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State Trooper Pack. 1.7.0

   (9 reviews)

1 Screenshot

Hi,

I stopped with modding and these were on my SSD, so it's not the best pack around there since the new standard. but it will do.

So expect no updates unless it really not works.

Regards,

Frank 

Credits:

Dodge charger 2015
Model is original 2015 Dodge Charger from Forza Horizon 2 (F&F DLC), modified to PPV version and converted to GTAIV, Converted into a Police vehicle and AWD version by IronicRainbow
Rims from Need for speed Rivals, Edited by F5544, Textures by GerryStudio, IronicRainbow
Polygon filling by TheHurk.
Lspd liveries by Doitmyself.
Setina Rambar/antenna’s made by F5544 and Textures F5544/Lt.Caine.
Laptop/radio by 0Taku. Textures by SpeedySC1978.
Watchguard by F5544, textures by 0taku.
Fedsig Vector by F5544, converted to GTAV by F5544, textures F5544, BogdanM.
Thanks to RoegonTV for his help.
Wheels/rims By Fartknockr and bxbugs. Car tire textures by KimEurope.
Thanks to Kilyin for helping with the vehicle.meta lines.


Ford CVPI
Model is original Driver San Francisco , modified for GTAV by F5544, marked to police version by Cj24 and KevinDV
Liveries are made by Doitmyself.
Lightbar, Rhino Rambar made by F5544 and Textures by Lt.Caine/F5544. Vector textures by BogdanM.
Console made by 0taku. Interior parts made by Bxbugs123/Schaeft with permission to use.
Interior textured by F5544/BogdanM.


Gresley Model by Rockstar Games UV-Map, template, assembly by F5544 and skins by Doitmyself

Added skins for the hakuchy police bike,

bike_sign_1.dds

bike_sign_2.dds

 

 

 

 

 

 

 


What's New in Version 1.7.0

Released

Added Carvariations in the automatic installation as well in the manual.
Hopefully everything works now, sorry for the inconvenience.

bike_sign_1.dds

bike_sign_2.dds

v1.5 Added dlc pack for those who has problems. this is a simply er method.
in simple trainer or other trainer you can spawn these by spawning with vehicle names:
hwaycar, hwaycar2, hwaycar3

You can also made them spawn in lspdfr as backup in the backup.xml file.

V1.6  made a standalone dlc pack
this one needs to work. Remove all other state patrol files.
in simple trainer spawn by name: hwaycar, hwaycar2, hwaycar3

v1.7  fixed missing audio.
remove old state trooper dlc and place the new one.

Dodge charger 2015
Model is original 2015 Dodge Charger from Forza Horizon 2 (F&F DLC), modified to PPV version and converted to GTAIV, Converted into a Police vehicle and AWD version by IronicRainbow
Rims from Need for speed Rivals, Edited by F5544, Textures by GerryStudio, IronicRainbow
Polygon filling by TheHurk.
Lspd liveries by Doitmyself.
Setina Rambar/antenna’s made by F5544 and Textures F5544/Lt.Caine.
Laptop/radio by 0Taku. Textures by SpeedySC1978.
Watchguard by F5544, textures by 0taku.
Fedsig Vector by F5544, converted to GTAV by F5544, textures F5544, BogdanM.
Thanks to RoegonTV for his help.
Wheels/rims By Fartknockr and bxbugs. Car tire textures by KimEurope.
Thanks to Kilyin for helping with the vehicle.meta lines.
Ford CVPI
Model is original Driver San Francisco , modified for GTAV by F5544, marked to police version by Cj24 and KevinDV
Liveries are made by Doitmyself.
Lightbar, Rhino Rambar made by F5544 and Textures by Lt.Caine/F5544. Vector textures by BogdanM.
Console made by 0taku. Interior parts made by Bxbugs123/Schaeft with permission to use.
Interior textured by F5544/BogdanM.
Gresley Model by Rockstar Games UV-Map, template, assembly by F5544 and skins by Doitmyself

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  • User Feedback

    Recommended Comments



    @F5544 Hi I replaced the sheriff2 files in patchday4ng with hwaycar2 and i replaced the vehicles.meta in update.rpf, everything is right but the lights on the lightbar have weird glass flashing when using the sirens, tried putting them in patchday5ng but got the same result :(

    BTW check out the skin pack I made :)

    Look at the lightbar in the pictures

    1.png

    2.png

    1.png

    2.png

    3.png

    I also tried replacing the vehicles.meta in dlc_patch>mpartment

    Edited by Officer27
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    44 minutes ago, Officer27 said:

    @F5544 Hi I replaced the sheriff2 files in patchday4ng with hwaycar2 and i replaced the vehicles.meta in update.rpf, everything is right but the lights on the lightbar have weird glass flashing when using the sirens, tried putting them in patchday5ng but got the same result :(

    BTW check out the skin pack I made :)

    Look at the lightbar in the pictures

    1.png

    2.png

    1.png

    2.png

    3.png

    I also tried replacing the vehicles.meta in dlc_patch>mpartment

    Change your sirensettings in the carvariations.meta to 13, which is for the rotators to work correctly.

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    1 minute ago, RobertTM said:

    Change your sirensettings in the carvariations.meta to 13, which is for the rotators to work correctly.

    thanks i'll try that

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    Hello,

    • I'd like to install these as add-on vehicles. Would you be so kind to provide the carvariations lines? Many thanks.

     

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    1 hour ago, bryon123456789 said:

    I am having the same issue. I can't get any lights to work. I added the vehicles and didn't replace any.

     

    1 hour ago, pravisbrits said:

    Hello,

    • I'd like to install these as add-on vehicles. Would you be so kind to provide the carvariations lines? Many thanks.

     

    <modelName>CARNAMEHERE</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            134
            134
            156
            156
          </indices>
          <liveries>
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134
            134
            156
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134
            134
            156
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134
            134
            156
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134
            134
            156
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>157_massacaro2_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities />
      </plateProbabilities>
      <lightSettings value="1" />
      <sirenSettings value="13" />
    </Item>
    <Item>

     

    In "model name" delete the text there and put in the name of the model you want it to be (ex. replacing sheriff2)

    Then add it to the carvariations here: gtav>update>x64>dlcpacks>mpchristmas2>dlc.rpf>common>data

    BACK UP YOUR FILES-----I have not tested these lines in game

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    is this a known problem with the automatic installation? tried re-downloading several times.

    27d387540a5080016e54152aa5673178.png

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    53 minutes ago, TheZui said:

    is this a known problem with the automatic installation? tried re-downloading several times.

    27d387540a5080016e54152aa5673178.png

    the i need to remake the package

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    Sorry if this is a dumb question, but where should I install the carvariations file?

    And is there any way to prevent the SUV from flipping?

    Edited by knusperhirsch
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    7 minutes ago, knusperhirsch said:

    Sorry if this is a dumb question, but where should I install the carvariations file?

    And is there any way to prevent the SUV from flipping?

    Agreed. Where does Carvariations go?

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    Everything works fine now to me with automatic installation. Only problems were that the installer created a new mods folder inside my mods folder and that the car files where not in the right place. They were at D:\Program Files (x86)\Grand Theft Auto V LSPDFR\mods\update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\vehicles

    but they need to go into D:\Program Files (x86)\Grand Theft Auto V LSPDFR\mods\update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\vehicles\apartmentvehicles.rpf\

    But I simply added them myself to the correct .rpf :)

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    2 hours ago, SnowtigerJr said:

    Agreed. Where does Carvariations go?

    Same question here

    2 hours ago, SnowtigerJr said:

    Agreed. Where does Carvariations go?

    Same question here

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    2 hours ago, TheZui said:

    Everything works fine now to me with automatic installation. Only problems were that the installer created a new mods folder inside my mods folder and that the car files where not in the right place. They were at D:\Program Files (x86)\Grand Theft Auto V LSPDFR\mods\update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\vehicles

    but they need to go into D:\Program Files (x86)\Grand Theft Auto V LSPDFR\mods\update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\vehicles\apartmentvehicles.rpf\

    But I simply added them myself to the correct .rpf :)

    and does it work now?

    10 minutes ago, Gmjxd said:

    Same question here

    Same question here

    Rockstar Games\Grand Theft Auto V\Mods\update\x64\dlcpacks\mpapartment\dlc.rpf\common\data

    2 hours ago, OfficerSquare said:

    Why did you stop modding? :(

    because i don't have fun in it anymore.

    Edited by F5544
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