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Just like the real borders the borders of GTA V need protecting against threats daily, as a federal agent this is YOUR job. You must do your best to protect the the citizens and the economy of the country, walking the lines of cars looking for anything suspicious. You are on the FRONT-LINES and every traveler must answer to you, it is your say whether they are able to ENTER or are TURNED away. Due to recent events in Paris security has been stepped up at the border, as an extra measure the presence of armed guards with carbine rifles should keep the peace. 



Checkpoint Features (Location FT. ZANCUDO bridge)


 *WORKING BOOTHS- The traffic will cycle through stopping and going, Each country has 1 working lane of traffic and 1 lane "fictional lane for roleplay", i.e. emergency/commercial. *Port Of Entry- Each P.O.E. is decorated with the accurate flags both coming in the country and leaving. US- is a the south side going in to Los Santos and CANADA is North leading through the Tunnel.


 *Working Gates- If you have ever been unfortunate enough to be inadmissible or denied entry by a country you will know about the turn around. Your checkpoint has a sliding gate that will allow the denied traveler an exit back to their origin country. (See pics)


 *Secondary Detention/Jail- From time to time you will find someone of interest and pull them to secondary and detain them. Your detainees can exit the vehicle and be escorted to an outside sit down or jail house if deemed necessary. (see pics) 


*Secondary Suspects- I have made some static scenes of searches being done in stations/secondary. The suspects spawn at random times and spawn random peds, as time goes you will see the rotation. This gives the border a more lively feeling not seeing the same people. 


*Guard Houses- Each country is equipped with the highest in CCTV security systems, enter the guard houses to see your fellow agents hard at work watching every single movement on the border. These houses are furnished with dynamic props.


 *Vehicle Fleet- Both sides have a fleet of Police 1 cars, transport van, ambulance and everything else you need to protect your border. (This is more enjoyable with custom cars and the border patrol skins.




Smart Radio (linked below) allows you to walk the line of cars and interact with any ped by doing a ped check- dispatch will tell you their name and if they have warrants. 


Patrol ToolKit- (Linked Below) This mod lets you target a area and wave cars of interest over to an area for interaction. You can run a vehicle check,drug test, breathalyze, and do a record check seeing the name, licenses, and prior convictions.


Partner Mod (linked Below) This allows you to spawn your very own K9 partner and let him sniff out drugs in the lined cars. Arrest Manager/- Once a suspect has been arrested escort them to the front of your port of entry and call for local authorities to pick them up.


Border Offenses (Needs lspdfr+ linked below) - These are a special menu of offenses that people can be charged or cited with. 




Required - Map Editor- https://www.gta5-mods.com/scripts/map-editor





1) Extract the file

 2) Place USCANADA Checkpoint.XML in GTA V main directory

 3) Launch game and start map editor F7

 4) Load Game > File Chooser> choose the USCANADA.xml file 




My Youtube channel and tutorials





 Border Offenses and LSPDFR+ 



https://www.gta5-mods.com/misc/lspdfr-add-on-replace-border-control#comments_tab Smart Radio 


http://www.lcpdfr.com/files/file/15354-police-smartradio-the-successor-to-police-radio/ Arrest Manager http://www.lcpdfr.com/files/file/8107-arrest-manager-grab-peds-more-jail-points-cells-prisoner-transport-enhanced-scene-management-towinginsurance-pedfollow-pedgrabtaxi-weapondrop-xml-customisation-api/ 


(ALL these Require DarkAPI) 




Patrol Tool Kit

https://www.darkmyre.net/files/file/14-patrol-toolkit/ Search Warrant

Search Warrant



Police Partner




What's New in Version 1.0.1




Fixed- In LSPDFR character ped was not recognized as police by the prison guard ped, all peds have been changed to PARK RANGERS.  Guard peds will now help you when 

             you are engaged with a suspect. 

Fixed- Floating cars, Bus


Shout-Out to First Thirty Minutes for doing a video on my Checkpoint.   Please link me in the comments if you also use my mod in a Youtube video, I would love to see it. 



User Feedback

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Thanks for checking it out!  I am hoping some people will make CBP-CBSA skins for the cars and peds so you can really have that feel of realism.  Be sure to check out Darkmyer's partrol tool kit his RBT feature lets you set a checkpoint and wave drivers over to it.  

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Thank's I appreciate the comment, please don't forget to come back and review or leave an additional comment.  You should check out the netflix shows, they are really addicting. 

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Yeah man, I was overseas for work and did not have my computer.  I just haven't had the time with working a full time job to get back in to making videos.  Hit me up on steam though and we chat, just add my name. 

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The mod has been updated and fixed,  LSPDFR the prison guard ped did not recognize you as a cop and therefore attacks. All guards are now park ranger peds until someone can create CBP uniforms.  

-Floating vehicles have also been fixed 

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On 7/8/2017 at 9:58 PM, CandyDaddy9 said:

This looks incredible! Definitely going to check this out. Amazing work!

The mod was updated to fix a ped issue where they do not recognize you in lspdfr as a cop, please re-download. 

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59 minutes ago, culley39 said:

is there a video on how to install this properly?

You might be able to youtube a video on installing map editor but here are the steps

You need to install Map Editor (im assuming you dont have that) 

Create a new folder in GTA V main - name it Scripts 

Extract all of the map editor content in to that Scripts folder 

--Install Scripthook Dot Net if you do not already have it - just throw the .ASI file in the GTA V main 

Throw my mod the USCANADA.xml in to GTA V main 

launch the game and hit F7 as per the read me and instructions. 

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Their is no mod that does that my booths are set up to stop traffic when you are close to the check point area, when you walk away far enough the cars start going again.   If you want to control speed and stop traffic with a mod though you need "Traffic Control "

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