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2016 California Highway Patrol MegaPack 1.1.0

   (101 reviews)

20 Screenshots

MODEL OVERVIEW
=================================
- NAME: 2016 California Highway Patrol MegaPack
- VERSION: V1.0
- EXTRA PARTS: Lots
- OPTIMIZED FOR: lots of slots

I am always accepting small donations! It is in no way shape or form a requirement, but donations always show me how much you guys
enjoy the models, and it encourages me to keep modding to the best of my abilities!

IF YOU HAVE NOT READ THE READ ME AND ASK ONE OF THE FAQs I WILL NOT ANSWER!!!!!!!!!!!!!!!

If you would like to see another some odd 120 pictures of the vehicles, go here: http://imgur.com/a/ONKt4 http://imgur.com/a/3DIBb

INSTILLATION INSTRUCTIONS
================================
Instructions are included in the file install folders.

COMMON QUESTIONS
=================================
Q: Why aren't my lights bright?
A: You do not have light-enhancing mods installed. Download RadianceV and/or other mods that increase emergency lighting brightness.

Q: Will you please help me ins--
A: Did you read the readme? No? Sorry, can't help you. Yes? Then ask here.

Q: I dont have Patchday9?
A: Then put the car in your latest pactch day, or copy patchday9 over.
 
Q: Why does my game crash after I install the car/meta/carvar?
A: I don't know, it works in my game. 

Q: Will you send me ______?
A: No.

Q: Can I take the CHP skins and make them SAHP?
A: Go for it, BUT YOU MUST GIVE CREDITS TO WINDOWS446. If you don't, god help your soul.

Q: Did this take a long time to make?
A: You. Have. No. Fucking. Clue.

PACK NOTES
=================================

-This is probably one of the most comprehensive packs that i've ever made for GTA, and one of the most comprehensive ever made for CHP

-It features aroujnd 10a vehicles and a huge thanks to OfficerAMR for making two versions, one where they are mainly addon vehicles, and one where
they replace the default vehicles. 

- Another huge thanks to Requiem for taking all the beautiful screenshots for me, and also always helping me with the small annoying bugs that come up
with the models from now and again.

- I'd like to give another shoutout to the numerous people who helped me with the pictures and specs of the actual vehicles. There are too many people tom
list but, they know who they are.

- There are a few vehicles that I didn't include like the 2015 expedition and the 2013 tahoe.

- There are alot of vehicles to choose from, so i mean you're more then welcome to use all of them.

- As with all my models, let me know if there is any bugs or issues with the models, please let me know!

 

Disclaimer
=================================
-You are not to attempt to modify or rip this model in any way shape or form.
-I (Thehurk) am not resposible for any damages done to your game. Please make a backup of any edited files!
-Do not attempt to make a profit off this model in any way shapr or form.
-Do not re-upload this vehicle, please make a link
-Do not upload this file to any other site, claiming it as your own. 
-If you want to use this file in a clan, PLEASE ask me before doing so
 

If you want to have one of the best CHP sirens i've ever heard, Please go download @iansonwheels's siren found here!

 

 

 

 

 

 

 

 

 

 

 


What's New in Version 1.1.0

Released

- Simplified the replacement method, Should be a lot easier to install

CREDITS

Vehicles
===================

CVPI:
2006
- Model is Ford Crown Victoria from Driver SF, converted to GTA IV by F5544, modified by KevinDV, Cj24, & OfficerUnderwood
- Wheels from NFS:MW and converted by trewq34, Textures by GreenAid
- Interior Parts by Ubisoft, modified by OfficerUnderwood
- Door Handles by Lundy
- Misc Improvements by Trooper FightingNote

2011
- Model is Ford Crown Victoria from Driver SF, converted to GTA IV by F5544, modified by KevinDV, Cj24, & OfficerUnderwood
- Wheels from NFS:MW and converted by trewq34, Textures by GreenAid
- Interior Parts by Ubisoft, modified by OfficerUnderwood
- Door Handles by Lundy
- Misc Improvements by Trooper FightingNote

2009 Dodge Charger(THIS IS HOW THE CREDITS CAME):
- Lundy
- Lt. Caine
- 0taku
- BxBugs

2013 Ford Expedition:
- Model purchased by VooDoo
- Bodyshell re-made by RoegonTV
- Interior from DSF fitted by Thehurk
- Converted to GTA V by Thehurk
- Extensive edits by RoegonTV & Thehurk
- Templates by GTAxBOSS

2013 Ford F350 Single Cab:
- Model Provided from unknown 3d Model Website by TrooperFightingNote
- Poly Crunched and optimized by Thehurk
- Textures by Thehurk
- Interior From DSF, Fitted by thehurk
- Converted to V by Thehurk
- Templated By TrooperFightingNote

2013 Ford Explorer:
- 2013 Ford Explorer converted from NFS by Jasonct203
- Templated by Jasonct203
- Bugfixes by & Thehurk
- Rims by GTAxBOSS

2015 Dodge Charger:
- Model is original 2015 Dodge Charger from Forza Horizon 2 (F&F DLC), modified to PPV version and converted to GTAIV by IronicRainbow.
- Converted into a AWD Police vehicle by IronicRainbow.
- Polygon filling by TheHurk
- converted to and modified for GTA V by F5544
- Major bugfixing by F5544

2016 Ford Explorer
- 2016 Ford Explorer Model purchased by GTAxB0SS
- Converted to GTA 4 by IronicRainbow
- Converted to GTA V by Thehurk
- Major bugfixes by Thehurk
- Grille Crunched and converted by Thehurk
- Interceptor text by GTAxB0SS
- Interceptor badge and egoboost badge by Jasonct203
- Rims by GTAxB0SS
- Templated by IronicRainbow

Lighting Parts
===================
- Whelen Liberty By GTAxB0SS
- Federal Signal Vector by KevinDV
- Converted to CHP variant by Trooper FightingNote and Thehurk
- Whelen Raiders by Hilth0
- Misc Raider Lights by Thehurk
- Mirror Lights by Traumapak and Thehurk


Rambars
===================
- CVPI CHP rambars by Thehurk
- 2009 Dodge Charger rambar by JasonCT203
- 2013 Ford Expedition rambar by Vertex3D, HEAVILY modified by Thehurk
- 2013 Ford F350 rambar by Vertex3D, HEAVILY modified by Thehurk
- 2013 Ford Explorer Rambars by Vertex3D, Wrap by Gump
- 2015 Dodge Charger Rambar by Vertex3D
- 2016 Ford Explorer rambar by Vertex3D, Wrap by Gump

Radars
===================
- Generic Radar by Bueno
- Decatur Genesis 2 by OfficerFive0
- Stalker by GTAxB0SS

Speakers
===================
- Federal Signal TS-100 By Deco
- Federal Signal AS124 by Thehurk

Consistant Equipment
===================
- Rockwell Collins Iforce by Thehurk, laptop from NFS
- Watchguard by RoegonTV
- CHP partition by Thehurk
- Setina Partition by Deco
- Setina Gunrack by GTAxB0SS
- CHP power Adaptor by Thehurk
- Antennas by Thehurk and unknown authors
- Spotlights by Cody "sexman" Jesus
- Lightbar ALPRs by Thehurk
- Bearcat radio by Carper











User Feedback

Recommended Comments



Used the replacement method, installed everything in their correct place but something seems to be off. I can spawn everything just fine, but they all the pickup and the 2016 explorer (checked the others and they were pretty much fine actually) seem to be spawning with a matte black rather than with a shine and the lights are either dim or not working--headlights included--(and yes, I do have radiance installed, thank you :P). The pictures make it look like they have a shine too so I can't tell if the matte apperance thing is an intentional design or if my file is messed up somewhere. Anyone experience a similar problem, or some idea what siren setting I need to alter or something to get the lights to work appropriately?  

Graphics all on high, by the way, so I don't think the paint graphic issue is due to that unless one of them specifically is the cause or something.

*Awesome job, by the way. Love the CHP, was hoping a pack like this would be released.

 

Edited by Kethen

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On 8/1/2016 at 0:36 PM, Thehurk said:

This would sound like you didn't install the proper siren settings with it.

 what siren settings are you referring to and where do you install? 

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3 hours ago, Dodgeboy1213 said:

 what siren settings are you referring to and where do you install? 

Most cars need the siren setting 1

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Maybe it is me who forgot something while installing but anyone gets a "double" car appearing when rear ending the Dodge Charger 2015 (Seems to happen whenever the bumper falls appart)

Maybe it is me who forgot something while installing but anyone gets a "double" car appearing when rear ending the Dodge Charger 2015 (Seems to happen whenever the bumper falls appart)

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2 minutes ago, LeGeorgettier said:

Maybe it is me who forgot something while installing but anyone gets a "double" car appearing when rear ending the Dodge Charger 2015 (Seems to happen whenever the bumper falls appart)

Maybe it is me who forgot something while installing but anyone gets a "double" car appearing when rear ending the Dodge Charger 2015 (Seems to happen whenever the bumper falls appart)

Unfortunately this is a bug im aware of, but unaware of how to fix. I believe that its something to do with the model while i was making it. I will attempt to fix this.

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9 minutes ago, Thehurk said:

Unfortunately this is a bug im aware of, but unaware of how to fix. I believe that its something to do with the model while i was making it. I will attempt to fix this.

No problemo =) Well done for this pack! It contain many vehicules i am glad to use! You're doing an awesome work keep it up!!!

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9 minutes ago, LeGeorgettier said:

No problemo =) Well done for this pack! It contain many vehicules i am glad to use! You're doing an awesome work keep it up!!!

Thank you

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On 8/6/2016 at 2:43 PM, Thehurk said:

Most cars need the siren setting 1

((((i haven't modded the siren mines vanilla ))))) NEVER MIND FOR THAT < i downloaded and installed the new version and the problem is gone now. 

btw i agree amazing job on these mods man all the cars look absolutely beautiful they give me a lot of immersion 

i am kinda new to this dont really know what im doing. but my 2016 ford explorer drives like a total swat van is there anyway that i can 

make it handle like the police 3 slot car without putting it in police 3? im used to lcpdfr handling lines is my problem i need to learn the new system.

Edited by Dodgeboy1213

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Either I keep reading the instructions wrong or I'm having an idiotic moment. 

I want to use all these vehicles and replace whatever I currently have. Is there no "easy" way for this? If I drag the carvariations out of mpchristmas2 and mplux and put them in their correct folders, along with the vehicle.meta into mpluxe as well, is that all I need to do?

Do I just need to drag and drop all the cars into patchday9 and that's it? Or am I missing something else?

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5 minutes ago, Wait Dont Shoot said:

Either I keep reading the instructions wrong or I'm having an idiotic moment. 

I want to use all these vehicles and replace whatever I currently have. Is there no "easy" way for this? If I drag the carvariations out of mpchristmas2 and mplux and put them in their correct folders, along with the vehicle.meta into mpluxe as well, is that all I need to do?

Do I just need to drag and drop all the cars into patchday9 and that's it? Or am I missing something else?

Thats it.

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I have a quick question. I used the add-on option, and a few of the cars are in original LSPDFR garage. How do I spawn the remaining vehicles? I'm using TrainerV where I can manually write in the name of the vehicle, but writing for example 'hwaycar2' gives me a message saying no such car exists. I'm sure I followed the readme-procedures completely, but maybe I made a mistake somewhere.

Help, anyone?

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19 hours ago, saXoni said:

I have a quick question. I used the add-on option, and a few of the cars are in original LSPDFR garage. How do I spawn the remaining vehicles? I'm using TrainerV where I can manually write in the name of the vehicle, but writing for example 'hwaycar2' gives me a message saying no such car exists. I'm sure I followed the readme-procedures completely, but maybe I made a mistake somewhere.

Help, anyone?

console, f4, spawn ________

 

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I can not get the 2006 CVPI with the Valor bar to work, the lightbar is not rotating, I've changed the siren setting from 2 to 13 and it still doesn't work. Please tell me someone knows how to fix this, I would love to use that CVPI with that lightbar. 

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I had the same problem and I couldn't find the answer. What worked was when I put the carvariations lines for the 2006 vic into my most recent update. For me i just extracted mpexecutive's carvaiations and added the lines from @Thehurk's documents. This should also work for your fbi 2 problem. BTW this pack is great.

I had the same problem and I couldn't find the answer. What worked was when I put the carvariations lines for the 2006 vic into my most recent update. For me i just extracted mpexecutive's carvaiations and added the lines from @Thehurk's documents. This should also work for your fbi 2 problem. BTW this pack is great.

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On 8/9/2016 at 10:56 PM, saXoni said:

I have a quick question. I used the add-on option, and a few of the cars are in original LSPDFR garage. How do I spawn the remaining vehicles? I'm using TrainerV where I can manually write in the name of the vehicle, but writing for example 'hwaycar2' gives me a message saying no such car exists. I'm sure I followed the readme-procedures completely, but maybe I made a mistake somewhere.

Help, anyone?

 

On 8/10/2016 at 6:16 PM, Thehurk said:

console, f4, spawn ________

 

Typically if you can't load with trainer v by typing the name, you cant load it with rage either. I had the same problem with the cars saying they weren't found and realized that when I installed visual V, it replaced my heavily edited vehicles meta making all my add on vehicles unusable. once I put my edited vehicles meta back in, the cars loaded again. If they aren't spawning, you don't have the car in your vehicles.meta. ALWAYS BACK UP YOUR FILES - not that we haven't heard that one before! I'm no expert, but I've watched A LOT of videos and days of trial and error. 

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2 hours ago, Jfloyd17 said:

I had the same problem and I couldn't find the answer. What worked was when I put the carvariations lines for the 2006 vic into my most recent update. For me i just extracted mpexecutive's carvaiations and added the lines from @Thehurk's documents. This should also work for your fbi 2 problem. BTW this pack is great.

Worked! Thank you so much!

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On 12.8.2016 at 4:34 AM, B4lt1m0re1 said:

 

Typically if you can't load with trainer v by typing the name, you cant load it with rage either. I had the same problem with the cars saying they weren't found and realized that when I installed visual V, it replaced my heavily edited vehicles meta making all my add on vehicles unusable. once I put my edited vehicles meta back in, the cars loaded again. If they aren't spawning, you don't have the car in your vehicles.meta. ALWAYS BACK UP YOUR FILES - not that we haven't heard that one before! I'm no expert, but I've watched A LOT of videos and days of trial and error. 

Ty. Yeah usually when I do the same steps 3-4 times it ends up working. I have however made two mods folder, one for LSPD & BCSO and one for CHP. That way I can replace all the LSPD and sheriff vehicles with CHP vehicles in the second mod folder. I might have over-complicated things this way, but it's working so I'm happy about it.

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I have released an update for my addon for this pack.
Optional CHP Siren for CHP Cars only
http://bit.ly/CHP_SIREN1_3
Changelog:
1.3
- Should actually work with the police4, fbi, fbi2 slots now.
- Redone parts of the documentation.
- Redone installation process.

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So I installed all the cars correctly and they all spawn in. The first time I loaded up the game and spawned them in, all the lights were working for all models, but now whenever i spawn the cars in and press E for the lights, it just a regular car horn noise (Only like 3 cars still have working lights and sirens)

Please help :D

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