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Metropolitan Police BMW X5 E70 Battenburg Pack 1.0.0

   (4 reviews)

13 Screenshots

These are the BMW X5 E70's that are currently in service with the Metropolitan Police. There will be two more packs with the unmarked and jam sandwich versions.

In this pack it includes:

RTPC Traffic Version

RTPC Traffic Sergeant Version

SC&O19 ANPR ARV Version

SC&O19 Non-ANPR ARV Version

SC&O19 Ex-Olympic Full Battenburg ARV

DPG/PaDP ARV

Enjoy!

 

 


What's New in Version 1.0.0

Released

Lights and towbar have been fixed

Lightbar Fixed

Model: Bleep999
Model Textures: Bleep999
Model Conversion to IV: Bleep999
Convert to V: Bleep999
Massive Help Fixing issues: BritishGamer88/BPM
Default Siren Mapping: Bleep999
Model Tempating: Bleep999
Model Fixes: Kieran Chandler and Bleep999
Wheel: Kieran Chandler
Lightbar: Kieran Chandler
Lightbar Textures: Matthew Cammack
TIR3: Matthew Cammack
TIR3 Textures: Matthew Cammack
Buttonblasts: Bleep999
Buttonblast Textures: Bleep999
Lightbar Mount: Kieran Chandler
MDT: Bleep999
MDT Dome: Kieran Chandler
Siren Control Box: Bleep999
Antennas: ObsidianGames
ANPR Camera: Kieran Chandler
ANPR Textures: Bleep999
First Aid Bag: Bleep999
Tow bar: Kieran Chandler
Hooligan Bar: Bleep999
Big Red Key/Enforcer: Bleep999
Steps: Bleep999
Large First Aid Bag: Serjy
Blue Accident Lights: Bleep999
Fire Extinguisher: Rockstar Games
Gun Safe: Bleep999
Traffic Cones: Rockstar Games
Skin: Luigi
Window Textures: Luigi
Number Plates: Bleep999

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My lightbar is strangely blacked out as are my windows, have I done something wrong? Is there a specific vehicle meta and carvariation to go with this?

Edited by PL0D
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1 hour ago, PL0D said:

My lightbar is strangely blacked out as are my windows, have I done something wrong? Is there a specific vehicle meta and carvariation to go with this?

Go into vehicles.meta find the line that says diffusetint for the model and replace the value with this
<diffuseTint value="0x00FFFFFF" />

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18 minutes ago, Officer27 said:

Go into vehicles.meta find the line that says diffusetint for the model and replace the value with this
<diffuseTint value="0x00FFFFFF" />

Thanks! Do you know anything on the handling? Mine flips instantly and is set as FBI2 on the meta...

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17 minutes ago, PL0D said:

Thanks! Do you know anything on the handling? Mine flips instantly and is set as FBI2 on the meta...

change the handling id in vehicles.meta for the model to baller or granger, try different ones

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2 minutes ago, PL0D said:

Do you mind if you could message me the carvariation meta/vehicle meta? 

I haven't edited it for this, as im not using this but what I meant was go into vehicles.meta and find the model you want to change to handling id for and change it to baller/granger or another model

Capture.PNG

Capture2.PNG

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4 minutes ago, Officer27 said:

I haven't edited it for this, as im not using this but what I meant was go into vehicles.meta and find the model you want to change to handling id for and change it to baller/granger or another model

Capture.PNG

Capture2.PNG

Cheers

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Sorted everything out, handling is good as well as the windows...now there's another thing. The left pat of my lightbar keeps acting up, sometimes it flashes quicker than the other side, sometimes half of it vanishes. Maybe it's the carvariation? Screenshot_11.png

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3 hours ago, PL0D said:

Sorted everything out, handling is good as well as the windows...now there's another thing. The left pat of my lightbar keeps acting up, sometimes it flashes quicker than the other side, sometimes half of it vanishes. Maybe it's the carvariation? Screenshot_11.png

While testing some wip models I did for myself I found a strange issue as the one explained by you...in my case I solved it moving the lights meshes a bit further from the light bar off meshes....so I think this is a problem with the model itself and not a texture or a meta.  It appears that while performing that problem whenever you accelerate the lights will be okey but when you stand still lights act bit weird. 

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17 hours ago, PL0D said:

Sorted everything out, handling is good as well as the windows...now there's another thing. The left pat of my lightbar keeps acting up, sometimes it flashes quicker than the other side, sometimes half of it vanishes. Maybe it's the carvariation? Screenshot_11.png

What did you do to solve the handling issues? 

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loving this mod great work ! can i note that the rare tail lights are abit out of line, the left one is fine but the right side is in the side light, also how can i get the siren lights more blue ? thanks 

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Struggling to install this properly. Any idea where the carvariations and vehicles.meta files can be found? It's a bit of a headache trying to find the right ones.

Edited by BlueTom
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