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Different Handcuff Sounds 1.0.7003.28097

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DifferentHandcuffSounds allows you to choose between different sounds for handcuffs during runtime. This is done through "hotswapping" the default sound effect to the desired one. This is useful if you want that extra point of realism when acting as a SWAT operator using zipties, for example. Sounds can be selected through a simple menu powered by RAGENativeUI. You can also select the original sound effect.

 

Due to the method used, the stock sound effect might not be restored if the plugin does not close gracefully. To manually restore the stock sound effect, rename lspdfr/audio/sfx/CUFFS_TIGHTEN_01.wav.old to lspdfr/audio/sfx/CUFFS_TIGHTEN_01.wav. The stock LSPDFR sound effect is roughly 15 KB.

 

The hotkey for the menu is configurable and supports a modifier key. There is no controller support in the initial release of this plugin. By default, the menu key is F10.

 

You can choose which sound effect to default to using the ID specified in the .xml. This value is changed when a sound effect is changed in the menu and will persist between game sessions.

 

As of the second release, DifferentHandcuffSounds will check to ensure required dependencies are running and check for script updates (if enabled). Different sounds are also provided in the default installation.

 

Install instructions:
- Move files in the archive to your GTA V/LSPDFR installation.

 

To install different sounds:
- Place new sounds in lspdfr/audio/sfx
- Edit plugins/LSPDFR/DifferentHandcuffSounds.xml accordingly
- I've included an example .zip for those who pack sounds using the two example sounds provided:
    - The sound config file is different from the plugin config file to allow exactly this - packers can pack the .xml together with the sound files into one drag-and-drop package
- The sound ID for the stock handcuff sound is 0 (and will default to 0 with the config provided)   

 

Disclaimer:
This software ("Software") is closed source. Unauthorized modification or distribution of this file is prohibited. This Software is only available on lspdfr.com. The creator of this Software waives any liability for use of this modification resulting in undesirable effect.

 

Sound samples provided (alt_handcuffs.wav, zipties.wav) are not part of this license and were not created by the author of this plugin. No liability.


What's New in Version 1.0.7003.28097

Released

Added LiverLande.Common.dll dependency. This is a helper plugin to easily share code between my projects. The current version is 1.0.0.0
Added dependency and script update checks
    - Update checking can be disabled in the plugin config
    - Update checking will only trigger on load once every 24 hours if enabled
Adjusted how information is logged in RAGEPluginHook.log and the console
Attempted to address issues reported with sound timing
    - Replaced the sound pack included with the default installation. Cleaner sounds are now provided
    - The example sound pack has been updated to reflect this change
Added a basic API for plugin developers

LiverLande
RAGENativeUI contributors
RAGEPluginHook contributors
LSPD First Response contributors



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The sounds are cool, there seems to be an issue with the timing. I'm also trying to figure out if something in my game is causing it to be so delayed, but when I handcuff someone I hear the cuff sound a little bit after i actually cuff them. 

 

When using the zipties sound, it is a little delayed and VERY long. I am already walking away and I still hear the ziptie sound of them being put on.

 

Other than that, I LOVE the idea. The menu feature is nice and convenient, I just feel like the sound length and timing need some work

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On 3/2/2019 at 11:16 AM, ValuedPear05 said:

The sounds are cool, there seems to be an issue with the timing. I'm also trying to figure out if something in my game is causing it to be so delayed, but when I handcuff someone I hear the cuff sound a little bit after i actually cuff them. 

 

When using the zipties sound, it is a little delayed and VERY long. I am already walking away and I still hear the ziptie sound of them being put on.

 

Other than that, I LOVE the idea. The menu feature is nice and convenient, I just feel like the sound length and timing need some work

I may have been mistaken in my original response to this comment (if you saw it) and made incorrect assumptions. I'm looking into the timing issue.

 

Edit: I’ve made some overall tweaks to the plugin within the last few days and timing seems to be better now. I’ll be deploying a second release soon which will also include cleaner sounds as part of the default installation. 

 

Edit: Update has been deployed.

Edited by liverlande

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2 hours ago, Sir Bond said:

now i dont have any cuff sounds.... ?

I need more detail here. Go on duty and check the lspdfr/audio/sfx folder. What files are there?

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2 hours ago, liverlande said:

I need more detail here. Go on duty and check the lspdfr/audio/sfx folder. What files are there?

alt_handcuffs

CUFFS_TIGHTEN_01.wav.old

zipties

 

thats inside 

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8 hours ago, Sir Bond said:

alt_handcuffs

CUFFS_TIGHTEN_01.wav.old

zipties

 

thats inside 

The audio file isn’t being created for some reason. The stock sound is being modified correctly.

 

Open RAGEPluginHook.log in any text editor and press CTRL and F. Search for “hotswap” and paste matching lines here. Alternatively, upload the file here.

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