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[Guide] How to get custom vehicles with rotators to work - May 2020 update


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Hello everyone! 

 

You may know me as the developer who makes mediocre cars, some of which have rotating lights on the lightbars. I understand that some other developers have their own way to get the rotators working on their vehicles, and this does not substitute their instructions on how to use their vehicles. 

 

This is a mini-guide on how to get the the rotators working on my previously released cars, of which you can find in the spoiler below:

 

Spoiler

 

 

 

Again, this is solely to get my vehicle packs working, and this has not been tried on other packs that other developers make. This is also not an ELS fix guide. It's purely just to get the rotators on my packs working. 

 

However, this guide can be used to try and get other developers rotators working if all else has failed.

 

Okay, here we go.  I've put some of the code in spoilers so it doesn't make this super-long.

 

Rotator Fix One (The most effective way)

 

This is the most RECOMMENDED way to get the rotators working - You'll need Albo's DLC or an equivalent DLC modding file. If you need Albos DLC file, google for it, then return here. 

 

Once you've set up the DLC pack, navigate to the following location:

 

mods> update> x64> dlcpacks> -NAMEOFDLC-> dlc> common> data> carvariations.meta

 

Once there, open and edit. 

 

Add the following line of code between <variationData> and </variationData>:

Spoiler

    <Item>
      <modelName>(Insert slot name here)</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            134
            134
            0
            156
            0
            0
          </indices>
          <liveries>
            <Item value="false"/>
            <Item value="false"/>
            <Item value="false"/>
            <Item value="false"/>
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>0_default_modkit</Item>
      </kits>
      <windowsWithExposedEdges/>
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Police guv plate</Name>
            <Value value="100"/>
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="1"/>
      <sirenSettings value="(Insert siren ID here)"/>
    </Item>    

 

Remember to delete the brackets too. So, for example, your code for the 'POLICE' slot would look like this:

Spoiler

    <Item>
      <modelName>POLICE</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            134
            134
            0
            156
            0
            0
          </indices>
          <liveries>
            <Item value="false"/>
            <Item value="false"/>
            <Item value="false"/>
            <Item value="false"/>
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>0_default_modkit</Item>
      </kits>
      <windowsWithExposedEdges/>
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Police guv plate</Name>
            <Value value="100"/>
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="1"/>
      <sirenSettings value="13"/>
    </Item> 

    
Simply do this with every slot for the vehicles you wish to use. Works with addon cars too. 
This should now allow you to use my rotator packs in game!    

 

---------------------------------------------------
Rotator Fix Two (Not Recommended)


I HIGHLY suggest you use the above method. It works 98% of the time. Again, I HIGHLY SUGGEST the above method. 

If you're using this method, navigate to:

 

mods> update> x64> dlcpacks> mpheist3> dlc> common> data> carvariations.meta

 

And simply follow the above method. I'd advise putting the code for each slot at the top of the file, for ease of removal. 

 

---------------------------------------------------


Hopefully this helps you sort out getting the rotators to work! Any issues, please do not heistate to create a forum post or contact me via my discord.

 

I do not respond to support DMs, so please use those methods of contact. 

 

- Jed

Edited by Jedahdiah
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  • 6 months later...
  • 5 months later...

iv just downloaded another one of your packs and i was just wondering why on the cars that you have made 2 lightbars why only the main one works, is there something else that I need to put

 

the one I'm talking about is this one:

 

mattrose

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  • 3 weeks later...
On 6/4/2021 at 12:49 PM, MattMegaMan20 said:

iv just downloaded another one of your packs and i was just wondering why on the cars that you have made 2 lightbars why only the main one works, is there something else that I need to put

 

the one I'm talking about is this one:

 

this is what I'm talking about:

 

mattrose

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  • 1 year later...
You should only reply here to ask for more information from Jedahdiah or to answer the person's issue.

Reply to this thread only to offer help or assistance to Jedahdiah.
If you want support, create your own thread in the appropriate forum. Non-relevant replies, derailing posts, "me too", disinformation and other support requests will be removed without warning.

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You can no longer reply to this support topic as it was started over a year ago. Please make a new thread.


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