Project: Group Six Security
Goal: To create a lore-friendly skin that looks more professional and realistic.
Why Security?
Security is a very important role often overlooked in LSPDFR but it's not without good reason. Security work tends to be slower, less exciting and more of a dreary routine many of us are all too familiar with. It also doesn’t help that there’s not much in the way of liveries and vehicles and we tend to get stuck using the Vanilla Gruppe Sechs...Prius...thing.
My goal with this project was to create a VERY simple skin that was a remake of the Gruppe Sechs organization into the more realistic and professional sounding Group Six. I selected a few cars that I found met the three criteria I was looking for:
No ALPRs
Few Antennas
Built-in License Plates (I hate making license plates)
This pack includes skins and light textures for three vehicles.
Ford Police Utility
Ford Police Interceptor
Chevy SS Slick-top
These vehicles can be found here:
Skins
The skins were kept very simple - a logo, the word ‘Security’, the traffic stripes, and a phone number for new employees. As these officers will only function as security there isn’t much need for big flashy skins or an overabundance of information.
Clean, simple, to the point.
Light Textures
To go with these vehicles, I also modified the lighting textures to flash amber and white. To install, you’ll just need to add them to the YTD file and save it.
There is also a ELS VCF included with the required adjustments to make sure things work with the amber lights.
I will not be creating new uniforms for this agency as it’s meant to be lore-friendly and function with their default uniforms. However, you’ll find a file that has my saved configuration for my player when I do my patrols. If you want to use it, simply follow the install instructions.
I have not yet figured out how to make the NPC Guards wear this uniform.
If you know how to do it, please let me know!
If you find anything wrong or something is missing, please let me know!
Remember! This isn't supposed to be groundbreaking! Just a simple redesign of an overlooked role.
Credits
Liveries - 3T12
Light Textures - Modified versions from the provided vehicle files.
Credit goes to their original creators.
What's New in Version 03/29/2020 06:49 PM
Released
Added textures for the following pack ( minus FPIS )
Update 2:
Realized one of the files made the headlights and taillights yellow.
I fixed it for the LSPD pack but am still trying to figure out how to fix it for the previous cars.
Also made the light bar black for more aesthetic reasons.
Light Textures: Modified versions from the provided vehicle files. Credit goes to their original creators.


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