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Ford Police Interceptor 2012 model. 1.6.0

   (51 reviews)

1 Screenshot

Hi,

Finally after long and hard work BogdanM and me proudly present:

The Ford 2012 Police interceptor.
To install read the readme otherwise the car doesn't work.

Credits:

Model is original Driver san Fransisco, modified for GTAV and marked to Police version by F5544.
Liveries are made by DoTTGaMMa/bxbugs123 and adapted to this version by BogdanM
Lspd liveries by BogdanM
Rhino Rambar/antenna’s made by F5544 and Textures F5544/Lt.Caine.
Whelen Justice Lightbar by Bxbugs123 converted to GTA V by F5544, textures by BogdanM and Bxbugs123.
Interior from Forza edited by F5544/Bxbugs123
Wheels edited by Prophet.
Laptop/radio by 0Taku.
Watchguard by F5544, textures by 0taku.

Btw try to tint the windows black. It looks badass

for more info watch these great vids:

https://youtu.be/uIOKLgPqhbs

Thanks to officer Benzo

https://www.youtube.com/watch?v=VOU-vjTwJOI

Thanks to mroxplay

https://www.youtube.com/watch?v=VOU-vjTwJOI

Thanks to acepilot2k7

Btw thanks to 14torre for converting the Taurus first(sorry forgot)


What's New in Version 1.6.0

Released

V1.1 fixed the template, fixed the back siren, new siren lights(texture), fixed the radio display, fixed the shock absorbs. Fixed the rim reflection. Added new white black template. Fixed small issues.

V1.2 sorry fixed the interior lights. they were not showing up in the night.

Added the template in the zip.

V1.3 Changed the middle brakelight colour to red.

V1.4 replaced long antenna with a moving version.

V1.5 Fixed lightbar headlight right.

V1.6 Improved the details, mount for dashboard cam, handles for the spot, some chrome lines are black around the taillights, fixed the windows reflection(inside no reflection, outside reflection).

Credits:

Model is original Driver san Fransisco, modified for GTAV and marked to Police version by F5544.
Liveries are made by DoTTGaMMa/bxbugs123 and adapted to this version by BogdanM.
Lspd liveries by BogdanM
Rhino Rambar/antenna’s made by F5544 and Textures F5544/Lt.Caine.
Whelen Justice Lightbar by Bxbugs123 converted to GTA V by F5544, textures by BogdanM and Bxbugs123
nterior from Forza edited by F5544/Bxbugs123
Wheels edited by Prophet.
Laptop/radio by 0Taku.
Watchguard by F5544, textures by 0taku.

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  • User Feedback

    Recommended Comments



    Hey, great looking model. I need some help though, I only have a few modded cars in GTA V now and in the readme where you say "To make the rambar not to fall off.
    goto:
    (mods)\Update.rpf\common\data\levels’gta5\vehicles.meta.
    replace vehicles.meta or at the flags in the flags file."

    I opened the file with Wordpad++ to edit it, (I replaced the original for a RIOT van mod) it gives me 5 lines to possibly replace. Which one do I replace with the one in your provided vehicles.meta?

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    I don't want to beat a dead horse, but I am also having the problem of the car flipping in turns, followed directions exactly. Any help would be much appreciated. All other mods I have added test out pretty well and no flipping issues. 

    Thanks and great model, just need to fix the flipping.

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    I found a fix for the rolling issue when installing to police3. The meta file that came with the model has "police" listed in the handling ID line for police3; I simply changed the handling ID to police3 and it solved the problem. I will say the model still seems to be a little light over hills and dips but at least it doesn't roll over during turns or squat excessively when breaking anymore. 

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    On 3/23/2016 at 3:26 PM, iStrong said:

    Does anyone know of any Highway Patrol textures for this taurus? Would be greatly appreciated.

    DUDE HAVE YOU FOUND ANY YET????

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    Quick question:

    I would like to use this vehicle in the police2 slot instead, is that possible? If so, can you please provide me with the handling line for it, or a place where I can find the handling line for it? I tried substituting it with the police3 handling line, but the vehicle flips completely during a turn.

    Thanks so much! 

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    Car flips because of not well-placed center of mass. It's too high. Well, I don't know how to fix this properly if you're not a F5544. I know here's a tweak in handling.meta, but this model uses vanilla one ->vanilla doesn't flip->problem with the model itself, not with meta. If so, it needs to be fixed.

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    Just tried to load this mod. Is it meant to update once you have added the mod? The reason I ask is that once I start with ragehook and the game starts to boot it starts to update itself and I wanted to make sure that everything is correct and that this is the norm. Any help and advice would be greatly appreciated. Many thanks in advance.

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    1 hour ago, Mush75 said:

    Just tried to load this mod. Is it meant to update once you have added the mod? The reason I ask is that once I start with ragehook and the game starts to boot it starts to update itself and I wanted to make sure that everything is correct and that this is the norm. Any help and advice would be greatly appreciated. Many thanks in advance.

    Just loaded the mod, Did everything you said and updated. but game failed.

    Problem signature:

    Problem Event Name: APPCRASH

    Application Name: GTA5.exe

    Application Version: 1.0.678.1

    Application Timestamp: 56e29e89

    Fault Module Name: GTA5.exe

    Fault Module Version: 1.0.678.1

    Fault Module Timestamp: 56e29e89

    Exception Code: 80000003

    Exception Offset: 000000000119ace3

    OS Version: 6.1.7601.2.1.0.256.48

    Locale ID: 2057

    Additional Information 1: eabb

    Additional Information 2: eabb7793a2d09cc54e1026f5ebd9a4e5

    Additional Information 3: 46e6

    Additional Information 4: 46e674b29c8454d93f229ddec53bdaa

     

    Ny idea's

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    Hey F5544,

    Help me out here bro.  I am placing this in my Police2 slot.  I renamed the files,  I renamed in Carvariations as well.  However, I am unsure if this file comes with a handeling or not.  I am flipping the car around corners.  Thanks for any input,  I am sure I am doing something wrong here.

    Edited by OfficerBenzo
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    4 hours ago, OfficerBenzo said:

    Hey F5544,

    Help me out here bro.  I am placing this in my Police2 slot.  I renamed the files,  I renamed in Carvariations as well.  However, I am unsure if this file comes with a handeling or not.  I am flipping the car around corners.  Thanks for any input,  I am sure I am doing something wrong here.

    change handling of police3 to police2 via a carvariations.meta edit. You can do this in mpchristmas2 or mpluxe.

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    Having a problem with the lights.

    rear left red works in the rear window, but the blue does not.

    also, the lights in the bar are almost nonexistant.

     

    using visual V for ambience, radience V for lights.

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    Hi,

     

    i have the "flipping issue too. In update/update/common... handling.meta i found this in police3 line:

    <vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.050000" />

    can someone help please for the right values?

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    Installing this model seems to put its rambar on your Sheriff CVPI, which looks odd. Not awful, frankly, but odd, especially with the wraparounds.

    Edited by xSKORP1ONx
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    hey F5544, i have rambar falling off problems. Note i have followed your instruction perfectly. Can you help me, please? 

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    Hello, can I ask how am I supposed set the LSPD livery only? I added it to police3.ytd, but it still shows other liveries as well.

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