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No More Feathering 2.00

   (12 reviews)

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About This File

This legendary plugin solves the age old problem of feathering the throttle and having your car jump up and down like some ADHD kid on speed whilst patrolling the streets of Sandy Shores in LSPDFR.

 

A bug has been detected (in the new version of RPH) where the plugin does not affect vehicle driving at all - please be patient while this is fixed.

 

 

This plugin smooths out the response of vehicle throttle in game, as well as limiting brake force when you don't have to stop immediately. A modifier can be assigned that, when pressed, allows the vehicle to return to default driving.

 

Future plans:

  • Make the driver not spazz out when reversing
  • Smooth out the engine sound

(Modify acceleration scale instead of drive force)

 

  • Remove skid sound upon braking
  • Optimize the hell out of this plugin
  • Un-jankify turning with keys (for now, just press left mouse button and move mouse left or right to steer)

 

DISCLAIMER: Please review the file honestly and REPORT ALL BUGS ONLY IN THE COMMENT SECTION!

 

Oh, and also, don't distribute this file elsewhere.

 


What's New in Version 2.00

Released

  • Replaced Full, Half and Slow speed modes with smooth throttle response and reduced braking
  • Added fast mode to allow instant throttle response and full braking
  • Ensured plugin loading after the game has loaded, so the user sees all loading messages after loading
  • Made getting vehicle drive and brake force more reliable
  • Optimized the plugin a bit



User Feedback

Recommended Comments



Could you modify your script in a way that, instead of using keys for selecting the drive modes, the keyboard has to "spool" up like a turbo?

 

What I mean by that is let's say it takes 1 or 2 seconds to reach a fully pushed in gas pedal. This way, we don't have to use any keys, we can just modulate our throttle. A slowed down steering response would be greatly appreciated as well, since right now cars turn very nervously as well.

 

Also maybe a nice addition would be to have a key to control when the shift points should be.

Edited by Sgt.Kanyo

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20 minutes ago, Sgt.Kanyo said:

Could you modify your script in a way that, instead of using keys for selecting the drive modes, the keyboard has to "spool" up like a turbo?

 

What I mean by that is let's say it takes 1 or 2 seconds to reach a fully pushed in gas pedal. This way, we don't have to use any keys, we can just modulate our throttle. A slowed down steering response would be greatly appreciated as well, since right now cars turn very nervously as well.

 

Also maybe a nice addition would be to have a key to control when the shift points should be.

Thank you for the great suggestion, and this would also solve the motorbike problem. What did you mean by control where the shift points should be?

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6 minutes ago, Lieutenant Dan said:

Thank you for the great suggestion, and this would also solve the motorbike problem. What did you mean by control where the shift points should be?

 

For example we'd have 2 settings. 1 is normal every day use, meaning the car will shift gear at like 1/3 of the rpm range while in the 2nd mode, we'd have the car redline every single gear.

Controlling that with a single key would be nice. Like push "x" once you get mode #1, push "x" again you get mode #2.

Edited by Sgt.Kanyo

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11 minutes ago, Sgt.Kanyo said:

 

For example we'd have 2 settings. 1 is normal every day use, meaning the car will shift gear at like 1/3 of the rpm range while in the 2nd mode, we'd have the car redline every single gear.

Controlling that with a single key would be nice. Like push "x" once you get mode #1, push "x" again you get mode #2.

Yeah, that was one of my plans. I'll go ahead and release an update during this weekend hopefully. Thanks for the suggestions :)

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This is actually a really nice script

The only problem I have is having to hold down the HalfSpeedModifierKey when I want to go fast, otherwise if I let it go my speed wont pickup at all. This kinda annoying when in a pursuit.

Edited by TayK

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2 hours ago, TayK said:

This is actually a really nice script

The only problem I have is having to hold down the HalfSpeedModifierKey when I want to go fast, otherwise if I let it go my speed wont pickup at all. This kinda annoying when in a pursuit.

I'll be updating the method of speed control so rather than modifier keys, you'll be able to gradually adjust the throttle, allowing for modulation of the throttle and also allowing you to have access to full throttle in one key at the same time.

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12 minutes ago, Lieutenant Dan said:

I'll be updating the method of speed control so rather than modifier keys, you'll be able to gradually adjust the throttle, allowing for modulation of the throttle and also allowing you to have access to full throttle in one key at the same time.

Nice im looking forward to the update, this script adds some realistic functionality to us keyboard drivers lmao.

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8 minutes ago, Splodge123 said:

Sorry, I mean do I need to hold the key?

Yes.

Just now, Dbeehler73 said:

is there a video demonstrating the mod?

I will add one later today, thank you for the suggestion.

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1 minute ago, Lieutenant Dan said:

Yes.

I will add one later today, thank you for the suggestion.

Thanks man, great mod

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4 hours ago, LATERUIK said:

@Lieutenant DanIs it just me or does lspdfr block the modifier keys?

No it doesn't, but it might interfere with pullovers.

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On 2/3/2018 at 1:07 PM, Lieutenant Dan said:

I'll be updating the method of speed control so rather than modifier keys, you'll be able to gradually adjust the throttle, allowing for modulation of the throttle and also allowing you to have access to full throttle in one key at the same time.

Looking forward to this. Love the idea of the mod, but my main frustration is having to hold shift while in a pursuit.

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I think this would work better if you just had it as a toggle system. Like just press CTRL to toggle between slow, medium, and fast. That way when you need to go into pursuit mode, just tap CTRL twice to get going, and then you don't have to worry about the shift key interfering with traffic stops.

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20 hours ago, admpln said:

I think this would work better if you just had it as a toggle system. Like just press CTRL to toggle between slow, medium, and fast. That way when you need to go into pursuit mode, just tap CTRL twice to get going, and then you don't have to worry about the shift key interfering with traffic stops.

Thanks for the suggestion, I think I will implement what you stated, alongside a precision toggle key, where if you have it on, the throttle moves up slowly, but if off, the throttle is the regular 100%/0% system.

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I don't know how possible this is but would this not be easier:

  1. Have a 'toggle' key to turn on/off the feature completely
  2. Then have multiple speed increments (say 5, 10, 15, 20, etc) that the player would be able to select (have 2 keys to go up and down the increments).

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On 3/3/2018 at 1:46 AM, JoramD said:

I don't know how possible this is but would this not be easier:

  1. Have a 'toggle' key to turn on/off the feature completely
  2. Then have multiple speed increments (say 5, 10, 15, 20, etc) that the player would be able to select (have 2 keys to go up and down the increments).

It would be possible, but that would mean you don't have immediate control over your throttle and brakes, which is what my plugin attempts to give you, while maintaining a slow speed. Also, that idea would make my plugin the same as all of the other already released cruise control plugins.

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11 hours ago, Lieutenant Dan said:

It would be possible, but that would mean you don't have immediate control over your throttle and brakes, which is what my plugin attempts to give you, while maintaining a slow speed. Also, that idea would make my plugin the same as all of the other already released cruise control plugins.

I meant more as a speed limiter (which is the part which I thought was not really possible). Should've probably worded it better :tongue:

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On 3/7/2018 at 2:45 AM, JoramD said:

I meant more as a speed limiter (which is the part which I thought was not really possible). Should've probably worded it better :tongue:

A speed limiter would certainly be possible, and is already implemented, just not adjustable in game.

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On 3/21/2018 at 4:42 PM, Sentenshi said:

how can i use this without interfering with pulling over people..

You can map the modifier keys to CTRL and ALT.

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