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RageShowMyLocation 0.172.20.2048 (Speed Limit, Color Distinction of Road Types, City/County, Street Name, Heading, Player Speed, Time, Coords(X,Y,Z), Zone) 0.172.20.2048 with RNUI 1.5.1

   (21 reviews)

2 Screenshots

This plugin adds in configurable location in game window information about :

  • current player location (street and city/county),
  • displays interstates in red, routes in yellow, other streets in white color,
  • displays speed limit at current street, it's based on street location and in some cases player coordinates in game world - as of now it has basic functionality, comparing to this what I planned.
  • also displays current time in game (12 or 24 hour clock),
  • current player speed displayed in MPH or KMPH depending on which system player choosen in options,
  • direction / heading.
  • current zone
  • player coordinates (x,y,z)

There's ability to configure plugin behaviour via "RageShowMyLocation.ini" file and / or using in-game menu accessible by pressing LShift + F6 (thanks to RageNativeUI - by alexguirre, Stealth22, LtFlash, Guad and others ), which includes :

  • position of each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen,
  • font sizeof each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen,
  • switchable options mentioned below

also switches (on/off) in ini file :

  • metric/imperial units switch,
  • time (in game),
  • heading,
  • player speed,
  • player coordinates (x,y,z),
  • current zone.
  • if display text inside black box (with adjustable opacity) or not, for all those patrols on sunny weather,

and ...

  • font family/name - this can be any system font installed in Windows,
  • in-game menu key binding (for better integration with other tools, trainers etc.)

Settings, while using in-game menu, are saved immediatelly to ini file after applying so they are persistent, and are applied instantly.

Default config has set position values for small screen resolution which give basic feel how it works, just to be adjusted by player to his/her needs.

 

If You have older version of plugin, and plugin's ini file contains customized text positioning (among other options), and want to retain your config, You should backup plugin's ini file, and restore it if desired after plugins update. However from time to time, I'm updating plugin's functionality and new settings become available, so I post in plugin's change log information about these new settings, so plugin users know what to expect.

 

There's API for plugin makers in test phase as well allowing to obtain speed limit for given street (name, location) - see development forum thread for details - I'll post there some examples.

Issues with text flickering has been resolved, In RPH 0.29 - 0.30 was added method for faster drawing text on game window, so once I figured that solution to this problem is already available, I used it.

Improved zone information displayed to player, thanks to translation table (raw string to more readable form) from AlexGuirre.

Requirements :

- Rage Plugin Hook 0.52 (may work with older versions)

- Rage Native UI 1.6

 

 

Installation :

- Unpack archive file (7-zip),

- Copy file named "RageShowMyLocation.dll" and "RageShowMyLocation.ini" to Gta5/Plugins directory,

- Copy file named "RageNativeUI.dll" to main GTA 5 directory

- Enable Plugin in Rage Plugin Hook Settings Window (accesible after holding Shift key when starting RPH 0.52), plugins tab

Please do not re-upload this file to other sites, as You do not have my permission to do so.

This plugin is only available here and at my site (see My profile tab or development forum thread - http://www.lcpdfr.com/forums/topic/54695-wiprel-rageshowmylocation/

 


What's New in Version 0.172.20.2048 with RNUI 1.5.1

Released

- updated for newest RPH 0.52

- updated for older Rage Native UI (1.5.1 - included in archive), for compatibility with other plugins

waski35 - Author
Authors of Rage Plugin Hook - for documentation of their work, and creating awesome plugin hook,
alexguirre - for data describing raw zone string to more readable form translation table
RageNativeUI authors for their library



User Feedback

Recommended Comments



11 hours ago, powasheep said:

Doesn't work for me - game just crashes during loading. Plugin is enabled, i have latest RPH version.

Nevermind, figured it out.

How did you fix it? mine just crash too.

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Not sure why I updated this to be honest.  I loved the colors and the positioning of the last one.  I will reinstall an older version.

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3 hours ago, thomasbk said:

How did you fix it? mine just crash too.

It was unrelated to RageShowMyLocation in my case.

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On 5/27/2017 at 10:03 AM, OfficerBenzo said:

Not sure why I updated this to be honest.  I loved the colors and the positioning of the last one.  I will reinstall an older version.

Positioning is saved in plugin's ini file, after both manual edit or by using in-game plugin's menu, Before update its advisable to backup customized plugin's ini file. As of colors - I didn't changed anything regarding this feature.

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@w35

I love this script but can no longer use it..

Reason being it seems to be incompatible with the latest ragenativeui that got updated by albo for arrest manager yesterday or the day before.. 

It now just crashes on start-up..

When i use the ragenativeui 1.6 it works fine but cant use search warrent script or do court cases... 

So i think it needs a rageui update pretty please :) 

Edited by FreakyFast86

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1 minute ago, FreakyFast86 said:

@w35

I love this script but can no longer use it..

Reason being it seems to be incompatible with the latest ragenativeui that got updated by albo for arrest manager yesterday or the day before.. 

It now just crashes on start-up..

When i use the ragenativeui 1.6 it works fine but cant use search warrent script or do court cases... 

So i think it needs a rageui update pretty please :) 

The problem is that my plugins use newest release of RageNativeUI (version 1.6), as far as I know Albo uses older version of Rage Native UI. If he has updated it to newest version (1.6) there should be no problem. If not then conclusion is clear. Anyway - please post your ragepluginhook.log file, so I can check what really is causing this problem.

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@w35

 

Here ya go.... 

[30/05/2017 12:28:12 AM.292] Started new log on 30/05/2017 12:28:12 AM.292
[30/05/2017 12:28:12 AM.293] ====================================================================================================
[30/05/2017 12:28:12 AM.291] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[30/05/2017 12:28:12 AM.293] Log verbosity: Trivial
[30/05/2017 12:28:12 AM.294] Initializing input system
[30/05/2017 12:28:12 AM.296] Initializing game console
[30/05/2017 12:28:12 AM.301] Console key has been set to F4 (key code: 115)
[30/05/2017 12:28:12 AM.346] Initializing console variable "ConsoleScrollAmount".
[30/05/2017 12:28:12 AM.346] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[30/05/2017 12:28:12 AM.348] Read value: <null>
[30/05/2017 12:28:12 AM.348] Initializing console variable "DisableRenderVersionText".
[30/05/2017 12:28:12 AM.348] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[30/05/2017 12:28:12 AM.351] Read value: True
[30/05/2017 12:28:12 AM.352] Setting value of console variable "DisableRenderVersionText" to stored value.
[30/05/2017 12:28:12 AM.352] Initializing console variable "ConsoleKey".
[30/05/2017 12:28:12 AM.352] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30/05/2017 12:28:12 AM.352] Read value: F3
[30/05/2017 12:28:12 AM.352] Setting value of console variable "ConsoleKey" to stored value.
[30/05/2017 12:28:12 AM.353] Console key has been set to F3 (key code: 114)
[30/05/2017 12:28:12 AM.353] Initializing console variable "PluginTimeoutThreshold".
[30/05/2017 12:28:12 AM.353] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30/05/2017 12:28:12 AM.353] Read value: 10000
[30/05/2017 12:28:12 AM.353] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30/05/2017 12:28:12 AM.353] Initializing console variable "AlwaysShowConsoleOutput".
[30/05/2017 12:28:12 AM.353] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30/05/2017 12:28:12 AM.353] Read value: <null>
[30/05/2017 12:28:12 AM.353] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30/05/2017 12:28:12 AM.353] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30/05/2017 12:28:12 AM.354] Read value: <null>
[30/05/2017 12:28:12 AM.354] Initializing console variable "ShowOnScreenWarnings".
[30/05/2017 12:28:12 AM.354] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30/05/2017 12:28:12 AM.354] Read value: <null>
[30/05/2017 12:28:12 AM.356] Console initialized
[30/05/2017 12:28:12 AM.356] Initializing forms manager
[30/05/2017 12:28:12 AM.358] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[30/05/2017 12:28:12 AM.364] ================ RAGE Plugin Hook ================
[30/05/2017 12:28:12 AM.367] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[30/05/2017 12:28:12 AM.370] Detected Windows 10 Professional (64-bit) (10.0.15063.0)!
[30/05/2017 12:28:12 AM.370] Checking game support
[30/05/2017 12:28:12 AM.501] Product name: Grand Theft Auto V
[30/05/2017 12:28:12 AM.501] Product version: 1.0.1032.1
[30/05/2017 12:28:12 AM.502] Is steam version: True
[30/05/2017 12:28:12 AM.502] Initializing DirectX
[30/05/2017 12:28:12 AM.504] Initializing Direct3D
[30/05/2017 12:28:12 AM.504] Loading C:\WINDOWS\system32\d3d11.dll
[30/05/2017 12:28:12 AM.504] Loaded at 0x7FF858870000
[30/05/2017 12:28:12 AM.504] D3D11CreateDeviceAndSwapChain at 0x7FF8588D0980
[30/05/2017 12:28:12 AM.505] Creating Direct3D 11 device and swap chain
[30/05/2017 12:28:12 AM.517] Attempting feature level 10_1
[30/05/2017 12:28:12 AM.530] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[30/05/2017 12:28:12 AM.536] Swap Chain created: 0x25253873BC0
[30/05/2017 12:28:12 AM.536] Swap Chain VTable: 0x25253873BC0
[30/05/2017 12:28:12 AM.536] Swap Chain VTable_2: 0x7FF85A0F0AA0
[30/05/2017 12:28:12 AM.536] 0x575655000ACAF5E9;0x5741564155415441;0xEC8148D9246C8D48
[30/05/2017 12:28:12 AM.536] D3D11Present: 0x7FF85A093610
[30/05/2017 12:28:12 AM.537] D3D11ResizeBuffers: 0x7FF85A0A2130
[30/05/2017 12:28:12 AM.537] D3D11ResizeTarget: 0x7FF85A0E86F0
[30/05/2017 12:28:12 AM.537] D3D11SetFullscreenState: 0x7FF85A0AAB90
[30/05/2017 12:28:12 AM.543] Direct3D initialized
[30/05/2017 12:28:12 AM.543] Initialized DirectX
[30/05/2017 12:28:12 AM.544] Direct3D watcher thread spawned
[30/05/2017 12:28:13 AM.106] Getting device
[30/05/2017 12:28:13 AM.107] Retrieved device
[30/05/2017 12:28:13 AM.107] Creating wrapper
[30/05/2017 12:28:13 AM.162] Wrapper created
[30/05/2017 12:28:13 AM.167] Effect created
[30/05/2017 12:28:13 AM.167] Creating buffer
[30/05/2017 12:28:13 AM.167] Created buffer
[30/05/2017 12:28:13 AM.168] Creating blend state
[30/05/2017 12:28:13 AM.168] Created blend state
[30/05/2017 12:28:13 AM.168] Done with creation
[30/05/2017 12:28:13 AM.201] Initializing texture system.
[30/05/2017 12:28:13 AM.201] Initializing texture system; phase 1
[30/05/2017 12:28:13 AM.201] Initializing texture system; phase 2
[30/05/2017 12:28:13 AM.207] Initializing texture system; phase 3
[30/05/2017 12:28:13 AM.207] Initializing texture system; phase 4
[30/05/2017 12:28:13 AM.216] Initializing texture system; phase 5
[30/05/2017 12:28:13 AM.217] Initializing texture system; phase 6
[30/05/2017 12:28:13 AM.218] Initializing texture system; phase 7
[30/05/2017 12:28:13 AM.221] Initializing texture system; phase 8
[30/05/2017 12:28:13 AM.222] Initializing texture system; phase 9
[30/05/2017 12:28:13 AM.223] Initializing texture system; phase 10
[30/05/2017 12:28:13 AM.226] Initializing texture system; phase 11
[30/05/2017 12:28:13 AM.227] Initializing texture system; phase 12
[30/05/2017 12:28:13 AM.228] Initializing texture system; phase 13
[30/05/2017 12:28:13 AM.228] Initializing texture system; phase 14
[30/05/2017 12:28:17 AM.545] Direct3D watcher thread ended
[30/05/2017 12:28:32 AM.001] LoadingScreenMsg: Initializing game support
[30/05/2017 12:28:32 AM.252] Initializing game support
[30/05/2017 12:28:32 AM.723] LoadingScreenMsg: Velocity limit removed
[30/05/2017 12:28:33 AM.101] Compatibility level: 0
[30/05/2017 12:28:33 AM.102] Supported version detected
[30/05/2017 12:28:33 AM.102] ==================================================
[30/05/2017 12:28:33 AM.102] LoadingScreenMsg: Patching code
[30/05/2017 12:28:33 AM.353] LoadingScreenMsg: Waiting for game initialization
[30/05/2017 12:28:33 AM.604] Waiting for game initialization
[30/05/2017 12:28:33 AM.705] LoadingScreenMsg: Initializing core
[30/05/2017 12:28:33 AM.955] Initializing hook
[30/05/2017 12:28:33 AM.956] LoadingScreenMsg: Completing interoperability
[30/05/2017 12:28:34 AM.207] Completing interoperability
[30/05/2017 12:28:34 AM.207] Initialization code 1.
[30/05/2017 12:28:34 AM.208] Initialization code 2.
[30/05/2017 12:28:34 AM.208] Initialization code 3.
[30/05/2017 12:28:34 AM.215] 1 Address: 0x00007FF64D4B3E1C
[30/05/2017 12:28:34 AM.215] Calling func 1
[30/05/2017 12:28:34 AM.230] 2 Address: 0x00007FF64DFA4DDA
[30/05/2017 12:28:34 AM.231] 3 Address: 0x00007FF64CAC5CB6
[30/05/2017 12:28:34 AM.256] Address: 0x00007FF64DFA4D78
[30/05/2017 12:28:34 AM.257] Unknown var: 0x00007FF64EEF7D00
[30/05/2017 12:28:34 AM.257] Initialization code 4.
[30/05/2017 12:28:34 AM.257] Initialization code 5.
[30/05/2017 12:28:34 AM.257] Completing interoperability, phase 1
[30/05/2017 12:28:34 AM.257] Completing interoperability, phase 2
[30/05/2017 12:28:34 AM.258] Completing interoperability, phase 3
[30/05/2017 12:28:34 AM.258] Completing interoperability, phase 4
[30/05/2017 12:28:34 AM.258] Completing interoperability, phase 5
[30/05/2017 12:28:34 AM.258] Completing interoperability, phase 6
[30/05/2017 12:28:34 AM.259] Completing interoperability, phase 7
[30/05/2017 12:28:34 AM.259] LoadingScreenMsg: 
[30/05/2017 12:28:34 AM.509] LoadingScreenMsg: Loading Story Mode
[30/05/2017 12:28:48 AM.334] LoadingScreenMsg: Loading and Populating Game World
[30/05/2017 12:28:48 AM.584] LoadingScreenMsg: 
[30/05/2017 12:28:54 AM.385] Initializing console variable "IsDeveloperModeEnabled".
[30/05/2017 12:28:54 AM.386] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[30/05/2017 12:28:54 AM.386] Read value: False
[30/05/2017 12:28:54 AM.386] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[30/05/2017 12:28:54 AM.387] Initializing console variable "TimeScale".
[30/05/2017 12:28:54 AM.387] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30/05/2017 12:28:54 AM.388] Read value: <null>
[30/05/2017 12:28:56 AM.089] <UNLOADED PLUGIN>: Initializing input system
[30/05/2017 12:28:56 AM.090] <UNLOADED PLUGIN>: Initializing game console
[30/05/2017 12:28:56 AM.092] <UNLOADED PLUGIN>: Initializing forms manager
[30/05/2017 12:28:57 AM.651] <UNLOADED PLUGIN>: Initializing input system
[30/05/2017 12:28:57 AM.652] <UNLOADED PLUGIN>: Initializing game console
[30/05/2017 12:28:57 AM.654] <UNLOADED PLUGIN>: Initializing forms manager
[30/05/2017 12:28:59 AM.330] <UNLOADED PLUGIN>: Initializing input system
[30/05/2017 12:28:59 AM.331] <UNLOADED PLUGIN>: Initializing game console
[30/05/2017 12:28:59 AM.332] <UNLOADED PLUGIN>: Initializing forms manager
[30/05/2017 12:29:00 AM.882] <UNLOADED PLUGIN>: Initializing input system
[30/05/2017 12:29:00 AM.883] <UNLOADED PLUGIN>: Initializing game console
[30/05/2017 12:29:00 AM.885] <UNLOADED PLUGIN>: Initializing forms manager
[30/05/2017 12:29:02 AM.409] <UNLOADED PLUGIN>: Initializing input system
[30/05/2017 12:29:02 AM.410] <UNLOADED PLUGIN>: Initializing game console
[30/05/2017 12:29:02 AM.411] <UNLOADED PLUGIN>: Initializing forms manager
[30/05/2017 12:29:03 AM.068] ---------------------------------------------------------------------
[30/05/2017 12:29:03 AM.068] LSPD FIRST RESPONSE
[30/05/2017 12:29:03 AM.068] Version 0.3.1
[30/05/2017 12:29:03 AM.068] A G17 Media Modification
[30/05/2017 12:29:03 AM.068] - Developed by LMS & Sam
[30/05/2017 12:29:03 AM.068] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30/05/2017 12:29:03 AM.068] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[30/05/2017 12:29:03 AM.068] ---------------------------------------------------------------------
[30/05/2017 12:29:03 AM.068] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[30/05/2017 12:29:03 AM.068] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[30/05/2017 12:29:03 AM.118] 
[30/05/2017 12:29:03 AM.222] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[30/05/2017 12:29:03 AM.222] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[30/05/2017 12:29:03 AM.224] Callouts: 125
[30/05/2017 12:29:03 AM.619] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : Plugin loaded !
[30/05/2017 12:29:03 AM.621] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : Added event handler for FrameRender
[30/05/2017 12:29:03 AM.634] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : found settings file, adjusting settings.
[30/05/2017 12:29:03 AM.635] RageShowMyLocation: RageShowMyLocation 0.172.20.2048 : Settings File path : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RageShowMyLocation.ini
[30/05/2017 12:29:03 AM.671] RageShowMyLocation: 
[30/05/2017 12:29:03 AM.672] RageShowMyLocation: ==============================
[30/05/2017 12:29:03 AM.673] RageShowMyLocation: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[30/05/2017 12:29:03 AM.673] RageShowMyLocation: ------------------------------
[30/05/2017 12:29:03 AM.673] RageShowMyLocation: Origin: Game fiber "Plugin "RageShowMyLocation" main fiber".
[30/05/2017 12:29:03 AM.673] RageShowMyLocation: ------------------------------
[30/05/2017 12:29:03 AM.674] RageShowMyLocation: Exception type: System.TypeLoadException
[30/05/2017 12:29:03 AM.674] RageShowMyLocation: Exception message: Could not load type 'RAGENativeUI.BaseCollection`1' from assembly 'RAGENativeUI, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null'.
[30/05/2017 12:29:03 AM.675] RageShowMyLocation: ------------------------------
[30/05/2017 12:29:03 AM.675] RageShowMyLocation: Inner exceptions:
[30/05/2017 12:29:03 AM.675] RageShowMyLocation: ------------------------------
[30/05/2017 12:29:03 AM.675] RageShowMyLocation: Stack trace:
[30/05/2017 12:29:03 AM.676] RageShowMyLocation: at RageShowMyLocation.PositionControl.InitMenus()
[30/05/2017 12:29:03 AM.676] at RageShowMyLocation.RageShowMyLocationClass.Main()
[30/05/2017 12:29:03 AM.676] at Rage.GameFiber.Main()
[30/05/2017 12:29:03 AM.676] RageShowMyLocation: ==============================
[30/05/2017 12:29:03 AM.676] RageShowMyLocation: 
[30/05/2017 12:29:04 AM.280] [TRACE] Thread CopManager #1 initialized

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Thank you. As I supposed - problem is caused by older version of Rage Native UI used by some other plugin. In my plugin's download there's newest release version. You can safely update Rage Native UI to version used by my plugin (1.6), which is included in RSML download. BTW I also use Albo's modifications, but I updated RNUI to newest version (1.6), and I have no problems with this setup.  Sooner or later Albo will update RNUI in his distribution and problem vanishes.

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2 hours ago, w35 said:

The problem is that my plugins use newest release of RageNativeUI (version 1.6), as far as I know Albo uses older version of Rage Native UI. If he has updated it to newest version (1.6) there should be no problem. If not then conclusion is clear. Anyway - please post your ragepluginhook.log file, so I can check what really is causing this problem.

I agree

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I have a black bar showing on my screen across the middle right and it's driving me nuts. It never showed up until I installed this plugin. Anyone else have this problem? I can't seem to get rid of it. 

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16 hours ago, DrewSchro said:

I have a black bar showing on my screen across the middle right and it's driving me nuts. It never showed up until I installed this plugin. Anyone else have this problem? I can't seem to get rid of it. 

Please Read instructions provided with plugin (on download page, in plugin's readme, and in ini file)

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[9/13/2017 12:57:26 PM.416] RageShowMyLocation: 
[9/13/2017 12:57:26 PM.417] RageShowMyLocation: ==============================
[9/13/2017 12:57:26 PM.417] RageShowMyLocation: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[9/13/2017 12:57:26 PM.417] RageShowMyLocation: ------------------------------
[9/13/2017 12:57:26 PM.417] RageShowMyLocation: Origin: Game fiber "Plugin "RageShowMyLocation" main fiber".
[9/13/2017 12:57:26 PM.418] RageShowMyLocation: ------------------------------
[9/13/2017 12:57:26 PM.418] RageShowMyLocation: Exception type: System.AccessViolationException
[9/13/2017 12:57:26 PM.418] RageShowMyLocation: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[9/13/2017 12:57:26 PM.418] RageShowMyLocation: ------------------------------
[9/13/2017 12:57:26 PM.419] RageShowMyLocation: Inner exceptions:
[9/13/2017 12:57:26 PM.419] RageShowMyLocation: ------------------------------
[9/13/2017 12:57:26 PM.419] RageShowMyLocation: Stack trace:

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I love the mod but the speed limits seem to be way off. Most streets that should be 35 to 45 mph in game are 25, etc.  This image clearly shows a 50mph speed limit and the mod showing 35MPH.

 

speedlimit.thumb.png.8e53a05f2abf01defe949c7bdcfba12f.png

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How can we moving it to the right side of the map?

On 5/19/2018 at 4:30 PM, phantoms said:

I love the mod but the speed limits seem to be way off. Most streets that should be 35 to 45 mph in game are 25, etc.  This image clearly shows a 50mph speed limit and the mod showing 35MPH.

 

speedlimit.thumb.png.8e53a05f2abf01defe949c7bdcfba12f.png

How do you put it at this place on your screen?

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I removed this plugin and my game won't start. i put it back and it runs which is odd. Any idea about this? I'm trying to solve the issue of crashing everytime i get into the city or near the airport.

 

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On 5/19/2018 at 10:30 PM, phantoms said:

I love the mod but the speed limits seem to be way off. Most streets that should be 35 to 45 mph in game are 25, etc.  This image clearly shows a 50mph speed limit and the mod showing 35MPH.

 

speedlimit.thumb.png.8e53a05f2abf01defe949c7bdcfba12f.png

Thank's for picture and report. I'll check it. I've been away from this forum for some time due to RL isues.

On 7/10/2018 at 2:29 AM, talia_nagisa said:

I removed this plugin and my game won't start. i put it back and it runs which is odd. Any idea about this? I'm trying to solve the issue of crashing everytime i get into the city or near the airport.

 

If You removed plugin, then it couldn't crah Your game.  To solve issues with plugins I would like to see RagePluginHook.log file. Please post it as attachment.

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18 hours ago, w35 said:

Thank's for picture and report. I'll check it. I've been away from this forum for some time due to RL isues.

If You removed plugin, then it couldn't crah Your game.  To solve issues with plugins I would like to see RagePluginHook.log file. Please post it as attachment.

Game works now. Somehow my gta was so messed up during install that it crashed when ever i left the city even with rage not being used. that probally was related. Reinstalled and it works now.

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On 5/29/2017 at 3:49 PM, w35 said:

Thank you. As I supposed - problem is caused by older version of Rage Native UI used by some other plugin. In my plugin's download there's newest release version. You can safely update Rage Native UI to version used by my plugin (1.6), which is included in RSML download. BTW I also use Albo's modifications, but I updated RNUI to newest version (1.6), and I have no problems with this setup.  Sooner or later Albo will update RNUI in his distribution and problem vanishes.

Thank you so much for this. I've been wanting to use this plugin for a long time but could never figure out why it was crashing.

 

Great job on this plugin!

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