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UnitedCallouts (Robbery, Drugs, Burglary & More) 1.5.8.1

UnitedCallouts adds over 20 new varied and realistic callouts with different locations, endings and possibilities.
   (53 reviews)

16 Screenshots

 

image.jpeg.ed27d31ab9ddf24f0b63e3cc2d17ebd8.jpeg


UnitedCallouts is a plugin for LSPDFR which adds over 20 new varied and realistic callouts with different locations, endings and possibilities.
This plugin exists for over 5 years and is still in development to keep this plugin up to date.

 

UnitedCallouts is Open Source for everyone who would like to get started into development or who would like to contribute to UC.

 


How to install UnitedCallouts

 

1.) Copy the files of "plugins\LSPDFR" in: "GTA5 directory\plugins\LSPDFR".

2.) Copy the folder of "lspdfr\audio\scanner" in: "GTA5 directory\lspdfr\audio\scanner".
3.) Alternative: Drag and drop the "lspdfr" and "plugins" folder into your main directory of GTA5.

 

 

Requirements for UnitedCallouts

 

• LSPD First Response 0.4.9 (or higher) Download here

• RAGE Plugin Hook 1.95 (or higher) Download here

• Open All Interiors (required for certain callouts) Download here

• A legal copy of GTA5 (Retail, EpicGames or Steam)

 

 

Features of UnitedCallouts

Variation

  • This plugin adds several and different dialogues for each callout to have more variation.
  • Every callout has different endings and possibilities for more variation and realism.
  • In this pack are currently 25 varied and realistic callouts for LSPDFR. (Have a look below for a full list of all available callouts.)
  • A lot of callouts have different vehicles and weapons to have more variation in gameplay.
  • All callouts have several locations in order to have more variation and realism.
    • Some callouts use specific locations in order to have more realistic locations.
      An apartment burglary won't be on a street and a fight between two people won't be at a police station.
    • All callouts have a location choosing system in order to get the locations near the Player.



Customization

  • This plugin adds a hotkey for dialogs and for forcing your current callout to end.

    • "Y" for speaking to a suspect. (You'll get a notification when you must talk to a suspect)
    • "END" to force your current callout to end. (In some cases you may want to end the callout by yourself)
    • You can change both hotkeys in the UnitedCallouts.ini.
  • Option to enable/disable the callouts you want in the UnitedCallouts.ini.

    • You may want to use this option to avoid some callouts you don't want to play.
  • Option to enable/disable AI backup responding to a callout with the Player in the UnitedCallouts.ini.

    • This option allows realistic AI units to respond to certain callouts with the Player. This means a local unit won't respond to a gang fight. If the Player is in a pursuit, you'll get help by local units and an air unit instead of a SWAT team.
    • If you don't have a powerful PC, set this option in the UnitedCallouts.ini to false.


Want to stay up to date?

  • UnitedCallouts has a version control system to let you know when UnitedCallouts or LSPDFR has been updated.
    • You can still play with UnitedCallouts on your own risk. It's always recommended to update to the latest build that is available.
    • UnitedCallouts may have issues when LSPDFR gets an update that change parts of it's API.

 

List of included Callouts: 

 

Spoiler

1.) Store Robbery In Progress 
Someone has seen people with masks and firearms going into a store. 

 

2.) Reports of a Person With a Knife 
Multiple civillians have seen a guy with a knife walking around. Try to interact with him and arrest the guy before bad things happen.

 

3.) Reports of a Gang Shootout 
Shots have been fired. Two gangs are fighting each other. Try to stop the gang shootout immediately.

 

4.) Reports of a Stolen Emergency Vehicle 
A police or emergency vehicle was stolen recently and we have found it. Join the pursuit and try to stop and arrest the suspect.

 

5.) Stolen Truck Pursuit 
A truck was stolen recently. Try to stop and arrest the suspect.

 

6.) Stolen Bus Incident 

A bus was stolen and the driver is trying to escape. We've received multiple reports of hostages in the bus!

 

7.) Money Truck Theft

While the Money Truck was on the way to the bank, it was robbed and stolen. The driver has been shot down so we know they are armed with guns!

 

8.) Reports of an Armed Clown 

We've had some crazy cases but a Clown was spotted with a weapon while he's walking around.

 

9.) K9-Backup Required 

An officer needs a K9-Backup for a traffic stop. 
Drive to the scene and let your K9 check the vehicle. (K9 is not available in this plugin - any mod will work)

 

10.) Apartment Burglary 

Someone broke into an apartment! Help the guy in the apartment and try to arrest the burglar and make sure there's no one else in the apartment.

 

11.) Drug Deal In Progress 

We've spotted a known Drug Dealer who currently sells drugs to a random guy. Go and get them both!

 

12.) Robbery at Humane Labs and Research Facility  

A security guard called the police. He has seen a few robbers in white overalls with firearms who were going into the station.

 

13.) Warrant for Arrest 

We have a warrant for arrest. Drive to the address, try to talk to the person and arrest him.

 

14.) Troublemaker at Metro Station

We've received multiple calls for a homeless person doing some trouble in the metro station.


15.) Reports of an Illegal Police Car Trade

An informant told us that there is a deal going on with a stolen police car. Could you check that out?


16.) Heavily-Armed Terrorist Attack 

Someone called the police to report an armored person with a firearm shooting on civillians.

 

17.) Shots Fired

A crazy guy is shooting on civillians.


18.) Bicycle on the Freeway 

We've received multiple reports from drivers of a guy driving on a freeway with a bicycle.

 

19.) Welfare Check Request 

Someone called the police for a welfare check. Drive to the house and have a look.

 

20.) Traffic Stop Backup Required 

An officer needs backup for a traffic stop.

 

21.) Hostage Situation Reported 

A group of criminals took hostages. We need the Hostage Rescue Team to rescue all hostages.

 

22.) Public Peace Disturbance

Two people are fighting each other.

 

23.) Jewellery Robbery In Progress

The units on scene needs backup at the jewellery.


24.) Suspicious ATM Activity

Someone called the police because of suspicious activitiy at an ATM.

25.) Murder Investigation
The police department needs a detective to investigate a crime scene in order to find and arrest the murder.

 

Help & Troubleshooting:

 

Spoiler

 

You can find the UnitedCallouts.ini in GTA5 main directory / plugins / LSPDFR / UnitedCallouts /.

 

  • I can't get inside a building while I am playing a callout.
    If you can't get inside a building, you need to install Open All Interiors which is linked in the UnitedCallouts.ini.
    If you don't want to use it, set the callouts for Open All Interiors to false(These callouts are set to false by default.)

 

  • I am using "Callout Manager" and I can't start a specific callout?
    If you can't start a specific callout via the console or a third party plugin like Callout Manager, you'll have to check the UnitedCallouts.ini.
    These callouts might be set to false in the configuration file. All callouts appear in game regardless of whether they are set to true or false.
    To get these callouts to work you have to set the callouts to true.

 

  • Assembly UnitedCallouts.dll does not have the required Plugin attribute.
    If you have this error in your log, you've installed UnitedCallouts in the wrong path. Make sure that UnitedCallouts is in GTA 5 main directory / plugins / LSPDFR.
    If you don't have a "LSPDFR" folder, create one in GTA 5 main directory / plugins /.

 

  • I'm on the latest build of UnitedCallouts but I still get a notification that tells me to update.
    UnitedCallouts version detecting system is always checking for a new update on the lcpdfr.com download page after the plugin has been loaded in game.
    If a new build has been uploaded, it might be under manual approval or the version number wasn't updated yet. In this case you can play your current UnitedCallouts build without any issues. If the version was updated on the download page, it automatically stops sending you a notification.

 

  • When I try to play a callout I get the following error: There's an issue with the backup configuration file.
    If you get this error when you've accepted a callout, there's an issue with the backup configuration file. UnitedCallouts has an AI responding feature in order to let the Player not responding alone to certain callouts for more realism. To fix this error, go into the UnitedCallouts.ini and set ActivateAIBackup = true to false.

 

 

Edited by sEbi3


What's New in Version 1.5.8.1

Released

 

✨ New Features

  • Added support for the latest RPH and LSPDFR build.
  • Refactored many callouts and functions for a better ingame experience in gameplay.
  • Updated the license on all my projects.

🔧 Refactored Code

  • Improved execution order of checks to improve stability and performance.
  • Improved logic for the callouts to make them execute smoother.

🐛 Bug Fixes

  • Fixed an issue with creating GameFibers on tick inside of the process method.
  • Fixed an issue with the AI backup feature where the callouts won't work because of a configuration issue.
  • Fixed an issue of circular dependency that would cause some callouts to throw a null ref exception while starting.
  • Fixed an issue in WarrantForArrest which would prevent the player from continuing with any dialogue etc.
  • Fixed some minor bugs with the last build of UnitedCallouts (Build 1.5.8.0).

     

Thanks to @Charlie686 and @AstroBurgers for this update!

Creator: sEbi3

A special thanks to everyone who helped out testing the unstable builds of UnitedCallouts in order to give feedback and to report any bugs/issues.
Also a special thanks to everyone who contributed to the UnitedCallouts open source code. (Rohit, AstroBurgers, Charlie686 and Faya)

https://github.com/sEbi3/UnitedCallouts

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  • User Feedback

    Recommended Comments



    I seem to have issues on the hostage situation in the warehouse building...i have open all interiors installed, and can get through all of the doors except the one with the hostages. Is there another way in or am I doing something wrong?

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    56 minutes ago, DifficultPeak32 said:

    I seem to have issues on the hostage situation in the warehouse building...i have open all interiors installed, and can get through all of the doors except the one with the hostages. Is there another way in or am I doing something wrong?

    Can you please tell me which location it was in the hostage callout?

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    I'm not exactly sure, but i's the warehouse with the hostages. Where during the actual game, you have to kill all of the ballas with Lamar cause of Stretch I believe. 

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    2 hours ago, Seo said:

    When I try to storm the Human Labs the garage door won't open. Even if I shoot

    Make sure, that you installed "Open All Interiors".
    (The plugin is linked in the "requirements" category above.)

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    Hostage situation - sometimes people doesn't show up but they are bugged in textures and they are shooting on me from nowhere. It's near the highway where was the heist with franklin and lamar when they bought a shotgun with flashlight. The new video from Double Doppler show it in the first callout.

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    On 12/25/2020 at 5:41 PM, Seamaster said:

    How to install extra callout packs such as United Callout Packs in GTA V LSPDFR for Epic Games? My LSPDFR keeps on crash after I install new callout packs so I have to delete the packs

    @sEbi3 any ideas to deal with this please?

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    I'm having issues with robbery calls not being able to get out of the doors, same with the selling of a police car, and whenever I get a Killer Clown call I crash.

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    Hi all! First of all, I would to thanks for the author of this mod, it's awesome! I'm having crashing issues with some callouts. The last was with "Welfare check".

    I already uninstalled unssuported plugins like "Traffic Policer" and the crash problems are still there.

     

    RagePluginHook.log

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    Hi all. This plugin crashed on the Drug Deal callout upon calling for a Prisoner Transport via Stop The Ped.

    Spoiler

    [2/7/2021 5:06:14 PM.099] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-1 PAX-0
    [2/7/2021 5:06:14 PM.665] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [2/7/2021 5:06:14 PM.695] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [2/7/2021 5:06:15 PM.813] LSPD First Response: Setting drug levels
    [2/7/2021 5:06:15 PM.819] LSPD First Response: 
    [2/7/2021 5:06:15 PM.819] LSPD First Response: ==============================
    [2/7/2021 5:06:15 PM.819] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [2/7/2021 5:06:15 PM.819] LSPD First Response: ------------------------------
    [2/7/2021 5:06:15 PM.819] LSPD First Response: Origin: Game fiber "DrugDeal [UnitedCallouts]".
    [2/7/2021 5:06:15 PM.819] LSPD First Response: ------------------------------
    [2/7/2021 5:06:15 PM.819] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [2/7/2021 5:06:15 PM.819] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
    [2/7/2021 5:06:15 PM.819] LSPD First Response: ------------------------------
    [2/7/2021 5:06:15 PM.819] LSPD First Response: Inner exceptions:
    [2/7/2021 5:06:15 PM.819] LSPD First Response: ------------------------------
    [2/7/2021 5:06:15 PM.819] LSPD First Response: Stack trace:
    [2/7/2021 5:06:15 PM.819] LSPD First Response: at Rage.Entity.get_IsDead()
    [2/7/2021 5:06:15 PM.819] at UnitedCallouts.Callouts.DrugDeal.<Process>b__19_0() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\DrugDeal.cs:line 139
    [2/7/2021 5:06:15 PM.819] at Rage.GameFiber.Main()
    [2/7/2021 5:06:15 PM.819] LSPD First Response: ==============================
    [2/7/2021 5:06:15 PM.819] LSPD First Response: 
    [2/7/2021 5:06:15 PM.821] LSPD First Response: [FATAL] Forced termination

     

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    Got a crash with the car trade callout, looking at the logs it's probably worth noting one of the suspects was a woman

     

    Spoiler

    [2/9/2021 1:33:23 AM.775] LSPD First Response: [TRACE] Cop Dillan Blackett reassigned to Carlos Raulio
    [2/9/2021 1:33:23 AM.775] LSPD First Response: [TRACE] Cop added to chase
    [2/9/2021 1:33:23 AM.792] LSPD First Response: [HeliAssist] Disabling heli blip for pursuit
    [2/9/2021 1:33:23 AM.839] LSPD First Response: [TRACE] Dillan Blackett now monitoring Carlos Raulio
    [2/9/2021 1:33:24 AM.065] LSPD First Response: [TRACE] Using Heli Cheat
    [2/9/2021 1:33:24 AM.187] LSPD First Response: [TRACE] Reapplied
    [2/9/2021 1:33:24 AM.847] LSPD First Response: [TRACE] Invoking PedGainedVisual
    [2/9/2021 1:33:24 AM.848] LSPD First Response: [TRACE] Report Voice:
    [2/9/2021 1:33:25 AM.106] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
    [2/9/2021 1:33:25 AM.790] LSPD First Response: [TRACE] Reapplied
    [2/9/2021 1:33:25 AM.861] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
    [2/9/2021 1:33:26 AM.255] LSPD First Response: [TRACE] Reapplied
    [2/9/2021 1:33:26 AM.575] LSPD First Response: [RPE TVI]: Vehicle has been disabled.
    [2/9/2021 1:33:27 AM.875] LSPD First Response: [TRACE] Reapplied
    [2/9/2021 1:33:27 AM.892] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
    [2/9/2021 1:33:28 AM.322] LSPD First Response: [TRACE] Reapplied
    [2/9/2021 1:33:29 AM.923] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
    [2/9/2021 1:33:29 AM.959] LSPD First Response: [TRACE] Reapplied
    [2/9/2021 1:33:30 AM.419] LSPD First Response: [TRACE] Reapplied
    [2/9/2021 1:33:31 AM.957] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
    [2/9/2021 1:33:32 AM.055] LSPD First Response: [TRACE] Reapplied
    [2/9/2021 1:33:32 AM.505] LSPD First Response: [TRACE] Reapplied
    [2/9/2021 1:33:32 AM.859] LSPD First Response: [TRACE] Akira Young (MP_M_FREEMODE_01) left combat.
    [2/9/2021 1:33:33 AM.232] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
    [2/9/2021 1:33:33 AM.916] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) left combat.
    [2/9/2021 1:33:34 AM.064] LSPD First Response: [TRACE] Using Heli Cheat
    [2/9/2021 1:33:35 AM.440] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) entered combat with target: Carlos Raulio (IG_BANKMAN)
    [2/9/2021 1:33:35 AM.786] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
    [2/9/2021 1:33:36 AM.174] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
    [2/9/2021 1:33:36 AM.298] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
    [2/9/2021 1:33:36 AM.808] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
    [2/9/2021 1:33:36 AM.984] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
    [2/9/2021 1:33:36 AM.986] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
    [2/9/2021 1:33:36 AM.986] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01
    [2/9/2021 1:33:37 AM.229] LSPD First Response: [TRACE] Akira Young TaseSuspect
    [2/9/2021 1:33:37 AM.230] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
    [2/9/2021 1:33:37 AM.231] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
    [2/9/2021 1:33:37 AM.455] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PIGALLE
    [2/9/2021 1:33:37 AM.471] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) left combat.
    [2/9/2021 1:33:37 AM.492] LSPD First Response: [TRACE] Akira Young TaseSuspect True
    [2/9/2021 1:33:37 AM.492] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
    [2/9/2021 1:33:37 AM.510] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [2/9/2021 1:33:37 AM.760] LSPD First Response: [TRACE] Akira Young TaseSuspect True
    [2/9/2021 1:33:37 AM.760] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
    [2/9/2021 1:33:38 AM.028] LSPD First Response: [TRACE] Akira Young TaseSuspect True
    [2/9/2021 1:33:38 AM.028] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
    [2/9/2021 1:33:38 AM.253] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
    [2/9/2021 1:33:38 AM.284] LSPD First Response: [TRACE] Akira Young TaseSuspect True
    [2/9/2021 1:33:38 AM.284] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
    [2/9/2021 1:33:38 AM.547] LSPD First Response: [TRACE] Akira Young TaseSuspect True
    [2/9/2021 1:33:38 AM.547] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
    [2/9/2021 1:33:38 AM.645] LSPD First Response: [TRACE] Surrender 2?
    [2/9/2021 1:33:38 AM.685] LSPD First Response: [TRACE] Carlos Raulio (IG_BANKMAN) was damaged.
    [2/9/2021 1:33:39 AM.010] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) entered combat with target: Carlos Raulio (IG_BANKMAN)
    [2/9/2021 1:33:39 AM.124] LSPD First Response: [TRACE] Using Heli Cheat
    [2/9/2021 1:33:39 AM.851] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
    [2/9/2021 1:33:39 AM.851] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
    [2/9/2021 1:33:40 AM.034] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) left combat.
    [2/9/2021 1:33:40 AM.545] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) entered combat with target: Carlos Raulio (IG_BANKMAN)
    [2/9/2021 1:33:41 AM.764] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
    [2/9/2021 1:33:43 AM.267] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: Air Unit Responding
    [2/9/2021 1:33:43 AM.282] LSPD First Response: [HeliAssist] Reused air unit, off-call
    [2/9/2021 1:33:44 AM.132] LSPD First Response: [TRACE] Using Heli Cheat
    [2/9/2021 1:33:44 AM.284] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
    [2/9/2021 1:33:44 AM.284] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
    [2/9/2021 1:33:45 AM.122] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) left combat.
    [2/9/2021 1:33:49 AM.138] LSPD First Response: [TRACE] Using Heli Cheat
    [2/9/2021 1:33:49 AM.139] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
    [2/9/2021 1:33:49 AM.196] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) entered combat with target: Carlos Raulio (IG_BANKMAN)
    [2/9/2021 1:33:49 AM.712] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) left combat.
    [2/9/2021 1:33:50 AM.730] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [2/9/2021 1:33:53 AM.933] LSPD First Response: [HeliAssist] Starting onscene task
    [2/9/2021 1:33:54 AM.139] LSPD First Response: [TRACE] Using Heli Cheat
    [2/9/2021 1:33:54 AM.493] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [2/9/2021 1:33:56 AM.441] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
    [2/9/2021 1:33:56 AM.441] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
    [2/9/2021 1:33:58 AM.526] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
    [2/9/2021 1:33:58 AM.527] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [2/9/2021 1:33:59 AM.138] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
    [2/9/2021 1:33:59 AM.392] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) entered combat with target: Carlos Raulio (IG_BANKMAN)
    [2/9/2021 1:33:59 AM.894] LSPD First Response: [TRACE] Aaron Colt (MP_M_FREEMODE_01) left combat.
    [2/9/2021 1:34:02 AM.159] LSPD First Response: [TRACE] Aborting CopBustPed: Busting done
    [2/9/2021 1:34:02 AM.162] ABORT BUST
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] Removed ped chase strategy
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] Removed ped chase strategy
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
    [2/9/2021 1:34:02 AM.167] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
    [2/9/2021 1:34:02 AM.169] LSPD First Response: [TRACE] Removed ped chase strategy
    [2/9/2021 1:34:02 AM.169] LSPD First Response: [HeliAssist] Allowing LSPDFR control of air unit
    [2/9/2021 1:34:02 AM.169] LSPD First Response: [TRACE] Visual lost event fired
    [2/9/2021 1:34:02 AM.169] LSPD First Response: [TRACE] Suspect freed
    [2/9/2021 1:34:02 AM.169] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
    [2/9/2021 1:34:02 AM.169] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
    [2/9/2021 1:34:02 AM.169] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
    [2/9/2021 1:34:02 AM.170] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
    [2/9/2021 1:34:02 AM.170] LSPD First Response: [TRACE] Freeing cop: Akira Young
    [2/9/2021 1:34:02 AM.170] LSPD First Response: [TRACE] Cop freed
    [2/9/2021 1:34:02 AM.170] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
    [2/9/2021 1:34:02 AM.170] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
    [2/9/2021 1:34:02 AM.184] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
    [2/9/2021 1:34:02 AM.184] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
    [2/9/2021 1:34:02 AM.200] LSPD First Response:
    [2/9/2021 1:34:02 AM.200] LSPD First Response: ==============================
    [2/9/2021 1:34:02 AM.200] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [2/9/2021 1:34:02 AM.200] LSPD First Response: ------------------------------
    [2/9/2021 1:34:02 AM.200] LSPD First Response: Origin: Game fiber "CarTrade [UnitedCallouts]".
    [2/9/2021 1:34:02 AM.200] LSPD First Response: ------------------------------
    [2/9/2021 1:34:02 AM.200] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [2/9/2021 1:34:02 AM.201] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
    [2/9/2021 1:34:02 AM.201] LSPD First Response: ------------------------------
    [2/9/2021 1:34:02 AM.201] LSPD First Response: Inner exceptions:
    [2/9/2021 1:34:02 AM.201] LSPD First Response: ------------------------------
    [2/9/2021 1:34:02 AM.201] LSPD First Response: Stack trace:
    [2/9/2021 1:34:02 AM.201] LSPD First Response: at Rage.Ped.get_IsFemale()
    [2/9/2021 1:34:02 AM.201] at OrdkrqeKLNwMXVHTfKfHcoTyTkad..ctor(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 58
    [2/9/2021 1:34:02 AM.201] at INbJUfUriEYtZhfwMRBYWWUUTEYJ.QZXjwXNzUxkTMtjojATzupyeAmhBA(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 33
    [2/9/2021 1:34:02 AM.201] at LSPD_First_Response.Mod.API.Functions.IsPedArrested(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 617
    [2/9/2021 1:34:02 AM.201] at UnitedCallouts.Callouts.CarTrade.<Process>b__20_0() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\CarTrade.cs:line 175
    [2/9/2021 1:34:02 AM.201] at Rage.GameFiber.Main()
    [2/9/2021 1:34:02 AM.201] LSPD First Response: ==============================
    [2/9/2021 1:34:02 AM.201] LSPD First Response:
    [2/9/2021 1:34:02 AM.203] LSPD First Response: [FATAL] Forced termination
    [2/9/2021 1:34:02 AM.204] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
    [2/9/2021 1:34:02 AM.204] LSPD First Response: [WARN] Chase still active, terminating manually
    [2/9/2021 1:34:02 AM.205] LSPD First Response: [TRACE] Ending chase
    [2/9/2021 1:34:02 AM.205] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
    [2/9/2021 1:34:02 AM.205] LSPD First Response: [TRACE] Freeing cop: Aaron Colt
    [2/9/2021 1:34:02 AM.205] LSPD First Response: [TRACE] Cop freed
    [2/9/2021 1:34:02 AM.205] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
    [2/9/2021 1:34:02 AM.205] LSPD First Response: [TRACE] Freeing cop: Dillan Blackett
    [2/9/2021 1:34:02 AM.205] LSPD First Response: [TRACE] Cop freed
    [2/9/2021 1:34:02 AM.206] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
    [2/9/2021 1:34:02 AM.206] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
    [2/9/2021 1:34:04 AM.461] LSPD First Response: [INFO] LSPDFR has shut down
    [2/9/2021 1:34:05 AM.474] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: LSPDFR has probably been Ended. ThreadAbortException -> Closing Fiber now...
    [2/9/2021 1:34:05 AM.774] LSPD First Response: UB All Police Partners are removed
    [2/9/2021 1:34:06 AM.055] LSPD First Response: STP cannot take control AI arrested PedSystem.Threading.ThreadAbortException: Thread was being aborted.
    [2/9/2021 1:34:06 AM.056] at Rage.GameFiber.SleepThis(Int32 duration)
    [2/9/2021 1:34:06 AM.056] at Rage.GameFiber.WaitThis(Int32 duration)
    [2/9/2021 1:34:06 AM.056] at Rage.GameFiber.Wait(Int32 duration)
    [2/9/2021 1:34:06 AM.056] at ‌‭‍‎‫‏‎‫‭‌‮‭‍‍‎‌‍‌‫‮‭‫‫‮.‍‭‫‮‌‭‬‪‭‫‌‏‍‪‍‮‏‪‌‎‬‫‎‍‮.‏‌‮‮‭‬‍‫‏‍‫‬‭‭‌‍‭‍‏‮‮‎‮‮‬‮(Int32 )
    [2/9/2021 1:34:06 AM.056] at ‌‭‍‎‫‏‎‫‭‌‮‭‍‍‎‌‍‌‫‮‭‫‫‮.‍‭‫‮‌‭‬‪‭‫‌‏‍‪‍‮‏‪‌‎‬‫‎‍‮.‍‎‬‮‍‬‌‌‍‎‬‏‍‌‮‪‍‫‏‏‮‫‍‪‮‎‮()
    [2/9/2021 1:34:06 AM.065] LSPD First Response: STP Insurance unit is removed

     

    Edited by smt923
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    Great callout pack! Though I wanted to suggest maybe adding a callout, same as the killer clown one but the gunman is a drug user, alcoholic or just an overall crazy person, and it happens a lot more frequently, basically to make it more realistic like something you would actually see in the US. I know it's more of a fun one, but killer clowns seem a bit bizzare, especially if they're the only ones running around with weapons in public, haha

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    Hey there! Twice now I've crashed around 3-5 minutes after accepting the "StolenBus" callout. Going to do more testing without it enabled to see if I can mimic the crash. Thought I'd let you know.

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    Hi. Just had a crash with trouble maker at the metro station. Was able to hold E down for suspect surrender, but was not able to place into handcuffs. Then kept approaching me fired shots, then went idle shot and killed him then the crash happened

    RagePluginHook.log

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    I am having a problem with calling any backup during calls, the LSPDFR plugin crashes (or the whole game sometimes) any idea what might be causing this?

    I am having a problem with calling any backup during calls, the LSPDFR plugin crashes (or the whole game sometimes) any idea what might be causing this?

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    Hi, I'm new to this... please be gentle.

     

    So, during callouts LSPDFR plugin crashes at random moments. But the last 2 times it crashed while using the coroner. I think it might have something to do with United Callouts but again, I'm new to this, I don't understand the log. So here are the last 2 logs that crashed while using the coroner. 

     

    Thank in advance for any help 🙂

    RagePluginHook.log RagePluginHook_04032021_041007.log

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    How much difficult is add these audio in your audio scanner folder?  (please add all files because other audio files are missing too)

     

    [3/6/2021 1:51:03 PM.815] LSPD First Response: Creating StolenEmergencyVehicle from UnitedCallouts.Callouts.StolenEmergencyVehicle, UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
    [3/6/2021 1:51:03 PM.817] LSPD First Response: [TRACE] Callout created:  #1
    [3/6/2021 1:51:04 PM.520] LSPD First Response: [TRACE] Stop playing animation.
    [3/6/2021 1:51:04 PM.521] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [3/6/2021 1:51:04 PM.521] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
    [3/6/2021 1:51:04 PM.521] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [3/6/2021 1:51:04 PM.521] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [3/6/2021 1:51:04 PM.695] LSPD First Response: [TRACE] Stop playing animation.
    [3/6/2021 1:51:04 PM.695] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
    [3/6/2021 1:51:04 PM.695] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [3/6/2021 1:51:04 PM.695] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [3/6/2021 1:51:06 PM.834] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_STOLEN_POLICE_VEHICLE      <<<<<<<<<<<<<<<<<<<<<!!!!!!!!!!!!!!!!!!!!!!!
    [3/6/2021 1:51:06 PM.834] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_STOLEN_POLICE_VEHICLE      <<<<<<<<<<<<<<<<<<<<<!!!!!!!!!!!!!!!!!!!!!!!
    [3/6/2021 1:51:06 PM.834] LSPD First Response: PlayAction: Failed to find CRIME_STOLEN_POLICE_VEHICLE
    [3/6/2021 1:51:06 PM.834] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3            <<<<<<<<<<<<<<<<<<<<<!!!!!!!!!!!!!!!!!!!!!!!
    [3/6/2021 1:51:06 PM.834] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3            <<<<<<<<<<<<<<<<<<<<<!!!!!!!!!!!!!!!!!!!!!!!
    [3/6/2021 1:51:06 PM.834] LSPD First Response: PlayAction: Failed to find UNITS_RESPOND_CODE_3

     

     

     

    Please add all of it or i'll do it for you.

     

    P.s. Fight callout as no audio...

     

     

    Edited by Officerporci
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    [3/6/2021 7:15:40 PM.718] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [3/6/2021 7:15:40 PM.718] LSPD First Response: ------------------------------
    [3/6/2021 7:15:40 PM.718] LSPD First Response: Origin: Game fiber "DrugDealer [UnitedCallouts]".
    [3/6/2021 7:15:40 PM.718] LSPD First Response: ------------------------------
    [3/6/2021 7:15:40 PM.718] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [3/6/2021 7:15:40 PM.718] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
    [3/6/2021 7:15:40 PM.718] LSPD First Response: ------------------------------
    [3/6/2021 7:15:40 PM.718] LSPD First Response: Inner exceptions:
    [3/6/2021 7:15:40 PM.718] LSPD First Response: ------------------------------
    [3/6/2021 7:15:40 PM.718] LSPD First Response: Stack trace:
    [3/6/2021 7:15:40 PM.718] LSPD First Response: at Rage.Entity.DistanceTo(ISpatial spatialObject)
    [3/6/2021 7:15:40 PM.718] at UnitedCallouts.Callouts.DrugDealer.<Process>b__19_0() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\DrugDealer.cs:line 99
    [3/6/2021 7:15:40 PM.718] at Rage.GameFiber.Main()
    [3/6/2021 7:15:40 PM.718] LSPD First Response: ==============================
    [3/6/2021 7:15:40 PM.718] LSPD First Response: 
    [3/6/2021 7:15:40 PM.736] LSPD First Response: [FATAL] Forced termination
    [3/6/2021 7:15:40 PM.737] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
    [3/6/2021 7:15:42 PM.950] LSPD First Response: [INFO] LSPDFR has shut down

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    In my defense this was the first callout pack I ever added. 3 days later I am much more experienced lmao.

     

    But, if this is a commun issue I think adding the following message would help immensely:

     

    "INSTALLATION:
     1. [UnitedCallouts.dll] and [UnitedCallouts.ini] go inside Plugins/LSPDFR/ 
     2. Put the [AUDIO-Folder] in LSPDFR/audio/scanner
     3. Go on duty and have fun!

     

    Or just drag and drop the Plugins and lspdfr folders into your main Grand Theft Auto V directory. "

     

    Thank you very much, for your help 😄

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    Here we go again....

     

     

    [3/8/2021 11:26:15 AM.428] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [3/8/2021 11:26:15 AM.428] LSPD First Response: ------------------------------
    [3/8/2021 11:26:15 AM.428] LSPD First Response: Origin: Game fiber "GangAttack [UnitedCallouts]".
    [3/8/2021 11:26:15 AM.428] LSPD First Response: ------------------------------
    [3/8/2021 11:26:15 AM.428] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [3/8/2021 11:26:15 AM.428] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
    [3/8/2021 11:26:15 AM.428] LSPD First Response: ------------------------------
    [3/8/2021 11:26:15 AM.428] LSPD First Response: Inner exceptions:
    [3/8/2021 11:26:15 AM.428] LSPD First Response: ------------------------------
    [3/8/2021 11:26:15 AM.430] LSPD First Response: Stack trace:
    [3/8/2021 11:26:15 AM.430] LSPD First Response: at Rage.Entity.get_IsDead()
    [3/8/2021 11:26:15 AM.430] at UnitedCallouts.Callouts.GangAttack.<Process>b__15_0() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\GangAttack.cs:line 103
    [3/8/2021 11:26:15 AM.430] at Rage.GameFiber.Main()
    [3/8/2021 11:26:15 AM.430] LSPD First Response: ==============================
    [3/8/2021 11:26:15 AM.430] LSPD First Response: 
    [3/8/2021 11:26:15 AM.446] LSPD First Response: [FATAL] Forced termination

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