
[12/31/2021 9:45:02 PM.157] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:45:02 PM.168] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:45:02 PM.183] LSPD First Response: [TRACE] Angelina Hawkins (MP_F_FREEMODE_01) was set as a cop
[12/31/2021 9:45:02 PM.210] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[12/31/2021 9:45:04 PM.002] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:45:04 PM.003] LSPD First Response: [TRACE] Created police2 at X:-559.7783 Y:-147.1107 Z:38.65532
[12/31/2021 9:45:04 PM.003] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[12/31/2021 9:45:04 PM.004] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:45:04 PM.005] LSPD First Response: [TRACE] Created police at X:-579.9484 Y:-170.9565 Z:38.45181
[12/31/2021 9:45:04 PM.005] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station
[12/31/2021 9:45:04 PM.021] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:45:04 PM.030] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[12/31/2021 9:45:04 PM.039] LSPD First Response: [TRACE] Brian Grey (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:45:04 PM.040] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[12/31/2021 9:45:04 PM.045] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:45:04 PM.053] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[12/31/2021 9:45:04 PM.061] LSPD First Response: [TRACE] Amora Valentine (MP_F_FREEMODE_01) was set as a cop
[12/31/2021 9:45:04 PM.062] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[12/31/2021 9:45:16 PM.284] LSPD First Response: [TRACE] Thread Marker #6 initialized
[12/31/2021 9:46:17 PM.776] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:46:17 PM.776] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:46:17 PM.844] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:46:17 PM.845] LSPD First Response: [TRACE] Created police2 at X:-705.2604 Y:-358.1397 Z:35.59241
[12/31/2021 9:46:17 PM.873] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:46:17 PM.884] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:46:17 PM.892] LSPD First Response: [TRACE] Leeroy Jenkins (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:46:17 PM.920] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:46:17 PM.929] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:46:17 PM.939] LSPD First Response: [TRACE] Marius Moore (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:46:17 PM.961] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[12/31/2021 9:47:33 PM.306] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:47:33 PM.306] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:47:33 PM.372] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:47:33 PM.374] LSPD First Response: [TRACE] Created police2 at X:-413.663 Y:-58.88457 Z:44.89595
[12/31/2021 9:47:33 PM.403] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:47:33 PM.414] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:47:33 PM.423] LSPD First Response: [TRACE] Emma Roberts (MP_F_FREEMODE_01) was set as a cop
[12/31/2021 9:47:33 PM.449] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:47:33 PM.457] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:47:33 PM.465] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) was set as a cop
[12/31/2021 9:47:33 PM.492] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[12/31/2021 9:47:58 PM.112] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[12/31/2021 9:47:58 PM.116] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[12/31/2021 9:47:58 PM.126] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:47:58 PM.126] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:47:58 PM.127] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[12/31/2021 9:47:58 PM.151] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[12/31/2021 9:48:03 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:48:03 PM.817] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:48:03 PM.817] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[12/31/2021 9:48:03 PM.829] LSPD First Response: [TRACE] Setting player to lssd from last agency
[12/31/2021 9:48:03 PM.843] LSPD First Response: [TRACE] Set last player walk style back: Gangster
[12/31/2021 9:48:03 PM.850] LSPD First Response: [TRACE] Player went on duty.
[12/31/2021 9:48:03 PM.861] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/31/2021 9:48:05 PM.614] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2021 9:48:05 PM.643] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2021 9:48:05 PM.655] LSPD First Response: HeliAssistance, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2021 9:48:05 PM.670] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
[12/31/2021 9:48:05 PM.671] LSPD First Response: StopAimingAtCops, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2021 9:48:05 PM.687] LSPD First Response: StopThePed, Version=4.9.5.5, Culture=neutral, PublicKeyToken=null
[12/31/2021 9:48:05 PM.722] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2021 9:48:05 PM.734] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[12/31/2021 9:48:05 PM.738] LSPD First Response: UnitedCallouts, Version=1.5.7.8, Culture=neutral, PublicKeyToken=null
[12/31/2021 9:48:05 PM.739] LSPD First Response: Creating plugin: CalloutManager.Main
[12/31/2021 9:48:05 PM.788] LSPD First Response: Creating plugin: FBI_CALLOUTS.Main
[12/31/2021 9:48:05 PM.788] LSPD First Response: Creating plugin: HeliAssistance.Main
[12/31/2021 9:48:05 PM.789] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[12/31/2021 9:48:05 PM.789] LSPD First Response: Creating plugin: StopAimingAtCops.Main
[12/31/2021 9:48:05 PM.789] LSPD First Response: Creating plugin: ‍‮‍‮‭‏‫‫‌‌‪‍‭‏‬‎‬‍‫‮
[12/31/2021 9:48:05 PM.886] LSPD First Response: Creating plugin: SuperCallouts2.Main
[12/31/2021 9:48:05 PM.886] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[12/31/2021 9:48:05 PM.936] LSPD First Response: Creating plugin: UnitedCallouts.Main
[12/31/2021 9:48:05 PM.937] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[12/31/2021 9:48:05 PM.941] LSPD First Response: [HeliAssist] Reading INI
[12/31/2021 9:48:05 PM.987] LSPD First Response: [HeliAssist] Retreived initial INI: H, ControlKey, 75, 50, 90, 30, True, Green, True, Color [A=255, R=20, G=23, B=102]
[12/31/2021 9:48:05 PM.987] LSPD First Response: HeliAssist v2.0.0 has been initialized.
[12/31/2021 9:48:05 PM.988] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[12/31/2021 9:48:05 PM.990] LSPD First Response: Plugin StopThePed v4.9.5.5 has been initialized.
[12/31/2021 9:48:05 PM.990] LSPD First Response: Go on duty to fully load StopThePed
[12/31/2021 9:48:05 PM.991] LSPD First Response: Loading SuperCallouts config.
[12/31/2021 9:48:06 PM.031] LSPD First Response: SuperCallouts: Config loaded.
[12/31/2021 9:48:06 PM.032] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised.
[12/31/2021 9:48:06 PM.032] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[12/31/2021 9:48:06 PM.094] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[12/31/2021 9:48:06 PM.094] LSPD First Response: Go on duty to fully load UltimateBackup
[12/31/2021 9:48:06 PM.096] LSPD First Response: [LOG]: Loading config file from UnitedCallouts.
[12/31/2021 9:48:06 PM.139] LSPD First Response: We have 3 callouts registered
[12/31/2021 9:48:06 PM.140] LSPD First Response: CalloutManager initialized
[12/31/2021 9:48:06 PM.142] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[12/31/2021 9:48:06 PM.156] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[12/31/2021 9:48:06 PM.158] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[12/31/2021 9:48:06 PM.167] LSPD First Response: [INFO] Model preloading enabled
[12/31/2021 9:48:06 PM.168] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:48:06 PM.168] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:48:06 PM.168] LSPD First Response: [TRACE] Preloading POLICE3
[12/31/2021 9:48:06 PM.168] LSPD First Response: [TRACE] Preloading POLICET
[12/31/2021 9:48:06 PM.168] LSPD First Response: [TRACE] Preloading SHERIFF2
[12/31/2021 9:48:06 PM.168] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:48:06 PM.168] LSPD First Response: [TRACE] Preloading POLICE4
[12/31/2021 9:48:06 PM.169] LSPD First Response: [TRACE] Preloading POLICEB
[12/31/2021 9:48:06 PM.169] LSPD First Response: [TRACE] Preloading FBI2
[12/31/2021 9:48:06 PM.169] LSPD First Response: [TRACE] Preloading POLICEOLD1
[12/31/2021 9:48:06 PM.169] LSPD First Response: [TRACE] Preloading POLICEOLD2
[12/31/2021 9:48:06 PM.169] LSPD First Response: [TRACE] Preloading BUZZARD
[12/31/2021 9:48:06 PM.169] LSPD First Response: [TRACE] Preloading POLMAV
[12/31/2021 9:48:06 PM.169] LSPD First Response: [TRACE] Preloading FROGGER2
[12/31/2021 9:48:06 PM.170] LSPD First Response: [TRACE] Preloading AMBULANCE
[12/31/2021 9:48:06 PM.170] LSPD First Response: [TRACE] Preloading FIRETRUK
[12/31/2021 9:48:06 PM.170] LSPD First Response: [TRACE] Preloading asset 1B06D571
[12/31/2021 9:48:06 PM.170] LSPD First Response: [TRACE] Preloading asset 1D073A89
[12/31/2021 9:48:06 PM.171] LSPD First Response: [TRACE] Preloading asset 60EC506
[12/31/2021 9:48:06 PM.171] LSPD First Response: [TRACE] Preloading asset 678B81B1
[12/31/2021 9:48:06 PM.171] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[12/31/2021 9:48:06 PM.171] LSPD First Response: [TRACE] Preloading asset 83BF0278
[12/31/2021 9:48:06 PM.181] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[12/31/2021 9:48:06 PM.182] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[12/31/2021 9:48:06 PM.184] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[12/31/2021 9:48:06 PM.185] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[12/31/2021 9:48:06 PM.220] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[12/31/2021 9:48:06 PM.220] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[12/31/2021 9:48:06 PM.220] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[12/31/2021 9:48:06 PM.220] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[12/31/2021 9:48:06 PM.223] LSPD First Response: Deserialized Jessie Black
[12/31/2021 9:48:06 PM.224] LSPD First Response: Deserialized Stacey Knee
[12/31/2021 9:48:06 PM.225] LSPD First Response: Deserialized Jose Bravo
[12/31/2021 9:48:06 PM.225] LSPD First Response: Deserialized Bob Winterfield
[12/31/2021 9:48:06 PM.226] LSPD First Response: Deserialized Ahmed Obeid
[12/31/2021 9:48:06 PM.227] LSPD First Response: Deserialized Mike Thomas
[12/31/2021 9:48:06 PM.228] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[12/31/2021 9:48:06 PM.228] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[12/31/2021 9:48:06 PM.230] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[12/31/2021 9:48:06 PM.238] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[12/31/2021 9:48:06 PM.238] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[12/31/2021 9:48:06 PM.238] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[12/31/2021 9:48:06 PM.274] LSPD First Response: Found 4 callout plugin(s) with a combined total of 63 callout(s).
[12/31/2021 9:48:06 PM.306] LSPD First Response: Deserialized Artur Johnson
[12/31/2021 9:48:06 PM.307] LSPD First Response: Deserialized David Norton
[12/31/2021 9:48:06 PM.308] LSPD First Response: Deserialized Gordon Darling
[12/31/2021 9:48:06 PM.309] LSPD First Response: Deserialized Carly Rae
[12/31/2021 9:48:06 PM.310] LSPD First Response: Deserialized Megan Wild
[12/31/2021 9:48:06 PM.310] LSPD First Response: Deserialized Jason Borne
[12/31/2021 9:48:06 PM.311] LSPD First Response: Deserialized Johnson Michael
[12/31/2021 9:48:06 PM.312] LSPD First Response: Deserialized Bob Matthers
[12/31/2021 9:48:06 PM.313] LSPD First Response: Deserialized Adil Rahoo
[12/31/2021 9:48:06 PM.314] LSPD First Response: Deserialized Jacob Knowles
[12/31/2021 9:48:06 PM.314] LSPD First Response: Deserialized John Williams
[12/31/2021 9:48:06 PM.315] LSPD First Response: Deserialized Trevor McNevan
[12/31/2021 9:48:06 PM.316] LSPD First Response: Deserialized Hairy Rod
[12/31/2021 9:48:06 PM.317] LSPD First Response: Deserialized Chris McKenzie
[12/31/2021 9:48:06 PM.317] LSPD First Response: Deserialized Michael Stracci
[12/31/2021 9:48:06 PM.318] LSPD First Response: Deserialized Deonte Glizzy
[12/31/2021 9:48:06 PM.319] LSPD First Response: Deserialized Clint Compton
[12/31/2021 9:48:06 PM.319] LSPD First Response: Deserialized Madison Roudie
[12/31/2021 9:48:06 PM.320] LSPD First Response: Deserialized Carlos Benitez
[12/31/2021 9:48:06 PM.321] LSPD First Response: Deserialized Carlos Benitez
[12/31/2021 9:48:06 PM.322] LSPD First Response: Deserialized James Murray
[12/31/2021 9:48:06 PM.323] LSPD First Response: Deserialized Bart Zyzz
[12/31/2021 9:48:06 PM.323] LSPD First Response: Deserialized Cory Walker
[12/31/2021 9:48:06 PM.324] LSPD First Response: Deserialized Ulman Komorov
[12/31/2021 9:48:06 PM.325] LSPD First Response: Deserialized Dan Trafford
[12/31/2021 9:48:06 PM.325] LSPD First Response: Deserialized Frank Watts
[12/31/2021 9:48:06 PM.326] LSPD First Response: Deserialized Alex Frost
[12/31/2021 9:48:06 PM.507] LSPD First Response: FBI Callouts LOADING...
[12/31/2021 9:48:06 PM.507] LSPD First Response: FBI Callouts Fully Loaded
[12/31/2021 9:48:06 PM.507] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit2
[12/31/2021 9:48:06 PM.507] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.lifeinvader
[12/31/2021 9:48:06 PM.508] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.barricaded
[12/31/2021 9:48:06 PM.508] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.DrugBust
[12/31/2021 9:48:06 PM.508] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombDefusal
[12/31/2021 9:48:06 PM.508] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit3
[12/31/2021 9:48:06 PM.513] LSPD First Response: [HeliAssist] Added request heli item to menu
[12/31/2021 9:48:06 PM.514] LSPD First Response: [HeliAssist] Added dismiss heli item to menu
[12/31/2021 9:48:06 PM.514] LSPD First Response: [HeliAssist] Added update heli item to menu
[12/31/2021 9:48:06 PM.516] LSPD First Response: [HeliAssist] Added target item to menu
[12/31/2021 9:48:06 PM.517] LSPD First Response: [HeliAssist] Added flight altitude item to menu
[12/31/2021 9:48:06 PM.517] LSPD First Response: [HeliAssist] Added flight speed item to menu
[12/31/2021 9:48:06 PM.517] LSPD First Response: [HeliAssist] Added orbit speed item to menu
[12/31/2021 9:48:06 PM.517] LSPD First Response: [HeliAssist] Added orbit radius item to menu
[12/31/2021 9:48:06 PM.517] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu
[12/31/2021 9:48:06 PM.517] LSPD First Response: [HeliAssist] Added enable heli blip item to menu
[12/31/2021 9:48:06 PM.519] LSPD First Response: [HeliAssist] Added heli blip color item to menu
[12/31/2021 9:48:06 PM.519] LSPD First Response: [HeliAssist] Added enable searchlight item to menu
[12/31/2021 9:48:06 PM.519] LSPD First Response: [HeliAssist] Added searchlight color item to menu
[12/31/2021 9:48:06 PM.519] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu
[12/31/2021 9:48:06 PM.519] LSPD First Response: [HeliAssist] Added enable persistence item to menu
[12/31/2021 9:48:06 PM.519] LSPD First Response: [HeliAssist] Added main menu to pool
[12/31/2021 9:48:06 PM.519] LSPD First Response: [HeliAssist] Refreshed menu
[12/31/2021 9:48:06 PM.521] LSPD First Response: [HeliAssist] Started main logic for menu
[12/31/2021 9:48:06 PM.533] LSPD First Response: [StopAimingAtCops] StopAimingAtCops 2.1.0 by Vincentsgm has been initialized successfully.
[12/31/2021 9:48:07 PM.639] LSPD First Response: StopThePed Localization Code Page: 1252
[12/31/2021 9:48:07 PM.640] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[12/31/2021 9:48:07 PM.699] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[12/31/2021 9:48:07 PM.699] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[12/31/2021 9:48:07 PM.699] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[12/31/2021 9:48:07 PM.699] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[12/31/2021 9:48:07 PM.710] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[12/31/2021 9:48:07 PM.712] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[12/31/2021 9:48:07 PM.743] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[12/31/2021 9:48:07 PM.748] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[12/31/2021 9:48:07 PM.760] LSPD First Response: [TRACE] Has taken study survey: False
[12/31/2021 9:48:07 PM.762] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[12/31/2021 9:48:07 PM.775] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[12/31/2021 9:48:07 PM.778] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[12/31/2021 9:48:07 PM.792] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[12/31/2021 9:48:07 PM.792] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[12/31/2021 9:48:07 PM.794] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[12/31/2021 9:48:07 PM.797] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[12/31/2021 9:48:07 PM.798] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[12/31/2021 9:48:07 PM.801] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[12/31/2021 9:48:07 PM.812] LSPD First Response: [HeliAssist] Starting main fiber
[12/31/2021 9:48:07 PM.817] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[12/31/2021 9:48:07 PM.833] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18
[12/31/2021 9:48:07 PM.834] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_LINCOLN OP_18
[12/31/2021 9:48:07 PM.840] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True
[12/31/2021 9:48:07 PM.845] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[12/31/2021 9:48:07 PM.850] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[12/31/2021 9:48:07 PM.855] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[12/31/2021 9:48:07 PM.861] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[12/31/2021 9:48:07 PM.866] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[12/31/2021 9:48:07 PM.871] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[12/31/2021 9:48:07 PM.875] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[12/31/2021 9:48:07 PM.880] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[12/31/2021 9:48:07 PM.885] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[12/31/2021 9:48:07 PM.889] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[12/31/2021 9:48:07 PM.894] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[12/31/2021 9:48:07 PM.899] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[12/31/2021 9:48:07 PM.903] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True
[12/31/2021 9:48:07 PM.907] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[12/31/2021 9:48:07 PM.912] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[12/31/2021 9:48:07 PM.916] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[12/31/2021 9:48:07 PM.920] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[12/31/2021 9:48:07 PM.924] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] Z
[12/31/2021 9:48:07 PM.929] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[12/31/2021 9:48:07 PM.933] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L
[12/31/2021 9:48:07 PM.938] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[12/31/2021 9:48:07 PM.943] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] LeftThumb
[12/31/2021 9:48:07 PM.948] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[12/31/2021 9:48:07 PM.953] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[12/31/2021 9:48:07 PM.957] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[12/31/2021 9:48:07 PM.961] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio
[12/31/2021 9:48:07 PM.966] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True
[12/31/2021 9:48:07 PM.971] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[12/31/2021 9:48:07 PM.975] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[12/31/2021 9:48:07 PM.980] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[12/31/2021 9:48:07 PM.985] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[12/31/2021 9:48:07 PM.990] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[12/31/2021 9:48:07 PM.995] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[12/31/2021 9:48:08 PM.000] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[12/31/2021 9:48:08 PM.005] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[12/31/2021 9:48:08 PM.009] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[12/31/2021 9:48:08 PM.013] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[12/31/2021 9:48:08 PM.018] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[12/31/2021 9:48:08 PM.022] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[12/31/2021 9:48:08 PM.026] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[12/31/2021 9:48:08 PM.030] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[12/31/2021 9:48:08 PM.035] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[12/31/2021 9:48:08 PM.039] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[12/31/2021 9:48:08 PM.044] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[12/31/2021 9:48:08 PM.049] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[12/31/2021 9:48:08 PM.054] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[12/31/2021 9:48:08 PM.059] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[12/31/2021 9:48:08 PM.064] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[12/31/2021 9:48:08 PM.069] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True
[12/31/2021 9:48:08 PM.072] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8
[12/31/2021 9:48:08 PM.076] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey
[12/31/2021 9:48:08 PM.082] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True
[12/31/2021 9:48:08 PM.087] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9
[12/31/2021 9:48:08 PM.094] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey
[12/31/2021 9:48:08 PM.098] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[12/31/2021 9:48:08 PM.103] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[12/31/2021 9:48:08 PM.107] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 80
[12/31/2021 9:48:08 PM.113] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 6
[12/31/2021 9:48:08 PM.119] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 30
[12/31/2021 9:48:08 PM.125] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 8
[12/31/2021 9:48:08 PM.131] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[12/31/2021 9:48:08 PM.137] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[12/31/2021 9:48:08 PM.145] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[12/31/2021 9:48:08 PM.151] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[12/31/2021 9:48:08 PM.156] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[12/31/2021 9:48:08 PM.162] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True
[12/31/2021 9:48:08 PM.168] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[12/31/2021 9:48:08 PM.174] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[12/31/2021 9:48:08 PM.178] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[12/31/2021 9:48:08 PM.183] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True
[12/31/2021 9:48:08 PM.188] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[12/31/2021 9:48:08 PM.193] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True
[12/31/2021 9:48:08 PM.200] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True
[12/31/2021 9:48:08 PM.206] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True
[12/31/2021 9:48:08 PM.211] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120
[12/31/2021 9:48:08 PM.212] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[12/31/2021 9:48:08 PM.212] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[12/31/2021 9:48:08 PM.224] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[12/31/2021 9:48:08 PM.224] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio
[12/31/2021 9:48:08 PM.224] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[12/31/2021 9:48:08 PM.224] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[12/31/2021 9:48:08 PM.224] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[12/31/2021 9:48:08 PM.224] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[12/31/2021 9:48:08 PM.224] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[12/31/2021 9:48:08 PM.224] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[12/31/2021 9:48:08 PM.224] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[12/31/2021 9:48:08 PM.242] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[12/31/2021 9:48:08 PM.242] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[12/31/2021 9:48:08 PM.242] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[12/31/2021 9:48:08 PM.242] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[12/31/2021 9:48:08 PM.242] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[12/31/2021 9:48:08 PM.242] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[12/31/2021 9:48:08 PM.242] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[12/31/2021 9:48:08 PM.243] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[12/31/2021 9:48:08 PM.244] OP_Immersive_Dispatch: Menus Initialised
[12/31/2021 9:48:08 PM.491] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[12/31/2021 9:48:08 PM.493] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[12/31/2021 9:48:08 PM.493] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[12/31/2021 9:48:08 PM.493] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[12/31/2021 9:48:08 PM.493] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: False
[12/31/2021 9:48:08 PM.493] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[12/31/2021 9:48:08 PM.493] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[12/31/2021 9:48:08 PM.493] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: True
[12/31/2021 9:48:08 PM.494] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[12/31/2021 9:48:08 PM.494] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[12/31/2021 9:48:09 PM.297] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty 
You Are On The Latest Version
[12/31/2021 9:48:10 PM.883] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[12/31/2021 9:48:10 PM.886] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[12/31/2021 9:48:10 PM.903] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[12/31/2021 9:48:11 PM.039] 
[12/31/2021 9:48:11 PM.039] ================================================== UnitedCallouts ===================================================
[12/31/2021 9:48:11 PM.039] 
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery
[12/31/2021 9:48:11 PM.039] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity
[12/31/2021 9:48:11 PM.039] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully.
[12/31/2021 9:48:11 PM.040] 
[12/31/2021 9:48:11 PM.040] ================================================== UnitedCallouts ===================================================
[12/31/2021 9:48:11 PM.040] 
[12/31/2021 9:48:11 PM.040] 
[12/31/2021 9:48:11 PM.040] =============================================== UnitedCallouts by sEbi3 ================================================
[12/31/2021 9:48:11 PM.040] 
[12/31/2021 9:48:11 PM.040] [LOG]: Callouts and settings were loaded successfully.
[12/31/2021 9:48:11 PM.040] [LOG]: The config file was loaded successfully.
[12/31/2021 9:48:11 PM.040] [VERSION]: Detected Version: 1.5.7.8
[12/31/2021 9:48:11 PM.040] [LOG]: Checking for a new UnitedCallouts version.
[12/31/2021 9:48:11 PM.040] 
[12/31/2021 9:48:11 PM.040] =============================================== UnitedCallouts by sEbi3 ================================================
[12/31/2021 9:48:11 PM.040] 
[12/31/2021 9:48:14 PM.278] LSPD First Response: [TRACE] Preloading POLICE3
[12/31/2021 9:48:14 PM.278] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:48:14 PM.399] LSPD First Response: [TRACE] Preloading POLICE3
[12/31/2021 9:48:14 PM.400] LSPD First Response: [TRACE] Created police3 at X:650.0204 Y:-1011.975 Z:37.23235
[12/31/2021 9:48:14 PM.429] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:48:14 PM.444] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:48:14 PM.463] LSPD First Response: [TRACE] Marc Wright (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:48:14 PM.492] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:48:14 PM.502] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:48:14 PM.512] LSPD First Response: [TRACE] Dominic Lezee (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:48:14 PM.540] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[12/31/2021 9:48:21 PM.223] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: HotPursuit Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: Robbery Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: CarAccident Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: Kidnapping Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: TruckCrash Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: Hit and Run Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: Aliens Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: Open Carry Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: Fire Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: Suspicious Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: Manhunt Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: Impersonator Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit
[12/31/2021 9:48:21 PM.224] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[12/31/2021 9:48:21 PM.224] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic
[12/31/2021 9:48:21 PM.225] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[12/31/2021 9:48:21 PM.225] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking
[12/31/2021 9:48:21 PM.225] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[12/31/2021 9:48:21 PM.225] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack
[12/31/2021 9:48:21 PM.225] LSPD First Response: SuperCallouts: Knife Attack Enabled
[12/31/2021 9:48:21 PM.225] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak
[12/31/2021 9:48:21 PM.225] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[12/31/2021 9:48:21 PM.225] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1
[12/31/2021 9:48:21 PM.225] LSPD First Response: SuperCallouts: Mafia1 Enabled
[12/31/2021 9:48:21 PM.225] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2
[12/31/2021 9:48:21 PM.225] LSPD First Response: SuperCallouts: Mafia2 Enabled
[12/31/2021 9:48:21 PM.225] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang
[12/31/2021 9:48:21 PM.225] LSPD First Response: SuperCallouts: LostMC Enabled
[12/31/2021 9:48:21 PM.225] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf
[12/31/2021 9:48:21 PM.225] LSPD First Response: SuperCallouts: LSGTF Enabled
[12/31/2021 9:48:54 PM.113] LSPD First Response: [TRACE] Launching new encounter for Alex Frost
[12/31/2021 9:48:54 PM.125] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[12/31/2021 9:49:21 PM.849] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[12/31/2021 9:49:23 PM.821] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:49:23 PM.821] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:49:23 PM.821] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[12/31/2021 9:49:23 PM.831] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[12/31/2021 9:49:23 PM.868] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:49:23 PM.868] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[12/31/2021 9:49:23 PM.869] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[12/31/2021 9:49:23 PM.931] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[12/31/2021 9:49:23 PM.936] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[12/31/2021 9:49:23 PM.940] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[12/31/2021 9:49:23 PM.941] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[12/31/2021 9:49:24 PM.011] LSPD First Response: [TRACE] A new world event should be started
[12/31/2021 9:49:24 PM.012] LSPD First Response: [TRACE] Starting world event StealCar
[12/31/2021 9:49:24 PM.015] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[12/31/2021 9:49:24 PM.055] LSPD First Response: [TRACE] Failed to set up StealCar #1
[12/31/2021 9:49:24 PM.061] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[12/31/2021 9:49:24 PM.061] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[12/31/2021 9:49:24 PM.732] LSPD First Response: [TRACE] New cop added without cop data!
[12/31/2021 9:49:24 PM.733] LSPD First Response: [TRACE] Peter Winn (S_M_Y_COP_01) was set as a cop
[12/31/2021 9:49:24 PM.734] LSPD First Response: [TRACE] New cop added without cop data!
[12/31/2021 9:49:24 PM.735] LSPD First Response: [TRACE] Jacob Lin (S_M_Y_COP_01) was set as a cop
[12/31/2021 9:49:37 PM.205] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[12/31/2021 9:49:37 PM.206] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[12/31/2021 9:49:39 PM.201] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL ()
[12/31/2021 9:49:39 PM.202] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL ()
[12/31/2021 9:49:40 PM.060] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL ()
[12/31/2021 9:49:40 PM.060] LSPD First Response: [TRACE] POLICE3 livery 1 name: NULL ()
[12/31/2021 9:49:40 PM.060] LSPD First Response: [TRACE] POLICE3 livery 2 name: NULL ()
[12/31/2021 9:49:40 PM.061] LSPD First Response: [TRACE] POLICE3 livery 3 name: NULL ()
[12/31/2021 9:49:40 PM.061] LSPD First Response: [TRACE] POLICE3 livery 4 name: NULL ()
[12/31/2021 9:49:40 PM.061] LSPD First Response: [TRACE] POLICE3 livery 5 name: NULL ()
[12/31/2021 9:49:40 PM.061] LSPD First Response: [TRACE] POLICE3 livery 6 name: NULL ()
[12/31/2021 9:49:40 PM.062] LSPD First Response: [TRACE] POLICE3 livery 7 name: NULL ()
[12/31/2021 9:49:41 PM.167] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[12/31/2021 9:49:42 PM.213] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[12/31/2021 9:49:42 PM.215] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[12/31/2021 9:49:43 PM.992] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[12/31/2021 9:49:43 PM.993] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[12/31/2021 9:49:44 PM.596] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL ()
[12/31/2021 9:49:48 PM.634] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[12/31/2021 9:50:01 PM.246] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[12/31/2021 9:50:02 PM.163] LSPD First Response: [TRACE] Started new menu thread MenuBase #16
[12/31/2021 9:50:02 PM.879] LSPD First Response: [TRACE] Started new menu thread MenuBase #17
[12/31/2021 9:50:04 PM.073] LSPD First Response: [TRACE] Started new menu thread MenuBase #18
[12/31/2021 9:50:04 PM.538] LSPD First Response: [TRACE] Started new menu thread MenuBase #19
[12/31/2021 9:50:05 PM.933] LSPD First Response: [TRACE] Started new menu thread MenuBase #20
[12/31/2021 9:50:06 PM.628] LSPD First Response: [TRACE] Started new menu thread MenuBase #21
[12/31/2021 9:50:08 PM.294] LSPD First Response: [TRACE] Started new menu thread MenuBase #22
[12/31/2021 9:50:11 PM.235] LSPD First Response: [TRACE] Started new menu thread MenuBase #23
[12/31/2021 9:50:13 PM.030] LSPD First Response: [TRACE] Started new menu thread MenuBase #24
[12/31/2021 9:50:13 PM.493] LSPD First Response: [TRACE] Started new menu thread MenuBase #25
[12/31/2021 9:50:14 PM.661] LSPD First Response: [TRACE] Started new menu thread MenuBase #26
[12/31/2021 9:50:15 PM.097] LSPD First Response: [TRACE] Started new menu thread MenuBase #27
[12/31/2021 9:50:22 PM.327] LSPD First Response: [TRACE] Player too far away from possible suspect
[12/31/2021 9:50:22 PM.329] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[12/31/2021 9:50:22 PM.330] LSPD First Response: [TRACE] StageOnFinished
[12/31/2021 9:50:22 PM.331] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[12/31/2021 9:50:22 PM.332] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[12/31/2021 9:50:22 PM.335] LSPD First Response: [TRACE] Finishing crime Cold cases
[12/31/2021 9:50:22 PM.336] LSPD First Response: [TRACE] Finishing all logic for Alex Frost
[12/31/2021 9:50:22 PM.337] LSPD First Response: [TRACE] Crime finished
[12/31/2021 9:50:23 PM.655] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[12/31/2021 9:50:23 PM.655] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[12/31/2021 9:50:23 PM.667] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager
[12/31/2021 9:50:23 PM.667] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)
[12/31/2021 9:50:23 PM.668] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[12/31/2021 9:50:23 PM.668] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[12/31/2021 9:50:23 PM.668] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[12/31/2021 9:50:23 PM.668] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[12/31/2021 9:50:23 PM.675] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[12/31/2021 9:50:23 PM.677] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[12/31/2021 9:50:23 PM.678] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[12/31/2021 9:50:23 PM.678] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[12/31/2021 9:50:23 PM.679] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:50:23 PM.680] LSPD First Response: [TRACE] Created police at X:-555.6528 Y:-145.4567 Z:38.72502
[12/31/2021 9:50:23 PM.680] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station
[12/31/2021 9:50:23 PM.681] LSPD First Response: [TRACE] Preloading POLICE3
[12/31/2021 9:50:23 PM.682] LSPD First Response: [TRACE] Created police3 at X:-584.9279 Y:-156.5866 Z:38.31198
[12/31/2021 9:50:23 PM.682] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[12/31/2021 9:50:23 PM.682] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:50:23 PM.691] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[12/31/2021 9:50:23 PM.707] LSPD First Response: [TRACE] Brad Cullens (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:50:23 PM.707] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[12/31/2021 9:50:23 PM.709] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:50:23 PM.722] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[12/31/2021 9:50:23 PM.731] LSPD First Response: [TRACE] Mack Hawkins (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:50:23 PM.731] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[12/31/2021 9:50:23 PM.777] LSPD First Response: [TRACE] Ped Brian Grey has become idle again
[12/31/2021 9:50:23 PM.777] LSPD First Response: [TRACE] Ped Amora Valentine has become idle again
[12/31/2021 9:50:24 PM.717] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[12/31/2021 9:50:24 PM.717] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[12/31/2021 9:50:24 PM.752] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[12/31/2021 9:50:37 PM.731] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:50:37 PM.731] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:50:37 PM.797] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:50:37 PM.798] LSPD First Response: [TRACE] Created police2 at X:-639.788 Y:-52.80223 Z:42.10952
[12/31/2021 9:50:37 PM.827] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:50:37 PM.839] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:50:37 PM.848] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) was set as a cop
[12/31/2021 9:50:37 PM.886] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[12/31/2021 9:50:37 PM.896] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:50:37 PM.912] LSPD First Response: [TRACE] Sophie Parker (MP_F_FREEMODE_01) was set as a cop
[12/31/2021 9:50:37 PM.945] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[12/31/2021 9:51:07 PM.402] LSPD First Response: [TRACE] Launching new encounter for Alex Frost
[12/31/2021 9:51:07 PM.402] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[12/31/2021 9:51:53 PM.264] LSPD First Response: [TRACE] It has been 221 seconds since the last callout
[12/31/2021 9:51:53 PM.276] LSPD First Response: Creating LostGang from SuperCallouts2.Callouts.LostGang, SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2021 9:51:53 PM.280] LSPD First Response: [TRACE] Callout created:  #1
[12/31/2021 9:51:53 PM.399] LSPD First Response: GetAudioFileForAction: No file found for: STREET_O'NEIL_WAY
[12/31/2021 9:51:58 PM.077] LSPD First Response: SuperCallouts Log: LostMC callout accepted...
[12/31/2021 9:51:58 PM.670] LSPD First Response: [TRACE] New cop added without cop data!
[12/31/2021 9:51:58 PM.670] LSPD First Response: [TRACE] Lewis Johnson (S_M_Y_SHERIFF_01) was set as a cop
[12/31/2021 9:51:58 PM.671] LSPD First Response: [TRACE] New cop added without cop data!
[12/31/2021 9:51:58 PM.671] LSPD First Response: [TRACE] Leah Song (S_F_Y_SHERIFF_01) was set as a cop
[12/31/2021 9:51:58 PM.672] LSPD First Response: [TRACE] New cop added without cop data!
[12/31/2021 9:51:58 PM.673] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) was set as a cop
[12/31/2021 9:51:58 PM.872] LSPD First Response: [TRACE] Spawned suspect vehicle
[12/31/2021 9:52:01 PM.343] LSPD First Response: [TRACE] Cleaning UI
[12/31/2021 9:52:01 PM.346] LSPD First Response: [TRACE] User accepted callout
[12/31/2021 9:52:04 PM.979] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[12/31/2021 9:52:04 PM.979] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[12/31/2021 9:52:04 PM.979] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[12/31/2021 9:52:13 PM.343] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:52:13 PM.343] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:52:13 PM.407] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:52:13 PM.408] LSPD First Response: [TRACE] Created police at X:-216.5448 Y:39.07744 Z:60.33606
[12/31/2021 9:52:13 PM.447] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:52:13 PM.458] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:52:13 PM.469] LSPD First Response: [TRACE] Bubba Williams (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:52:13 PM.508] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:52:13 PM.520] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:52:13 PM.532] LSPD First Response: [TRACE] Matias Lago (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:52:13 PM.570] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[12/31/2021 9:52:15 PM.999] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[12/31/2021 9:52:15 PM.999] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[12/31/2021 9:52:15 PM.999] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[12/31/2021 9:52:15 PM.999] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[12/31/2021 9:52:16 PM.034] LSPD First Response: [TRACE] Ped Brad Cullens has become idle again
[12/31/2021 9:52:16 PM.034] LSPD First Response: [TRACE] Ped Mack Hawkins has become idle again
[12/31/2021 9:52:26 PM.803] LSPD First Response: [TRACE] Freeing spawned suspect
[12/31/2021 9:52:26 PM.804] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[12/31/2021 9:52:26 PM.804] LSPD First Response: [TRACE] StageOnFinished
[12/31/2021 9:52:26 PM.804] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[12/31/2021 9:52:26 PM.804] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[12/31/2021 9:52:26 PM.804] LSPD First Response: [TRACE] Finishing crime Cold cases
[12/31/2021 9:52:26 PM.804] LSPD First Response: [TRACE] Finishing all logic for Alex Frost
[12/31/2021 9:52:26 PM.804] LSPD First Response: [TRACE] Crime finished
[12/31/2021 9:52:28 PM.402] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:52:28 PM.403] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:52:28 PM.461] LSPD First Response: [TRACE] Preloading POLICE
[12/31/2021 9:52:28 PM.462] LSPD First Response: [TRACE] Created police at X:237.1431 Y:-359.6022 Z:44.89557
[12/31/2021 9:52:28 PM.463] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[12/31/2021 9:52:33 PM.406] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:52:33 PM.406] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:52:33 PM.531] LSPD First Response: [TRACE] Preloading POLICE2
[12/31/2021 9:52:34 PM.245] LSPD First Response: [TRACE] Created police2 at X:505.9952 Y:-127.8022 Z:60.88275
[12/31/2021 9:52:34 PM.246] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[12/31/2021 9:52:38 PM.408] LSPD First Response: [TRACE] Preloading POLICEB
[12/31/2021 9:52:38 PM.408] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[12/31/2021 9:52:38 PM.477] LSPD First Response: [TRACE] Preloading POLICEB
[12/31/2021 9:52:38 PM.572] LSPD First Response: [TRACE] Created policeb at X:465.1764 Y:-477.5947 Z:37.07658
[12/31/2021 9:52:38 PM.607] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[12/31/2021 9:52:38 PM.608] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:52:38 PM.610] LSPD First Response: [TRACE] Marcus Banks (S_M_Y_HWAYCOP_01) was set as a cop
[12/31/2021 9:52:38 PM.644] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[12/31/2021 9:52:51 PM.128] LSPD First Response: [TRACE] Preloading POLICEB
[12/31/2021 9:52:51 PM.128] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[12/31/2021 9:52:51 PM.185] LSPD First Response: [TRACE] Preloading POLICEB
[12/31/2021 9:52:51 PM.186] LSPD First Response: [TRACE] Created policeb at X:433.0464 Y:-447.7525 Z:37.31269
[12/31/2021 9:52:51 PM.221] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[12/31/2021 9:52:51 PM.223] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:52:51 PM.225] LSPD First Response: [TRACE] Cameron Richards (S_M_Y_HWAYCOP_01) was set as a cop
[12/31/2021 9:52:51 PM.265] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[12/31/2021 9:53:06 PM.971] LSPD First Response: [TRACE] Spawned with 63.97813
[12/31/2021 9:53:06 PM.971] LSPD First Response: [TRACE] Spawned with 19.63826
[12/31/2021 9:53:07 PM.017] LSPD First Response: [TRACE] Spawned with 88.79169
[12/31/2021 9:53:07 PM.047] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:07 PM.048] LSPD First Response: [TRACE] Preloading MESA
[12/31/2021 9:53:07 PM.049] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:07 PM.051] LSPD First Response: [TRACE] Created sheriff at X:1854.9 Y:2537.893 Z:46.42464
[12/31/2021 9:53:07 PM.146] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:07 PM.146] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:07 PM.203] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:07 PM.204] LSPD First Response: [TRACE] Created sheriff at X:2580.29 Y:5102.828 Z:45.25282
[12/31/2021 9:53:07 PM.205] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[12/31/2021 9:53:07 PM.231] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:07 PM.233] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[12/31/2021 9:53:07 PM.234] LSPD First Response: [TRACE] Kiyoshi Hiroyashu (S_M_Y_SHERIFF_01) was set as a cop
[12/31/2021 9:53:07 PM.235] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[12/31/2021 9:53:07 PM.236] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[12/31/2021 9:53:07 PM.289] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[12/31/2021 9:53:11 PM.575] LSPD First Response: [TRACE] Entering at Driver
[12/31/2021 9:53:12 PM.105] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:12 PM.106] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:12 PM.164] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:12 PM.165] LSPD First Response: [TRACE] Created sheriff at X:2393.558 Y:5137.338 Z:47.91143
[12/31/2021 9:53:12 PM.198] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:12 PM.200] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[12/31/2021 9:53:12 PM.202] LSPD First Response: [TRACE] Samuel Winston (S_M_Y_SHERIFF_01) was set as a cop
[12/31/2021 9:53:12 PM.234] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[12/31/2021 9:53:12 PM.935] LSPD First Response: GetAudioFileForAction: No file found for: STREET_O'NEIL_WAY
[12/31/2021 9:53:12 PM.943] LSPD First Response: [TRACE] Preloading FBI2
[12/31/2021 9:53:12 PM.943] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:53:12 PM.950] LSPD First Response: [TRACE] Using new link spawn
[12/31/2021 9:53:13 PM.011] LSPD First Response: [TRACE] Preloading FBI2
[12/31/2021 9:53:13 PM.012] LSPD First Response: [TRACE] Created fbi2 at X:2276.5 Y:4990.75 Z:41.4375
[12/31/2021 9:53:13 PM.013] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:53:13 PM.021] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose)
[12/31/2021 9:53:13 PM.033] LSPD First Response: [TRACE] Joshua Graham (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:53:13 PM.038] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:53:13 PM.054] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose)
[12/31/2021 9:53:13 PM.071] LSPD First Response: [TRACE] Dennis Lancer (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:53:13 PM.082] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:53:13 PM.091] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose)
[12/31/2021 9:53:13 PM.098] LSPD First Response: [TRACE] Michael Jawnas (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:53:13 PM.099] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[12/31/2021 9:53:13 PM.105] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose)
[12/31/2021 9:53:13 PM.112] LSPD First Response: [TRACE] Freddy Herbs (MP_M_FREEMODE_01) was set as a cop
[12/31/2021 9:53:13 PM.117] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[12/31/2021 9:53:13 PM.117] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[12/31/2021 9:53:13 PM.118] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[12/31/2021 9:53:13 PM.118] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[12/31/2021 9:53:13 PM.121] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[12/31/2021 9:53:13 PM.128] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[12/31/2021 9:53:13 PM.128] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[12/31/2021 9:53:13 PM.132] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[12/31/2021 9:53:13 PM.148] LSPD First Response: [TRACE] Preloading SHERIFF2
[12/31/2021 9:53:13 PM.149] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:13 PM.149] LSPD First Response: [TRACE] Using random spawn at X:2350.661 Y:4920.378 Z:41.7339
[12/31/2021 9:53:13 PM.168] LSPD First Response: [TRACE] Preloading SHERIFF2
[12/31/2021 9:53:13 PM.169] LSPD First Response: [TRACE] Created sheriff2 at X:2183.5 Y:4762.25 Z:40.1875
[12/31/2021 9:53:13 PM.169] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:13 PM.170] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 27), Agency: CountySheriff (lssd_swat)
[12/31/2021 9:53:13 PM.171] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_SHERIFF_01) was set as a cop
[12/31/2021 9:53:13 PM.172] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_01
[12/31/2021 9:53:13 PM.173] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:13 PM.174] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 27), Agency: CountySheriff (lssd_swat)
[12/31/2021 9:53:13 PM.176] LSPD First Response: [TRACE] Chris Jackel (S_M_Y_SHERIFF_01) was set as a cop
[12/31/2021 9:53:13 PM.176] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[12/31/2021 9:53:13 PM.176] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[12/31/2021 9:53:13 PM.176] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[12/31/2021 9:53:13 PM.177] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[12/31/2021 9:53:13 PM.178] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:13 PM.178] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:13 PM.178] LSPD First Response: [TRACE] Using random spawn at X:2350.661 Y:4920.378 Z:41.7339
[12/31/2021 9:53:13 PM.184] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:13 PM.185] LSPD First Response: [TRACE] Created sheriff at X:2236 Y:4976.75 Z:40.90625
[12/31/2021 9:53:13 PM.185] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[12/31/2021 9:53:13 PM.187] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[12/31/2021 9:53:13 PM.188] LSPD First Response: [TRACE] Alissa Martin (S_F_Y_SHERIFF_01) was set as a cop
[12/31/2021 9:53:13 PM.188] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[12/31/2021 9:53:13 PM.189] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[12/31/2021 9:53:13 PM.191] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:13 PM.191] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[12/31/2021 9:53:13 PM.191] LSPD First Response: [TRACE] Using random spawn at X:2350.661 Y:4920.378 Z:41.7339
[12/31/2021 9:53:13 PM.197] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:13 PM.198] LSPD First Response: [TRACE] Created sheriff at X:2261.5 Y:5002.25 Z:41.6875
[12/31/2021 9:53:13 PM.198] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:13 PM.200] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[12/31/2021 9:53:13 PM.202] LSPD First Response: [TRACE] Michael Lopez (S_M_Y_SHERIFF_01) was set as a cop
[12/31/2021 9:53:13 PM.203] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_01
[12/31/2021 9:53:13 PM.204] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[12/31/2021 9:53:13 PM.212] LSPD First Response: [TRACE] Cleaning UI
[12/31/2021 9:53:13 PM.212] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[12/31/2021 9:53:13 PM.212] LSPD First Response: [TRACE] Instance cleaned ( #1)
[12/31/2021 9:53:13 PM.217] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[12/31/2021 9:53:13 PM.217] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended
[12/31/2021 9:53:18 PM.961] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[12/31/2021 9:53:19 PM.526] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) was damaged.
[12/31/2021 9:53:20 PM.207] LSPD First Response: [TRACE] Launching new encounter for Alex Frost
[12/31/2021 9:53:20 PM.207] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[12/31/2021 9:53:20 PM.294] LSPD First Response: [TRACE] Spawned suspect vehicle
[12/31/2021 9:53:20 PM.414] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:20 PM.415] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:20 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:20 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:20 PM.508] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[12/31/2021 9:53:20 PM.540] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:20 PM.540] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:20 PM.540] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[12/31/2021 9:53:20 PM.540] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) was damaged.
[12/31/2021 9:53:20 PM.541] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) entered combat with target: Andrew Bishop (G_M_Y_LOST_02)
[12/31/2021 9:53:20 PM.577] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[12/31/2021 9:53:20 PM.580] LSPD First Response: [TRACE] Set current state to: GoToCaller
[12/31/2021 9:53:20 PM.699] LSPD First Response: [TRACE] Use caller position: True
[12/31/2021 9:53:20 PM.736] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[12/31/2021 9:53:20 PM.737] LSPD First Response: [TRACE] Set current state to: Combat
[12/31/2021 9:53:20 PM.737] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[12/31/2021 9:53:20 PM.737] LSPD First Response: [TRACE] Set current state to: Combat
[12/31/2021 9:53:20 PM.737] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[12/31/2021 9:53:20 PM.737] LSPD First Response: [TRACE] Set current state to: Combat
[12/31/2021 9:53:20 PM.905] LSPD First Response: [TRACE] Freddy Herbs (MP_M_FREEMODE_01) entered combat with target: Johan Straus (G_M_Y_LOST_03)
[12/31/2021 9:53:20 PM.911] LSPD First Response: [TRACE] Backup GroupStrategy: Freddy Herbs (MP_M_FREEMODE_01) entered combat and asked Joshua Graham (MP_M_FREEMODE_01) to help
[12/31/2021 9:53:20 PM.911] LSPD First Response: [TRACE] Michael Jawnas (MP_M_FREEMODE_01) entered combat with target: Johan Straus (G_M_Y_LOST_03)
[12/31/2021 9:53:20 PM.912] LSPD First Response: [TRACE] Backup GroupStrategy: Michael Jawnas (MP_M_FREEMODE_01) entered combat and asked Joshua Graham (MP_M_FREEMODE_01) to help
[12/31/2021 9:53:20 PM.912] LSPD First Response: [TRACE] Dennis Lancer (MP_M_FREEMODE_01) entered combat with target: Andrew Bishop (G_M_Y_LOST_02)
[12/31/2021 9:53:20 PM.912] LSPD First Response: [TRACE] Backup GroupStrategy: Dennis Lancer (MP_M_FREEMODE_01) entered combat and asked Joshua Graham (MP_M_FREEMODE_01) to help
[12/31/2021 9:53:21 PM.054] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) was damaged.
[12/31/2021 9:53:21 PM.212] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:21 PM.212] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:21 PM.312] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:21 PM.506] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:21 PM.570] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) was damaged.
[12/31/2021 9:53:21 PM.671] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:21 PM.791] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:21 PM.833] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:21 PM.834] LSPD First Response: [TRACE] Joshua Graham (MP_M_FREEMODE_01) entered combat with target: Andrew Bishop (G_M_Y_LOST_02)
[12/31/2021 9:53:21 PM.834] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[12/31/2021 9:53:21 PM.869] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:21 PM.937] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:21 PM.969] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:22 PM.008] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:22 PM.087] LSPD First Response: [TRACE] Melissa Gilmore killed by Johan Straus
[12/31/2021 9:53:22 PM.090] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) was damaged.
[12/31/2021 9:53:22 PM.091] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) left combat.
[12/31/2021 9:53:22 PM.091] LSPD First Response: [TRACE] Alissa Martin (S_F_Y_SHERIFF_01) entered combat with target: Chuck Yorbi (G_M_Y_LOST_02)
[12/31/2021 9:53:22 PM.091] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[12/31/2021 9:53:22 PM.130] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:22 PM.132] LSPD First Response: [TRACE] Johan Straus (G_M_Y_LOST_03) was damaged.
[12/31/2021 9:53:22 PM.248] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:22 PM.248] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:22 PM.414] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:22 PM.414] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:22 PM.443] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[12/31/2021 9:53:22 PM.502] LSPD First Response: [TRACE] Preloading SHERIFF
[12/31/2021 9:53:22 PM.502] LSPD First Response: [TRACE] Created sheriff at X:2194.067 Y:4832.201 Z:45.82693
[12/31/2021 9:53:22 PM.503] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[12/31/2021 9:53:22 PM.503] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:22 PM.505] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:22 PM.649] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:22 PM.649] LSPD First Response: [TRACE] Andrew Bishop killed by Michael Jawnas
[12/31/2021 9:53:22 PM.649] LSPD First Response: [TRACE] Andrew Bishop (G_M_Y_LOST_02) was damaged.
[12/31/2021 9:53:22 PM.649] LSPD First Response: [TRACE] Johan Straus (G_M_Y_LOST_03) was damaged.
[12/31/2021 9:53:22 PM.690] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:22 PM.760] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:22 PM.761] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:22 PM.814] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:22 PM.927] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[12/31/2021 9:53:22 PM.937] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
[12/31/2021 9:53:22 PM.939] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[12/31/2021 9:53:22 PM.939] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[12/31/2021 9:53:22 PM.939] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[12/31/2021 9:53:22 PM.939] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[12/31/2021 9:53:22 PM.939] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[12/31/2021 9:53:22 PM.939] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[12/31/2021 9:53:22 PM.939] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[12/31/2021 9:53:22 PM.941] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[12/31/2021 9:53:22 PM.947] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[12/31/2021 9:53:22 PM.979] LSPD First Response: [TRACE] Ped Angus Pounder has become idle again
[12/31/2021 9:53:22 PM.979] LSPD First Response: [TRACE] Ped Kiyoshi Hiroyashu has become idle again
[12/31/2021 9:53:23 PM.085] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:23 PM.155] LSPD First Response: [TRACE] Chuck Yorbi (G_M_Y_LOST_02) was damaged.
[12/31/2021 9:53:23 PM.188] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:23 PM.253] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:23 PM.426] LSPD First Response: [TRACE] Joshua Graham (MP_M_FREEMODE_01) was damaged.
[12/31/2021 9:53:23 PM.651] LSPD First Response: [TRACE] Preloading SHERIFF2
[12/31/2021 9:53:23 PM.651] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:23 PM.686] LSPD First Response: [TRACE] Leo Rider (G_M_Y_LOST_02) was damaged.
[12/31/2021 9:53:23 PM.830] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:23 PM.934] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:24 PM.067] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:24 PM.202] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:24 PM.612] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[12/31/2021 9:53:24 PM.716] LSPD First Response: [TRACE] Leo Rider (G_M_Y_LOST_02) was damaged.
[12/31/2021 9:53:24 PM.923] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:25 PM.100] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:25 PM.165] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:25 PM.235] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:25 PM.236] LSPD First Response: [TRACE] Johan Straus (G_M_Y_LOST_03) was damaged.
[12/31/2021 9:53:25 PM.272] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:25 PM.417] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:25 PM.460] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:25 PM.576] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:25 PM.613] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[12/31/2021 9:53:25 PM.613] LSPD First Response: [TRACE] Set current state to: Combat
[12/31/2021 9:53:25 PM.647] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:25 PM.761] LSPD First Response: [TRACE] Johan Straus (G_M_Y_LOST_03) was damaged.
[12/31/2021 9:53:25 PM.761] LSPD First Response: [TRACE] Leo Rider killed by Sky Richards
[12/31/2021 9:53:25 PM.761] LSPD First Response: [TRACE] Leo Rider (G_M_Y_LOST_02) was damaged.
[12/31/2021 9:53:25 PM.899] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:26 PM.114] LSPD First Response: [TRACE] Dennis Lancer (MP_M_FREEMODE_01) left combat.
[12/31/2021 9:53:26 PM.142] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:26 PM.184] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:26 PM.219] LSPD First Response: [TRACE] Allowed civilian to shoot
[12/31/2021 9:53:26 PM.251] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:26 PM.363] LSPD First Response: [TRACE] Preloading SHERIFF2
[12/31/2021 9:53:26 PM.363] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[12/31/2021 9:53:26 PM.459] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[12/31/2021 9:53:26 PM.492] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[12/31/2021 9:53:26 PM.493] LSPD First Response: [TRACE] Joshua Graham (MP_M_FREEMODE_01) was damaged.
[12/31/2021 9:53:26 PM.559] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag

 

latest crash report

 

Spoiler

Game: Grand Theft Auto V
Game build: 2545
Branch: Steam

Plugins loaded at the time of the crash:
    EUP Menu by EUP Team.
    LSPD First Response by G17 Media.

No plugin was ticking at the time of this crash.
Base address: 00007ff603cd0000
Exception address: 00007ff605047132
Exception offset: 01377132
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ffc344028f1 - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\System32\KERNELBASE.dll)
    0x00007ffc36e8a36c - memset - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffc36e73626 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffc36e882ff - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffc36e15a0a - RtlRestoreContext - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffc36e8730e - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff605047132 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff605047734 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60502fd8f - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60506e7c7 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60506ed8c - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60506ef13 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60506f05a - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff605069bbc - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff604375778 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60420cb65 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6041ff8ba - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff605309179 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff605309096 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6052e3fdd - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6052e497a - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6052ed332 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff604fa99a6 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ffc34fe54e0 - BaseThreadInitThunk - in Unknown:0 (C:\WINDOWS\System32\KERNEL32.DLL)
    0x00007ffc36de485b - RtlUserThreadStart - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

   

 

Edited by kree89
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Please answer these questions:

  • Did it happen every time when you play LSPDFR?
  • Did it happen without loading LSPDFR?
  • Did it happen without starting with RPH?

Supporting is somewhat like locating an issue, then trying to apply a protocol that would eventually guide the subject to fix their game, and sometimes, on rare occasions, trying to diagnose a weird issue with everything you know.

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No it does not happen Everytime. 

 

While playing without lspdfr there is never an issue.

 

And RPH is loaded after the game is loaded up via the F4 key.

 

The only change that I made prior to crashing is installing the latest eup via open iv. 

 

So far I have downloaded the latest rageui and I am currently testing now to see if it will crash.

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Can you identify a pre-alert of the crash, or did some specific action caused it?

Please record what you have did prior to the crash.

Supporting is somewhat like locating an issue, then trying to apply a protocol that would eventually guide the subject to fix their game, and sometimes, on rare occasions, trying to diagnose a weird issue with everything you know.

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You should only reply here to ask for more information from kree89 or to answer the person's issue.

Reply to this thread only to offer help or assistance to kree89.
If you want support, create your own thread in the appropriate forum. Non-relevant replies, derailing posts, "me too", disinformation and other support requests will be removed without warning.

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You can no longer reply to this support topic as it was started over a year ago. Please make a new thread.


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