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Fire Callouts ( Structure Fires, Brush Fires, Extraction Saw & More) 1.4.0

   (19 reviews)

7 Screenshots

Fire Callouts is a plugin for LSPDFR to add fire department related callouts. There are currently 14 exciting callouts!

 

With Fire Callouts I aim to add unique callouts to LSPDFR that places you to the shoes of a firefighter in Los Santos County. There are currently 14 callouts with many more to come from structure fires to car accidents. Moreover, there is a new feature the extraction saw! Use it to save lifes from wrecked car and multi vehicle accidents. You can use it to cut doors, hoods and trunks to free those poor souls.

 

 

 

If you want support and to get the latest version join my discord!

https://discord.gg/UJcxHvK 

 

 

This version ( 1.4.0) will be the last version available to the public for a little while until I add more features like the fire hose and many more.  

Early Access to Version 1.5.0 is available for Patreons and it includes the first hose prototype and new callouts like wildfire, fire in aicraft carrier, fires in LSIA and more.

Here you can find my Patreon

 

 

Please Note: You have to manually end the callout by pressing the “END” key. You can change it easily in the .ini file included.

 

Hotkeys

There are five hotkeys included. (You can change everything in the .ini included)

  • "Z" for taking out the extraction saw ( To use it just go near a vehicle door and press the right mouse button).
  • "End" to end a callout.             
  • "F2" to open the Main Menu. 
  • "K" to use your SCBA. 
  • "L" to use your flashlight. 
  • "E" when near a ped to start CPR. (unchangeable key for now) 

 

Current Callouts

  • Structure Fires 
  • Brush Fires
  • Aircraft Crash
  • Car Accidents
  • Vehicle Fires
  • House Fires
  • 2 Five Alarm Fires in different locations
  • Multi Vehicle Accidents
  • Fallen Tree Callout
  • Industrial Accident ( Hazmat)
  • Medical Emergency
  • ATC Fire in Fort Zacundo
  • Structure fires inside the Fort

 

Requirements:

 

 

 

The BIG Thank you section

 

First of all I want to express my gratitude to OJdoesIt and alexguire. Alexguire was an amazing help. Most of the saw code and more is made by him. Without their help I wouldn’t be able to make the extraction saw to work.  Furthermore Albo1125's and SuperPyroManiac's open sourced plugins were an amazing help.  Also, Many many thanks to the GTA5 Mods and LSPDFR Lounge Discord servers and their members for all their help. Moreover, thanks to Supreme Commander (or Anders) for testing the callouts and providing some awesome screenshots. Finally, a huge shoutout to PNWParksFan. He is an amazing guy and he has helped me countless times. He helped with so many things I need a whole page just to write them!

And at this point I would also like to apologize to SuperPyroManiac. On the first version there were some things left on the code which didn't belong to me. Many thanks to him for being understanding about that.

 

Thank you Acepilot2k17 for the awesome videos Check them out below!

 

 

 

Check out an other awesome video by FirstThirtyMinutes!

 

 

 

      To fully enjoy the mod I suggest using the following mods:

  •  EUP Menu with Serve and Protect ( for the firefighter uniform).
  •  Coastal Callouts by PNWParksFan, found here in LCPDFR downloads section. The are so many new features with this one that its a must for a better experience.
  •  Stop the Ped ( for more interaction and immersion, those sweet animations for medics and coroners and more!).

 

 

TERMS & CONDITIONS

  •  Do not re-distribute this mod.
  •  If you want to give this mod to someone, do not share the files, instead give them the LCPDFR.com or GTAPOLICEMODS.com  download link.
  •  If you want to use the callouts in a video you are more than welcome to do so! Just, post the download link in the description!
     

 

CHANGELOG Version 1.3.0

Spoiler

Fire Callouts 1.3.0  Update

 

  • Added a new callout fallen tree (use your saw to cut it)
  • Added a new Five Alarm Callout, this time at O'Neil Ranch.
  • Added one more structure fire location - abandoned motel in sandy shores, pretty cool location thanks to capdiego for suggesting it!

 CHANGELOG Version 1.2.0

Spoiler

Fire Callouts 1.2.0 Major Update. Make sure to update!

Make sure to replace all the files!

 

  • Added a Main menu in which you can get equipment ( including a fire extinguish with infinite ammo) and force a callout from this pack.
  • Added a new callout: House fire.
  • Added a new callout: Five Alarm Fire .
  • Added a new callout: RTC with multiple victims.
  • Added Paleto bay fire station as a blip.
  • Added 5 more structure fire locations 
  • Changed fire station blip sprites to something better ( I guess at least).
  • Made the fire station blips to appear on radar. If you dont like it please tell me and I will change it, to show only on map.
  • Changed dispatch icon to a more fire-related one ( thanks to sEbi3 for his help on this).
  • Reworked Aircraft Crash callout- now there is more fire.

 

 


What's New in Version 1.4.0

Released

Fire Callouts 1.4.0 Update. Make sure to update, by replacing all the files ( Drag and Drop)!

 

  • Added a total of 4 new Callouts!
  • Added Smoke effects. Now you know when there is a working fire and when not!
  • Added Hazmat Callout in Humane Labs.
  • Added 2 Callouts in Fort Zancudo. One is an ATC Fire( scripted like the 5 alarm ones) and the other is 4 locations with working fires around the Fort.
  • Added Helmet Flashlight (Thanks to PNWParksFan for his help on this).    
  • Added the first raw medical callout (simple one for now I will create an interaction system soon).                                                                    
  • Added simple SCBA script, along with sound for it (Basically makes you fireproof when you have the tank opened).
  • Added sound for Saw, one small bug is that if you hit a surface and you dont cut it the sound will play till the end. You can bypass that by pressing the K button twice (for the scba).
  • Added Capability for CPR.
  • Added Death Report for unsuccesful CPR. Please not that on callouts that the ped is killed ( from the creator of the callout) the death report will always say death by fall. I can't do something about that.
  • Added .pdb file for better error reporting.

 

alexguire
PNWParksFan
OJdoesIt
Albo1125
SuperPyroManiac

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  • User Feedback

    Recommended Comments



    On 7/17/2022 at 8:04 PM, MikeJasonXray said:

    Is this pack still being worked on?

    Yes its in beta, you can find wip progress in my discord server

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    installed the mod cant equip anything and the callouts wont spawn even when forced

     

    nevermind i was just dumb

    Edited by mac9jr
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    On 4/21/2022 at 3:31 PM, darkvither said:

    i did everything correctly to install this and its not working

    i put plugins and the lspdfr folder into my gta 5 main directory.

    then i went into ragepluginhook and clicked load all plugins.

    i launched my game with ragepluginhook and the mod did not work

    please help me

    You need to go on duty first with lspdfr.

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    i did everything correctly to install this and its not working

    i put plugins and the lspdfr folder into my gta 5 main directory.

    then i went into ragepluginhook and clicked load all plugins.

    i launched my game with ragepluginhook and the mod did not work

    please help me

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    Is this still a WIP? Cuz I cant wait for the fire hose to come out and other cool things that I see in the pictures to come out

     

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    On 4/14/2022 at 4:44 AM, trollingelk said:

    Anyone else having issues? followed several different videos and did everything right but stations wont pop up and theres no menu. any suggestions?

    You need to go on duty first since this is an lspdfr based plugin.

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    Anyone else having issues? followed several different videos and did everything right but stations wont pop up and theres no menu. any suggestions?

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    On 3/30/2022 at 8:46 PM, adam enforcers said:

    Id like to know myself, he says there was supposed to be an update here the fall season before last year and still nothing.

     

    The callout pack here on lspdfr.com is falling in disrepair.

     

    On 3/30/2022 at 5:07 PM, xXKvassmanXx said:

    Is this still being worked on or is it cancelled?
    I haven't seen any movement here for quite some time

     

    Its being worked on and there are wip pictures and updates in my discord server. Also, never set any etas, because simply I am sure I wouldnt be able to keep up. I have a life and a job and I work at the mod in every oportunity I get. I have included a ton of new features, assets etc in the mod since this version like the hose, foam, full extrication equipment (spreaders, generators, struts, airbags) and I also added EMS stuff like a stretcher system, an ecg monitor, a medical assesment menu with treatments etc. There is also AI included now (not everything yet, a waterbomber, a firefighting helicopter with a bucket system (also the player can use the bucket), AI medevac). There are now over 20 callouts and most of them are dynamic and different each time you play. Anyway, if you want to see the progress of the mod and WIP screens etc you can do so in my discord (https://discord.gg/Yeteq7zJue)

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    8 hours ago, xXKvassmanXx said:

    Is this still being worked on or is it cancelled?
    I haven't seen any movement here for quite some time

    Id like to know myself, he says there was supposed to be an update here the fall season before last year and still nothing.

     

    The callout pack here on lspdfr.com is falling in disrepair.

    Edited by adam enforcers
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    30 minutes ago, Panos1221 said:

    These are videos using the beta version. You can see the progress in my discord. There is no ETA for the new public release.

    Ok 

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    44 minutes ago, jogbot500 said:

    @Panos1221 I haven't seen YouTubers post a video with updates recently are you just trying to finish it for public release?

    These are videos using the beta version. You can see the progress in my discord. There is no ETA for the new public release.

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    On 12/27/2021 at 9:32 PM, 1 charlie 13 said:

    Hi Panos!! Love your pluggin, it's really funny to play it 😀

     

    I wanted to ask you a question. Is there any way to add to the keys a Modifier Key? For example, Lshift? Sometimes it's a little annoying to press for example K or L and see that the character equips the SCBA or the flashlight when this is not what you wanted to do.

     

    I tried adding "(action)Modifier" manually to the .ini file, but it didn't work. Can you help me with that?

     

    Thank you very much, and nice pluggin again 😁

    Hello and sorry for the late reply. Have a nice year. Modifiers have been added in the beta.

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    Hi Panos!! Love your pluggin, it's really funny to play it 😀

     

    I wanted to ask you a question. Is there any way to add to the keys a Modifier Key? For example, Lshift? Sometimes it's a little annoying to press for example K or L and see that the character equips the SCBA or the flashlight when this is not what you wanted to do.

     

    I tried adding "(action)Modifier" manually to the .ini file, but it didn't work. Can you help me with that?

     

    Thank you very much, and nice pluggin again 😁

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    On 11/6/2021 at 11:07 AM, AvalancheArmy501 said:

    Hello Panos. I don't know if it's already been reported, but I believe the HAZMAT callout might be bugged. The reason I say this is because after speaking to the firefighters on scene, the callout doesn't progress. By this I mean that the dialogue box to talk to the other firefighters stays on the screen if you walk away. If you walk back to try and talk to them again, pressing Y does nothing. If you head to the incident location, you don't get any prompts to stop the leak and there are no other instructions in regards to what to do with the two victims. Also, the red blip stays over the location of the firefighters that you need to talk to and doesn't move elsewhere to signify where to go next. Regardless of this, I'm loving this callout plugin so far and can't wait to see more!

     

    Hello I do not recall anyone with this issue. However the callout was remade in the beta.

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    Hello Panos. I don't know if it's already been reported, but I believe the HAZMAT callout might be bugged. The reason I say this is because after speaking to the firefighters on scene, the callout doesn't progress. By this I mean that the dialogue box to talk to the other firefighters stays on the screen if you walk away. If you walk back to try and talk to them again, pressing Y does nothing. If you head to the incident location, you don't get any prompts to stop the leak and there are no other instructions in regards to what to do with the two victims. Also, the red blip stays over the location of the firefighters that you need to talk to and doesn't move elsewhere to signify where to go next. Regardless of this, I'm loving this callout plugin so far and can't wait to see more!

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    On 8/30/2021 at 2:53 AM, powerfulwrist82 said:

    I can't get the menu to come up to run this callout. I've tried the original F2 and nothing would come up, and I have switched the menu to other function keys with no success. Any idea what could be causing this? 

    Send your log please, preferably in my discord

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    I can't get the menu to come up to run this callout. I've tried the original F2 and nothing would come up, and I have switched the menu to other function keys with no success. Any idea what could be causing this? 

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    On 8/19/2021 at 11:30 PM, Thinks Development said:

    Do you use stop the ped?, If so thats what is most likely removing your fire extingisher, all you have to do to stop it from doing that is disabling the realistic weapon thing in the menu and you should be able to use it

    thank you!

     

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    1 hour ago, bcc4123 said:

    Panos, I cant get the fire extinquiser  it says its issued but where is it. Its not in my weapons wheel, I know its supposed to be to the left of the gun, but all I have is a flare there and it doesnt go away ?? is that where its supposed to be or how do I get it

    Do you use stop the ped?, If so thats what is most likely removing your fire extingisher, all you have to do to stop it from doing that is disabling the realistic weapon thing in the menu and you should be able to use it

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    On 8/16/2021 at 7:08 AM, Panos1221 said:

     

    Panos, I cant get the fire extinquiser  it says its issued but where is it. Its not in my weapons wheel, I know its supposed to be to the left of the gun, but all I have is a flare there and it doesnt go away ?? is that where its supposed to be or how do I get it

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    On 8/13/2021 at 2:03 PM, steven93 said:
    
    Hi, I can't get it to work it crashes. The plugins "LSPD first response has crashed. But inside the plugins file there is only lspd with the two dirst response documents, if I open the lspd there is fire callouts. Can you help me?

    I do not understand your issue. Please post a log preferably in my discord server in order to be able to respond quicker 

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