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Bank Callouts 0.2.2

   (21 reviews)

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bankcallouts.png

Bank Callouts is a pack of bank robbery related callouts. So far it adds 3 new callouts inspired by GTA Online heists. These callouts are rare, so don't expect to see them very often.

New Callouts:

  • Fleeca Bank Robbery
  • Pacific Standard Bank Robbery
  • Blaine County Savings Bank Robbery

 Planned Callouts/Features:

  • Union Depository
  • Blaine County Savings Bank [ADDED]
  • Even more banks if i find any
  • Ability to take money back to the bank [ADDED]
  • Add more randomization

Requirements

  • LSPDFR 0.2b
  • RageHook 0.20

Known Issues:

  • Sometimes robbers have issues getting into the escape car

Have fun! 


What's New in Version 0.2.2

Released

Bank robberies can't occur when you're too far away from bank (1500 meters(?))

Author: CheekiBreeki



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Do you get to go inside the Pacific bank like in the vanilla GTA V mission? Would be awesome to respond to a holdup in progress. Or a standoff like the 1997 Bank of America - North Hollywood shootout. Can also maybe have a bank hostage situation.

 

Also, you missed the bank from the Paleto mission

http://gta.wikia.com/The_Paleto_Score

http://gta.wikia.com/Blaine_County_Savings_Bank

Edited by StrykerUSMC

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Well, i don't think you can get inside the Pacific Standard but if the doors aren't closed by default maybe i'll add something like this. And thanks for reminding be those banks. :)

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Well, i don't think you can get inside the Pacific Standard but if the doors aren't closed by default maybe i'll add something like this. And thanks for reminding be those banks. :)

You can enter the bank. It does have an interior at least.

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You can enter the bank. It does have an interior at least.

Nice. In future robbers may spawn inside of the bank by randomization.

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Well, i don't think you can get inside the Pacific Standard but if the doors aren't closed by default maybe i'll add something like this. And thanks for reminding be those banks. :)

You can get inside if you add in the code like that of the 'open all doors mod' so you could get in the banks then the relevance of having interior bank situations more interesting than outside.

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By the way, do you think that these callouts are too rare?

If you have for example 2 more callouts plugins (lets say 15 more callouts in total) it can really take a lot of time for this callouts to occur.

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By the way, do you think that these callouts are too rare?

If you have for example 2 more callouts plugins (lets say 15 more callouts in total) it can really take a lot of time for this callouts to occur.

Should be rare, if LS had too many bank calls I'd say there is a crime problem for sure...

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Known Issues:

  • Sometimes robbers have issues getting into the escape car

If they are smart enough to rob a bank, they should be smart enough to operate a car door... LOL

Don't worry I will give them a chance to get into the car.


 

Maybe also add "Money Truck Heists" but mix it up so robbers could be in 1 car or 3 cars, or maybe a garbage truck has forced it into a wall (sort of like that mission with Franklin, Trevor and Michael)

 

Edited by DogPatch1992

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If they are smart enough to rob a bank, they should be smart enough to operate a car door... LOL

Don't worry I will give them a chance to get into the car.


 

Maybe also add "Money Truck Heists" but mix it up so robbers could be in 1 car or 3 cars, or maybe a garbage truck has forced it into a wall (sort of like that mission with Franklin, Trevor and Michael)

 

I was thinking about that kind of callouts, maybe i'll add it. ;)

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Have an idea here.  Something simple yet kinda cool.  If you can perhaps pull it off it would be pretty cool indeed.  How about a simple store hold up.  They have one driver in getaway car just outside, one spawns inside. The cool part comes next.  The guy on the inside comes out just as you are coming up on the store.  OR as you get to the store at say the gas station pumps he has the gun in the cashiers face.  You can have a stand off with rounds going off into the store and he is firing outside the front door windows.  The car outside decides to take off, OR you can get him out of the car and arrest.  The possibilities are pretty vast and there is a lot more stores than banks.  So it could be added with a push inside with swat member if necessary.  ;)

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-snip-

 

pretty good mod. as of 0.21 pacific standard heisters get inside the karauma and right back out though, others are fine.

Edited by Sonny236

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good mod but for some reason my police cruisers are all limited to a 60 mph speed wont go any higher thus cant catch the bank robbers after i removed the mod my police cruisers went back to normal i put it back in and same thing happened 

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good mod but for some reason my police cruisers are all limited to a 60 mph speed wont go any higher thus cant catch the bank robbers after i removed the mod my police cruisers went back to normal i put it back in and same thing happened 

Well, code of this mod doesn't change anything vehicles related so i don't know why.

will there be ATM being damaged, Attempted Robberies and roberies on Atm's

If i find any native or Ragehook or LSPDFR API function to find atm positions.

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Have an idea here.  Something simple yet kinda cool.  If you can perhaps pull it off it would be pretty cool indeed.  How about a simple store hold up.  They have one driver in getaway car just outside, one spawns inside. The cool part comes next.  The guy on the inside comes out just as you are coming up on the store.  OR as you get to the store at say the gas station pumps he has the gun in the cashiers face.  You can have a stand off with rounds going off into the store and he is firing outside the front door windows.  The car outside decides to take off, OR you can get him out of the car and arrest.  The possibilities are pretty vast and there is a lot more stores than banks.  So it could be added with a push inside with swat member if necessary.  ;)

I think there's a mod that adds gas station and shop robbery.

how do i get it to work beacuse when i try to load it its says cant not find callouts could post a video of to do it please

There's a readme.txt in .rar file.

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If they are smart enough to rob a bank, they should be smart enough to operate a car door... LOL

Don't worry I will give them a chance to get into the car.


 

Maybe also add "Money Truck Heists" but mix it up so robbers could be in 1 car or 3 cars, or maybe a garbage truck has forced it into a wall (sort of like that mission with Franklin, Trevor and Michael)

 

When you said money truck heists I was thinking the beginning of the movie 'Heat' where they rip off a bank truck but screw up by killing a truck guard.

With bank heists in downtown I would be all giddy because it would feel like the scene from Heat where they are going from car to car in down town shooting trying to make a getaway. Time to call in NOOSE!

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Maybe you could drop the word bank from the mod title and add in all the convenience stores too? :)  This mod sounds fantastic.  I can't wait to try it this evening!

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Is there anyway to force a call other than pressing the X key, I still haven't had a call out... I know it rare but had the mob for a while now... 

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Is there anyway to force a call other than pressing the X key, I still haven't had a call out... I know it rare but had the mob for a while now... 

I don't think so, but i can modify the script for you and make it more common and then send it to you.

PM me if you me to send it to you

Edited by CheekiBreeki0

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I don't think so, but i can modify the script for you and make it more common and then send it to you.

PM me if you me to send it to you

Since this post I have probably had about 4 calls to a bank robbery! :D :L Typical... 

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I kinda like how you get called from a far distance to assist - so your latest changelog makes me not want that :-p

Feature request:  Have the AI cops already be blocking the area (at a distance from the bank) ie road blocks in place etc?  So that when you arrive it feels like you are arriving as backup/assistance?

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I kinda like how you get called from a far distance to assist - so your latest changelog makes me not want that :-p

Feature request:  Have the AI cops already be blocking the area (at a distance from the bank) ie road blocks in place etc?  So that when you arrive it feels like you are arriving as backup/assistance?

That's what i'm planning. When i fix my issues with pc i'll add cops on scene.

Will this work with the wildcall outs and callouts V?

Yeah, there shouldn't be any conflicts.

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