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2016 California Highway Patrol MegaPack 1.1.0

   (101 reviews)

20 Screenshots

MODEL OVERVIEW
=================================
- NAME: 2016 California Highway Patrol MegaPack
- VERSION: V1.0
- EXTRA PARTS: Lots
- OPTIMIZED FOR: lots of slots

I am always accepting small donations! It is in no way shape or form a requirement, but donations always show me how much you guys
enjoy the models, and it encourages me to keep modding to the best of my abilities!

IF YOU HAVE NOT READ THE READ ME AND ASK ONE OF THE FAQs I WILL NOT ANSWER!!!!!!!!!!!!!!!

If you would like to see another some odd 120 pictures of the vehicles, go here: http://imgur.com/a/ONKt4 http://imgur.com/a/3DIBb

INSTILLATION INSTRUCTIONS
================================
Instructions are included in the file install folders.

COMMON QUESTIONS
=================================
Q: Why aren't my lights bright?
A: You do not have light-enhancing mods installed. Download RadianceV and/or other mods that increase emergency lighting brightness.

Q: Will you please help me ins--
A: Did you read the readme? No? Sorry, can't help you. Yes? Then ask here.

Q: I dont have Patchday9?
A: Then put the car in your latest pactch day, or copy patchday9 over.
 
Q: Why does my game crash after I install the car/meta/carvar?
A: I don't know, it works in my game. 

Q: Will you send me ______?
A: No.

Q: Can I take the CHP skins and make them SAHP?
A: Go for it, BUT YOU MUST GIVE CREDITS TO WINDOWS446. If you don't, god help your soul.

Q: Did this take a long time to make?
A: You. Have. No. Fucking. Clue.

PACK NOTES
=================================

-This is probably one of the most comprehensive packs that i've ever made for GTA, and one of the most comprehensive ever made for CHP

-It features aroujnd 10a vehicles and a huge thanks to OfficerAMR for making two versions, one where they are mainly addon vehicles, and one where
they replace the default vehicles. 

- Another huge thanks to Requiem for taking all the beautiful screenshots for me, and also always helping me with the small annoying bugs that come up
with the models from now and again.

- I'd like to give another shoutout to the numerous people who helped me with the pictures and specs of the actual vehicles. There are too many people tom
list but, they know who they are.

- There are a few vehicles that I didn't include like the 2015 expedition and the 2013 tahoe.

- There are alot of vehicles to choose from, so i mean you're more then welcome to use all of them.

- As with all my models, let me know if there is any bugs or issues with the models, please let me know!

 

Disclaimer
=================================
-You are not to attempt to modify or rip this model in any way shape or form.
-I (Thehurk) am not resposible for any damages done to your game. Please make a backup of any edited files!
-Do not attempt to make a profit off this model in any way shapr or form.
-Do not re-upload this vehicle, please make a link
-Do not upload this file to any other site, claiming it as your own. 
-If you want to use this file in a clan, PLEASE ask me before doing so
 

If you want to have one of the best CHP sirens i've ever heard, Please go download @iansonwheels's siren found here!

 

 

 

 

 

 

 

 

 

 

 


What's New in Version 1.1.0

Released

- Simplified the replacement method, Should be a lot easier to install

CREDITS

Vehicles
===================

CVPI:
2006
- Model is Ford Crown Victoria from Driver SF, converted to GTA IV by F5544, modified by KevinDV, Cj24, & OfficerUnderwood
- Wheels from NFS:MW and converted by trewq34, Textures by GreenAid
- Interior Parts by Ubisoft, modified by OfficerUnderwood
- Door Handles by Lundy
- Misc Improvements by Trooper FightingNote

2011
- Model is Ford Crown Victoria from Driver SF, converted to GTA IV by F5544, modified by KevinDV, Cj24, & OfficerUnderwood
- Wheels from NFS:MW and converted by trewq34, Textures by GreenAid
- Interior Parts by Ubisoft, modified by OfficerUnderwood
- Door Handles by Lundy
- Misc Improvements by Trooper FightingNote

2009 Dodge Charger(THIS IS HOW THE CREDITS CAME):
- Lundy
- Lt. Caine
- 0taku
- BxBugs

2013 Ford Expedition:
- Model purchased by VooDoo
- Bodyshell re-made by RoegonTV
- Interior from DSF fitted by Thehurk
- Converted to GTA V by Thehurk
- Extensive edits by RoegonTV & Thehurk
- Templates by GTAxBOSS

2013 Ford F350 Single Cab:
- Model Provided from unknown 3d Model Website by TrooperFightingNote
- Poly Crunched and optimized by Thehurk
- Textures by Thehurk
- Interior From DSF, Fitted by thehurk
- Converted to V by Thehurk
- Templated By TrooperFightingNote

2013 Ford Explorer:
- 2013 Ford Explorer converted from NFS by Jasonct203
- Templated by Jasonct203
- Bugfixes by & Thehurk
- Rims by GTAxBOSS

2015 Dodge Charger:
- Model is original 2015 Dodge Charger from Forza Horizon 2 (F&F DLC), modified to PPV version and converted to GTAIV by IronicRainbow.
- Converted into a AWD Police vehicle by IronicRainbow.
- Polygon filling by TheHurk
- converted to and modified for GTA V by F5544
- Major bugfixing by F5544

2016 Ford Explorer
- 2016 Ford Explorer Model purchased by GTAxB0SS
- Converted to GTA 4 by IronicRainbow
- Converted to GTA V by Thehurk
- Major bugfixes by Thehurk
- Grille Crunched and converted by Thehurk
- Interceptor text by GTAxB0SS
- Interceptor badge and egoboost badge by Jasonct203
- Rims by GTAxB0SS
- Templated by IronicRainbow

Lighting Parts
===================
- Whelen Liberty By GTAxB0SS
- Federal Signal Vector by KevinDV
- Converted to CHP variant by Trooper FightingNote and Thehurk
- Whelen Raiders by Hilth0
- Misc Raider Lights by Thehurk
- Mirror Lights by Traumapak and Thehurk


Rambars
===================
- CVPI CHP rambars by Thehurk
- 2009 Dodge Charger rambar by JasonCT203
- 2013 Ford Expedition rambar by Vertex3D, HEAVILY modified by Thehurk
- 2013 Ford F350 rambar by Vertex3D, HEAVILY modified by Thehurk
- 2013 Ford Explorer Rambars by Vertex3D, Wrap by Gump
- 2015 Dodge Charger Rambar by Vertex3D
- 2016 Ford Explorer rambar by Vertex3D, Wrap by Gump

Radars
===================
- Generic Radar by Bueno
- Decatur Genesis 2 by OfficerFive0
- Stalker by GTAxB0SS

Speakers
===================
- Federal Signal TS-100 By Deco
- Federal Signal AS124 by Thehurk

Consistant Equipment
===================
- Rockwell Collins Iforce by Thehurk, laptop from NFS
- Watchguard by RoegonTV
- CHP partition by Thehurk
- Setina Partition by Deco
- Setina Gunrack by GTAxB0SS
- CHP power Adaptor by Thehurk
- Antennas by Thehurk and unknown authors
- Spotlights by Cody "sexman" Jesus
- Lightbar ALPRs by Thehurk
- Bearcat radio by Carper











User Feedback

Recommended Comments



52 minutes ago, Thehurk said:

The File still works with the newest update, but i HIGHLY HIGHLY HIGHLY advise using patch day 10 and using the replace method, without replacing the gameconfig, as i don't have an updated one.

You need to make sure that you have coppyed the meta from my file, into your game, if you have done that, then you need to make sure that your police4 line has the vehicle_has_liveries or has_liveries or something along those lines.

ok thanks

 

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16 hours ago, Thehurk said:

The File still works with the newest update, but i HIGHLY HIGHLY HIGHLY advise using patch day 10 and using the replace method, without replacing the gameconfig, as i don't have an updated one.

You need to make sure that you have coppyed the meta from my file, into your game, if you have done that, then you need to make sure that your police4 line has the vehicle_has_liveries or has_liveries or something along those lines.

I actually did it with the addon method, I just used an updated gameconfig that can hold 300 cars and it worked great! I'm still using it currently, I love the slicktop Utility btw :D

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Any templates you could give me for personal use?

Any templates you could give me for personal use?

Any templates you could give me for personal use?

Any templates you could give me for personal use?

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20 hours ago, Officer246 said:

I actually did it with the addon method, I just used an updated gameconfig that can hold 300 cars and it worked great! I'm still using it currently, I love the slicktop Utility btw :D

You're using this I take it? I was going to try it with the 1x traffic 1x peds config

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4 hours ago, TheDmac said:

You're using this I take it? I was going to try it with the 1x traffic 1x peds config

Yup, used that with 1x traffic and 1x peds and it works perfectly

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when i use the addon method, the cars doesnt spawn, any temp solution ,anyone? 

(ps: i use it together with rde, and i can only spawn hwaycar1-3 as it was in the rde )

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On 10/19/2016 at 4:49 AM, Lieutenant Wilson said:

when i use the addon method, the cars doesnt spawn, any temp solution ,anyone? 

(ps: i use it together with rde, and i can only spawn hwaycar1-3 as it was in the rde )

I don't use addon vehicles. After my terrible experiences with RDE i refuse to use it.

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Hey @Thehurk I know someone asked you this already, but could I also get a copy of the template for your Expedition? That is, if your hard drive was recovered. This pack is awesome and I use all your vehicles in my game. Thanks a bunch!

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On 10/24/2016 at 7:53 PM, MPatullo said:

Hey @Thehurk I know someone asked you this already, but could I also get a copy of the template for your Expedition? That is, if your hard drive was recovered. This pack is awesome and I use all your vehicles in my game. Thanks a bunch!


I was not able to recover any of the files from my old harddrive. It was completely dead. I've had to start over.

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Is there any texture or way to make the Windows tint darker for the CHP explorer 2014/2016? They are way to light compare to the actual CHP car. 

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@Thehurk If you ever decide updating this or creating a new version then please tell me to do the liveries, the roof numbers aren't accurate (Sorry to hear about your hard drive :sad:, hope everythings okay)

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2 hours ago, Tukkan said:

@Thehurk When I switch to first person POV, brightness is going down. If it is 'common' problem, can you fix it, please?

I don't know exactly what you mean the brightness goes down. Maybe you have sunglasses on?

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26 minutes ago, Thehurk said:

I don't know exactly what you mean the brightness goes down. Maybe you have sunglasses on?

I meant this:

GTA5 2016-11-17 20-04-02-763.jpg

GTA5 2016-11-17 20-04-05-684.jpg

 

other model from other package:

 

GTA5 2016-11-17 20-04-39-337.jpg

GTA5 2016-11-17 20-04-41-821.jpg

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15 hours ago, Thehurk said:


I dont know what could be happening, i never had that issue.

Heh, I found the problem. It was the 'Make visuals great again' pack ...

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Hey, just trying to install the pack but it crashes (I read all the read me's). After trying around a bit I found that the game only crashes when the vehicles.meta from Hwaycar6 is in the vehicles.meta. Is there any problem with Hwaycar6 that I don't know or is this only happening to me?

 

Spoiler

<Item>
      <modelName>hwaycar6</modelName>
      <txdName>hwaycar6</txdName>
      <handlingId>BALLER</handlingId>
      <gameName>hwaycar6</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>POLICE2</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
      <FirstPersonMobilePhoneSeatIKOffset>
        <Item>
            <Offset x="0.136000" y="0.146000" z="0.435000" />
            <SeatIndex value="2" />
        </Item>
        <Item>
            <Offset x="0.136000" y="0.146000" z="0.435000" />
            <SeatIndex value="3" />
        </Item>
      </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.236900" />
      <wheelScaleRear value="0.236900" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000    
        120.000000    
        500.000000    
        500.000000
      </lodDistances>
      <minSeatHeight value="0.839" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_POLICE_FRONT_LEFT</Item>
        <Item>STD_POLICE_FRONT_RIGHT</Item>
        <Item>STD_POLICE_REAR_LEFT</Item>
        <Item>STD_POLICE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>     

As far as I know I didn't change anything on the vehicles.meta

EDIT: Hwaycar7 does the same...

Edited by TheZui

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4 hours ago, TheZui said:

Hey, just trying to install the pack but it crashes (I read all the read me's). After trying around a bit I found that the game only crashes when the vehicles.meta from Hwaycar6 is in the vehicles.meta. Is there any problem with Hwaycar6 that I don't know or is this only happening to me?

 

  Reveal hidden contents

<Item>
      <modelName>hwaycar6</modelName>
      <txdName>hwaycar6</txdName>
      <handlingId>BALLER</handlingId>
      <gameName>hwaycar6</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>POLICE2</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
      <FirstPersonMobilePhoneSeatIKOffset>
        <Item>
            <Offset x="0.136000" y="0.146000" z="0.435000" />
            <SeatIndex value="2" />
        </Item>
        <Item>
            <Offset x="0.136000" y="0.146000" z="0.435000" />
            <SeatIndex value="3" />
        </Item>
      </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.236900" />
      <wheelScaleRear value="0.236900" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000    
        120.000000    
        500.000000    
        500.000000
      </lodDistances>
      <minSeatHeight value="0.839" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_POLICE_FRONT_LEFT</Item>
        <Item>STD_POLICE_FRONT_RIGHT</Item>
        <Item>STD_POLICE_REAR_LEFT</Item>
        <Item>STD_POLICE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>     

As far as I know I didn't change anything on the vehicles.meta

EDIT: Hwaycar7 does the same...


Did you perhaps put a space somewhere that would cause the "coding" of the meta to break?

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34 minutes ago, Thehurk said:


Did you perhaps put a space somewhere that would cause the "coding" of the meta to break?

No. I even re-downloaded the pack to make sure that everything was normal but it is still crashing.

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1 hour ago, TheZui said:

No. I even re-downloaded the pack to make sure that everything was normal but it is still crashing.

Might be that you need a different game config that allows for more added vehicles

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7 minutes ago, Thehurk said:

Might be that you need a different game config that allows for more added vehicles

I tried using the one that was included in the download archive and I also tried another one that I found...

13 minutes ago, Thehurk said:

Might be that you need a different game config that allows for more added vehicles

Also when I use the gameconfig from the download file I get a memory error. Doesn't happen with other gameconfigs. 

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29 minutes ago, Thehurk said:

Might be that you need a different game config that allows for more added vehicles

Ok. The third gameconfig I tried worked. i don't know why. I have 3 other add-on cars installed so I thought that shouldn't be the problem

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can you do a tutorial on how to install i have done everything and is still crashed it looks great btw xD

20 hours ago, TheZui said:

Ok. The third gameconfig I tried worked. i don't know why. I have 3 other add-on cars installed so I thought that shouldn't be the problem

can you send a download link to the third gameconfig 

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22 hours ago, TheZui said:

Ok. The third gameconfig I tried worked. i don't know why. I have 3 other add-on cars installed so I thought that shouldn't be the problem

 

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