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Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more) 6.14.3.0

   (279 reviews)

13 Screenshots

About This File

 

https://www.youtube.com/albo1125

Traffic Policer is now open source. https://github.com/Albo1125/Traffic-Policer

 

Welcome to Traffic Policer! This script modification for LSPDFR greatly enhances not only traffic policing, but policing in general. It sports various major features that will make your shift as a police officer much more realistic, and, above all, fun! 

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.3.1.0 (not included)
  • Albo1125.Common 6.6.2.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1-1.0.14930.1).

Installation Instructions are provided in the ReadMe & Documentation files.

Traffic Policer's Features are explained in the Documentation files & video.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Redistribution is prohibited.

 

https://www.youtube.com/albo1125


What's New in Version 6.14.3.0

Released

6.14.3.0 (29-11-2018)
Fixed an issue where the NoLightsAtDark ambient event chance in the INI was not respected.
Some code cleanup.
Open sourced at https://github.com/Albo1125/Traffic-Policer
Updated licence.
Removed obfuscation.

For some more information on the open-sourcing and my 'retirement': 

 

 

6.14.1.2 (18-02-2018)

Fixed an occasional crash that occurred when ambient events were created.
Restructured ambient event handling to improve performance.
Restructured speed checker handling to improve performance.
Restructured various elements of the main loop to improve performance.
Rewritten all code using RageNativeUI to use the non-obsolete methods.
Removed the (non-working) 'grab keys' feature (additionally removed from INI).

 

File(s) to update if updating from a working copy of 6.14.0.1 All (except Traffic Policer.ini).

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.




User Feedback

Recommended Comments



First!

And this plugin is going to tie in with the Breathalyzer mod, right?

Absolutely! Make sure you download the updated version of Breathalyzer :smile:

Well if this is as good as your transporter mod It'll be great. I'll install it later and leave a review. Can't wait to see how this develops! Thanks for your hard work! :thumbsup:

At the moment it probably is not as good as my transporter mod yet :tongue: Adding animations like drivers using phones costs a lot of time and work to implement in a stable manner.
If you'd like to be updated on future development, follow the forum topic.  I'm still waiting for the LSPDFR API to be updated to implement certain features, for example.

Edited by Albo1125

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when I loaded in this mod, white blips began appearing on my map assigned to certain cars, is this a bug or am I supposed to do something with these blips? So far the mod is really awesome though! Thanks!

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when I loaded in this mod, white blips began appearing on my map assigned to certain cars, is this a bug or am I supposed to do something with these blips? So far the mod is really awesome though! Thanks!

Those blips indicate vehicles that have an ambient event assigned to them (e.g. driver using mobile phone). You can disable them in the ini file if you wish.

Great to hear you like it!

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Will it be possible to add in ambient pursuits that you can join? And maybe AI traffic stops or does the LSPDFR API not allow that yet?

As soon as the API allows this, it's on my list!

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Thats photoshopped!! :-p haha thanks x

WHY OH WHY MUST YOU GIVE US POLICE OFFICERS SO MUCH WORK!?!?!? I dont get paid enough,  crime is on the increase thanks to you! xD  Well I guess it will keep your Police Van driver in the job ;-)

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Those blips indicate vehicles that have an ambient event assigned to them (e.g. driver using mobile phone). You can disable them in the ini file if you wish.

Great to hear you like it!

oh ok, cool. sorry I should have checked in the ini file. thank you though! this mod is awesome

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0.4: Added the option to fine a vehicle for a parking violation. Improved behaviour of peds in the callout when they're randomly assigned to an pursuit by LSPDFR (I hope they add the option to disable this in the next version). Made it more likely for a driver to be unaccompanied by a passenger in the callout. Reduced the chance of peds drawing assault rifles, increased the chance of peds drawing guns. Made the model name look more stylish. 

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Great work Albo 1125 :thumbsup: I wasn't expecting anything else but top plugins for LSPD

But I have one problem and I think this is because I use Rage 0.20 when I press Lshiftkey and E LSPDFR crash

Can someone confirm who has rage 0.20 if have the same problem ??

 

I add my rage log file RagePluginHook.log

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Great work Albo 1125 :thumbsup: I wasn't expecting anything else but top plugins for LSPD

But I have one problem and I think this is because I use Rage 0.20 when I press Lshiftkey and E LSPDFR crash

Can someone confirm who has rage 0.20 if have the same problem ??

 

I add my rage log file RagePluginHook.log

Are you on version 0.4.1? I added compatibility for parking tickets on 0.20 in that version ( I think).

Dat 35 mb log haha :whistling:

Edited by Albo1125

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Yea I have 0.4.1 and i forgot to delete log to smaller size :teehee:

Updated to 0.4.2, hoping to fix 0.20 problems. Please make sure to set enableAnimations to false in the ini file.

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For the ambient event chances whats the highest value i can go? At default values almost every other car is doing something wrong.  

There is no limit: 4000 means a 1 in 4000 chance for a vehicle to get that event. 

When you disable blips you won't notice most of them though, so I recommend not going too high when you disable blips. 

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@Albo1125 It's possible I'm retarded, but I've yet to see someone talking on a mobile phone, so I can't justify busting anyone's balls for doing it. Is there an animation I'm missing or something? Otherwise I'm just going to disable that altogether.
Edited by Kilyin

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It may well be difficult to spot them at first. Try turning on ambient event messages and blips and setting mobile phone with a high chance to see what it looks like. 

Phone Users drive erratically and physically hold a phone in their hand. 

@Albo1125 It's possible I'm retarded, but I've yet to see someone talking on a mobile phone, so I can't justify busting anyone's balls for doing it. Is there an animation I'm missing or something? Otherwise I'm just going to disable that altogether.

 

Edited by Albo1125

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I think this is a very good mod makes it more realistic but I think you wrecked it with the no helmet thing as now all motercycles ride around without helmets and that makes it very unrealistic and I did set to 0 and they still all ride around like retards so other than that great mod just take out motercycles as there are to many people riding around without helmets as it is without this mod

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I think this is a very good mod makes it more realistic but I think you wrecked it with the no helmet thing as now all motercycles ride around without helmets and that makes it very unrealistic and I did set to 0 and they still all ride around like retards so other than that great mod just take out motercycles as there are to many people riding around without helmets as it is without this mod

so I changed the value to 1000 haven't seen one since so as I said 0 dident work made it worse 1000 seems fine

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