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Section136Callouts v1.12.1913.8 (Build 1913)

High quality, customisable callouts based on both new ideas and ideas from our old favourites!
   (25 reviews)

5 Screenshots

  • Could contain: dance, screenshot, person

Could contain: dance, screenshot, person

 

Section136Callouts is a LSPDFR callout package featuring a verity of callouts which spice up your LSPDFR experience. Developed over nearly two years now, it certainly has the content to keep you on your feet in the city of Los Santos!

 

Support the pack!

99% of players will enjoy the pack for free. That's fine! However, if you'd like to chip in an financially support future development of the pack, then please consider taking out my Section136Callouts Early Access Club membership! For just £5.00 a month, you will receive all Section136Callouts beta builds with the freshest functionality, plus get a massive influence on what comes next! Get started at https://www.buymeacoffee.com/maxplayle

 

Join the conversation!

For discussion, information about upcoming updates, and more regarding Section136Callouts, LSPDFR in general and more - join my Discord server! You can join using the link: https://discord.gg/3bq88pY

 

Current Callouts

  • Area Search
  • Armed Suspect
  • Attempted Sexual Assault
  • Detainee Transport Required
  • Interior Burglary
  • Mental Health Patient Escaped
  • Officer Panic Button 
  • Person With Knife
  • Prisoner Transfer
  • Racing Vehicles
  • COVID-19 Self Isolation Violation
  • Shoplifting
  • Stolen Emergency Vehicle
  • Stolen Vehicle (disabled by default)
  • Suicidal Subject
  • Theft from Person
  • Traffic Stop Backup Required
  • Metro Station - Assistance Requested 
  • Airport Security Threat
  • Commercial Vehicle Theft
  • Concern for Welfare 

 

Copyright and Legal Stuff

This mod (compiled plugin, compiled patch to Grand Theft Auto V source, henceforth "Mod" or "The Mod"), is the sole property of the Mod author (Max Playle, henceforth "Owner" or "The Owner"). By default it may only be distributed on its own from https://lcpdfr.com. It may not be distributed on its own from any other source unless given explicit permission. It may be included in any video as long as it does not attempt to make money off The Owner's Mods. URL shorteners or other attempts to make money off The Owner's Mods are strictly forbidden without advance written permission. Attempts to modify the Mod, and distribute modified versions are Strictly Prohibited, regardless of the modifications in question.

 

YouTube Content Creators / Twitch Streamers

You can include this script in any of your YouTube videos or Twitch Streams. However, I politely request that you include a link to this page (or to https://section136.maxplayledev.org, which will redirect here) in the description/show notes of your video. Please do send me a link to any videos that include Section136Callouts, I'd be curious to know your thoughts and to see playback of the callouts from a third party perspective!

 

AV False Positive

Section136Callouts will trigger some online virus searching engines, such as VirusTotal. This is because the engines used to scan files submitted to sites such as VirusTotal use extremely aggressive heuristics to determine whether something contains a virus. However, as a side effect of this - binaries such as GTA plugins, which make use of memory hooking to achieve a large amount of what they do, will be flagged up. Section136Callouts does not contain any malicious code whatsoever, and you can safely ignore any warnings you receive as a false positive. 

 

Section136Callouts should not flag up in any desktop antivirus engines, however may - on occasion, when a new version is released. 

 

Dependencies

Whilst every effort is made to keep the dependencies bundled with the Section136Callouts download up-to-date, sometimes - being human - I do miss things. As such, you can download the following Section136Callouts dependencies externally:

 

RageNativeUI - https://github.com/alexguirre/ragenativeui/releases (you may need to update this library after a game update)

Newtonsoft.Json - https://www.newtonsoft.com/json

 

Section136Callouts may interact with maxplayledev.org Online Services to report plugin issues, authenticate users against Early Access Club and perform update checks.

If you'd rather Section136Callouts not reach out to the network whatsoever, just enable Prohibit Network Transmission in the configuration file. More information on that is at https://maxplayledev.org/section136callouts/configuration. All currently active network functionality is toggleable using the main configuration file. 

 

 

 

 

 

 

Edited by thatmaxplayle
Update banner


What's New in Version v1.12.1913.8 (Build 1913)

Released

Spoiler

Hotfix Changelog - Build 1913

 

This build has been published following issues reported by the community.

 

  • Fixed an issue resulting in a NullReferenceException which was spamming the log (it seems the previous patch didn't quite fix this). 

 

Known issues:
Not 100% sure if the Player Statistics Menu works on this build. I will assume not many people use it, so have gone ahead and fixed the underlying issue anyway - but please note that you may experience bugs with this functionality if you use it. I'll be patching them soon. 

 

 

Spoiler

Hotfix Changelog - Build 1912

 

This build has been published following issues reported by the community. 

 

  • Fixed an issue relating to the obfuscation of the Player Statistics file preventing deserialization, causing a crash.
  • Fixed an issue with NullReferenceException's being spammed to the log during initialization of the Statistics Menu.
  • Added a fallback which will disable the statistics menu for this session if something goes wrong during initialisation.

 

Hopefully this will fix the issues reported to me by the community. I've been made aware of another bug just today, and will push a silent update sorting that shortly. 

 

 

 

Section136Callouts v1.12 is finally here!

 

External 

The new Section136Callouts configuration utility is now live. You can check it out at https://maxplayledev.org/apps/section136callouts/configurator if you're having trouble modifying the new configuration file, now in JSON format.

 

New Content

  • Added callout: Concern for Welfare
    • This is quite a beefy callout, and because of its nature, it delayed this update from release significantly. 
    • This callout is playable now, however I'm already looking at adding some new content and improvements to it over the next couple of weeks/months.
    • This callout has a number of situations, and for patrols in Blaine County, only some will fire. The callout will not fire all scenarios in Blaine County as this would involve a long drive. I'll be adding more county-based scenarios soon, however at present the callout does work throughout the entire map. 
  • Added Setup Assistance functionality to the Section136Callouts in-game Settings Menu. This menu contains "one-time-fix" and can reconfigure other plugins when selected if it will aid Section136Callouts to work.
    • An example of this is the "Disable ELS Traffic Control" option which can cause some conflictions with the Player Tail scenario used within the new Concern for Welfare callout.
  • If the user is using an old configuration file, they will now be prompted to reset it on startup. This will appear automatically, and will allow the user to reset and regenerate their configuration file at the touch of a button.
  • Added "Reset Configuration File" functionality to the Section136Callouts menu. Please note that this will require an LSPDFR restart to take effect.
  • Made the "S136.ReloadLSPDFR" command public, which allows you to remove any problematic entities and restart LSPDFR in case of a soft-lock within a callout from any plugin.

 

Existing Feature Overhauls

  • The Coroner service has been entirely rewritten, refreshing code I wrote 3 years ago - safe to say it's been optimised a fair bit too.
  • Rewrote the Police Radio menu for the Section136Callouts menu, updating it to use the new Section136Callouts Menu base classes, and updating functionality within it also.
  • Rewrote the update checker, following internal systems restructuring on the server-side. 
  • Rewrote the Early Access Club authentication manager, following internal systems restructuring on the server-side.

 

Default Configuration Changes

  • The "COVID-19 Self Isolation Violation" callout is now disabled by default. It may be removed in a future release.
  • Removed the following unused configuration options from the configuration file:
    • ENABLE_FEATURES > EnablePursuitOptionsInRadioMenu
    • ENABLE_FEATURES > EnableEndCalloutButtonInPoliceRadioMenu
    • ENABLE_FEATURES > Ambient Features
  • The following configuration options have had their default values changed: 
    • ENBABLE_CALLOUTS > SelfIsolationViolation | Now has a default value of false - previously true
    • AI_SETTINGS > AiOfficersUseLethalForce | Now has a default value of true - previously false
  • Added the following new settings:
    • ENABLE_CALLOUTS > ConcernForWelfare | Used to control whether the Concern for Welfare callout is registered, provided IgnoreCalloutEnableStatus is not enabled.
  • Restructured settings:
    • CALLOUT_SETTINGS > WELFARE_CALLOUT_GROUP has been renamed and is now shared between the following callouts:
      • Mental Health Patient Escaped
      • Suicidal Subject
      • Concern for Welfare

 

Bug Fixes

  • Fixed a bug causing the Protest callout to periodically fail with error message "Value cannot be null" - this was due to a buggy world location check.
  • Fixed a bug in the Protest Callout causing excessive log output. This logging has now been removed, and the logic related to tasking free members of the RIOT Squad has now been improved.
  • Removed the Legacy Police Radio option from the Section136Callouts menu.
  • Fixed a bug causing the Attempted Sexual Assault callout to crash if entities related to the Ambulance became invalid whilst en route to your location.
  • Fixed a bug which caused Section136Callouts to crash if Early Access Club Authentication failed.
  • Fixed a bug which caused Section136Callouts to crash if Update Checking could not be completed successfully.
  • Fixed a bug involving an invalid call to a GTA native which could cause LSPDFR, or the game entirely, to crash.
  • Fixed a typo in the PluginConfigVersion setting in the main configuration file, used to determine an out-of-date configuration file. 

 

Quality of Life Fixes

  • If the Coroner (or another service unit) encounters an error because related peds/vehicles go invalid due to increasing proximity to the player, these errors are no longer displayed on-screen if the player has left the scene.
  • Section136Callouts will now fade the game screen in when it loads, to prevent the need to restart the game if it, or another plugin, encounters an issue during a previous session.
  • Added the "Oops" command which can now be used to circumvent the need to restart the game if a callout goes wrong whilst player controls are disabled, or the game screen is faded to black. This will also work if another plugin caused one of these issues to occur.
  • The configuration file is now in JSON format, making it easier to edit. I've also just launched a neat new Online Configurator which explains all configuration properties and allows you to customise them using a GUI - and download a completed configuration file.

 

 

Spoiler

Previous update changelog: 

 

Bug Fix Update - Changelog

 

BUILD 1796 - MINOR COMPATIBILITY UPDATE

This update fixes a bunch of bugs with regards to the Update Checking and Early Access Club authentication systems. This is required because the server-side software was recently rewritten, meaning it broke the endpoints used by previous versions of the pack.

 

If you're looking for new functionality, it's on the way - however recent game updates have made it incredibly difficult to test this (even on a rather beastly computer) so I'm not really sure where to go from here...

 

BUILD 1553 - HOT FIX + MINOR FEATURE UPADTES:

Attention was brought to bugs in previous builds with the help of the Automatic Bug Reporting system. If you haven't yet enabled this functionality, do so today! It helps everybody in the Section136Callouts community. If it weren't for users who use the ABR system, these bugs would not have been fixed - and it's likely I would never have known about them.

 

Bug Fixes:

  • Fixed a bug involving a small 1 second hang when callouts are accepted whilst Live Activity is enabled. This functionality is now utilised on a new thread, to remove any impact on the time taken to load a callout.
  • Fixed a bug causing the Stolen Commercial Vehicle callout to crash during instances where the passenger wasn't spawned.
  • Fixed a bug causing a crash if the mainconfig.xml configuration file wasn't deleted and allowed to regenerate after updating to v1.11.* from any previous version.

 

Feature Updates:

  • Automatic Bug Reporting (Network Bug Reporting) settings are now accessible via the Section136Callouts Menu. Press X (by default) and head into the Settings Menu to see these options. It can now be toggled in-game, and you can learn more by selecting the corresponding button in the menu.
  • Live Activity now supports an Anonymous Mode, allowing you to utilise the functionality without broadcasting your in-game username.
  • Live Activity settings are now accessible via the Section136Callouts Menu. Press X (by default) and head into the Settings Menu to see these options. You can enable/disable Live Activity, enable/disable Anonymous Mode, and learn more about how Live Activity works with the Learn More link displayed in the menu.
  • You can now enable/disable individual callouts from the pack via the Section136Callouts Settings Menu. Hit X (by default) and click Settings Menu > Callouts to individually enable or disable callouts. Bare in mind that your changes from within this menu are not applied until you reload LSPDFR.

 

Removed Functionality:

  • Removed the "Automatic Bug Reporting" information screen which appears when you first install Section136Callouts (or clear the data folder) as this functionality is now stored within the Settings Menu.

 

Default Configuration Options:

  • Network Bug Reporting is now enabled by default, but can easily be disabled from within the Section136Callouts menu.
  • Live Activity is now enabled by default, however in the new Anonymous Mode. You can disable it altogether if you wish, or disable Anonymous Mode to show your player's name from within the Section136Callouts menu.

 

BUILD 1478 - HOTFIX:
Fixed an urgent bug which broke the serialization code for the configuration XML file.

 

BUILD 1465 - RELEASE:

 

A relatively small update containing a brand new callout, some bug fixes, along with a requested feature.

 

🆕 New Features

- Added a brand new (optional) system, called Section136Callouts Live Activity. Using this, you can see what your fellow Section136Callouts officers are doing (where enabled) by broadcasting it to my Discord Server, along with https://beta.maxplayledev.org/section136callouts/liveactivity. This functionality is disabled by default, however can be enabled via the standard, main_config.xml file you're all used to editing. Privacy information and a sample network request is included in the above URL. Note that this functionality will only run if the callout accepted is from the Section136Callouts pack.

 

- Added a brand new callout, Commercial Vehicle Theft.

 

- Added a brand new dependency checker, replaing the old one, which checks all dependencies when you start LSPDFR with the pack - and will notify you if something is wrong.

- The configuration file now contains a reference to the build it was created using, and Section136Callouts will warn you if you are using an out-of-date configuration file. If you see this warning, be sure to delete your configuration file, and let the plugin regenerate it when it next loads. That way, you'll have access to all the latest and greatest settings!

 

Section136Callouts was written entirely by Max Playle (maxplayledev.org)

Special thanks to the following people:
- LMS | Developer of RAGE Plugin Hook, LSPDFR, and the APIs of each
- PNWParksFan, Vincentgsm, alexguirre, Rich | Assistance with the usage of the LSPDFR and RPH APIs

- Lenny, Barber_crew, ka0sdev | Providing help and assistance within my Discord Server, and devoting time to test and play with Section136Callouts to root out any bugs in development versions.

================================ SOURCE CODE ACCREDITATIONS ================================

- Albo1125 | "Assorted Callouts" and "Albo1125.Common"
This pack makes use of some positioning data and UI helper code from the original source code for Assorted Callouts. This code is used to empower the user to make choices with regards to the storyline. All other callout source code is original. All of this original source code is protected by the GNU General Public License 3.0.

The original positioning source code is available here: https://github.com/Albo1125/Albo1125-Common/blob/master/Albo1125.Common/CommonLibrary/CommonVariables.cs
The UI code for displaying the so-called "black-boxes" is available here: https://github.com/Albo1125/Assorted-Callouts/blob/master/AssortedCallouts/SpeechHandler.cs
The license for this code can be viewed here: https://github.com/Albo1125/Assorted-Callouts/blob/master/LICENSE.txt

The aforementioned source code has been modified significantly, to a point where it can be deemed as having "taken inspiration" from Albo1125's work.
================================ ================================ ========================

A massive thank you to all of the EAC crew who have helped test beta builds, including new features, early access to callouts, and more. Not only that; but thank you to everybody who has and continues to contribute towards new ideas for the future of the pack.

Lastly, a massive thank you to you. The player. None of this would've been possible if you didn't download the pack. So thank you.

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  • User Feedback

    You may only provide a review once you have downloaded the file.


    Gelse16

    · For old version v1.12.1910.0 (Build 1910)

       1 of 1 member found this review helpful 1 / 1 member

    using this one for years now and it's still getting better and updated as well! the variety of incidents is quite big and i still enjoy this callout pack! highly recommended for every duty shift.

    great job! 👍

    Response from the author:

    Thank you very much for your kind words. It's amazing to see how many people have been using the pack since it was released. 

     

    I'm very glad to see you still enjoy the pack, even after 4 years. Players like yourself are the reason this pack is still updated, and I cannot wait to see what happens with the pack in the future.

     

    Cheers, and here's to many new updates!

    Max

    Link to review
    TheKoolster101

    · For old version v1.11.1553.2 (Build 1553)

       1 of 1 member found this review helpful 1 / 1 member

    I will always continue to run this pack. Well done man.

    Response from the author:

    Thank you very much for your kind review. It's most appreciated. 

    Link to review
    Yasd

    · For old version v1.11.1553.2 (Build 1553)

       1 of 1 member found this review helpful 1 / 1 member

    Hi,

     

    a good plugin with much air upward.

    I like the variation of callouts that comes with it.

    But I often get crashes, callout crashes or sometimes lspdfr crashes.

     

    After all, still recommended!

    Response from the author:

    Hi,

    Thank you for taking the time to review this. 

     

    I have not received any information to inform me that you're experiencing issues; and would argue that claiming you're facing issues you haven't reported is a little unfair. 

     

    Nonetheless, I appreciate the 4 star review.

    Happy patrolling!

    Link to review
    V3ry H1gh

    · For old version Release 1.9.0.1 (Build 995)

       1 of 1 member found this review helpful 1 / 1 member

    I have to say that this is a really immersive and dynamic experience!

    The moment I installed these callouts and ran LSPDFR, this script had a life of its own!

    5 Stars IMO.

    Response from the author:

    Thank you very much! I'm glad you enjoyed the callouts, and continue to do so!

    Link to review
    Ricky001

    · For old version Release 1.7.0.0 (Build 707)

       1 of 1 member found this review helpful 1 / 1 member

    A wide variety of calls that adds great immersion and takes out the (otherwise) mundane and repetitive nature of patrols. 

    Loved this set! ❤️ The calls are realistic, and it only gets with the interactions and dialogues. 

    Thanks to the crash prevention/ error handling approach, even if something goes wrong, it isn't the end of the world! (Kudos for this!)

    Response from the author:

    Hi there,

     

    Thank you for your kind review! Players like yourself are the reason I do this. 🙂

    Link to review
    Officerporci

    · For old version Release 1.7.0.0 (Build 707)

       1 of 1 member found this review helpful 1 / 1 member

    Very well integrated and awesome callout pack, a must have plugin⭐⭐⭐⭐⭐⭐

    Response from the author:

    Thank you very much for your kind review! 

    Link to review
    Rick Johnson

    · For old version Release 1.0.5.0 (Build 542)

       1 of 1 member found this review helpful 1 / 1 member

    Awesome callouts, good areas, just the performance hits can be a bit better. Overall a 5/5

    Response from the author:

    Hi there,

     

    Thank you very much for your kind review. If you could either send me a message, drop a comment on the pack page, or send me a message via Discord (@thatmaxplayle#8811) on where these performances issues are, I will be happy to look into them for you.

     

    Thank you very much for downloading the pack, and I'm glad you enjoy it!

    Link to review
    JoBo19

    · For old version Release 1.0.4.0 (Build 488)

       1 of 1 member found this review helpful 1 / 1 member

    One of my favourite mods of all time. Adds a great level of interaction. Nice to have a good British themed pack! Thank you for your hard work seen in this pack! 

    Response from the author:

    Thank you very much for your kind words. 🙂

    Link to review
    nick_g44

    · For old version Release 1.0.4.0 (Build 488)

       2 of 4 members found this review helpful 2 / 4 members

    A very good pack but made far to complicated with all the checks/offers/updates etc offered. I have tried to load into my game three times to be greeted by various pop ups from the pack which have then crashed my game.

     

    Maybe roll back to the simplistic way of a call out pack. Keep the content but remove the unnecessary pop ups and checks etc.

    Response from the author:

    I cannot help but feel that a 2 star review for this is a little unfair. 

     

    These checks are necessary for the pack to work. The only check that actually takes place is a RageNativeUI version check to ensure that the plug-in has all the dependencies it needs to work, and an update check which can be disabled in the config. 

     

    The pack is relatively simple in itself otherwise. I can’t help but notice you’re making a little bit of a mountain out of a molehill here.

     

    This should’ve been more of a comment, as it serves as feedback - rather than a review.

     

    136 is a complicated pack with a lot of features and functions. I have to set everything up at startup, otherwise you’re going to get a lot of issues.

     

    Furthermore, the only prompt you’re given at startup if you have the pack installed correctly is whether to enable Automatic Bug Reporting which is a one-time prompt and allows me to fix issues with 136 quicker without you having to manually submit issues, ironically. 

     

    If you have more pop ups it’s because you’ve not installed the pack correctly. Simple as, really.

     

    Have a good day.

    Link to review
    Flexdud34

    · For old version Release 1.0.2.1 (Build 0395)

       1 of 2 members found this review helpful 1 / 2 members

    Awesome callouts creator is very nice, I know max worked hard and this and it paid off! this is really great!!!

    Response from the author:

    Thank you Flex.

    Link to review
    UnknownBastion

    · For old version Release 1.0.2.1 (Build 0395)

       3 of 4 members found this review helpful 3 / 4 members

    This callout pack shows potential. The only major issue I had is that the Stolen Vehicle Ambient Event automatically assigns you to the call without giving you the option to join or saying to pull the vehicle over. Its really bothersome when I am in a traffic stop and I get sucked into a pursuit I don't want to be in as well as the camera zooming in on the suspect. I would ideally love to have it enabled but just can't stand having it happen mid-traffic stop and breaking my immersion.

    Response from the author:

    Hello Bastion,

     

    Firstly - thank you for taking the time to try out my pack. I'm glad you liked it for the most part, and I will take your advice on board with regards to the Ambient Event. I am currently thinking of ways to show yourself as unavailable, besides simply setting yourself as unavailable for calls (which would prevent those Ambient Events from spawning). I did have something implemented on my development branch, but I have since scrapped the idea because I thought it expanded to greatly from "just being a feature of a callout pack".

     

    That said, please do bear with me as I am trying to get something implemented that allows better control. Please do let me know what you would think about me adding a menu item to the Section136Callouts > Police Radio menu, where you could disable them? Feel free to leave a comment or shoot me a DM with your thoughts on that.

     

    Other than that, I hope you enjoy playing. Please note that you can (although I assume you've found this already) disable the pack's Ambient Events (for the time being) using the following file:

     

    Plugins\LSPDFR\Sectionm136Callouts\AmbientEvents.ini

     

    And to enable/disable them at runtime, you can use: 

     

    S136Ambient.Enabled (true/false)

     

     

    Thank you for posting this review, once again - and thank you for your feedback.

    Regards,

    Max

     

    Link to review
    Mr. Null

    · For old version Release 1.0.2.1 (Build 0395)

       5 of 6 members found this review helpful 5 / 6 members

    Out of every callout pack I had chance to try, this is one of the most top-quality! Callouts are realistic, working properly, and mainly are really fun!
    What I really appreciate is the 'Crash Prevention System' - It's not just empty words, it actually works and saved me from reloading whole LSPDFR multiple times!
    I also got a chance to try out the support team when I had one and only crash in about a week, their Discord server has an awesome, custom-made bot that makes things such as getting a support ticket open or a suggestion really easy.
    After opening a ticket and providing all necessary info, I was greeted by the creator of this mod (so that proves he really cares about the community!)
    The whole time he stayed very professional, helpful, friendly and solved my crash problem in less than 5 minutes, he was also willing to answer any questions if I had any.
    Overall, I would recommend this mod to everybody who likes LSPDFR. If you don't have it installed already, then what are you waiting for?! Click that Download button!

    Response from the author:

    Why thank you Mr. Null!

     

    I'm glad you appreciated the neat little features of the Discord, and thank you for being such an active member of the community, I very much appreciate it.

     

    With regards to the pack, thank you very much for your kind words. I'm glad crash-prev saved you a few minutes! I say if it saves somebody from reloading once, then it's worth it!

     

    Thank you for your kind words!

    Link to review
    Charlie686

    · Edited by Charlie686

    · For old version Release 0.1.0.0 (0062)

       2 of 4 members found this review helpful 2 / 4 members

    Imagine not reviewing your favourite callout pack...

     

    On a slightly more serious note, S136 is honestly a gem, whether you are going for a British setup or not.

    With the range of realistic callouts, a crash prevention system in case things head south, and no bugs encountered by me, there isn't much not to like.

     

    Not only do the extensive updates Max provides keep S136 interesting, but with the range in customisability both through the ini & XML files, you can tweak it just to your liking.

     

    Furthering this, if you do happen to run into any issues such as an out of date RNUI, Max's support team are quick to respond to concerns (if I may say so myself 😉)

    In summary, a callout pack you won't regret downloading!

     

    Response from the author:

    Cheers for this Charlie! There's no real need to invite you to my Discord 😂 

     

    Thank you for all the work you do 👍👍

     

    Link to review
    KrispeeBacon

    · For old version Release 0.1.0.0 (0062)

       3 of 4 members found this review helpful 3 / 4 members

    I recently got an error which is the RNUI that is outdated belonging to one of bejoijo's plugins, Anyways I joined the Discord Server and the problem has been fixed, Thanks to Max and his support team and I also suggest this callout plugin which consists of realistic things to add with your LSPDFR gameplay

    Response from the author:

    Thank you for your kind review. It's good to see we're helping people by doing what most of us see simply as a hobby. Thanks also for being such an active member of the server! 

     

    Hope you keep enjoying the pack! 

    Link to review
    Sgt. Varga

    · For old version Release 1.0.2.1 (Build 0395)

       5 of 8 members found this review helpful 5 / 8 members

    Awsome callouts pack! 🙂 I like the callouts, they're high quality and realistic, most of them has multiple possibilities, and a player-driven story. 

    Sadly, Albo's mods out for a while, they're crashing the game .... Personally i really liked them, and thank you, many of those callouts are in your pack (Store robbery, shoplifting), which is very nice, like i said these callouts really realistic. Oh, and i got ø crash while playing your callouts. 😉

     

    Another good thing, that you can edit most of the files, for example your unit name, and dispatch will call you in that name ... with the help of the included files, it is easy to edit the settings, enable / disable callouts. It is nice to see, that you pay attention to these as well. 🙂

     

     

    Response from the author:

    Thank you very, very much for this review. Enjoy playing the callouts! More are on the way 😉

     

    Link to review
    scoutpanda

    · For old version Release 1.0.2.1 (Build 0395)

       4 of 7 members found this review helpful 4 / 7 members

    Nice to see people still creating callouts. Good variety, I've not come across any problems, and also an ini file to enable/disable certain callouts etc for convenience. What's not to like? 🙂 

    Response from the author:

    Hi @mctosh,

     

    Thank you very much for your kind review! I'm glad to see you enjoyed the pack. If you're interested in the development of the pack, you can always Join my Discord Server where I also get ideas for new callouts and features! The community have a prominent say in what comes next, so make sure you join!

     

    Thank you once again for your kind words 🙂

    Max 

    Link to review
    zestavesta

    · For old version v1.12.1912.1 (Build 1912)

       5 of 8 members found this review helpful 5 / 8 members

    Excellent Job on these calls!  Agree with @Palfy205 that a lot of effort was put into each callout!  Keep up the great work!

    Response from the author:

    Hi @zestavesta

     

    Thank you for your review and your kind words. Means a lot!

     

    Make sure to join my Discord Server so you get the latest content! 🙂

     

    https://discord.gg/3bq88pY

     

    Regards,

    - Max 

    Link to review
    OfficerGeorge91

    · For old version Release 1.0.2.1 (Build 0395)

       5 of 8 members found this review helpful 5 / 8 members

    Good job! Very good callouts. 0 BUGS.👏🏻 

     

     

    -------- FULLY RECOMMENDED --------

    Response from the author:

    Thank you for this review. If you would like to have a say in future development, please join my Discord Server. Here's the link: https://discord.gg/3bq88pY - have a good LSPDFR shift 🙂

    Link to review
    Palfy205

    · Edited by Palfy205

    · For old version v1.12.1912.1 (Build 1912)

       3 of 5 members found this review helpful 3 / 5 members

    To sum it up, this callout pack is not complete as @maxplayle04 has made clear to me, so it's current status is what I'll be reviewing. 

     

    The main thing that impressed me was that I played with this callout pack for nearly an hour and, even though it's still under development, I never ran into any crashes. It goes to show that the effort put into each callout was higher than the average person; and tested previously to ensure stability.

     

     I did find in the long run that most of the scenarios in the video ended in pursuits. Max told me that three possible scenarios occur, the first being the suspect flees, the second being the suspect resists with violence, and thirdly being the suspect gives up. So, with each scenario, I rolled the same outcomes each time.

     

    At the end of the video, you'll see that the suspect of the "Unarmed Robbery" stays in the store and becomes glitched. Immediately after I concluded the video, I tried this encounter three more times every time, and it worked without issue. Just like any plugin, there will always be problems; I am just glad for this callout pack problem was not a crash.

     

    Long story long, it's an enjoyable callout to use; I highly recommend it. Thank you for taking the time to read this review, and I hope it helped decide if this callout was for you.

     

     I test multiple callouts before making a video on them over on Twitch.tv/palfy205 if you want to come to check it out sometime, please feel free. 

    I've recently come to edit my review, I've seen this product from it's early beginnings and I want to say my opinion has changed from a 4 star to a 5 star. The dedication that Max has shown proves to me that he is eager to make this callout perfect. There has been loads of patches, quick fixes and discussions. I'm happy with the result that's come out the other side.

    Response from the author:

    Thank you for this, 

     

    Your video is brilliant - and I'd like to thank you for reviewing my callout package. As you mention, it is still in development - however I'm taking on feature suggestions (admittedly, I have a long list to implement) however one day - these will all be implemented.

     

    I have taken on a lot of feedback from your video; and would like to thank you for this.

     

    ---

    For those reading this response, @Palfy205 is now part of my Early Access Club; the people responsible for stress testing my callout package for bugs and other issues. You can see more information by joining my Discord server: discord.gg/3bq88pY 

    ---

    Link to review
    Lennyy

    · For old version Release 1.0.2.1 (Build 0395)

       5 of 8 members found this review helpful 5 / 8 members

    You did a very good Job on that Max 👍

    Response from the author:

    Thank you for this, Lenny! I appreciate your continued support throughout the development of this mod, and I'm sure there's plenty to come! 😄

    Link to review
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