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PeterUCallouts 5.1.7603.31513

   (103 reviews)


This file has been reported as outdated and may have compatibility issues.
Please check the comments for further information, if available.

17 Screenshots

Add some variety to your LSPDFR experience with a handful of callouts designed in LSPDFR's "semi-realistic" style, with many different variants and outcomes — some of which might surprise you!

 

Support PeterUCallouts and get great rewards: https://www.patreon.com/peteru 

Join the PeterUCallouts Discord: https://discord.gg/Q6ffcfH 

 

Recommended Plugins for Integration

I highly recommend that you have these plugins installed for the full experience:

 

Possible Burglary (Silent Alarm Response)

The wealthy and paranoid residents of Los Santos and Blaine County often invest in silent burglar alarm systems from Gruppe Sechs or Bobcat Security. Instead of alerting the intruder and encouraging them to flee, these devices give you a better chance of catching the culprit. These systems, combined with their owners' uncomfortably close relationships with the LSPD and LSSD means you'll be first on scene when one of the silent alarms is triggered.

You are called out to a hand-picked residence or business across the state. Each property has multiple locations a suspect will appear at — at the front door, behind a gate, round the back checking out the back door, etc. — and there are different scenarios for how the suspect will behave. You don't get a suspect blip, so it's up to you to investigate the area to try and locate the suspect. Hopefully, you'll not spook them and can make a nice easy arrest, but how things go is up to your skill and luck!

Sneak around the back, try and get juuust close enough them to have them surrender, or try and identify the getaway vehicle, stake it out and try and catch them leaving the property suspiciously.

If you let the suspect drive away without them having noticed you, concerned neighbors might make a 911 call to report the last known location of the suspect's vehicle. It's then up to you to try and stop them before they get too far away.

Illegal Radio Broadcasting

Policing the airwaves is an important task. After all, who will ensure the government gets a healthy paycheck for licensing those radio waves that are all around us? That's where you step in. The police department have made significant investment in radio broadcasting detection equipment, and you'll be testing it out to track down and stop any unlicensed transmissions.

You will be called out to perform a traffic stop on a vehicle that is broadcasting some radio signals without the proper license. Hopefully, you'll be able to have a calm conversation (pressing Y to advance the on-screen subtitled conversation) and convince them to stop broadcasting, but sometimes they will not be so inclined.

This was my very first callout.

Racing in Parking Lot

Appears as “Vehicles Racing” in the LSPDFR notification window.

Some San Andreas residents can think of nothing better to do with their spare time than take their vehicles (or those that belong to others) and ‘race’ them… around their local parking lot. You will be dispatched to the location to address the threat to public safety these individuals pose.

  • Featuring more than 50 locations around the map where vehicles will rev up, perform burnouts and race between set points in a relatively small area
  • Can spawn up to 4 vehicles, giving you plenty of police work to do before the situation is fully resolved!
  • A vehicle may have a front seat passenger, who also may flee or fight
  • If multiple suspects flee, a single LSPDFR pursuit is launched for all the suspects, allowing you to call backup to pursue the other suspects while you focus on one
  • If a vehicle’s occupants choose to flee, both driver and front passenger will be marked for the pursuit
  • If a vehicle becomes too damaged (the AI driving is still GTA V!), the occupants will flee on foot
  • Vehicles are sometimes stolen, configure likelihood in the .ini file for this callout
  • Vehicles are sometimes uninsured (this feature requires Traffic Policer by Albo1125 to be installed and running), configure likelihood in the .ini file for this callout
  • Configure the “chaos modifier” (in the .ini file for this callout) to determine how likely things are to get violent, allowing you to tailor the callout to suit your playing style

Assist Security Guard

You're not the only one out there on the front line dealing with a variety of situations. Private security guards are often some of the first to encounter trouble on 'their beat' — and occasionally they will need help from you.

  • Scenarios include:
    • Intruder in restricted area — impaired individual
    • Intruder in restricted area — misguided activist
    • Bouncer — uncompliant individual
    • Bouncer — shots fired
    • Unwilling to pay entry
    • Misguided plane enthusiast in Los Santos International Airport
    • Misguided movie star enthusiast in Backlot City
    • Inappropriate behaviour towards other hotel guests
    • University — expelled student
    • Suspected thief
  • There are dozens of places around the map where the callout can spawn — each supporting some of the scenarios above, as appropriate for the location.
  • You are able to ‘speak’ with the guard and the suspect (on-screen subtitles) to determine what actions you would like to take. There are multiple conversation variants and possible outcomes for each scenario to keep things fresh.
  • Some scenarios feature integration with @Albo1125’s Traffic Policer and its Breathalyzer and Drugalyzer functions.
  • Some scenarios feature integration with @Darkmyre’s Search Warrant.

Unauthorized Camping

Nosy neighbors and concerned citizens alike may call into the local Sherriff’s Department or Park Ranger station to report unauthorized campsites, or individuals behaving suspiciously in and around them. In these cases, you will be dispatched into the wilderness to determine what is going on, and see if anyone needs to be moved on. But not everyone’s reason for spending some time “off the grid” is the same, and mountain lions aren’t the only danger you might encounter.

Bicycle On Freeway

Whether the ‘eco’ you care about is ecology or economy, riding a bicycle has many advantages. Not every road is suitable for this kind of transport, though, and the car-loving residents of San Andreas will quickly lose patience if a bicycle gets in the way on a fast road! Respond to a call about a bicycle on a freeway, or other fast road — get traffic flowing normally again and keep the public safe!

Suspect Possibly Attempting to Board Flight

Los Santos International Airport is a bustling hive of activity and one of the primary ways for people and goods to come in and out of the state. Sometimes an individual of interest to police will be in the area. There might not be a warrant out for their arrest, but their presence at the airport offers an opportunity for further investigation. If there is a justification from preventing them traveling, you might be able to get another dangerous criminal off the streets of Los Santos.

 

Suspicious Activity near ATM

You’re called to an ATM after reports of “suspicious activity” nearby. The residents of San Andreas are vulnerable to all sorts of threats as they obtain their cash — your job may involve dealing with high-tech criminals, or those who are a bit more of a blunt instrument.

 

  • Several scenarios, so the “suspicious activity” has enough variety.
  • You can speak with on-scene witnesses and victims and ask various different questions to try and determine what has happened and gather any evidence to track down the criminal.
  • You are sometimes given descriptions of the suspect and their vehicle. The detail available will depend on how reliable your witness is!
  • The Department’s ALPR system can be used to track down the general location of a suspect vehicle from the description you’ve gathered from the scene.
  • You can ask suspects various questions to determine their guilt. In some cases, you will have multiple ways of approaching a line of enquiry, and the decision you make will impact how the suspect chooses to behave. Sometimes, if you ask the right questions, the suspect will manage to incriminate themselves!

 

Landlord/Tenant Dispute

With sky high rents, onerous rental agreement terms and defiant tenants, it’s no wonder that tempers fray in the Los Santos rental market. You are called to the scene of a dispute between a landlord and a tenant and must utilise your diplomatic skills and knowledge of the relevant legal complexities to keep the peace and uphold the law.

 

Insecure Vehicle Load

Everyone knows that the roads of San Andreas are dangerous places to be — and that was true before some residents decided to drive around with a little too much cargo for their vehicle! You will be called to a report of a vehicle carrying a load in an unsafe manner. You receive some detail about the target vehicle, but then must track it down and perform a traffic stop. Take any action that is necessary to keep the roads safe(r) and issue traffic citations accordingly!

 

Credits

@JFavignano for getting me into this whole thing in the first place through his excellent LSPDFR video series
@Albo1125 for Police Scanner audio originally extracted for Assorted Callouts, Traffic Policer, Arrest Manager
@LukeD for Police Scanner audio originally extracted for CalloutsV
@goigle for Police Scanner audio originally extracted for Federal Callouts Alpha

This is very much a work in progress, as mentioned earlier, so I am keen for feedback, constructive criticism and ideas, but I can only do my best, and can't guarantee response times etc. We're all here to have fun, so please be patient, kind, inclusive and reasonable. Thanks. :smile:

Hope you enjoy.


What's New in Version 5.1.7603.31513

Released

Due to time constraints, it is not possible to test with all versions of Rage Plugin Hook. However, based on the documented RPH changes, I can make an assessment as to how likely compatibility is with older versions.

 

v1.81

Tested

  • Compatibility improvements with LSPDFR 0.4.8.

  • Improvements to the first run experience.

 

@JFavignano for getting me into this whole thing in the first place through his excellent LSPDFR video series
@Albo1125 for Police Scanner audio originally extracted for Assorted Callouts, Traffic Policer, Arrest Manager
@LukeD for Police Scanner audio originally extracted for CalloutsV
@goigle for Police Scanner audio originally extracted for Federal Callouts Alpha

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  • User Feedback

    Recommended Comments



    4 hours ago, PeterU said:

    0.7.0.0 is tested on RPH 0.42, but does not use any new features from that RPH release. I would expect it to work fine on 0.40 and 0.41 as well, although I can't spend time testing with these releases also!

    Thanks, I'll download and see.  I refuse to update my game - far too much time to update everything again and again and again.

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    Hey, I just ran into a bug where during the Assist security guard callout the E button will no longer stop peds. the bug continues through unless I reload all scripts. In the RPH log its showing that i am holding down the button but nothing is occurring to stop the peds. It has been persistent through multiple playthroughs and it only occurs when accepting this particular callout. Thanks man for your hard work! 

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    6 hours ago, isinfinityminecraft said:

    when I accepted the security guard callout,the callout just ended.anyone help?

    Please attach a RagePluginHook.log file from the gaming session in which this issue was seen. This will be in Logs\ in your GTA folder.

    On 09/08/2016 at 7:39 AM, gold7800 CCSO* said:

    Hey, I just ran into a bug where during the Assist security guard callout the E button will no longer stop peds. the bug continues through unless I reload all scripts. In the RPH log its showing that i am holding down the button but nothing is occurring to stop the peds. It has been persistent through multiple playthroughs and it only occurs when accepting this particular callout. Thanks man for your hard work! 

    I've noticed this myself and seen it in some videos as well -- it is on my list to investigate for the testing cycle of the upcoming release.

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    1 hour ago, PeterU said:

    Please attach a RagePluginHook.log file from the gaming session in which this issue was seen. This will be in Logs\ in your GTA folder.

    I've noticed this myself and seen it in some videos as well -- it is on my list to investigate for the testing cycle of the upcoming release.

    The E button problem definitely isn't isolated to your callout, at least not for me and others I've seen it happen to on youtube.

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    15 hours ago, PeterU said:

    Please attach a RagePluginHook.log file from the gaming session in which this issue was seen. This will be in Logs\ in your GTA folder.

    here you go:

    [2016/8/11 下午 01:02:52.388] LSPD First Response: Creating AssistSecurityGuard
    [2016/8/11 下午 01:02:52.392] [TRACE] Callout created:  #5
    [2016/8/11 下午 01:02:52.408] LSPD First Response: PeterUCallouts.PeterUCallouts.Objects.CommonUtils: OnBeforeCalloutDisplayed: Random seed fixer: 1470891772407
    [2016/8/11 下午 01:02:52.560] LSPD First Response: PeterUCallouts.CalloutLocation Static: LoadFromXML: Loaded 52 CalloutLocations from F:\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\AssistSecurityGuard\CalloutLocations.xml
    [2016/8/11 下午 01:02:52.582] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Initial location spinner chose 16 out of 52 possible locations
    [2016/8/11 下午 01:02:52.583] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: RedwoodLightsTrack is too far away, too close or out of time range. Trying another...
    [2016/8/11 下午 01:02:52.583] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Retry #1 chose 19 out of 52
    [2016/8/11 下午 01:02:52.583] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Retry #1 picked location VinewoodBowl
    [2016/8/11 下午 01:02:52.588] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseRandomScenario: Random is 10.49051 out of totalWeights 23.9125
    [2016/8/11 下午 01:02:52.588] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Chosen scenario is RefusedEntry.ImpairedPed
    [2016/8/11 下午 01:02:52.591] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Traffic Policer Integration: Traffic Policer is installed and running -- callout integration enabled
    [2016/8/11 下午 01:02:52.592] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: OnSceneWaitUntilLeaveVehicleSpinner is 1
    [2016/8/11 下午 01:02:52.592] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: OfficerOnSceneActionStartDistance=22
    [2016/8/11 下午 01:02:52.637] [TRACE] Thread ZoomThread #5 initialized
    [2016/8/11 下午 01:02:52.640] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FENWELL_PL
    [2016/8/11 下午 01:02:56.237] [TRACE] User accepted callout
    [2016/8/11 下午 01:02:56.376] LSPD First Response: Error while processing callout: AssistSecurityGuard: 找不到方法: 'Boolean Rage.Entity.HasBeenDamagedBy(Rage.Entity)'。   於 PeterUCallouts.Callouts.AssistSecurityGuard.Process()
    [2016/8/11 下午 01:02:56.390] 於 ?????????????????????????????????????????.?????????????????????????????????????????() 於 E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs: 行 197
    [2016/8/11 下午 01:02:56.391] LSPD First Response: EndCurrentCallout: Finishing...
    [2016/8/11 下午 01:02:56.398] [TRACE] Instance cleaned ( #5)
    [2016/8/11 下午 01:02:56.398] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: End: Cleaning up
    [2016/8/11 下午 01:03:03.536] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded
    [2016/8/11 下午 01:03:03.537] [TRACE] Instance cleaned (ZoomThread #5)
    [2016/8/11 下午 01:03:04.203] [TRACE] Thread ZoomThread #5 has been shut down
    [2016/8/11 下午 01:03:04.236] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
    [2016/8/11 下午 01:03:04.238] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
    [2016/8/11 下午 01:03:04.238] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
    [2016/8/11 下午 01:03:04.272] [TRACE] Thread PlayerSuspectTransport #1 has been shut down

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    On 12/08/2016 at 4:26 AM, isinfinityminecraft said:

    here you go:

     

    Spoiler

    [2016/8/11 下午 01:02:52.388] LSPD First Response: Creating AssistSecurityGuard
    [2016/8/11 下午 01:02:52.392] [TRACE] Callout created:  #5
    [2016/8/11 下午 01:02:52.408] LSPD First Response: PeterUCallouts.PeterUCallouts.Objects.CommonUtils: OnBeforeCalloutDisplayed: Random seed fixer: 1470891772407
    [2016/8/11 下午 01:02:52.560] LSPD First Response: PeterUCallouts.CalloutLocation Static: LoadFromXML: Loaded 52 CalloutLocations from F:\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\AssistSecurityGuard\CalloutLocations.xml
    [2016/8/11 下午 01:02:52.582] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Initial location spinner chose 16 out of 52 possible locations
    [2016/8/11 下午 01:02:52.583] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: RedwoodLightsTrack is too far away, too close or out of time range. Trying another...
    [2016/8/11 下午 01:02:52.583] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Retry #1 chose 19 out of 52
    [2016/8/11 下午 01:02:52.583] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Retry #1 picked location VinewoodBowl
    [2016/8/11 下午 01:02:52.588] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseRandomScenario: Random is 10.49051 out of totalWeights 23.9125
    [2016/8/11 下午 01:02:52.588] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Chosen scenario is RefusedEntry.ImpairedPed
    [2016/8/11 下午 01:02:52.591] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Traffic Policer Integration: Traffic Policer is installed and running -- callout integration enabled
    [2016/8/11 下午 01:02:52.592] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: OnSceneWaitUntilLeaveVehicleSpinner is 1
    [2016/8/11 下午 01:02:52.592] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: OfficerOnSceneActionStartDistance=22
    [2016/8/11 下午 01:02:52.637] [TRACE] Thread ZoomThread #5 initialized
    [2016/8/11 下午 01:02:52.640] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FENWELL_PL
    [2016/8/11 下午 01:02:56.237] [TRACE] User accepted callout
    [2016/8/11 下午 01:02:56.376] LSPD First Response: Error while processing callout: AssistSecurityGuard: 找不到方法: 'Boolean Rage.Entity.HasBeenDamagedBy(Rage.Entity)'。   於 PeterUCallouts.Callouts.AssistSecurityGuard.Process()
    [2016/8/11 下午 01:02:56.390] 於 ?????????????????????????????????????????.?????????????????????????????????????????() 於 E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs: 行 197
    [2016/8/11 下午 01:02:56.391] LSPD First Response: EndCurrentCallout: Finishing...
    [2016/8/11 下午 01:02:56.398] [TRACE] Instance cleaned ( #5)
    [2016/8/11 下午 01:02:56.398] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: End: Cleaning up
    [2016/8/11 下午 01:03:03.536] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded
    [2016/8/11 下午 01:03:03.537] [TRACE] Instance cleaned (ZoomThread #5)
    [2016/8/11 下午 01:03:04.203] [TRACE] Thread ZoomThread #5 has been shut down
    [2016/8/11 下午 01:03:04.236] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
    [2016/8/11 下午 01:03:04.238] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
    [2016/8/11 下午 01:03:04.238] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
    [2016/8/11 下午 01:03:04.272] [TRACE] Thread PlayerSuspectTransport #1 has been shut down

     

    What version of Rage Plugin Hook do you have? PeterUCallouts requires at least 0.41.

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    Good work PeterU. My favorite callouts plugin. However my game always crash when "illegal radio broadcasting" is triggered.

    RPH0.45, VisualV, RDE (but tried without it too), PoliceRadio, SpeedRadar, PanicButton, and custom lights for cruiser, that's all.

    EDIT: forgot to say that troubleshooter found 0 errors.

    EDIT2: still have this issue with 0.7.1.0

    By the way, for next releases, it would be nice to be able to disable/enable callouts in a main ini file ^^

    RagePluginHook.log

    Edited by DarthWound
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    After ending the silent alarm call, After reciving a call, The AI become invisible in all the cars driving around.

    20160828190935_1.jpg

    Edited by RogueThunder
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    On 14/08/2016 at 4:56 PM, DarthWound said:

    Good work PeterU. My favorite callouts plugin. However my game always crash when "illegal radio broadcasting" is triggered.

    RPH0.45, VisualV, RDE (but tried without it too), PoliceRadio, SpeedRadar, PanicButton, and custom lights for cruiser, that's all.

    EDIT: forgot to say that troubleshooter found 0 errors.

    EDIT2: still have this issue with 0.7.1.0

    By the way, for next releases, it would be nice to be able to disable/enable callouts in a main ini file ^^

    RagePluginHook.log

    I've struggled to download your attached log -- it says the file doesn't exist.

    Could you try again, or upload to an online service and link to it?

    On 28/08/2016 at 7:49 AM, RogueThunder said:

    After ending the silent alarm call, After reciving a call, The AI become invisible in all the cars driving around.

    20160828190935_1.jpg

    I've seen this after unloading and reloading LSPDFR a few times, but not in normal play.

    Can you provide a RagePluginHook.log file from one of these occasions?

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    9 minutes ago, PeterU said:

    I've struggled to download your attached log -- it says the file doesn't exist.

    Could you try again, or upload to an online service and link to it?

    I've seen this after unloading and reloading LSPDFR a few times, but not in normal play.

    Can you provide a RagePluginHook.log file from one of these occasions?

    well after taking out your callout, I have determined that its something else. After 30mins of playing LSPDFR the divers still vanish. so im still hunting down cause.

    Edited by RogueThunder
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    3 minutes ago, RogueThunder said:

    well after taking out your callout, I have determined that its something else. After 30mins of playing LSPDFR the divers still vanish. so im still hunting down cause.

    I have seen this exact behaviour with invisible drivers (if you hijack them, they suddenly appear in the driver's seat!), but I put it down to me unloading and loading LSPDFR multiple times in one GTA session, as I do a lot when developing.

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    3 minutes ago, PeterU said:

    I have seen this exact behaviour with invisible drivers (if you hijack them, they suddenly appear in the driver's seat!), but I put it down to me unloading and loading LSPDFR multiple times in one GTA session, as I do a lot when developing.

    ah ok, so what would you suggest I do to combat / fix this issue.

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    2 minutes ago, RogueThunder said:

    ah ok, so what would you suggest I do to combat / fix this issue.

    I'm experiencing the same issue, but I'm afraid that doesn't mean I know how to fix it! :smile:

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    26 minutes ago, PeterU said:

    I'm experiencing the same issue, but I'm afraid that doesn't mean I know how to fix it! :smile:

    Well if I find a fix, I will be sure to the you know. 

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    Saw a video today with the security guard callout for an intoxicated individual. I was quite pleased to see that you're taking advantage of the Better EMS API to specify the ped's "injuries"! Nicely done. 

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    Any fix? Been dealing with this for months.. I can only Clean World true so many times before I start hating playing the game. Go to catch a speeder and OH IMAGINE THAT they can't be blipped because they don't exist. lol. Please update us if you fixed.

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    2 hours ago, vladimir850 said:

    game freezed and stuck while creating a callout (possibly), I am using rph 0.45 and the latest version of the mod

    RagePluginHook.log

    What language/regional settings do you have set in Windows?

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    On 02/10/2016 at 2:11 PM, vladimir850 said:

    English, Russia location

    This bug should be fixed in v0.8.0.0, but I haven't had a chance to replicate it myself. Please let me know if you see this issue again!

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