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FayaCallouts V1.1.3

Callouts for LSPDFR || Current: 10 || Goal: 20 Callouts ||
   (2 reviews)

1 Screenshot

"Trending #1 November 2020"

 

My todo board: https://trello.com/b/LdwPlZAe/fayacallouts

To report bugs or issues, please open a ticket in my discord server.

https://discord.gg/9guKFXJkvh

 

Please read the following:

Hey! Thanks for viewing my work.

If you encounter any issues, please let me know through a DM or comment.

Please share your experience, that way i know what i'm doing good or bad.

If you disabled the vanilla "Stop peds" key, you won't be able to arrest at gunpoint for 2 callouts, you'll have to shoot them.

Have a great day!

                                            

Callouts: 

Officer Panic Button: An officer pressed a panic button, this means life or death. You better not be wearing a stripe on your badge soon.

Person With a Knife: Citizens report a suspicous person walking with a knife. Threat or not?

Person With a Gun: Citizens report a person with a gun, be cautious.

Serve a High-Risk arrest warrant: Your job is to catch criminals, so get a big criminal off the streets, or not, your choice 😉

Serve a Low-Risk arrest warrant: Get this low-end felony criminal in prison.

Pursuit Of Stolen Gas: An rogue employee stole a shipment of gas from Humane Labs, he tricked the security guards, this gas must be brought back ASAP.

2 People Fighting: A fight is going on between 2 people, break it up and arrest them depending on the scenario.

Civilian reported kidnapping: Someone saw a kidnapping go down, although the suspect does not know that, perform a felony stop.

Public Intoxication: A drunk person is annoying people on the streets, do something about it 😛

Smoking Abandoned Vehicle: A vehicle was left behind smoking, get it out of the road and find the owner.

 

For progress updates, support, update notifications, general LSPDFR stuff, join Faya's Lounge

Coming Callouts:

Spoiler

Green = Done || Blue = Testing || Orange = Developing || Black = Not started yet.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Next release:

1. Drunk Driver

2. Customer Dispute(?)

3.

4.

5. 

 

Upcoming features:

Spoiler

Multiple outcome scenarios, which means better experience.

Specific callouts on specific locations, like a shooting at the Del Perro Pier.

Upcoming Changelog V1.2.3:

Spoiler

Added Features:

Multiple outcome scenarios.

On 'End' press it will say "Code 4, no further assistance required".

If it's your first time launching FayaCallouts, it asks for your name and when you get some personal stuff(Dispatch to *name*: ) and more.

Integrated Immersive Dispatch API.

Added Callouts:

"Drunk Driver",

"Customer Dispute", 

Fixed:

High-Risk warrant: suspect is already attacking you when you are in the vehicle.

Release date: 1st of December 2020

Other:

Replaced "Person with a knife" for "Drunk driver"

Replaced "Serve warrant high risk" and "serve warrant low risk" with an improved version of them.("Serve Warrant: Drug Kingping") ("unknown")

I now have very clean code.

Added a release-checklist so i don't screw up when their is a new version.

 

Blips / Colors:

Red: Violent Suspects, Suicidal Subjects, Car on fire. You should get there Code 3.

Blue: Officers, SWAT, FBI.

Green: Emergency Crews (Fire/EMS), Animal Control.

Orange: Victims, Witnesses, Bystanders, Welfare Checks, Vehicles.

Yellow: Potential Criminals, Suspicous Persons, Unknown Disturbance

Purple: Animals, Obstacles, Fallen Trees, Rocks.
All routes are yellow, only blips show what kind of scenario it is.

 

Features:

It gives you a notification if there is a new version. (if you're on duty)

End callout if "End" key is pressed.

 

Version system:

V1.0.0 Means: Major update, This will only be used once i reached my 20 callout goal. then my goal will be 30 Callouts.

V1.1.0 Means: Medium update, 5 New Callouts.

V1.0.Means: Minor update, Hotfix.

V2.0.0 Means: Major update, I reached my 30 Callout goal, I'll be adding features.

"FayaCallouts" gives you a notification when you go on duty, if it's up-to-date or not.

 

"Helicopter Callouts" Progress:

Spoiler

Green = Done || Blue = Testing/Adjusting || Orange = Developing || Black = Not started yet. ||

~~~

High Speed Pursuit

BOLO Suspect Spotted - Todo: stop suspect from running away when pursuit is started

Foot Pursuit - Todo: Officer chasing him.

Search the lost dog.

empty spot.

~~~

When i created 5 callouts, it will be released the 1st of December.

 

Edited by Faya


What's New in Version V1.1.3

Released

V1.1.2:

Added Callouts: "Pursuit Of Stolen Gas", "2 People Fighting", "Civilian Reported Kidnapping", "Public Intoxication", "Abandoned Vehicle"

Added Radio Scanner sounds on every callout.

In most callouts you can now interact with people by pressing 'Y'.

More efficient code.

V1.1.3:

Added police scanner audio when you press 'end'

fixed out of date bug when it checks for an update

Faya(me): Creator.
Bejoljo: Panic button audio.
Everyone who helped in the "API Development" forum.

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  • User Feedback

    Recommended Comments

    Sorry, after playing the callouts a little more i encountered a tiny bug. when trying to arrest a suspect in the callout "high-risk arrest warrant" he starts having a spasm like he has a seizure and i basically cant arrest him. only thing i can do is kill him and end the callout 

    Edited by Hadyfaik
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    I love the idea but these are riddled with bugs.  

     

    -I experienced the seizure mentioned above trying to arrest the warrant guy. 

    -Stop the ped does not recognize the warrant or a warrant will be for the wrong thing and not what you notify in the callout. 

    -When carrying with a gun the arrested person does not give the gun to stop the ped so it can be ran for a serial number check.  

    -The officer hitting the panic button is just standing there and their is no way to interact or end the callout. 

    -Good work though and I feel once you get some of the bugs taken care of these will be solid to play with.  LOVE THE ARREST WARRANTS.  I might suggest a warrant callout that is unknown and have it vary between high risk and low risk but we don't know. 

     

    4 hours ago, Hadyfaik said:

    Sorry, after playing the callouts a little more i encountered a tiny bug. when trying to arrest a suspect in the callout "high-risk arrest warrant" he starts having a spasm like he has a seizure and i basically cant arrest him. only thing i can do is kill him and end the callout 

    I also had this issue.

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    5 hours ago, Hadyfaik said:

    Sorry, after playing the callouts a little more i encountered a tiny bug. when trying to arrest a suspect in the callout "high-risk arrest warrant" he starts having a spasm like he has a seizure and i basically cant arrest him. only thing i can do is kill him and end the callout 

    hmm, in testing i didn't find this, i'll try to find and fix it. thanks for the feedback:)

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    Hi @Faya,

    You may know me, however if not - I'm the developer of Section136Callouts, another callout pack here on LCPDFR.com.

     

    I'm having increasing reports of issues relating to clashes with your callouts - mainly in that my service units do not work correctly when called to deal with objects spawned in by your callouts. As such, I'd like to make you aware of this - and I'd also like to invite you to my Discord Server: https://discord.gg/3bq88pY if you would like to chat about any of these, or consult any potential fixes for issues there. I'm happy to go through some code with you if you'd like to, to diagnose what might be wrong. I suspect that the method you're using to clean up any assets used throughout your callout is what is causing issues; but I'd like to go through it with you.

     

    Look forward to hearing from you,

    - Max

     

     

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    3 hours ago, Sir Bond said:

    everytime i download ur mod i still have the version 1.0 but not 1.01

    My bad, i released 1.0.1 for some fast fixes, but didn't change V1.1.0 in the code. latest version is V1.0.1, i'll release V1.0.2 later today.

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    I had game crashes after installing this, no big deal, just an overlapping callout, but then i removed all other callouts and this one just doesnt load? all files are there. any help? thanks

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    8 hours ago, Soflogamer said:

    I had game crashes after installing this, no big deal, just an overlapping callout, but then i removed all other callouts and this one just doesnt load? all files are there. any help? thanks

    Could you tell me what callout pack it is, also the callout name? I assume you mean that 2 callouts from different developers have the same name. Thanks for telling me.

    Edited by Faya
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    Ideas for callouts:

    1) patrol as a helicopter (play as the helicopter and chase, patrol, assist on ground cops)
    2) lead or participate in SWAT or NOOSE raids
    3) corrupt cop callouts (play as dirty cop)
    4) Bring back the escort callouts😓🙏 (this might be #1)
    5) receive higher police ranks based off # of callouts completed, or traffic tickets issued
    6) partially in conjunction with #5, have a quota for tickets
     
    May have more ideas to follow, but would be nice for now. If there is a way to help make the above happen and get this callout to work better, let me know!
     
    Will test what you have out currently and leave feedback.
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    1 hour ago, Hadyfaik said:

    For some reason it is saying the version is outdated when I downloaded the newest version. Weird 😛

    just figured it out too, i'll make a release checklist so i don't screw up again. I forgot to change the number in the part where it auto checks

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    2 hours ago, Faya said:

    just figured it out too, i'll make a release checklist so i don't screw up again. I forgot to change the number in the part where it auto checks

    No problem, thank you for your amazing and hardwork Faya!

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    16 hours ago, DifficultPeak32 said:

    Ideas for callouts:

    1) patrol as a helicopter (play as the helicopter and chase, patrol, assist on ground cops)
    2) lead or participate in SWAT or NOOSE raids
    3) corrupt cop callouts (play as dirty cop)
    4) Bring back the escort callouts😓🙏 (this might be #1)
    5) receive higher police ranks based off # of callouts completed, or traffic tickets issued
    6) partially in conjunction with #5, have a quota for tickets
     
    May have more ideas to follow, but would be nice for now. If there is a way to help make the above happen and get this callout to work better, let me know!
     
    Will test what you have out currently and leave feedback.

    These are good ideas. I might add some of them in V2 or V3, when i reached about 40 callouts.

    1. I would but it's very easy to download the helicopter camera mod, and join some pursuits(it's very fun) But a "Helicopter callout pack" will definetly be one of my projects.

    2. I was planning to do this, maybe in V2/V3

    3. Good idea, but i would have to make a different callout pack for it, since some people may not like it.

    4. I would like to add that.

    5. Would be very hard to do, but i'll give it a try in V3

     

    Thanks for the ideas, I will start working on "Helicopter Callouts Pack", since i'm stopping development from FayaCallouts until end of november 2020, this will be my current project then.

    Edit: I already have my first callout done.

    Edited by Faya
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    On 11/22/2020 at 10:05 AM, Faya said:

    These are good ideas. I might add some of them in V2 or V3, when i reached about 40 callouts.

    1. I would but it's very easy to download the helicopter camera mod, and join some pursuits(it's very fun) But a "Helicopter callout pack" will definetly be one of my projects.

    2. I was planning to do this, maybe in V2/V3

    3. Good idea, but i would have to make a different callout pack for it, since some people may not like it.

    4. I would like to add that.

    5. Would be very hard to do, but i'll give it a try in V3

     

    Thanks for the ideas, I will start working on "Helicopter Callouts Pack", since i'm stopping development from FayaCallouts until end of november 2020, this will be my current project then.

    Edit: I already have my first callout done.

    Nice bro!! Hey let me know what I can do to support! 

    I'd love to get these developed and going

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    39 minutes ago, THUNDERF430TV said:

    Game mod version updated and crashes on launch (going on duty crashes the entire game). Reverting to previous version (the newest release is the problem) until then.

    Sorry Faya, turns out WinRAR was a b**** and stopped working (couldnt open WinRAR files on desktop) and randomly started again for some reason, guessing Rage couldn't access the mods because of that and the game unresponds or crashes when that happens. Keep up the work!

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