hi guys,
This is my first ever attempt at making a callout pack for LSPDFR, a, so I would appreciate every bit of feedback you guys give me!
This pack as of version 1.0.0 (you can always check the readme of the downloaded file to check the version number) contains 2 callouts. 1 is a suspect fleeing officers after failing to pay for their fare (fare evasion), and the second is a suspect hijacking a transit bus and posing a serious threat to the safety of the citizens of San Andreas.
PLEASE LET ME KNOW OF ANY BUGS IN THE COMMENTS SECTION (NOT THE REVIEW SECTION)
PLEASE KEEP IN MIND THIS IS A VERY EARLY STAGE IN THIS CALLOUT'S DEVELOPMENT, AND IT IS FAR FROM WHAT I WANT THE END PRODUCT TO BE
DO NOT REUPLOAD, DISTRIBUTE, OR SELL MY CONTENT UNDER ANY CIRCUMSTANCES. IF YOU WANT TO USE MY CONTENT IN A CLAN, PLS CONTACT ME FIRST.
I AM NOT RESPONSIBLE FOR ANY DAMAGE DONE TO YOUR GAME.
Planned development:
V1.0.1: will add a new scenario driven callout which will involve a nearly fatal assault in the subway station, and will require the player to talk to witnesses, investigate the area, and apprehend the correct suspect
V1.02: will add a new potential terrorism callout, but I am still working on the details.
Thank you so much to @Sebofor helping me create this callout pack. Also, want to thank @AlexBraun, @RoyceTheFox, @NoNameSet ,and Rey (sorry couldn't find his name on LSPDFR) for helping to test the callouts for bugs, and for helping me with learning to use the RPH API.
What's New in Version 1.0.1
Released
both callouts are now functional, they are still in their early stages tho, as they still lack the amount of complexity and realism that I want to have in all my callouts. I am now working on the scenario based callouts, and depending on what you guys want, I will make more callouts. I once again apologize for the callout not working correctly in V1.0.0
SCREENSHOTS AND FOOTAGE OF THE MORE ADVANCED CALLOUTS ARE ON THE WAY!

