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Rich's Police Enhancements 1.5.4

Quality of life enhancements for you and police AI
   (24 reviews)

3 Screenshots

Retired - No more updates

 

Installation

Follow the instructions in the README and verify your settings in the .ini file.

 

About

Rich's Police Enhancements is a suite of quality of life features.  All features are able to be enabled/disabled in the .ini file, so use (or don't) any feature you want.

 

Included Features

  •     Ambient Backup:  When a pursuit is initiated, the player will be prompted to accept or decline ambient backup during their incident by pressing Y or N.
  •     Automatic Pursuit Updates: You will be periodically notified (configurable in the .ini) of suspect location, direction of travel, speed, and traffic conditions for each suspect in a pursuit.  Updates may be provided via notification, dispatch audio, or both (configurable in the .ini)
  •     AI Siren Cycling:  Nearby police AI will attempt to cycle through their sirens instead of being stuck on the same tone forever
  •     Better TVI/PIT Maneuver:  When you or another unit spin out a suspect vehicle during a pursuit, there's a chance the vehicle will become disabled
  •     Silent Backup:  During a traffic stop, callout, or pursuit, AI backup will turn their lights/sirens off when they are near you if your lights/siren are off (for ELS, stage 1/2 are considered off)  When you turn your lights/siren on (for ELS, stage 3), the AI will turn their lights/siren back on.
  •     Priority Radio Traffic:  By using either PoliceSmartRadio, VocalDispatch, or Grammar Police, you may request priority radio traffic at any time.  This will play a tone every X seconds (configurable in the .ini).  You may also enable this feature to automatically play when a pursuit is initiated, or a panic command is given to Grammar Police.  This feature doesn't affect gameplay in any way, it is simply for immersion and roleplay.
  •     Suspect Stamina:  Suspects will run slower over time and have a chance to trip if they run for too long.

Edited by Rich


What's New in Version 1.5.4

Released

  • Updated XMLs for Grammar Police
  • Added code to update Grammar Police XMLs for users automatically
  • Removed ambient backup for traffic stops

 

This will be the final update for this plugin, bug fixes aside.

Kasper, EchoWolf, Digital, Factions, Devin L.

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  • User Feedback

    Recommended Comments



    1 hour ago, adam enforcers said:

    @RichFor your next update could you have the ai backup cars copy the stage of ELS lighting your in?

    Not possible.

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    4 hours ago, Officerporci said:

    i suggest to use this 

    Hmm.... Thanks for suggesting this. So putting this will have audio? Rich mentioned it might cause issues. Nevertheless I will give it a try!

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    18 minutes ago, Officerporci said:

    i suggest to use this 

     

     

    For anyone who uses this instead of the STREETS folder included in my download, I cannot help you if you experience issues with street audio.

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    14 hours ago, cooltheme said:

    Finally pursuit audio! But pursuit update audio don't work during pursuit. I believe the audio for Blaine Country areas is not inside the Street folder. Can you add those inside as I patrol as a sheriff.

    i suggest to use this 

     

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    Finally pursuit audio! But pursuit update audio don't work during pursuit. I believe the audio for Blaine Country areas is not inside the Street folder. Can you add those inside as I patrol as a sheriff.

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    17 hours ago, Rich said:

    I did not realize some of the audio files had a different voice, I just pulled the audio files used by other plugins.  Next update should fix most of that, though there still may be a few that are off, or some streets that have no audio file at all.  You'll just have to deal with it or turn the feature off.

    No worries.

     

    The update I was talking to had a very male sounding female dispatcher voice for key road names, such as Vespucci Blvd.

     

    Thanks for removing those files in next update - I have done the same manually and so far audio is ok.

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    2 hours ago, Jason_Ness said:

    Hey mate, love the additions, but NOT the new sound files for street names.

     

    The voice does match every single other piece of audio this add-on uses, including the "back up needed" phrases, so it sounds totally off putting.

     

    Can you please revert back to the normal sounding female voice dispatcher that links in with the audio in game.

     

    Otherwise love the immersion it brings!

    I did not realize some of the audio files had a different voice, I just pulled the audio files used by other plugins.  Next update should fix most of that, though there still may be a few that are off, or some streets that have no audio file at all.  You'll just have to deal with it or turn the feature off.

    Edited by Rich
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    Hey mate, love the additions, but NOT the new sound files for street names.

     

    The voice does match every single other piece of audio this add-on uses, including the "back up needed" phrases, so it sounds totally off putting.

     

    Can you please revert back to the normal sounding female voice dispatcher that links in with the audio in game.

     

    Otherwise love the immersion it brings!

    Edited by Jason_Ness
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    2 hours ago, Professional58 said:

    @Rich Hey mate, i installed it later my game very lagged and become unplayable. Is it due to me?

    Not sure

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    On 10/27/2020 at 8:58 PM, Insp. Gorgees said:

    i don't but is it good like should i download it?

     

    During pursuits you press "N" for the pursuit menu from LSPDFR and turn "Tactics" off when you do not want the AI police to try to pit the suspect. They will just chase the suspect according to your input on the menu.

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    looks a great idea , i suggest if possible to add the scanner audio played by dispatch together with the  notification about suspect heading and position information during a pursuit.

    (like street names, speeding , car model and stuff like that)...

     

    Edited by Officerporci
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    3 hours ago, Rich said:

    I'm not sure what you mean by this.

     

    I plan on supporting Grammar Police in the future.  I just needed to put out an update with some fixes first.

    Ok

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    1 minute ago, Rich said:

    I've had it installed for as long as I can remember, so I don't remember what pursuits are like without it.  However, I do not have issues with the AI being overly aggressive.

    Okay I will be trying it out thank you a lot though if i need something I will be sure to let you know :))

     

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    1 minute ago, Insp. Gorgees said:

    i don't but is it good like should i download it?

     

    I've had it installed for as long as I can remember, so I don't remember what pursuits are like without it.  However, I do not have issues with the AI being overly aggressive.

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    1 hour ago, Rich said:

    Do you use the SaferChases plugin?  It has some settings that may stop that from happening.

    i don't but is it good like should i download it?

     

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    7 minutes ago, Insp. Gorgees said:

    What i am trying to say is i would be primary in a pursuit then a AI cop would pass me and try to pit the guy.

    Do you use the SaferChases plugin?  It has some settings that may stop that from happening.

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    1 hour ago, Rich said:

    I'm not sure what you mean by this.

     

    I plan on supporting Grammar Police in the future.  I just needed to put out an update with some fixes first.

    What i am trying to say is i would be primary in a pursuit then a AI cop would pass me and try to pit the guy.

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    2 minutes ago, jeanluc223 said:

    would this work with grammer police or immersive dispatch also instead of just vocal dispatch?

    There is no support for either yet.

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