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UnitedCallouts (Robbery, Drugs, Burglary & More) 1.5.8.1

UnitedCallouts adds over 20 new varied and realistic callouts with different locations, endings and possibilities.
   (53 reviews)

16 Screenshots

 

image.jpeg.ed27d31ab9ddf24f0b63e3cc2d17ebd8.jpeg


UnitedCallouts is a plugin for LSPDFR which adds over 20 new varied and realistic callouts with different locations, endings and possibilities.
This plugin exists for over 5 years and is still in development to keep this plugin up to date.

 

UnitedCallouts is Open Source for everyone who would like to get started into development or who would like to contribute to UC.

 


How to install UnitedCallouts

 

1.) Copy the files of "plugins\LSPDFR" in: "GTA5 directory\plugins\LSPDFR".

2.) Copy the folder of "lspdfr\audio\scanner" in: "GTA5 directory\lspdfr\audio\scanner".
3.) Alternative: Drag and drop the "lspdfr" and "plugins" folder into your main directory of GTA5.

 

 

Requirements for UnitedCallouts

 

• LSPD First Response 0.4.9 (or higher) Download here

• RAGE Plugin Hook 1.95 (or higher) Download here

• Open All Interiors (required for certain callouts) Download here

• A legal copy of GTA5 (Retail, EpicGames or Steam)

 

 

Features of UnitedCallouts

Variation

  • This plugin adds several and different dialogues for each callout to have more variation.
  • Every callout has different endings and possibilities for more variation and realism.
  • In this pack are currently 25 varied and realistic callouts for LSPDFR. (Have a look below for a full list of all available callouts.)
  • A lot of callouts have different vehicles and weapons to have more variation in gameplay.
  • All callouts have several locations in order to have more variation and realism.
    • Some callouts use specific locations in order to have more realistic locations.
      An apartment burglary won't be on a street and a fight between two people won't be at a police station.
    • All callouts have a location choosing system in order to get the locations near the Player.



Customization

  • This plugin adds a hotkey for dialogs and for forcing your current callout to end.

    • "Y" for speaking to a suspect. (You'll get a notification when you must talk to a suspect)
    • "END" to force your current callout to end. (In some cases you may want to end the callout by yourself)
    • You can change both hotkeys in the UnitedCallouts.ini.
  • Option to enable/disable the callouts you want in the UnitedCallouts.ini.

    • You may want to use this option to avoid some callouts you don't want to play.
  • Option to enable/disable AI backup responding to a callout with the Player in the UnitedCallouts.ini.

    • This option allows realistic AI units to respond to certain callouts with the Player. This means a local unit won't respond to a gang fight. If the Player is in a pursuit, you'll get help by local units and an air unit instead of a SWAT team.
    • If you don't have a powerful PC, set this option in the UnitedCallouts.ini to false.


Want to stay up to date?

  • UnitedCallouts has a version control system to let you know when UnitedCallouts or LSPDFR has been updated.
    • You can still play with UnitedCallouts on your own risk. It's always recommended to update to the latest build that is available.
    • UnitedCallouts may have issues when LSPDFR gets an update that change parts of it's API.

 

List of included Callouts: 

 

Spoiler

1.) Store Robbery In Progress 
Someone has seen people with masks and firearms going into a store. 

 

2.) Reports of a Person With a Knife 
Multiple civillians have seen a guy with a knife walking around. Try to interact with him and arrest the guy before bad things happen.

 

3.) Reports of a Gang Shootout 
Shots have been fired. Two gangs are fighting each other. Try to stop the gang shootout immediately.

 

4.) Reports of a Stolen Emergency Vehicle 
A police or emergency vehicle was stolen recently and we have found it. Join the pursuit and try to stop and arrest the suspect.

 

5.) Stolen Truck Pursuit 
A truck was stolen recently. Try to stop and arrest the suspect.

 

6.) Stolen Bus Incident 

A bus was stolen and the driver is trying to escape. We've received multiple reports of hostages in the bus!

 

7.) Money Truck Theft

While the Money Truck was on the way to the bank, it was robbed and stolen. The driver has been shot down so we know they are armed with guns!

 

8.) Reports of an Armed Clown 

We've had some crazy cases but a Clown was spotted with a weapon while he's walking around.

 

9.) K9-Backup Required 

An officer needs a K9-Backup for a traffic stop. 
Drive to the scene and let your K9 check the vehicle. (K9 is not available in this plugin - any mod will work)

 

10.) Apartment Burglary 

Someone broke into an apartment! Help the guy in the apartment and try to arrest the burglar and make sure there's no one else in the apartment.

 

11.) Drug Deal In Progress 

We've spotted a known Drug Dealer who currently sells drugs to a random guy. Go and get them both!

 

12.) Robbery at Humane Labs and Research Facility  

A security guard called the police. He has seen a few robbers in white overalls with firearms who were going into the station.

 

13.) Warrant for Arrest 

We have a warrant for arrest. Drive to the address, try to talk to the person and arrest him.

 

14.) Troublemaker at Metro Station

We've received multiple calls for a homeless person doing some trouble in the metro station.


15.) Reports of an Illegal Police Car Trade

An informant told us that there is a deal going on with a stolen police car. Could you check that out?


16.) Heavily-Armed Terrorist Attack 

Someone called the police to report an armored person with a firearm shooting on civillians.

 

17.) Shots Fired

A crazy guy is shooting on civillians.


18.) Bicycle on the Freeway 

We've received multiple reports from drivers of a guy driving on a freeway with a bicycle.

 

19.) Welfare Check Request 

Someone called the police for a welfare check. Drive to the house and have a look.

 

20.) Traffic Stop Backup Required 

An officer needs backup for a traffic stop.

 

21.) Hostage Situation Reported 

A group of criminals took hostages. We need the Hostage Rescue Team to rescue all hostages.

 

22.) Public Peace Disturbance

Two people are fighting each other.

 

23.) Jewellery Robbery In Progress

The units on scene needs backup at the jewellery.


24.) Suspicious ATM Activity

Someone called the police because of suspicious activitiy at an ATM.

25.) Murder Investigation
The police department needs a detective to investigate a crime scene in order to find and arrest the murder.

 

Help & Troubleshooting:

 

Spoiler

 

You can find the UnitedCallouts.ini in GTA5 main directory / plugins / LSPDFR / UnitedCallouts /.

 

  • I can't get inside a building while I am playing a callout.
    If you can't get inside a building, you need to install Open All Interiors which is linked in the UnitedCallouts.ini.
    If you don't want to use it, set the callouts for Open All Interiors to false(These callouts are set to false by default.)

 

  • I am using "Callout Manager" and I can't start a specific callout?
    If you can't start a specific callout via the console or a third party plugin like Callout Manager, you'll have to check the UnitedCallouts.ini.
    These callouts might be set to false in the configuration file. All callouts appear in game regardless of whether they are set to true or false.
    To get these callouts to work you have to set the callouts to true.

 

  • Assembly UnitedCallouts.dll does not have the required Plugin attribute.
    If you have this error in your log, you've installed UnitedCallouts in the wrong path. Make sure that UnitedCallouts is in GTA 5 main directory / plugins / LSPDFR.
    If you don't have a "LSPDFR" folder, create one in GTA 5 main directory / plugins /.

 

  • I'm on the latest build of UnitedCallouts but I still get a notification that tells me to update.
    UnitedCallouts version detecting system is always checking for a new update on the lcpdfr.com download page after the plugin has been loaded in game.
    If a new build has been uploaded, it might be under manual approval or the version number wasn't updated yet. In this case you can play your current UnitedCallouts build without any issues. If the version was updated on the download page, it automatically stops sending you a notification.

 

  • When I try to play a callout I get the following error: There's an issue with the backup configuration file.
    If you get this error when you've accepted a callout, there's an issue with the backup configuration file. UnitedCallouts has an AI responding feature in order to let the Player not responding alone to certain callouts for more realism. To fix this error, go into the UnitedCallouts.ini and set ActivateAIBackup = true to false.

 

 

Edited by sEbi3


What's New in Version 1.5.8.1

Released

 

✨ New Features

  • Added support for the latest RPH and LSPDFR build.
  • Refactored many callouts and functions for a better ingame experience in gameplay.
  • Updated the license on all my projects.

🔧 Refactored Code

  • Improved execution order of checks to improve stability and performance.
  • Improved logic for the callouts to make them execute smoother.

🐛 Bug Fixes

  • Fixed an issue with creating GameFibers on tick inside of the process method.
  • Fixed an issue with the AI backup feature where the callouts won't work because of a configuration issue.
  • Fixed an issue of circular dependency that would cause some callouts to throw a null ref exception while starting.
  • Fixed an issue in WarrantForArrest which would prevent the player from continuing with any dialogue etc.
  • Fixed some minor bugs with the last build of UnitedCallouts (Build 1.5.8.0).

     

Thanks to @Charlie686 and @AstroBurgers for this update!

Creator: sEbi3

A special thanks to everyone who helped out testing the unstable builds of UnitedCallouts in order to give feedback and to report any bugs/issues.
Also a special thanks to everyone who contributed to the UnitedCallouts open source code. (Rohit, AstroBurgers, Charlie686 and Faya)

https://github.com/sEbi3/UnitedCallouts

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  • User Feedback

    Recommended Comments



    4 hours ago, OfficerLSPD said:

    @sEbi3 My game crashes when I accepted the Traffic Stop Backup  Callout, any fixes?

    You need LSPDFR 0.4.8 to get the new functions to work. Otherwise, it will crash with 0.4.7 .

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    12 minutes ago, Drewster327 said:

    traffic backup and hostages are still crashing on me with the new update

    Send me the log.

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    12 hours ago, sEbi3 said:

    You need to update LSPDFR to 0.4.8, to get the callouts with the new functions to work.

    I could have sworn i was on 4.8 but it looks i'm not, thanks

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    Hey there I've got a crash after testing the Gang Callout and a couple other callouts, I'll get more RagePluginHook.txt files to add to the collection. In the mean time here is the first one. 

     

    Spoiler

    10/13/2020 5:17:01 PM.614] LSPD First Response: Creating GangAttack from UnitedCallouts.Callouts.GangAttack, UnitedCallouts, Version=1.5.7.2, Culture=neutral, PublicKeyToken=null
    [10/13/2020 5:17:01 PM.614] LSPD First Response: [TRACE] Callout created:  #2
    [10/13/2020 5:17:02 PM.359] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_01
    [10/13/2020 5:17:02 PM.359] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_01
    [10/13/2020 5:17:02 PM.359] LSPD First Response: PlayAction: Failed to find ATTENTION_01
    [10/13/2020 5:17:03 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: GANG_RELATED_VIOLENCE
    [10/13/2020 5:17:03 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: GANG_RELATED_VIOLENCE
    [10/13/2020 5:17:03 PM.426] LSPD First Response: PlayAction: Failed to find GANG_RELATED_VIOLENCE
    [10/13/2020 5:17:07 PM.616] LSPD First Response: UnitedCallouts Log: GangAttack callout accepted.
    [10/13/2020 5:17:07 PM.903] LSPD First Response: [TRACE] Cleaning UI
    [10/13/2020 5:17:07 PM.903] LSPD First Response: [TRACE] User accepted callout
    [10/13/2020 5:17:12 PM.951] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
    [10/13/2020 5:17:15 PM.401] LSPD First Response: [TRACE] No valid backup data found for area for StatePatrol in BlaineCounty in HIGHWAY using SpawnsAmbiently
    [10/13/2020 5:17:15 PM.401] LSPD First Response: [TRACE] TrySpawn: Failed to find loadout data
    [10/13/2020 5:17:20 PM.412] LSPD First Response: [TRACE] No valid backup data found for area for StatePatrol in BlaineCounty in HIGHWAY using SpawnsAmbiently
    [10/13/2020 5:17:20 PM.412] LSPD First Response: [TRACE] TrySpawn: Failed to find loadout data
    [10/13/2020 5:17:25 PM.421] LSPD First Response: [TRACE] Preloading SHERIFF
    [10/13/2020 5:17:25 PM.422] LSPD First Response: [TRACE] Preloading SHERIFF
    [10/13/2020 5:17:25 PM.422] LSPD First Response: [TRACE] Created sheriff at X:-252.6145 Y:6279.45 Z:32.56173
    [10/13/2020 5:17:25 PM.422] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
    [10/13/2020 5:17:25 PM.427] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
    [10/13/2020 5:17:25 PM.431] LSPD First Response: [TRACE] Anthony Giansello (MP_M_FREEMODE_01) was set as a cop
    [10/13/2020 5:17:25 PM.432] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
    [10/13/2020 5:17:25 PM.436] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
    [10/13/2020 5:17:25 PM.441] LSPD First Response: [TRACE] Jacky Coolers (MP_M_FREEMODE_01) was set as a cop
    [10/13/2020 5:17:25 PM.441] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
    [10/13/2020 5:17:25 PM.444] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [10/13/2020 5:17:25 PM.457] LSPD First Response: [TRACE] Ped Mark Gregory has become idle again
    [10/13/2020 5:17:31 PM.502] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:18:01 PM.526] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:18:28 PM.730] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:18:29 PM.800] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
    [10/13/2020 5:18:29 PM.800] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:18:29 PM.800] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:18:31 PM.511] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:18:32 PM.737] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
    [10/13/2020 5:18:32 PM.737] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:18:48 PM.355] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:18:49 PM.342] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
    [10/13/2020 5:18:49 PM.342] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:18:49 PM.342] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:18:49 PM.574] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:49 PM.574] LSPD First Response: [TRACE] Heinz Goatse (S_M_Y_SHERIFF_01) was set as a cop
    [10/13/2020 5:18:49 PM.720] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:18:49 PM.720] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:18:50 PM.592] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:50 PM.592] LSPD First Response: [TRACE] Lucas Outlaw (S_M_Y_SHERIFF_01) was set as a cop
    [10/13/2020 5:18:50 PM.651] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:18:50 PM.651] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:18:50 PM.707] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
    [10/13/2020 5:18:50 PM.707] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:18:50 PM.707] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:18:51 PM.111] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:51 PM.112] LSPD First Response: [TRACE] Jimmy Clancy (S_M_Y_SHERIFF_01) was set as a cop
    [10/13/2020 5:18:51 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:18:51 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:18:51 PM.712] LSPD First Response: UB: REQUESTED TYPE: StatePatrol
    [10/13/2020 5:18:51 PM.712] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:18:51 PM.712] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:18:52 PM.141] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:52 PM.141] LSPD First Response: [TRACE] Fabian Svorono (S_M_Y_HWAYCOP_01) was set as a cop
    [10/13/2020 5:18:52 PM.709] LSPD First Response: UB: REQUESTED TYPE: StatePatrol
    [10/13/2020 5:18:52 PM.709] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:18:52 PM.710] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:18:53 PM.169] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:53 PM.170] LSPD First Response: [TRACE] Marco Vargas (S_M_Y_COP_01) was set as a cop
    [10/13/2020 5:18:53 PM.170] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:53 PM.171] LSPD First Response: [TRACE] Bishop Walker (S_M_Y_HWAYCOP_01) was set as a cop
    [10/13/2020 5:18:55 PM.171] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
    [10/13/2020 5:18:55 PM.171] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:18:55 PM.935] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [10/13/2020 5:18:57 PM.706] LSPD First Response: STP: RELEASE PED FROM STOP
    [10/13/2020 5:19:01 PM.521] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [10/13/2020 5:19:04 PM.694] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:04 PM.715] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.338] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.356] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:05 PM.356] LSPD First Response: [TRACE] Brad Nelson (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:05 PM.373] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.390] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.410] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:19:05 PM.429] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.429] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.446] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.466] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.861] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:05 PM.898] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:06 PM.364] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:06 PM.365] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:06 PM.365] LSPD First Response: [TRACE] Brad Nelson (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:06 PM.540] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:06 PM.782] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:06 PM.875] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:06 PM.876] LSPD First Response: [TRACE] Brad Nelson (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:06 PM.951] Disarm: Disarmed Ped #736002
    [10/13/2020 5:19:06 PM.951] Disarm: Disarmed Ped #736514
    [10/13/2020 5:19:07 PM.724] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:07 PM.872] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:07 PM.898] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:07 PM.899] LSPD First Response: [TRACE] Tony Allen (S_M_Y_SHERIFF_01) was damaged.
    [10/13/2020 5:19:08 PM.413] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:09 PM.431] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:09 PM.431] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:09 PM.431] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:10 PM.219] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:10 PM.473] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:10 PM.556] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0
    [10/13/2020 5:19:10 PM.968] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:11 PM.347] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:11 PM.490] LSPD First Response: [TRACE] Dally Duck killed by Jim Gordon
    [10/13/2020 5:19:11 PM.490] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:11 PM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:11 PM.697] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:11 PM.997] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:12 PM.473] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-0
    [10/13/2020 5:19:12 PM.770] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:13 PM.021] LSPD First Response: [TRACE] Brian Orlando (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:13 PM.539] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:13 PM.778] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:13 PM.797] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:13 PM.963] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:14 PM.002] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:14 PM.061] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:14 PM.574] LSPD First Response: [TRACE] Brian Orlando (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:15 PM.293] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:15 PM.310] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:15 PM.417] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:15 PM.500] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:15 PM.877] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:16 PM.104] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:16 PM.377] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:16 PM.397] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:16 PM.559] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:16 PM.618] LSPD First Response: [TRACE] Brian Orlando killed by Cara Morgan
    [10/13/2020 5:19:16 PM.618] LSPD First Response: [TRACE] Brian Orlando (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:16 PM.618] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:17 PM.017] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:17 PM.127] LSPD First Response: [TRACE] Leo Rider killed by Cara Morgan
    [10/13/2020 5:19:17 PM.127] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:17 PM.365] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:17 PM.385] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:17 PM.831] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:17 PM.848] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:18 PM.143] LSPD First Response: [TRACE] Jim Gordon (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:18 PM.928] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-1
    [10/13/2020 5:19:19 PM.035] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-0
    [10/13/2020 5:19:19 PM.891] LSPD First Response: Deadly Weapons: Jim Gordon rolled 2-9
    [10/13/2020 5:19:19 PM.912] LSPD First Response: Deadly Weapons: Jim Gordon is cowering!
    [10/13/2020 5:19:19 PM.989] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:22 PM.004] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0
    [10/13/2020 5:19:22 PM.304] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:22 PM.740] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
    [10/13/2020 5:19:24 PM.370] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:24 PM.939] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0
    [10/13/2020 5:19:25 PM.489] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:26 PM.995] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-0
    [10/13/2020 5:19:27 PM.823] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:29 PM.912] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:31 PM.005] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:35 PM.368] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:19:35 PM.516] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:37 PM.636] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:38 PM.729] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:39 PM.163] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-2 PAX-0
    [10/13/2020 5:19:40 PM.462] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [10/13/2020 5:19:40 PM.474] LSPD First Response: [TRACE] Ped Joy Lakeview has become idle again
    [10/13/2020 5:19:40 PM.981] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:43 PM.118] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:43 PM.629] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-3 PAX-0
    [10/13/2020 5:19:43 PM.897] LSPD First Response: [TRACE] Entering at Driver
    [10/13/2020 5:19:44 PM.177] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:46 PM.436] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:48 PM.489] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:49 PM.182] LSPD First Response: [TRACE] Donald Smith (S_M_Y_HWAYCOP_01) was damaged.
    [10/13/2020 5:19:49 PM.552] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:50 PM.681] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:19:50 PM.702] LSPD First Response: UB: REQUESTED TYPE: Ambulance
    [10/13/2020 5:19:50 PM.702] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:19:50 PM.702] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:19:51 PM.223] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0
    [10/13/2020 5:19:51 PM.653] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0
    [10/13/2020 5:19:51 PM.843] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:52 PM.538] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
    [10/13/2020 5:19:52 PM.540] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
    [10/13/2020 5:19:52 PM.543] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
    [10/13/2020 5:19:52 PM.546] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
    [10/13/2020 5:19:52 PM.562] LSPD First Response: [TRACE] Ped Joseph Desiree has become idle again
    [10/13/2020 5:19:52 PM.562] LSPD First Response: [TRACE] Ped Kayla Lausanne has become idle again
    [10/13/2020 5:19:52 PM.562] LSPD First Response: [TRACE] Ped Lars Williams has become idle again
    [10/13/2020 5:19:53 PM.382] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:19:53 PM.382] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:19:53 PM.407] LSPD First Response: UB: REQUESTED TYPE: FireTruck
    [10/13/2020 5:19:53 PM.407] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:19:53 PM.407] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:19:53 PM.447] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-3 PAX-0
    [10/13/2020 5:19:54 PM.010] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:54 PM.347] BackWeapon: Ped with weapon on back removed because it is no longer valid
    [10/13/2020 5:19:55 PM.100] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:57 PM.364] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-0
    [10/13/2020 5:19:57 PM.393] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
    [10/13/2020 5:19:57 PM.394] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:19:58 PM.314] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-3 PAX-0
    [10/13/2020 5:20:00 PM.434] LSPD First Response: [TRACE] Brad Nelson (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:20:00 PM.556] LSPD First Response: [TRACE] Added stopped ped: G_M_Y_BALLASOUT_01
    [10/13/2020 5:20:00 PM.854] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-0
    [10/13/2020 5:20:01 PM.121] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:20:03 PM.321] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:20:04 PM.390] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:20:05 PM.365] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:20:06 PM.627] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:20:08 PM.200] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
    [10/13/2020 5:20:08 PM.721] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:20:09 PM.711] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:20:10 PM.365] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
    [10/13/2020 5:20:10 PM.965] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
    [10/13/2020 5:20:14 PM.801] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
    [10/13/2020 5:20:18 PM.767] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:20:20 PM.729] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:20:20 PM.729] LSPD First Response: [TRACE] Kreyg Dumzos (S_M_Y_SHERIFF_01) was set as a cop
    [10/13/2020 5:20:21 PM.044] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-1
    [10/13/2020 5:20:21 PM.547] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-0
    [10/13/2020 5:20:22 PM.774] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
    [10/13/2020 5:20:22 PM.774] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:20:22 PM.786] LSPD First Response: 
    [10/13/2020 5:20:22 PM.786] LSPD First Response: ==============================
    [10/13/2020 5:20:22 PM.786] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [10/13/2020 5:20:22 PM.787] LSPD First Response: ------------------------------
    [10/13/2020 5:20:22 PM.787] LSPD First Response: Origin: Game fiber "GangAttack [UnitedCallouts]".
    [10/13/2020 5:20:22 PM.787] LSPD First Response: ------------------------------
    [10/13/2020 5:20:22 PM.787] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [10/13/2020 5:20:22 PM.787] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
    [10/13/2020 5:20:22 PM.787] LSPD First Response: ------------------------------
    [10/13/2020 5:20:22 PM.787] LSPD First Response: Inner exceptions:
    [10/13/2020 5:20:22 PM.787] LSPD First Response: ------------------------------
    [10/13/2020 5:20:22 PM.787] LSPD First Response: Stack trace:
    [10/13/2020 5:20:22 PM.787] LSPD First Response: at Rage.Entity.get_IsDead()
    [10/13/2020 5:20:22 PM.787] at UnitedCallouts.Callouts.GangAttack.<Process>b__15_0()
    [10/13/2020 5:20:22 PM.787] at Rage.GameFiber.Main()
    [10/13/2020 5:20:22 PM.787] LSPD First Response: ==============================
    [10/13/2020 5:20:22 PM.787] LSPD First Response: 
    [10/13/2020 5:20:22 PM.789] LSPD First Response: [FATAL] Forced termination
    [10/13/2020 5:20:22 PM.789] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
    [10/13/2020 5:20:24 PM.543] LSPD First Response: [INFO] LSPDFR has shut down
    [10/13/2020 5:20:25 PM.514] LSPD First Response: UB All Police Partners are removed
    [10/13/2020 5:20:25 PM.691] LSPD First Response: STP Transport unit is removed
    [10/13/2020 5:20:25 PM.701] LSPD First Response: UB All Police Buddy are removed
    [10/13/2020 5:20:25 PM.708] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 3
    [10/13/2020 5:20:25 PM.722] LSPD First Response: UB All Police Buddy are removed
    [10/13/2020 5:20:25 PM.726] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 2
    [10/13/2020 5:20:25 PM.732] LSPD First Response: UB All Police Buddy are removed
    [10/13/2020 5:20:25 PM.736] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 1
    [10/13/2020 5:20:25 PM.754] LSPD First Response: UB All Police Buddy are removed
    [10/13/2020 5:20:25 PM.757] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 0
    [10/13/2020 5:20:25 PM.765] LSPD First Response: STP: RELEASE PED FROM STOP (FORCED)
    [10/13/2020 5:20:25 PM.785] LSPD First Response: UB Ambulance unit is removed
    [10/13/2020 5:20:25 PM.816] LSPD First Response: UB Fire Dept unit is removed
    [10/13/2020 5:20:25 PM.847] LSPD First Response: STP Transport unit is removed
    [10/13/2020 5:20:25 PM.921] LSPD First Response: STP Transport unit is removed
     

     

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    On 10/11/2020 at 9:56 PM, Charleszinkey said:

    Hi, LSPDFR crashed during the fight in progress callout, I don't know if its something wrong with my game though, appreciate any help you can give

    RagePluginHook.log 346.51 kB · 5 downloads

     

    37 minutes ago, Palfy205 said:

    Hey there I've got a crash after testing the Gang Callout and a couple other callouts, I'll get more RagePluginHook.txt files to add to the collection. In the mean time here is the first one. 

     

      Reveal hidden contents

    10/13/2020 5:17:01 PM.614] LSPD First Response: Creating GangAttack from UnitedCallouts.Callouts.GangAttack, UnitedCallouts, Version=1.5.7.2, Culture=neutral, PublicKeyToken=null
    [10/13/2020 5:17:01 PM.614] LSPD First Response: [TRACE] Callout created:  #2
    [10/13/2020 5:17:02 PM.359] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_01
    [10/13/2020 5:17:02 PM.359] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_01
    [10/13/2020 5:17:02 PM.359] LSPD First Response: PlayAction: Failed to find ATTENTION_01
    [10/13/2020 5:17:03 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: GANG_RELATED_VIOLENCE
    [10/13/2020 5:17:03 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: GANG_RELATED_VIOLENCE
    [10/13/2020 5:17:03 PM.426] LSPD First Response: PlayAction: Failed to find GANG_RELATED_VIOLENCE
    [10/13/2020 5:17:07 PM.616] LSPD First Response: UnitedCallouts Log: GangAttack callout accepted.
    [10/13/2020 5:17:07 PM.903] LSPD First Response: [TRACE] Cleaning UI
    [10/13/2020 5:17:07 PM.903] LSPD First Response: [TRACE] User accepted callout
    [10/13/2020 5:17:12 PM.951] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
    [10/13/2020 5:17:15 PM.401] LSPD First Response: [TRACE] No valid backup data found for area for StatePatrol in BlaineCounty in HIGHWAY using SpawnsAmbiently
    [10/13/2020 5:17:15 PM.401] LSPD First Response: [TRACE] TrySpawn: Failed to find loadout data
    [10/13/2020 5:17:20 PM.412] LSPD First Response: [TRACE] No valid backup data found for area for StatePatrol in BlaineCounty in HIGHWAY using SpawnsAmbiently
    [10/13/2020 5:17:20 PM.412] LSPD First Response: [TRACE] TrySpawn: Failed to find loadout data
    [10/13/2020 5:17:25 PM.421] LSPD First Response: [TRACE] Preloading SHERIFF
    [10/13/2020 5:17:25 PM.422] LSPD First Response: [TRACE] Preloading SHERIFF
    [10/13/2020 5:17:25 PM.422] LSPD First Response: [TRACE] Created sheriff at X:-252.6145 Y:6279.45 Z:32.56173
    [10/13/2020 5:17:25 PM.422] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
    [10/13/2020 5:17:25 PM.427] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
    [10/13/2020 5:17:25 PM.431] LSPD First Response: [TRACE] Anthony Giansello (MP_M_FREEMODE_01) was set as a cop
    [10/13/2020 5:17:25 PM.432] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
    [10/13/2020 5:17:25 PM.436] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
    [10/13/2020 5:17:25 PM.441] LSPD First Response: [TRACE] Jacky Coolers (MP_M_FREEMODE_01) was set as a cop
    [10/13/2020 5:17:25 PM.441] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
    [10/13/2020 5:17:25 PM.444] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [10/13/2020 5:17:25 PM.457] LSPD First Response: [TRACE] Ped Mark Gregory has become idle again
    [10/13/2020 5:17:31 PM.502] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:18:01 PM.526] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:18:28 PM.730] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:18:29 PM.800] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
    [10/13/2020 5:18:29 PM.800] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:18:29 PM.800] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:18:31 PM.511] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:18:32 PM.737] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
    [10/13/2020 5:18:32 PM.737] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:18:48 PM.355] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:18:49 PM.342] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
    [10/13/2020 5:18:49 PM.342] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:18:49 PM.342] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:18:49 PM.574] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:49 PM.574] LSPD First Response: [TRACE] Heinz Goatse (S_M_Y_SHERIFF_01) was set as a cop
    [10/13/2020 5:18:49 PM.720] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:18:49 PM.720] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:18:50 PM.592] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:50 PM.592] LSPD First Response: [TRACE] Lucas Outlaw (S_M_Y_SHERIFF_01) was set as a cop
    [10/13/2020 5:18:50 PM.651] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:18:50 PM.651] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:18:50 PM.707] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
    [10/13/2020 5:18:50 PM.707] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:18:50 PM.707] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:18:51 PM.111] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:51 PM.112] LSPD First Response: [TRACE] Jimmy Clancy (S_M_Y_SHERIFF_01) was set as a cop
    [10/13/2020 5:18:51 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:18:51 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:18:51 PM.712] LSPD First Response: UB: REQUESTED TYPE: StatePatrol
    [10/13/2020 5:18:51 PM.712] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:18:51 PM.712] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:18:52 PM.141] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:52 PM.141] LSPD First Response: [TRACE] Fabian Svorono (S_M_Y_HWAYCOP_01) was set as a cop
    [10/13/2020 5:18:52 PM.709] LSPD First Response: UB: REQUESTED TYPE: StatePatrol
    [10/13/2020 5:18:52 PM.709] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:18:52 PM.710] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:18:53 PM.169] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:53 PM.170] LSPD First Response: [TRACE] Marco Vargas (S_M_Y_COP_01) was set as a cop
    [10/13/2020 5:18:53 PM.170] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:18:53 PM.171] LSPD First Response: [TRACE] Bishop Walker (S_M_Y_HWAYCOP_01) was set as a cop
    [10/13/2020 5:18:55 PM.171] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
    [10/13/2020 5:18:55 PM.171] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:18:55 PM.935] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [10/13/2020 5:18:57 PM.706] LSPD First Response: STP: RELEASE PED FROM STOP
    [10/13/2020 5:19:01 PM.521] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [10/13/2020 5:19:04 PM.694] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:04 PM.715] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.338] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.356] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:05 PM.356] LSPD First Response: [TRACE] Brad Nelson (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:05 PM.373] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.390] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.410] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:19:05 PM.429] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.429] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.446] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.466] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:05 PM.861] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:05 PM.898] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:06 PM.364] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:06 PM.365] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:06 PM.365] LSPD First Response: [TRACE] Brad Nelson (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:06 PM.540] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:06 PM.782] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:06 PM.875] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:06 PM.876] LSPD First Response: [TRACE] Brad Nelson (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:06 PM.951] Disarm: Disarmed Ped #736002
    [10/13/2020 5:19:06 PM.951] Disarm: Disarmed Ped #736514
    [10/13/2020 5:19:07 PM.724] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:07 PM.872] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:07 PM.898] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:07 PM.899] LSPD First Response: [TRACE] Tony Allen (S_M_Y_SHERIFF_01) was damaged.
    [10/13/2020 5:19:08 PM.413] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:09 PM.431] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:09 PM.431] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:09 PM.431] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:10 PM.219] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:10 PM.473] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:10 PM.556] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0
    [10/13/2020 5:19:10 PM.968] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:11 PM.347] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:11 PM.490] LSPD First Response: [TRACE] Dally Duck killed by Jim Gordon
    [10/13/2020 5:19:11 PM.490] LSPD First Response: [TRACE] Dally Duck (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:11 PM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:11 PM.697] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:11 PM.997] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:12 PM.473] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-0
    [10/13/2020 5:19:12 PM.770] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:13 PM.021] LSPD First Response: [TRACE] Brian Orlando (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:13 PM.539] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:13 PM.778] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:13 PM.797] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:13 PM.963] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:14 PM.002] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:14 PM.061] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:14 PM.574] LSPD First Response: [TRACE] Brian Orlando (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:15 PM.293] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:15 PM.310] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:15 PM.417] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:15 PM.500] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:15 PM.877] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:16 PM.104] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:16 PM.377] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:16 PM.397] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:16 PM.559] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:16 PM.618] LSPD First Response: [TRACE] Brian Orlando killed by Cara Morgan
    [10/13/2020 5:19:16 PM.618] LSPD First Response: [TRACE] Brian Orlando (G_M_Y_FAMCA_01) was damaged.
    [10/13/2020 5:19:16 PM.618] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:17 PM.017] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:17 PM.127] LSPD First Response: [TRACE] Leo Rider killed by Cara Morgan
    [10/13/2020 5:19:17 PM.127] LSPD First Response: [TRACE] Leo Rider (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:17 PM.365] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:17 PM.385] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:17 PM.831] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:17 PM.848] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [10/13/2020 5:19:18 PM.143] LSPD First Response: [TRACE] Jim Gordon (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:19:18 PM.928] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-1
    [10/13/2020 5:19:19 PM.035] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-0
    [10/13/2020 5:19:19 PM.891] LSPD First Response: Deadly Weapons: Jim Gordon rolled 2-9
    [10/13/2020 5:19:19 PM.912] LSPD First Response: Deadly Weapons: Jim Gordon is cowering!
    [10/13/2020 5:19:19 PM.989] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:22 PM.004] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0
    [10/13/2020 5:19:22 PM.304] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:22 PM.740] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
    [10/13/2020 5:19:24 PM.370] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:24 PM.939] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0
    [10/13/2020 5:19:25 PM.489] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:26 PM.995] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-0
    [10/13/2020 5:19:27 PM.823] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:29 PM.912] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:31 PM.005] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:35 PM.368] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:19:35 PM.516] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:37 PM.636] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:38 PM.729] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:39 PM.163] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-2 PAX-0
    [10/13/2020 5:19:40 PM.462] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [10/13/2020 5:19:40 PM.474] LSPD First Response: [TRACE] Ped Joy Lakeview has become idle again
    [10/13/2020 5:19:40 PM.981] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:43 PM.118] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:43 PM.629] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-3 PAX-0
    [10/13/2020 5:19:43 PM.897] LSPD First Response: [TRACE] Entering at Driver
    [10/13/2020 5:19:44 PM.177] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:46 PM.436] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:48 PM.489] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:49 PM.182] LSPD First Response: [TRACE] Donald Smith (S_M_Y_HWAYCOP_01) was damaged.
    [10/13/2020 5:19:49 PM.552] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:50 PM.681] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:19:50 PM.702] LSPD First Response: UB: REQUESTED TYPE: Ambulance
    [10/13/2020 5:19:50 PM.702] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:19:50 PM.702] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:19:51 PM.223] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0
    [10/13/2020 5:19:51 PM.653] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0
    [10/13/2020 5:19:51 PM.843] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:19:52 PM.538] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
    [10/13/2020 5:19:52 PM.540] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
    [10/13/2020 5:19:52 PM.541] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
    [10/13/2020 5:19:52 PM.543] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
    [10/13/2020 5:19:52 PM.546] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
    [10/13/2020 5:19:52 PM.562] LSPD First Response: [TRACE] Ped Joseph Desiree has become idle again
    [10/13/2020 5:19:52 PM.562] LSPD First Response: [TRACE] Ped Kayla Lausanne has become idle again
    [10/13/2020 5:19:52 PM.562] LSPD First Response: [TRACE] Ped Lars Williams has become idle again
    [10/13/2020 5:19:53 PM.382] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:19:53 PM.382] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:19:53 PM.407] LSPD First Response: UB: REQUESTED TYPE: FireTruck
    [10/13/2020 5:19:53 PM.407] LSPD First Response: UB: DETECTED ZONE: PALETO
    [10/13/2020 5:19:53 PM.407] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
    [10/13/2020 5:19:53 PM.447] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-3 PAX-0
    [10/13/2020 5:19:54 PM.010] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:54 PM.347] BackWeapon: Ped with weapon on back removed because it is no longer valid
    [10/13/2020 5:19:55 PM.100] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:19:57 PM.364] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-0
    [10/13/2020 5:19:57 PM.393] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
    [10/13/2020 5:19:57 PM.394] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:19:58 PM.314] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-3 PAX-0
    [10/13/2020 5:20:00 PM.434] LSPD First Response: [TRACE] Brad Nelson (G_M_Y_BALLASOUT_01) was damaged.
    [10/13/2020 5:20:00 PM.556] LSPD First Response: [TRACE] Added stopped ped: G_M_Y_BALLASOUT_01
    [10/13/2020 5:20:00 PM.854] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-0
    [10/13/2020 5:20:01 PM.121] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:20:03 PM.321] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:20:04 PM.390] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:20:05 PM.365] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
    [10/13/2020 5:20:06 PM.627] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
    [10/13/2020 5:20:08 PM.200] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
    [10/13/2020 5:20:08 PM.721] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
    [10/13/2020 5:20:09 PM.711] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
    [10/13/2020 5:20:10 PM.365] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
    [10/13/2020 5:20:10 PM.965] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
    [10/13/2020 5:20:14 PM.801] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
    [10/13/2020 5:20:18 PM.767] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
    [10/13/2020 5:20:20 PM.729] LSPD First Response: [TRACE] New cop added without cop data!
    [10/13/2020 5:20:20 PM.729] LSPD First Response: [TRACE] Kreyg Dumzos (S_M_Y_SHERIFF_01) was set as a cop
    [10/13/2020 5:20:21 PM.044] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-1
    [10/13/2020 5:20:21 PM.547] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-0
    [10/13/2020 5:20:22 PM.774] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
    [10/13/2020 5:20:22 PM.774] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
    [10/13/2020 5:20:22 PM.786] LSPD First Response: 
    [10/13/2020 5:20:22 PM.786] LSPD First Response: ==============================
    [10/13/2020 5:20:22 PM.786] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [10/13/2020 5:20:22 PM.787] LSPD First Response: ------------------------------
    [10/13/2020 5:20:22 PM.787] LSPD First Response: Origin: Game fiber "GangAttack [UnitedCallouts]".
    [10/13/2020 5:20:22 PM.787] LSPD First Response: ------------------------------
    [10/13/2020 5:20:22 PM.787] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [10/13/2020 5:20:22 PM.787] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
    [10/13/2020 5:20:22 PM.787] LSPD First Response: ------------------------------
    [10/13/2020 5:20:22 PM.787] LSPD First Response: Inner exceptions:
    [10/13/2020 5:20:22 PM.787] LSPD First Response: ------------------------------
    [10/13/2020 5:20:22 PM.787] LSPD First Response: Stack trace:
    [10/13/2020 5:20:22 PM.787] LSPD First Response: at Rage.Entity.get_IsDead()
    [10/13/2020 5:20:22 PM.787] at UnitedCallouts.Callouts.GangAttack.<Process>b__15_0()
    [10/13/2020 5:20:22 PM.787] at Rage.GameFiber.Main()
    [10/13/2020 5:20:22 PM.787] LSPD First Response: ==============================
    [10/13/2020 5:20:22 PM.787] LSPD First Response: 
    [10/13/2020 5:20:22 PM.789] LSPD First Response: [FATAL] Forced termination
    [10/13/2020 5:20:22 PM.789] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
    [10/13/2020 5:20:24 PM.543] LSPD First Response: [INFO] LSPDFR has shut down
    [10/13/2020 5:20:25 PM.514] LSPD First Response: UB All Police Partners are removed
    [10/13/2020 5:20:25 PM.691] LSPD First Response: STP Transport unit is removed
    [10/13/2020 5:20:25 PM.701] LSPD First Response: UB All Police Buddy are removed
    [10/13/2020 5:20:25 PM.708] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 3
    [10/13/2020 5:20:25 PM.722] LSPD First Response: UB All Police Buddy are removed
    [10/13/2020 5:20:25 PM.726] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 2
    [10/13/2020 5:20:25 PM.732] LSPD First Response: UB All Police Buddy are removed
    [10/13/2020 5:20:25 PM.736] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 1
    [10/13/2020 5:20:25 PM.754] LSPD First Response: UB All Police Buddy are removed
    [10/13/2020 5:20:25 PM.757] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 0
    [10/13/2020 5:20:25 PM.765] LSPD First Response: STP: RELEASE PED FROM STOP (FORCED)
    [10/13/2020 5:20:25 PM.785] LSPD First Response: UB Ambulance unit is removed
    [10/13/2020 5:20:25 PM.816] LSPD First Response: UB Fire Dept unit is removed
    [10/13/2020 5:20:25 PM.847] LSPD First Response: STP Transport unit is removed
    [10/13/2020 5:20:25 PM.921] LSPD First Response: STP Transport unit is removed
     

     

     

    That is a general crash caused by GTA5 with spawning the Peds.

    I'll try to fix the issue for the next version of UC.

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    My LSPDFR crashed during Gang Attack.

     

    LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [10/15/2020 2:25:20 PM.219] LSPD First Response: ------------------------------
    [10/15/2020 2:25:20 PM.219] LSPD First Response: Origin: Game fiber "GangAttack [UnitedCallouts]".
    [10/15/2020 2:25:20 PM.219] LSPD First Response: ------------------------------
    [10/15/2020 2:25:20 PM.219] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [10/15/2020 2:25:20 PM.219] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
    [10/15/2020 2:25:20 PM.219] LSPD First Response: ------------------------------
    [10/15/2020 2:25:20 PM.219] LSPD First Response: Inner exceptions:
    [10/15/2020 2:25:20 PM.219] LSPD First Response: ------------------------------
    [10/15/2020 2:25:20 PM.219] LSPD First Response: Stack trace:
    [10/15/2020 2:25:20 PM.219] LSPD First Response: at Rage.Ped.get_IsFemale()
    [10/15/2020 2:25:20 PM.219] at obvGdOcuwqaUtjXyiPxHTPHnocKvA..ctor(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 57
    [10/15/2020 2:25:20 PM.219] at yPnHCBInGzxchjmXPzmIztxRtmcM.geDhTlLQaQIcmztBkwMtJxTlXWTf(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 33
    [10/15/2020 2:25:20 PM.219] at LSPD_First_Response.Mod.API.Functions.IsPedArrested(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 617
    [10/15/2020 2:25:20 PM.219] at UnitedCallouts.Callouts.GangAttack.<Process>b__15_0()
    [10/15/2020 2:25:20 PM.219] at Rage.GameFiber.Main()
    [10/15/2020 2:25:20 PM.219] LSPD First Response: ==============================
    [10/15/2020 2:25:20 PM.219] LSPD First Response: 
    [10/15/2020 2:25:20 PM.230] LSPD First Response: [FATAL] Forced termination
    [10/15/2020 2:25:20 PM.231] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
    [10/15/2020 2:25:21 PM.964] LSPD First Response: [INFO] LSPDFR has shut down

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    13 hours ago, Moe725 said:

    still work for 0.4.7 if i update plugin?

    Some callouts are currently not supporting the LSPDFR version 0.4.7, because of the new API functions.
    In the next update of UC, I'll fix the crashes with the 0.4.7, so people on the older version can use UC without any problems.

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    It says "Detected Latest Update: Current Version 1.5.7.2" Looked on the website and there's no update released. I haven't seen that before unless it's new

     

    Edited by Carlos Mendez
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    19 hours ago, Carlos Mendez said:

    It says "Detected Latest Update: Current Version 1.5.7.2" Looked on the website and there's no update released. I haven't seen that before unless it's new

     

    That is the notification, if you are on the newest version.
    So, you don't need to check for a new update. 😛

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    hey wassup!  hey just want to let you know that everytime i respond to (MoneyTruck is robbed) get close to the truck it just end an no action with it, its a waste of time going code3 to it.

     

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    Hello, i dont know if anyone else experiences this but when accepting FBI hostage callout and i enter the building, all the enemies are invisible. Idk if its me or the callout itself. This happened 3 times.

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