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Rich's Police Enhancements 1.6.0.6

(30 reviews)

3 Screenshots

Installation

Drag/drop the .DLL, .PDB, and .INI files into GTA V\Plugins\LSPDFR.  All features are disabled by default.  If you're using the STREETS audio files for Automatic Pursuit Updates, place them in GTA V\lspdfr\audio\scanner\STREETS.  If you use STREETS files that are named differently, they may not work with the Automatic Pursuit Updates feature.

 

About

Rich's Police Enhancements is a suite of quality of life features.  All features are able to be enabled/disabled in the .ini file, so use (or don't) any feature you want.  Version 1.6 integrates Automatic Siren Cutout, so if you have that plugin installed separately, you can now remove it.

 

Included Features

  • Ambient Backup:  When a pursuit is initiated, the player will be prompted to accept or decline ambient backup during their incident by pressing Y or N.
  • Automatic Pursuit Updates: You will be periodically notified (configurable in the .ini) of suspect location, direction of travel, speed, and traffic conditions for each suspect in a pursuit.  Updates may be provided via notification, dispatch audio, or both (configurable in the .ini)
  • AI Siren Cycling:  Nearby police AI will attempt to cycle through their sirens instead of being stuck on the same tone forever
  • Better TVI/PIT Maneuver:  When you or another unit spin out a suspect vehicle during a pursuit, there's a chance the vehicle will become disabled
  • Backup Mimic Lights:  During a traffic stop, callout, or pursuit, AI backup will turn their lights/sirens off when they are near you if your lights/siren are off (for ELS, stage 1/2 are considered off)  When you turn your lights/siren on (for ELS, stage 3), the AI will turn their lights/siren back on.
  • Suspect Stamina:  Suspects will run slower over time and have a chance to trip if they run for too long.
  • Automatic Siren Cutout:  Automatically turn off your sirens while keeping your emergency lights on when you get out of emergency vehicles.  This feature is intended to be used with ELS.
  • Friendly Honk:  A fun little feature that makes other emergency vehicles honk their horn or blip their siren at you if you honk or blip your siren at them.
  • Traffic Light Control:  Turn traffic lights green as you approach intersections with stage 3 lighting enabled.  This does not affect AI traffic.
  • Traffic Yielding:  AI will drive around the left side of your vehicle when you are stopped with stage 3 lighting on.  This feature is intended to be used with ELS.
  • Leave Engine Running:  When you exit the vehicle, your engine will stay on.  You can turn the engine off by pressing and holding your exit vehicle key.

 

Dependencies

  1. InputManager.dll (embedded)

 

Licensing

  1. This plugin does not include a license.  All rights reserved.
  2. InputManager is licensed under CPOL.

 

Reporting Issues

If you experience bugs or crashes that you believe are a result of this plugin, please provide a copy of your RagePluginHook.log and a list of steps for me to follow to reproduce the issue.

Edited by Rich

What's New in Version 1.6.0.6

Released

  • TVI: Added new setting "TVIChance" to INI.  Default value is 40%
  • Suspect Stamina: Attempted to fix suspect max speed inadvertently affecting their vehicle's max speed

Short Description

Quality of life enhancements for you and police AI

User Feedback

Recommended Comments

admpln

Members

I definitely like this mod! But I wanted to report a possible compatibility issue and see if anyone else has experienced this (or if maybe I screwed up):

 

Since I installed this, even after disabling the automatic ambient backup in the .ini, whenever I call for backup on a traffic stop using Ultimate Backup (BejoIjo), whenever that backup unit arrives, the stopped car drives off as if the traffic stop had been cancelled. I'm wondering if it is just me experiencing this. I tried turning off the silent backup feature as well in case the sirens coming on from the backup vehicle was somehow causing this as well, but still have the same issue.

Highway10

Members

On 5/17/2021 at 7:52 PM, admpln said:

I definitely like this mod! But I wanted to report a possible compatibility issue and see if anyone else has experienced this (or if maybe I screwed up):

 

Since I installed this, even after disabling the automatic ambient backup in the .ini, whenever I call for backup on a traffic stop using Ultimate Backup (BejoIjo), whenever that backup unit arrives, the stopped car drives off as if the traffic stop had been cancelled. I'm wondering if it is just me experiencing this. I tried turning off the silent backup feature as well in case the sirens coming on from the backup vehicle was somehow causing this as well, but still have the same issue.

I too have had this issue, along with when I have default ambient traffic stop backup on, the Ultimate Backup mod bugs out and when backup arrives on scene, the officer freezes and doesn't move when they get out. Not to mention the ambient backup in this mod acts like you're not there as well and will ram into you or run you over.

Rich

Members Author

(edited)

My plugin does not use Ultimate Backup.  The backup unit that arrives is not an Ultimate Backup unit.  You should not expect it to act like an Ultimate Backup unit.  The intent is the player would convert it to an Ultimate Backup partner by using the UB menu.  I will admit, I need to add more logic for how they should act upon arrival.

 

For support issues, I encourage you to follow the directions in the Support section of the file description.

Edited by Rich

Volske

Members

Been having a weird issue after installing this, everything seems to work fine, but when I'm in a pursuit, only backup units are able to spot the pursuit suspect.

If the suspect manages to get out of sight of my backup, it will show as visual lost, even when I'm pursuing right on their tail. This usually ends up with the pursuit suspect just disappearing right in front of me because it thinks that they've been lost. To try and avoid losing them, I often have to spam backup so someone can spot the suspect before it disappears (which can crash my game).

I've tried looking this problem up if it's something else, but I can't really find any answers.

Rich

Members Author

17 minutes ago, Volske said:

Been having a weird issue after installing this, everything seems to work fine, but when I'm in a pursuit, only backup units are able to spot the pursuit suspect.

If the suspect manages to get out of sight of my backup, it will show as visual lost, even when I'm pursuing right on their tail. This usually ends up with the pursuit suspect just disappearing right in front of me because it thinks that they've been lost. To try and avoid losing them, I often have to spam backup so someone can spot the suspect before it disappears (which can crash my game).

I've tried looking this problem up if it's something else, but I can't really find any answers.

I just started some pursuits, lost the suspect, then regained visual without using backup.  Not sure the cause of your issue, but I cannot reproduce it.

Volske

Members

2 minutes ago, Rich said:

I just started some pursuits, lost the suspect, then regained visual without using backup.  Not sure the cause of your issue, but I cannot reproduce it.

That's strange. I wonder what's causing it then. Whatever it is, it's making pursuits *very* difficult to actually complete. 

Anyways, I'll keep testing different plugins to try and figure it out.

Thanks for the response.

SpartanGaming

Members

the Automatic Pursuit Update doesn't say the location or street name that the suspect is on, is it normal or do i miss something?

ShadowTomX

Members

just wondering if your going to update to 0.4.9

Rich

Members Author

6 hours ago, thomas28814 said:

just wondering if your going to update to 0.4.9

It doesn't matter.

ai near even on normal patrol unrelated to you will turn on sirens/lights when near your car, not the best for traffic stops with stage 3 on because every cop that passes by will go stage 3 aswell and sirens

Rich

Members Author

12 hours ago, 341dino980 said:

ai near even on normal patrol unrelated to you will turn on sirens/lights when near your car, not the best for traffic stops with stage 3 on because every cop that passes by will go stage 3 aswell and sirens

Sounds like you should turn that feature off.

7 hours ago, Rich said:

Sounds like you should turn that feature off.

i did but its still a bug with the feature itself, if you can, make it so this feature only applys to the backup unit

STG45

Members

Can anyone explain what prt does?

Rich

Members Author

On 9/21/2021 at 3:36 AM, nobrakes76 said:

Can anyone explain what prt does?

Quote

By using either PoliceSmartRadio, VocalDispatch, or Grammar Police, you may request priority radio traffic at any time.  This will play a tone every X seconds (configurable in the .ini).  You may also enable this feature to automatically play when a pursuit is initiated, or a panic command is given to Grammar Police.  This feature doesn't affect gameplay in any way, it is simply for immersion and roleplay.

Which part of this description is unclear?

eidwsatan

Members

very very nice

NextGenTV

Members

After playing some minutes the y button for accepting callouts and performing traffic stops with shift just stop working. It only appears when i have your plugin installed. Could you make an update for 0.4.9? Maybe this would fix it. 

Rich

Members Author

8 hours ago, NextGenTV said:

After playing some minutes the y button for accepting callouts and performing traffic stops with shift just stop working. It only appears when i have your plugin installed. Could you make an update for 0.4.9? Maybe this would fix it. 

"Updating for 0.4.9" doesn't really mean anything.  This is the only report I've gotten about this issue, so without being able to replicate it with specific instructions, there's nothing I can fix.

bjackson1991

Members

(edited)

I personally havent been able to use this plugin since the update... not sure whats going on, with it installed i keep crashing after like 10 mins of patrol, take the plugin out and everything flows fine. 

Edited by bjackson1991

Ricky001

Members

Hi! First of all "Great mod! Thank you for making this."

Next, I noticed a bit of problem with the street name audio. I am using the STREETS folder as mentioned here, and it did work perfectly at first.

 

But then I decided to edit some of the (completely unrelated) vanilla audio from the RESIDENT.rpf package and naturally kept that in the mods folder. Ever since, the STREET audio stopped working - something like "Suspect last seen heading east on _____" 

Just to be sure, I disabled the mods folder thing, and it worked again. Don't know if I'm doing something wrong (seemingly not).. any help so I could get both to work? 

why would you stop updating this

the most annoying thing a developer can do is have a relied upon plugin and then just stop making it work

Rich

Members Author

(edited)

2 hours ago, 341dino980 said:

why would you stop updating this

the most annoying thing a developer can do is have a relied upon plugin and then just stop making it work

How much are you offering to pay me to come back?

Edited by Rich

Just now, Rich said:

How much would you pay me to come back?

who payed you to release this in the first place

Rich

Members Author

10 minutes ago, 341dino980 said:

who payed you to release this in the first place

Nobody, and you're welcome for the free content.

29 minutes ago, Rich said:

Nobody, and you're welcome for the free content.

yes absolutely thank you and i mean it but still why just release something free then stop updating it, im not sure really what you have to do to make plugins work with new updates but i cant imagine its that difficult

 

Rich

Members Author

5 hours ago, 341dino980 said:

why just release something free then stop updating it

 

Because this free content I made for fun in my spare time does not pay my rent, bills, or tuition.  It does not allow me to quit one of my two jobs.  I maintained this plugin for over 1 year, alongside my other plugins.  You need to manage your expectations.

 

5 hours ago, 341dino980 said:

im not sure really what you have to do to make plugins work with new updates but i cant imagine its that difficult

 

It's not, especially since most plugins don't need to be updated when LSPDFR is updated.

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