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Tacco Highway Callouts 2.4.2

   (59 reviews)

6 Screenshots

 

 

 

[version 2.4.2] 


 

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'Highway Callouts' contains several different, specific Callouts on the highways of Los Santos which real cops can get every day on their patrol.

It`s my aim to try to give you the most realistic feeling in being a cop in Los Santos.

 

 

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Update - Checker
 

Spoiler

 

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[LINK] => UPDATE - CHECKER

 

 

 

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  Current Callouts

 

Spoiler

 

Highway Accident
Drunken Person

Traffic Break

 ♦ Suspicious Vehicle

                 ♦ Person with Mental Illness

   ♦ Traffic Stop Backup

 

 

 

 

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Click on the pictures below to follow me on YouTube or to join my Discord Server.

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Report Bugs

 

Spoiler

 

If you encounter a bug or another problem (in affect of one of my Plugins) please contact me:

  1. Be sure that the problem is caused by one of my Plugins. ('Tacco_...._Callouts')

  2. Be sure that you installed the files correctly (ReadMe.txt)

  3. If all else fails: Please leave a comment (not a review). Please provide an accurate description of what happened. Otherwise it`s a mission impossible for me to help you.

  4. If you encountered a bug please contact me on Discord or LSPDFR.com

 

  1.  

 

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Known Bugs

  •  
Spoiler

 

  • Highway Accident (Illegal Immigrants)

=> When you follow the undercover officer to the hideout, please just follow him without pressing any key like 'Y' or 'E' etc.

Probably, it could happen that the police car of the officer turns around and flips away.

 

 

 

 

 

 

© Copyright 2017 Tacco.


What's New in Version 2.4.2

Released

Hey Officers,

 

I`m happy to present the brandnew "Tacco Highway Callouts" - Version 2.4.2 to you

 

CHANGELOG

 

v.2.4.1 => v.2.4.2

 

+ Updated for LSPDFR 0.4.

 

+ Added more locations for "traffic stop backup"

 

+ Added new panic button sounds for "traffic stop backup"

 

+ Some code cleanup for better performance.

 

+ Fixed the route markers between the green and the red marker. (""TRAFFIC BREAK REQUEST"")

 

+ Deleted 2 highway accidents. (lspdfr 0.4 killed them)

 

+ Updated the "Update-Checker".

=>[LINK] UPDATE - CHECKER

 

 

+Created by Tacco
+SPECIAL THANKS to SW for helping me a lot.


+Greetings to the German community



User Feedback

Recommended Comments



For the traffic break, the police officer is holding a red glowing stick (i dont know how to call it), is there a way to get it? It looks good

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On 1/30/2019 at 8:12 AM, OfficerTakashi said:

For the traffic break, the police officer is holding a red glowing stick (i dont know how to call it), is there a way to get it? It looks good

In both simple and menyoo trainer, go into scenarios and it will be called 'Parking Attendant'.

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On 2/2/2019 at 6:35 PM, Miniz said:

In both simple and menyoo trainer, go into scenarios and it will be called 'Parking Attendant'.

cheers

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On 1/29/2019 at 4:12 PM, OfficerTakashi said:

For the traffic break, the police officer is holding a red glowing stick (i dont know how to call it), is there a way to get it? It looks good

You can also use this plugin and use the traffic control animation. You can also do thinks like, drink coffee, smoke, kneel down, and more. For me it works flawless.

 

Edited by harlow

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2 minutes ago, FKDZ said:

Thank you for the update!!!!!!!

Thank YOU for using my Plugin !🙋‍♂️

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alrighty, i got callout about confused person, there was no way to interact with the person they were frozen in place and there was nothing i could do. i also started getting new call outs while i was on that callout... and got red dot stuck in my radar

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10 hours ago, wizardlysense said:

alrighty, i got callout about confused person, there was no way to interact with the person they were frozen in place and there was nothing i could do. i also started getting new call outs while i was on that callout... and got red dot stuck in my radar

Hi, thanks for reporting. 

Maybe there was something in conflict. Normally, this callout runs perfectly. You can't interact with this person. You have to arrest him/her because he/she escaped from a psychiatry. 

 

Greetings 

 

Tacco

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6 hours ago, Tacco said:

Hi, thanks for reporting. 

Maybe there was something in conflict. Normally, this callout runs perfectly. You can't interact with this person. You have to arrest him/her because he/she escaped from a psychiatry. 

 

Greetings 

 

Tacco

well this was just one instance, i'll see if it happens again and report back here. thanks for the context about the callout though.

edit: still keeps doing it, at this point im not even gonna respond to that call.

Edited by wizardlysense

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The only thing keeping me from using this is that there's no .ini file. I hate seeing the vanilla vehicles spawn and not being able to customize the keybindings. Very frustrating.

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25 minutes ago, Narobic said:

The only thing keeping me from using this is that there's no .ini file. I hate seeing the vanilla vehicles spawn and not being able to customize the keybindings. Very frustrating.

1. The vehicles who  spawn are the vehicles YOU  add to the game.

 

2. The keybindings are expedient. The only keys my plugin needs are "Y" and "X". 

 

3. First give callout plugins without inis a chance before saying that it's frustrated.

 

Greetings 

 

Tacco 

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On 3/9/2019 at 12:03 PM, wizardlysense said:

well this was just one instance, i'll see if it happens again and report back here. thanks for the context about the callout though.

edit: still keeps doing it, at this point im not even gonna respond to that call.

I tested it, too and you are right. I'm currently working on it to fix it.

 

Tacco

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9 hours ago, Tacco said:

1. The vehicles who  spawn are the vehicles YOU  add to the game.

 

2. The keybindings are expedient. The only keys my plugin needs are "Y" and "X". 

 

3. First give callout plugins without inis a chance before saying that it's frustrated.

 

Greetings 

 

Tacco 

I want to start by saying I mean no disrespect to your hard work (I've tried to make a callout plugin before and it's no easy feat)

 

That said, I did give it a chance for a few sessions (both when it first came out and after the recent update). All of my LEO and FR vehicles are add-ons and do not replace the vanilla vehicles, so It'd be nice to customize them (similar to LPCallouts). I like using my controller at times and it's not practical to bind Y and X through xpadder as other mods use these same keys. I would prefer to rebind them to E and T as those are my main interaction/menu keys.

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Been getting some calls where I can't pull over the suspect and the red dot doesn't disappear, one's i've experienced it with is drunken person and suspicious vehicle. Also traffic break which doesnt remove the red markers. Also sometimes cant accept the call (highway accident) 

 

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also in this log sometimes they break and the call gets canceled 

 

Edited by FKDZ

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3 hours ago, SpaceCtyCowboy said:

I'm pretty new to all of this so maybe it's me, but whenever I add this specific callout pack, it gives me a TON of intermittent texture loss.

Hi, thanks for reporting but this can't be caused by a plugin 🙂

 

Tacco

8 hours ago, FKDZ said:

Been getting some calls where I can't pull over the suspect and the red dot doesn't disappear, one's i've experienced it with is drunken person and suspicious vehicle. Also traffic break which doesnt remove the red markers. Also sometimes cant accept the call (highway accident) 

 

286252e5e21820cd1f6ee365bb30f5e9.jpg

 

also in this log sometimes they break and the call gets canceled 

 

Thanks for reporting. There has to be some conflicts with the new lspdfr version. 🤯I'mgonna fix that 

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4 hours ago, Tacco said:

Hi, thanks for reporting but this can't be caused by a plugin 🙂

 

Tacco

Thanks for reporting. There has to be some conflicts with the new lspdfr version. 🤯I'mgonna fix that 

Thank you so much! Looking forward to it

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On 3/15/2019 at 5:32 AM, SpaceCtyCowboy said:

I'm pretty new to all of this so maybe it's me, but whenever I add this specific callout pack, it gives me a TON of intermittent texture loss.

and model preloading is OFF?

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