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[ELS] 2016 BCSO FPIU 1.4

Optional pushbar and wraparound
   (15 reviews)

9 Screenshots

Features

- Full 3-stage lighting with traffic advisor, take-down and cruise modes.

- Two lighting options - default with rear red/blue and a California style with added rear amber flashing at stage 3.

- Three variations including no pushbar, pushbar only, and pushbar with a fender wrap.

- There will be lights integrated in the pushbar if it is spawned; otherwise the lights will be inside of the factory cut-out of the interceptor grill.

- Breaking glass, working dials, pushbar collision, wobble antenna and bullet resistant windshield.

- The coronas are setup correctly so they help in env lighting and make the lights look better from afar, especially at night.

- Template included.

 

PLEASE NOTE that this is a ELS/non-ELS hybrid vehicle which means it requires custom carcols/carvariations for the lights to work properly. For ease of installation I've provided a DLC pack for the policeold3 addon slot. This setup is required in order to have correct environmental lighting and the designed light patterns.

 

More about the model

- This model uses a hybrid of ELS and non-ELS lights so it can have more realistic patterns while also having the mirror and hatch lights move with the doors. This does mean however it will require a custom carcols to work correctly. For the ease of installation I've provided it as an add-on/DLC to policeold3 slot. 

- It is possible to manually replace the files and/or replace an existing vehicle. Advisable for experienced players only.

- (For non-CA version only) I used the ELS "CHP" lighting group for SECL lights (i.e. the traffic advisor) so the player can cycle between left, right and center-out modes very quickly. If preferred, you may change the VCF to use "TRAF" lighting group instead for more TA patterns.

- It is possible to prevent any of the pushbar variations from spawning by editing vehicles.meta. Instructions are included in the download.

- Four additional bonus liveries included (see the last screenshot). Please note that they need to be placed into the ytd file.

- The BCSO livery is based on Orange County, CA. The vehicle setup is fictional but draws inspiration from SFPD.

 

Acknowledgements

- See Credits tab for general credits.

- Black Jesus for the BCSO door decal in the livery.

- Special thanks to PNWParksFan for his Live Lights plugin which makes customizing and debugging siren settings much easier.

 

What's Next

Kane is currently working on an update of the base model, thus I am holding off updating this vehicle until said update drops. 

The next version will feature a partition, brand new equipments, more realistic light patterns and a lot of bug fixes.

 

Permissions

- You MAY modify and re-release the liveries without my permission. Crediting is appreciated but not required.

- You MAY NOT upload this mod to other websites or redistribute via other channels without my permission.

- You MAY NOT, in any circumstances, use this model for your financial gain in any way, shape or form.

 

 

Edited by KLE0


What's New in Version 1.4

Released

- Added a new California lighting option with rear amber flashing
- Added front take down lights flashing in stage 3
- Better window, A pillar, B pillar and C pillar reflections
- Better window trim and side mirrors
- More accurate pushbar collision
- Side window ION's now flash dual-color


If you are updating, please be sure to replace all the files!

 

Recent updates

v1.3 - Jul 24, 2020

- New Kustom Signals radio
- Better center console
- Huge improvement to the Liberty lightbar
- Small fix for carcols so the coronas won't be seen through the front pushbar
- Tweaked first person camera offset

 

v1.2 - Jul 18, 2020
- Improved interior dashboard emissives
- Improved environmental lighting
- More accurate ELS VCF extra offsets

 

v1.1 - Jul 10, 2020
- Added a new variant with the Setina PB-5 fender wrap
- Improved interior equipment including better center console and laptop screen
- Slightly adjusted rear flash pattern so the ELS coronas line up with actual light meshes

 

v1.0 - Jul 4, 2020
Initial release

Kane104 (16 FPIU base model)
2016 FPIU base model originally by Humster3D; remodeled, textured, and converted to GTA V by Kane104
Templates, steelies, hubcaps, and all included accessories made by Kane104
Tyre textures by EVI, updated by Kane104
Dirtmap by Cj24
Radio/cluster display textures by CEO
Interior emissives/dials set up by Cartres
Configurations and installation by Cartres
Handling line by Dewey

Cj24
Dome light modeled and textured by Cj24.
Panasonic Arbitrator dashcam modeled and textured by Cj24.
Federal Signal siren controller modeled and textured by Cj24.
Toughbook CF-31 modeled and textured by Cj24.
Unity PAR46 spotlight modeled and textured by Cj24.

CEO
Ford Ready for the Road Package, modelled, textured and converted to GTA V by CEO.
Setina PB400 modelled, textured and converted to GTA V by CEO. (this includes PB450, PB-5, PB-6, PB-8 and the Whelen IONs)

Jakub
Kustom Signal Radars Modelled And Textured By Jakub

Dan with da Van
Motorola APX 6500 Modeled, Textured and UV mapped by Dan with da van

Billy J
Generic Antenna
- Model: Billy J modifications
- Textures: Billy J modifications
Jump bag EMT/POLICE by Billy J

Twurtleee
Console by Twurtleee
Laptop Stand by Twurtleee

Panos_zaf (SUV Trunk Cabinet with Props)
- Trunk Cabinet 3d creation by panos_zaf using 3ds max student edition
- UV mapped and converted to GTA V by panos_zaf, texture by panos_zaf
- Fire extighuiser by Rockstar, textures by Rockstar
- Armour by Rockstar, textures by Rockstar
- Clipboard by Rockstar, textures by Rockstar
- Cones by Rockstar, textures by Rockstar

Raptor2000
Generic Antennas Pack

L. Tyler
Whelen Liberty I
- RoegenTTV for the original bar.
- CEO for textures.
- Five0 for textures and for the Feet and clips.
- Otaku for metal modules behind the emissive and the textures.
- Remapped and retextured by KLE0.

Black Jesus
Decal for the Blaine County Sheriff livery -- Orange Co. CA based

User Feedback

Recommended Comments



1 hour ago, Eric14 said:

I understand it, that is to say I propose the idea since to many people the lights do not work correctly and a 100% ELS car would have more support, do the best you can, greetings! 😄 

 

I might consider making a mod to simplify the process of utilizing custom carcols. Are there any other reasons you prefer 100% ELS this strongly?

Edited by KLE0
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1 hour ago, KLE0 said:

 

I might consider making a mod to simplify the process of utilizing custom carcols. Are there any other reasons you prefer 100% ELS this strongly?

hahaha, that is to say if you do it 100% ELS, I say that the mod will have more downloads and more support since I know people who do everything to install it correctly and it still does not work, in my opinion I really  bad because it is an incredible car with perfectly beautiful lights and not being able to enjoy it is a bit sad, regards!

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A fantastic car! Rarely does so much work on a car! xD Many modders can learn from you. I have a question! I want to use it as a sheriff2 slot. Do I simply have to change policeold3 to sheriff2 in all configs? Or only in the vehicles meta?

 

PS:Personally, I only miss one thing. In the back a wall for the suspects^^

Edited by Yoko Daisuke
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finally a good ocsd car lmao

being from orange county it sucks having no vehicles based off of here

can we get a non lore-friendly skin for the orange county sheriffs please?

Edited by unpeeledapple
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On 7/11/2020 at 5:39 AM, Yoko Daisuke said:

A fantastic car! Rarely does so much work on a car! xD Many modders can learn from you. I have a question! I want to use it as a sheriff2 slot. Do I simply have to change policeold3 to sheriff2 in all configs? Or only in the vehicles meta?

 

PS:Personally, I only miss one thing. In the back a wall for the suspects^^

 

Thank you! I posted some steps for replacing sheriff2 in the comments above yours. I'll probably provide an easier to replace package in the future since many people are looking to replace the sheriff2 slot.

 

As for the partition/prisoner cage, it's not my top priority but I may add it next time I got a chance to work on this model.

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12 minutes ago, KLE0 said:

 

Thank you! I posted some steps for replacing sheriff2 in the comments above yours. I'll probably provide an easier to replace package in the future since many people are looking to replace the sheriff2 slot.

 

As for the partition/prisoner cage, it's not my top priority but I may add it next time I got a chance to work on this model.

Thank you for your answer! I have already converted it to sheriff2. Everything great! 🙂 And thank you for thinking of a prisoner cage: D I will upload a few screenshots soon 🙂

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3 minutes ago, Yoko Daisuke said:

Thank you for your answer! I have already converted it to sheriff2. Everything great! 🙂 And thank you for thinking of a prisoner cage: D I will upload a few screenshots soon 🙂

 

Nice, I'm glad you got it working!

11 hours ago, unpeeledapple said:

finally a good ocsd car lmao

being from orange county it sucks having no vehicles based off of here

can we get a non lore-friendly skin for the orange county sheriffs please?

 

I'll see what I can do. No promises though 😄

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9 hours ago, sosig44 said:

Can we have a slicktop pls

 

I don't have a plan for a slicktop FPIU at the moment. Sorry!

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4 minutes ago, james 299 said:

what base model are you using and what graphics mod are you using

 

Base is Kane104's. All screenshots are taken with vanilla graphics except for the very last one which uses VisualV. I do use Photoshop to perform some slight color corrections, though.

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Just now, KLE0 said:

 

Base is Kane104's. All screenshots are taken with vanilla graphics except for the very last one which uses VisualV. I do use Photoshop to perform some slight color corrections, though.

ok thank you

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55 minutes ago, SamualC0n said:

Can you please add flashing takedowns lights? 

 

Sure, I can add it in the next update.

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16 hours ago, SamualC0n said:

I appreciate it! Can't wait

 

Sure! It should be available by this Saturday assuming everything goes well.

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10 hours ago, Lucasfan1201 said:

Can you make a CHP version?


I’d love to, but there aren’t a lot of quality parts made to CHP spec, that’s why I am hesitant. If I do it I want it to be accurate. 😄

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On 8/2/2020 at 9:53 PM, KLE0 said:

- Added a new California lighting option with rear amber flashing

Wow, thanks for that! 

 

On 7/13/2020 at 7:03 PM, KLE0 said:

Thank you! I posted some steps for replacing sheriff2 in the comments above yours. I'll probably provide an easier to replace package in the future since many people are looking to replace the sheriff2 slot.

When will that be exactly?

 

 

My friend. I love, LOVE THIS CAR! And since the update it's even better! You solved the issues 😄 Are you still thinking of building a cage in between?

Edited by Yoko Daisuke
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7 hours ago, Yoko Daisuke said:

Wow, thanks for that! 

 

When will that be exactly?

 

 

My friend. I love, LOVE THIS CAR! And since the update it's even better! You solved the issues 😄 Are you still thinking of building a cage in between?

 

Glad to hear you are enjoying the car. Kane is working on an update of the base model and I am waiting for it to drop before updating this car. I will include the replace package and a bunch of miscellaneous bug fixes for the next update. The partition and cage is still in my list, but I have not got a chance to look into it further since I am working on other projects right now.

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The amount of detail and love put into this car is Phenomenal Absolutely stunning piece of work , My favorite vehicle that i have seen here yet. Keep on going man!

 

I love this car but being the nit picky person i am i really wanted steady burns so i did some custom modifications to the ELS file and well. I love it even more now.

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@Yoko Daisuke I've finally got around to look into the partition and I should be able to add one for the next update. Question for you: Would you prefer it to spawn all the time, or only as an extra?

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