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Realism Dispatch Enhanced 3.1.1

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Realism Dispatch Enhanced (RDE)
PART OF GTA REALISM SERIES BY GTA REALISM TEAM

Dilapidated, mkeezay30, 11John11, AlexVonShep, Alex_Ashfold, Aquamenti, Bilago, BobJaneTMart, BroCop, DukSezQuak, Dying, EddIm, Jax765, NailBiter, NefariousBonne, rms8723, SkylineGTRFreak, Skyprone, SuperStumpje, The Loot, Yard1 & others

 

Official RDE Server Discord invite

 

IT IS HIGHLY RECOMMENDED TO USE A CLEAN MODS FOLDER WHEN UPDATING TO 3.1.1!
Having problems with RDE and LSPDFR compatibility? Check out this excellent guide by @mikaelgranli
https://www.lcpdfr.com/forums/topic/66860-rel-realism-dispatch-enhanced-31/?do=findComment&comment=513489

 

Realism Dispatch Enhanced 3.1.1 Changelog:

  • Compability with Smuggler's Run DLC update (v1180).
  • Included World of Variety updated to 2.0 version changes.
  • Installation issues for various optional items have been resolved (all items should now be added correctly).
  • A new RDE Installer EXE that alerts users of possible issues before installing.
  • Various vehicle fixes to correct lighting issues.
  • Misc improvements made to various peds.
  • Performance, stability and bug fix updates to RDE scripts.

 

Realism Dispatch Enhanced 3.1 Changelog:

  • Installation:
    • New install method has been introduced to work around Rockstar’s hardcoded limit of 48 dlcpacks.
    • Gameconfig has been updated to support newest GTA V updates.
    • The Sheriffs of Blaine and World of Variety RDE version have been merged into the base files in order to ease maintenance and streamline files.
    • Updated all addon files.
    • CopHolster ScripthookVDotNet version has been added as an addon.
    • PoliceSmartRadio Wiwang radio image has been added as an addon.
  • Content:
    • Multiple optimizations have been performed on peds and vehicles to increase performance and stability.
    • Multiple ped models have been updated to take advantage of YMT editing, which allows for new components and textures to be set on peds - this allows for eg. female peds to have new bulletproof vests, multiple new nametag textures, nightstick, tazer and holster components to take advantage of updated CopHolster mod.
    • Existing peds have been improved with higher quality textures and model parts.
    • New peds such as female LSPD SWAT, old LSPD cop, LSSD detectives, new FIB agents and more have been added.
    • All vehicles have updated interiors (including lore-friendly police consoles).
    • New vehicles have been added - examples include new unmarked vehicles or the armed military Annihilator.
    • Building edits have been fixed to work with non-MP maps.
      • New LSSD advertisement for Davis Sheriff Station.
    • Updated loadouts.meta and relationships.dat for more dynamic ambient shootouts.
  • Script:
    • LiveryChanger has been updated to work with peds.
    • Multiple bugfixes and improvements to SixStarResponse script, including fixed search AI, improved spawning, non-lethal weapon handling, enhanced stability and performance.
    • Improvements to handling of armed vehicles (note: turrets not turning sometimes is a bug R* has included in Gunrunning update - currently, no fix has been found).
    • New hybrid vehicle categories have been added for amphibious vehicles and flying land vehicles (eg. Oppressor).
    • HeavyWeapons and NotConsideredArmed weapons can be configured in ArrestWarrantConfig.xml.
    • New features added to SixStarResponse:
      • IncidentManager - allows cops to call backups during gunfights with NPCs.
      • AmbientLoadoutFix - makes sure that the cops have proper weapons which cannot be defined in loadouts.meta.
      • PopcycleEdit - adds passengers to ambient cop vehicles.
      • Armor can be applied to peds depending on whether a specified component is present.
    • Updates to configs to account for new content and features. Note: Compatibility with old configs not guaranteed.

 

All of us here at the GTA Realism Team have committed ourselves to providing you with best possible GTA V wanted level experience. Best lore friendly models, incredible variety, reworked AI, enhanced dispatch and unique wanted level spawning extension script will provide you with an unique experience on a scale that has never been seen before in GTA V, all in one easy-to-install package.

 

RDE 3.0 - Robust, Detailed, Enhanced
3.0 brings a plethora of new features - there are too many to count. New agencies, six stars, even more vehicles, custom ped models, powerful scripts - RDE just got bigger, badder, and better! 3.0 expands on 2.2, while redoing many of the features from scratch. We are certain that you will love 3.0.

 

RDE DESIGN PHILOSOPHY
RDE is:

  • Lore Friendly - each of the changes introduced does not stand out from the GTA universe created by Rockstar Games. The concepts introduced out by Rockstar have instead been expanded and revamped with loving care.
  • Realistic - many of the introduced changes bring GTA V closer to the real-life - examples include new AI behaviors and tactics, agency jurisdictions, response types and more. However, realistic does not mean real - it’s still the GTA universe, just better.
  • Detailed - every aspect of the mod has been perfected to the tiniest detail, from higher quality models and textures to new police stations. Even the tiny details such as port police officers replacing private security in relevant places in the Port of South LS are included, and many more details have been added to already existing models.
  • Fun - RDE has been made to be a challenging but fun experience. The specialized, built-from-ground-up wanted level system allows for truly epic chases and shootouts - but watch out! Cops have some new tools in their equipment, and they know how to use them - to great effect. True Sixth Star has been added - can you survive the law enforcement agencies of San Andreas throwing everything they have at you?

 

RDE improves and expands old law enforcement agencies and brings new ones to the GTA world, based on real-life ones yet seamlessly integrated into the universe, providing unparalleled variety, with no cut corners. Outrun the San Andreas Highway Patrol on the freeways, play hide-and-seek with San Andreas State Parks Rangers, meet Los Santos Sheriff’s Department in LS County and more.
 

Law Enforcement Agencies:

  • Local:
    • Los Santos Police Department (LSPD),
    • Los Santos Sheriff Department (LSSD),
    • Blaine County Sheriff's Office (BCSO),
    • Los Santos Port Authority Police (PAP),
    • Los Santos International Airport Police (LSIAPD)
  • State:
    • San Andreas Highway Patrol (SAHP),
    • San Andreas State Park Rangers (SASP),
    • San Andreas Department of Corrections and Rehabilitation (SADCR),
    • San Andreas National Guard (Military)
  • Federal:
    • National Office of Security Enforcement (NOOSE),
    • Federal Investigation Bureau (FIB, expanded in optional add-on),
    • United States Coast Guard (USCG)
       

Each agency has unique and detailed lore friendly vehicles and custom made peds. Not only they will patrol their respective zones, but thanks to the new wanted system they will appear in their respective jurisdictions.

 

Military response is present and reactive - if you are flying in an airplane or helicopter while wanted, expect to soon notice military fighters on your radar. Rampages in tanks are no longer unstoppable - fire will be fought with fire. PAYDAY & Call of Duty inspired Juggernauts will spawn at higher wanted levels. All of this is configurable.

 

Dispatch system has been almost completely replaced by a custom made script, allowing for six stars, configurability and advanced AI. Choose one of the provided presets, or make your own - you can tailor almost every aspect of the mod to your likings.
 

Arrest Warrant & Better Chases mod has been completely integrated and updated with new features and extra configurability not found in the original version.

 

All of the features from Crime and Police Rebalance & Enhancement have been included, with even more AI and meta changes than before.

 

Optional add-ons - Federal Law and Emergency! are provided in the download. We recommend to install them all for complete experience, but they are not required to run RDE.

 

Thanks to Cass, we are proud to include a standalone (no need to install WOV separately), compatible version of his amazing mod World of Variety as an integral part of RDE. You do not need to worry yourself about making two of your favorite mods work together - we did this for you.

 

For your convenience we’ve included Spawn MP Vehicles in SP by drp4lyf, necessary for WOV to work properly.

 

RDE is also a perfect base for LSPDFR mod. You can install RDE and the provided backup.xml and enjoy the ultimate LSPDFR experience with no hassle, taking advantage of all the new RDE vehicles and peds. We have also included configuration files for several popular plugins, such as ArrestManager by Albo1125, Automatic Roadblocks by khorio, CustomBackup and BetterEMS by PNWParksFan and CopHolster by PieRGud. A lore friendly texture for Albo1125's PoliceSmartRadio has also been included.

 

A dedicated RDE Package Creator will allow you to configure your RDE installation in a similar fashion to FOMOD/Nexus installers for Skyrim/Fallout and create an OIV package you only need to install with OpenIV Package Manager. No more fuss with files!

 

Credits:
The Realism Team, Cass, Albo1125, PieRGud, PNWParksFan, Keegan, GlitchGamer, Lozano71, Illusionary, drp4lyf, Thero, Unmutual, Netman, Custo, Olanov, RM76, OfficerLund, RekRam, Lt. Caine, LtMattJeter, DLer, Abraxas, Bad_Company, blackhack09

 

We have exercised all due diligence in ascertaining correct credits for included content. If you feel that we have made an error or omission in credits, please contact Dilapidated, Yard1 or NefariousBonne on either LCPDFR.com or GTA5-mods.com privately.

Misc Info:
Have feedback, a bug to report, or a suggestion? Go here: https://goo.gl/forms/tTAmEdMUQ98g52qh2
Want to be a member of our beta team, our media team, or maybe want to work as an RDE collaborator? Apply here: https://goo.gl/forms/tg1tL2DDFjj3OBP62.
 

FAQ’s:

Q: I noticed a bug, how should I submit a report for it to be fixed?
A: Please provide a brief explanation of the bug and submit your logs. To do this open SixStarResponse.ini and make the following changes: “Debug=1” “NativeDebug=1” then save the ini. Reproduce the bug and open your SixStarResponse.log, gather the contents, use pastebin.com to post the log contents, and then submit the link to us with your description.

Q: The HUD elements beside the wanted stars aren’t aligned properly. Can this be fixed?
A: The HUD elements should be aligned as shown here: http://imgur.com/TI0wgeM if yours doesn’t look like this you may need to edit your safezone-size like so: http://imgur.com/SLS2AKt

Q: Please help! I’m getting crash issues upon loading the game or selecting story mode.
A: There’s numerous things that could cause this. If a new dlc is released it will require a new gameconfig file to be created, if you have an exceeding amount of extra vehicles with RDE that could cause issues with gameconfig as well. Our advice: Remove everything and start with a fresh mods folder (yes remove any other scripts as well) then install only rde and slowly add the others back one by one; testing with each addition.

Q: I do not own a legal copy of the game, will this mod still work?
A: Whether it works or not you’re on your own. We created this mod based on the official game release and will not support any other version of the game. Please do not ask us for support or de-tour our comments/forums with this discussion.

Q: I have agencies spawning outside of their jurisdiction. What could cause this?
A: 3.0 has completely rewritten the police system and so dispatch.meta is now limited to only spawning roadblocks and SWAT helicopters; the rest is handled via script. There’s other things that could cause this but as a good rule of thumb it’s imperative that you use the dispatch.meta we’ve provided and not one from another mod unless specifically stated it was made for RDE 3.0.

Q: Does RDE support SP missions / Will we add this feature?
A: In 3.0 you will most likely experience issues with some SP missions while others may work fine. It would be a big undertaking to ensure complete compatibility and so we would need the enlistment of the community to submit their logs. (See how to submit a bug report above)

Q: Can I develop my own configs for RDE and submit them on GTA5-mods/LSPDFR?
A: Not only are you allowed to do this but we encourage you to do so! However you are not permitted to share our files, models, scripts, etc. Only the config files are to be shared so be sure to have your users install RDE first before adding your mod/edits.
 

Virus Scan:
https://virusscan.jotti.org/en-US/filescanjob/2v0ov1bvha


What's New in Version 3.1.1

Released

Realism Dispatch Enhanced 3.1.1 Changelog:

  • Compability with Smuggler's Run DLC update (v1180).
  • Included World of Variety updated to 2.0 version changes.
  • Installation issues for various optional items have been resolved (all items should now be added correctly).
  • A new RDE Installer EXE that alerts users of possible issues before installing.
  • Various vehicle fixes to correct lighting issues.
  • Misc improvements made to various peds.
  • Performance, stability and bug fix updates to RDE scripts.



User Feedback

Recommended Comments



On 10/01/2018 at 12:48 AM, 95OBS said:

I cant use EUP and RDE together or it'll crash and say that I need to verify my game files? What would be causing this?

Its probably because the mod folder gets to big I and many others have this problem and so far many people have had to resolve the issue of removing one of the two.

On 10/01/2018 at 10:13 PM, celticcross989 said:

I cant get RDE to work either. I have a clean install, no other mods installed. I have used multiple game config files none worked. It either crashes the game with an error message or i get error file 1 pack. Please help i love this mod

 

The error file 1 pack error for me occurs when the mods folder contains to much, it maybe that not everything is being deleted when you remove the mods folder for a reinstall of RDE, that my belief I hope this helps.

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On 17.1.2018 at 12:43 AM, GhostRz said:

 

Exactly what did you do to fix the issue, i installed my game with a new mods folder..no go. I used different configs, no go..i even checked my scrips folder and still nothing worked.

I just installed a completly clean game... also my backup and so I i9nstalled it again, and it works ... I hope I could help you

 

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How exactly can I change the vehicle components of the police cars?

I cannot do it through the simple native trainer, although I can spawn them with it.

But nonetheless, really great work!

Edited by PS1904

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On 1/25/2018 at 1:55 PM, PS1904 said:

How exactly can I change the vehicle components of the police cars?

I cannot do it through the simple native trainer, although I can spawn them with it.

But nonetheless, really great work!

If you mean extras, vehicles may not have any.

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is there a way to install this the old fashioned way so we can have EUP and RDE running together? The installer doesn't allow to install it as a dlcpack, goes straight to update/update.rpf/x64...


Or can I just copy the folders into the dlcpacks and add them to dlclist?

Edited by GabLeGamer

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On 1/19/2018 at 12:12 PM, JoelC said:

Its probably because the mod folder gets to big I and many others have this problem and so far many people have had to resolve the issue of removing one of the two.

The error file 1 pack error for me occurs when the mods folder contains to much, it maybe that not everything is being deleted when you remove the mods folder for a reinstall of RDE, that my belief I hope this helps.

SO im not getting the error pack 1 anymore but everytime i try to use RDE, EUP and LCPDFR togeather the game crashes.

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1 hour ago, SeeingStarsHD said:

Is there a way to reduce the spawns for peds and vehicles? My frames are suffering a lot because of how many are spawning at one time. 

You can edit the .XML files to reduce the amount of vehicles and peds.

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4 hours ago, Yard1 said:

You can edit the .XML files to reduce the amount of vehicles and peds.

What specific lines should I change to make it similar to vanilla?

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On 2/11/2018 at 1:45 PM, SeeingStarsHD said:

What specific lines should I change to make it similar to vanilla?

In ResponseLocations.xml, MinQueue and MaxQueue control the numbers of vehicles that can spawn for each group at each wanted level (this doesn't stop more vehicles from spawning if you change groups, though), and in SixStarResponse.ini, you can use the"MaxResponse_#Star" values to limit how many total vehicles at each level.

 

Also, you can lower some of the larger vehicles (SWAT types) ped numbers to have a few less people by finding their entries in ResponseVehicles.xml and changing the "Passengers" values.

Edited by The Loot

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10 hours ago, Breally989 said:

@Yard1 can you please help me? My game keeps crashing on loading screen and giving me the ERR_FIL_PACK_1 error. I have tried everything but i cant fix it.

Try an updated gameconfig first off: https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated

 

The ERR_FIL_PACK_1 error seems mostly connected to too many rpfs being loaded by the game (it could also be certain data files are outdated because of game updates since the last release). Not too much in known about it still, but some consolidation will happen for the next update to see if that helps the issue.

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8 hours ago, The Loot said:

Try an updated gameconfig first off: https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated

 

The ERR_FIL_PACK_1 error seems mostly connected to too many rpfs being loaded by the game (it could also be certain data files are outdated because of game updates since the last release). Not too much in known about it still, but some consolidation will happen for the next update to see if that helps the issue.

I already tried using that gameconfig as well as many others but none of them worked. I also tried removing multiple different dlcs with no luck. I will probably end up just rebuilding my mods folder because I was having some trouble with crashing anyways. 

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I recently installed RDE on a fresh copy of GTA V, along with EUP and a visual settings modification. Whenever I try starting up GTA, it crashes whilst loading, is there something else that I need to download that allows me to use RDE alongside EUP? 

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Are the RDE police vehicle models locked or unlocked? I know that they're UV-mapped versions of default vehicles but I'm just wondering, because I actually posted a topic just now in modding requests for lore-friendly ELS enabled vehicles, and if the models are unlocked perhaps it would be better for whoever makes the mod to use these ones as a base as they're UV-mapped and already have good textures (apart from the mottos, but those can be changed).

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I have a question. I use this script mod ( https://www.gta5-mod...-arrest-warrant ) and this mod has a bug: when cops wtih tasers try to arrest character, they does not back to their cars if player escape on car. So, RDE has a updated ver of this script. How can i take this updated script for my game without RDE content. 

Edited by Sheef

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I can confirm that RDE does not seem to be compatible with the latest patch. I tied a mods folder with and without RDE. Without RDE in the mods folder the game loads fine with the mods folder the game crashes and I recieve the same error as @hammerjack1066.

 

@dilapidatedCan you please look into this and push an update if the latest version of RDE is not compatible with the latest update. Thanks!

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8 minutes ago, boxvader said:

I can confirm that RDE does not seem to be compatible with the latest patch. I tied a mods folder with and without RDE. Without RDE in the mods folder the game loads fine with the mods folder the game crashes and I recieve the same error as @hammerjack1066.

 

@dilapidatedCan you please look into this and push an update if the latest version of RDE is not compatible with the latest update. Thanks!

Have you tried using RDE with the latest gameconfig? I think that should fix the crash.

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2 minutes ago, SaucyPow3r said:

Have you tried using RDE with the latest gameconfig? I think that should fix the crash.

 

Yup, already tried that and the game still crashes. I've experienced a gameconfig mismatch crash before and this one happens much faster which leads me to believe something in RDE is no longer compatible with the current update.

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Same here... since the latest R* update I can't play with RDE. Also tried with and without it but everytime I try with RDE installed my game crashes at the loading screen when "populating game world"

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